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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.gallery3d.ui;
     18 
     19 import android.content.Context;
     20 import android.graphics.Bitmap;
     21 import android.graphics.Point;
     22 import android.graphics.Rect;
     23 import android.graphics.RectF;
     24 import android.support.v4.util.LongSparseArray;
     25 import android.util.DisplayMetrics;
     26 import android.view.WindowManager;
     27 
     28 import com.android.gallery3d.app.GalleryContext;
     29 import com.android.gallery3d.common.Utils;
     30 import com.android.gallery3d.data.DecodeUtils;
     31 import com.android.photos.data.GalleryBitmapPool;
     32 import com.android.gallery3d.glrenderer.GLCanvas;
     33 import com.android.gallery3d.glrenderer.UploadedTexture;
     34 import com.android.gallery3d.util.Future;
     35 import com.android.gallery3d.util.ThreadPool;
     36 import com.android.gallery3d.util.ThreadPool.CancelListener;
     37 import com.android.gallery3d.util.ThreadPool.JobContext;
     38 
     39 import java.util.concurrent.atomic.AtomicBoolean;
     40 
     41 public class TileImageView extends GLView {
     42     public static final int SIZE_UNKNOWN = -1;
     43 
     44     @SuppressWarnings("unused")
     45     private static final String TAG = "TileImageView";
     46     private static final int UPLOAD_LIMIT = 1;
     47 
     48     // TILE_SIZE must be 2^N
     49     private static int sTileSize;
     50 
     51     /*
     52      *  This is the tile state in the CPU side.
     53      *  Life of a Tile:
     54      *      ACTIVATED (initial state)
     55      *              --> IN_QUEUE - by queueForDecode()
     56      *              --> RECYCLED - by recycleTile()
     57      *      IN_QUEUE --> DECODING - by decodeTile()
     58      *               --> RECYCLED - by recycleTile)
     59      *      DECODING --> RECYCLING - by recycleTile()
     60      *               --> DECODED  - by decodeTile()
     61      *               --> DECODE_FAIL - by decodeTile()
     62      *      RECYCLING --> RECYCLED - by decodeTile()
     63      *      DECODED --> ACTIVATED - (after the decoded bitmap is uploaded)
     64      *      DECODED --> RECYCLED - by recycleTile()
     65      *      DECODE_FAIL -> RECYCLED - by recycleTile()
     66      *      RECYCLED --> ACTIVATED - by obtainTile()
     67      */
     68     private static final int STATE_ACTIVATED = 0x01;
     69     private static final int STATE_IN_QUEUE = 0x02;
     70     private static final int STATE_DECODING = 0x04;
     71     private static final int STATE_DECODED = 0x08;
     72     private static final int STATE_DECODE_FAIL = 0x10;
     73     private static final int STATE_RECYCLING = 0x20;
     74     private static final int STATE_RECYCLED = 0x40;
     75 
     76     private TileSource mModel;
     77     private ScreenNail mScreenNail;
     78     protected int mLevelCount;  // cache the value of mScaledBitmaps.length
     79 
     80     // The mLevel variable indicates which level of bitmap we should use.
     81     // Level 0 means the original full-sized bitmap, and a larger value means
     82     // a smaller scaled bitmap (The width and height of each scaled bitmap is
     83     // half size of the previous one). If the value is in [0, mLevelCount), we
     84     // use the bitmap in mScaledBitmaps[mLevel] for display, otherwise the value
     85     // is mLevelCount, and that means we use mScreenNail for display.
     86     private int mLevel = 0;
     87 
     88     // The offsets of the (left, top) of the upper-left tile to the (left, top)
     89     // of the view.
     90     private int mOffsetX;
     91     private int mOffsetY;
     92 
     93     private int mUploadQuota;
     94     private boolean mRenderComplete;
     95 
     96     private final RectF mSourceRect = new RectF();
     97     private final RectF mTargetRect = new RectF();
     98 
     99     private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>();
    100 
    101     // The following three queue is guarded by TileImageView.this
    102     private final TileQueue mRecycledQueue = new TileQueue();
    103     private final TileQueue mUploadQueue = new TileQueue();
    104     private final TileQueue mDecodeQueue = new TileQueue();
    105 
    106     // The width and height of the full-sized bitmap
    107     protected int mImageWidth = SIZE_UNKNOWN;
    108     protected int mImageHeight = SIZE_UNKNOWN;
    109 
    110     protected int mCenterX;
    111     protected int mCenterY;
    112     protected float mScale;
    113     protected int mRotation;
    114 
    115     // Temp variables to avoid memory allocation
    116     private final Rect mTileRange = new Rect();
    117     private final Rect mActiveRange[] = {new Rect(), new Rect()};
    118 
    119     private final TileUploader mTileUploader = new TileUploader();
    120     private boolean mIsTextureFreed;
    121     private Future<Void> mTileDecoder;
    122     private final ThreadPool mThreadPool;
    123     private boolean mBackgroundTileUploaded;
    124 
    125     public static interface TileSource {
    126         public int getLevelCount();
    127         public ScreenNail getScreenNail();
    128         public int getImageWidth();
    129         public int getImageHeight();
    130 
    131         // The tile returned by this method can be specified this way: Assuming
    132         // the image size is (width, height), first take the intersection of (0,
    133         // 0) - (width, height) and (x, y) - (x + tileSize, y + tileSize). If
    134         // in extending the region, we found some part of the region are outside
    135         // the image, those pixels are filled with black.
    136         //
    137         // If level > 0, it does the same operation on a down-scaled version of
    138         // the original image (down-scaled by a factor of 2^level), but (x, y)
    139         // still refers to the coordinate on the original image.
    140         //
    141         // The method would be called in another thread.
    142         public Bitmap getTile(int level, int x, int y, int tileSize);
    143     }
    144 
    145     public static boolean isHighResolution(Context context) {
    146         DisplayMetrics metrics = new DisplayMetrics();
    147         WindowManager wm = (WindowManager)
    148                 context.getSystemService(Context.WINDOW_SERVICE);
    149         wm.getDefaultDisplay().getMetrics(metrics);
    150         return metrics.heightPixels > 2048 ||  metrics.widthPixels > 2048;
    151     }
    152 
    153     public TileImageView(GalleryContext context) {
    154         mThreadPool = context.getThreadPool();
    155         mTileDecoder = mThreadPool.submit(new TileDecoder());
    156         if (sTileSize == 0) {
    157             if (isHighResolution(context.getAndroidContext())) {
    158                 sTileSize = 512 ;
    159             } else {
    160                 sTileSize = 256;
    161             }
    162         }
    163     }
    164 
    165     public void setModel(TileSource model) {
    166         mModel = model;
    167         if (model != null) notifyModelInvalidated();
    168     }
    169 
    170     public void setScreenNail(ScreenNail s) {
    171         mScreenNail = s;
    172     }
    173 
    174     public void notifyModelInvalidated() {
    175         invalidateTiles();
    176         if (mModel == null) {
    177             mScreenNail = null;
    178             mImageWidth = 0;
    179             mImageHeight = 0;
    180             mLevelCount = 0;
    181         } else {
    182             setScreenNail(mModel.getScreenNail());
    183             mImageWidth = mModel.getImageWidth();
    184             mImageHeight = mModel.getImageHeight();
    185             mLevelCount = mModel.getLevelCount();
    186         }
    187         layoutTiles(mCenterX, mCenterY, mScale, mRotation);
    188         invalidate();
    189     }
    190 
    191     @Override
    192     protected void onLayout(
    193             boolean changeSize, int left, int top, int right, int bottom) {
    194         super.onLayout(changeSize, left, top, right, bottom);
    195         if (changeSize) layoutTiles(mCenterX, mCenterY, mScale, mRotation);
    196     }
    197 
    198     // Prepare the tiles we want to use for display.
    199     //
    200     // 1. Decide the tile level we want to use for display.
    201     // 2. Decide the tile levels we want to keep as texture (in addition to
    202     //    the one we use for display).
    203     // 3. Recycle unused tiles.
    204     // 4. Activate the tiles we want.
    205     private void layoutTiles(int centerX, int centerY, float scale, int rotation) {
    206         // The width and height of this view.
    207         int width = getWidth();
    208         int height = getHeight();
    209 
    210         // The tile levels we want to keep as texture is in the range
    211         // [fromLevel, endLevel).
    212         int fromLevel;
    213         int endLevel;
    214 
    215         // We want to use a texture larger than or equal to the display size.
    216         mLevel = Utils.clamp(Utils.floorLog2(1f / scale), 0, mLevelCount);
    217 
    218         // We want to keep one more tile level as texture in addition to what
    219         // we use for display. So it can be faster when the scale moves to the
    220         // next level. We choose a level closer to the current scale.
    221         if (mLevel != mLevelCount) {
    222             Rect range = mTileRange;
    223             getRange(range, centerX, centerY, mLevel, scale, rotation);
    224             mOffsetX = Math.round(width / 2f + (range.left - centerX) * scale);
    225             mOffsetY = Math.round(height / 2f + (range.top - centerY) * scale);
    226             fromLevel = scale * (1 << mLevel) > 0.75f ? mLevel - 1 : mLevel;
    227         } else {
    228             // Activate the tiles of the smallest two levels.
    229             fromLevel = mLevel - 2;
    230             mOffsetX = Math.round(width / 2f - centerX * scale);
    231             mOffsetY = Math.round(height / 2f - centerY * scale);
    232         }
    233 
    234         fromLevel = Math.max(0, Math.min(fromLevel, mLevelCount - 2));
    235         endLevel = Math.min(fromLevel + 2, mLevelCount);
    236 
    237         Rect range[] = mActiveRange;
    238         for (int i = fromLevel; i < endLevel; ++i) {
    239             getRange(range[i - fromLevel], centerX, centerY, i, rotation);
    240         }
    241 
    242         // If rotation is transient, don't update the tile.
    243         if (rotation % 90 != 0) return;
    244 
    245         synchronized (this) {
    246             mDecodeQueue.clean();
    247             mUploadQueue.clean();
    248             mBackgroundTileUploaded = false;
    249 
    250             // Recycle unused tiles: if the level of the active tile is outside the
    251             // range [fromLevel, endLevel) or not in the visible range.
    252             int n = mActiveTiles.size();
    253             for (int i = 0; i < n; i++) {
    254                 Tile tile = mActiveTiles.valueAt(i);
    255                 int level = tile.mTileLevel;
    256                 if (level < fromLevel || level >= endLevel
    257                         || !range[level - fromLevel].contains(tile.mX, tile.mY)) {
    258                     mActiveTiles.removeAt(i);
    259                     i--;
    260                     n--;
    261                     recycleTile(tile);
    262                 }
    263             }
    264         }
    265 
    266         for (int i = fromLevel; i < endLevel; ++i) {
    267             int size = sTileSize << i;
    268             Rect r = range[i - fromLevel];
    269             for (int y = r.top, bottom = r.bottom; y < bottom; y += size) {
    270                 for (int x = r.left, right = r.right; x < right; x += size) {
    271                     activateTile(x, y, i);
    272                 }
    273             }
    274         }
    275         invalidate();
    276     }
    277 
    278     protected synchronized void invalidateTiles() {
    279         mDecodeQueue.clean();
    280         mUploadQueue.clean();
    281 
    282         // TODO disable decoder
    283         int n = mActiveTiles.size();
    284         for (int i = 0; i < n; i++) {
    285             Tile tile = mActiveTiles.valueAt(i);
    286             recycleTile(tile);
    287         }
    288         mActiveTiles.clear();
    289     }
    290 
    291     private void getRange(Rect out, int cX, int cY, int level, int rotation) {
    292         getRange(out, cX, cY, level, 1f / (1 << (level + 1)), rotation);
    293     }
    294 
    295     // If the bitmap is scaled by the given factor "scale", return the
    296     // rectangle containing visible range. The left-top coordinate returned is
    297     // aligned to the tile boundary.
    298     //
    299     // (cX, cY) is the point on the original bitmap which will be put in the
    300     // center of the ImageViewer.
    301     private void getRange(Rect out,
    302             int cX, int cY, int level, float scale, int rotation) {
    303 
    304         double radians = Math.toRadians(-rotation);
    305         double w = getWidth();
    306         double h = getHeight();
    307 
    308         double cos = Math.cos(radians);
    309         double sin = Math.sin(radians);
    310         int width = (int) Math.ceil(Math.max(
    311                 Math.abs(cos * w - sin * h), Math.abs(cos * w + sin * h)));
    312         int height = (int) Math.ceil(Math.max(
    313                 Math.abs(sin * w + cos * h), Math.abs(sin * w - cos * h)));
    314 
    315         int left = (int) Math.floor(cX - width / (2f * scale));
    316         int top = (int) Math.floor(cY - height / (2f * scale));
    317         int right = (int) Math.ceil(left + width / scale);
    318         int bottom = (int) Math.ceil(top + height / scale);
    319 
    320         // align the rectangle to tile boundary
    321         int size = sTileSize << level;
    322         left = Math.max(0, size * (left / size));
    323         top = Math.max(0, size * (top / size));
    324         right = Math.min(mImageWidth, right);
    325         bottom = Math.min(mImageHeight, bottom);
    326 
    327         out.set(left, top, right, bottom);
    328     }
    329 
    330     // Calculate where the center of the image is, in the view coordinates.
    331     public void getImageCenter(Point center) {
    332         // The width and height of this view.
    333         int viewW = getWidth();
    334         int viewH = getHeight();
    335 
    336         // The distance between the center of the view to the center of the
    337         // bitmap, in bitmap units. (mCenterX and mCenterY are the bitmap
    338         // coordinates correspond to the center of view)
    339         int distW, distH;
    340         if (mRotation % 180 == 0) {
    341             distW = mImageWidth / 2 - mCenterX;
    342             distH = mImageHeight / 2 - mCenterY;
    343         } else {
    344             distW = mImageHeight / 2 - mCenterY;
    345             distH = mImageWidth / 2 - mCenterX;
    346         }
    347 
    348         // Convert to view coordinates. mScale translates from bitmap units to
    349         // view units.
    350         center.x = Math.round(viewW / 2f + distW * mScale);
    351         center.y = Math.round(viewH / 2f + distH * mScale);
    352     }
    353 
    354     public boolean setPosition(int centerX, int centerY, float scale, int rotation) {
    355         if (mCenterX == centerX && mCenterY == centerY
    356                 && mScale == scale && mRotation == rotation) return false;
    357         mCenterX = centerX;
    358         mCenterY = centerY;
    359         mScale = scale;
    360         mRotation = rotation;
    361         layoutTiles(centerX, centerY, scale, rotation);
    362         invalidate();
    363         return true;
    364     }
    365 
    366     public void freeTextures() {
    367         mIsTextureFreed = true;
    368 
    369         if (mTileDecoder != null) {
    370             mTileDecoder.cancel();
    371             mTileDecoder.get();
    372             mTileDecoder = null;
    373         }
    374 
    375         int n = mActiveTiles.size();
    376         for (int i = 0; i < n; i++) {
    377             Tile texture = mActiveTiles.valueAt(i);
    378             texture.recycle();
    379         }
    380         mActiveTiles.clear();
    381         mTileRange.set(0, 0, 0, 0);
    382 
    383         synchronized (this) {
    384             mUploadQueue.clean();
    385             mDecodeQueue.clean();
    386             Tile tile = mRecycledQueue.pop();
    387             while (tile != null) {
    388                 tile.recycle();
    389                 tile = mRecycledQueue.pop();
    390             }
    391         }
    392         setScreenNail(null);
    393     }
    394 
    395     public void prepareTextures() {
    396         if (mTileDecoder == null) {
    397             mTileDecoder = mThreadPool.submit(new TileDecoder());
    398         }
    399         if (mIsTextureFreed) {
    400             layoutTiles(mCenterX, mCenterY, mScale, mRotation);
    401             mIsTextureFreed = false;
    402             setScreenNail(mModel == null ? null : mModel.getScreenNail());
    403         }
    404     }
    405 
    406     @Override
    407     protected void render(GLCanvas canvas) {
    408         mUploadQuota = UPLOAD_LIMIT;
    409         mRenderComplete = true;
    410 
    411         int level = mLevel;
    412         int rotation = mRotation;
    413         int flags = 0;
    414         if (rotation != 0) flags |= GLCanvas.SAVE_FLAG_MATRIX;
    415 
    416         if (flags != 0) {
    417             canvas.save(flags);
    418             if (rotation != 0) {
    419                 int centerX = getWidth() / 2, centerY = getHeight() / 2;
    420                 canvas.translate(centerX, centerY);
    421                 canvas.rotate(rotation, 0, 0, 1);
    422                 canvas.translate(-centerX, -centerY);
    423             }
    424         }
    425         try {
    426             if (level != mLevelCount && !isScreenNailAnimating()) {
    427                 if (mScreenNail != null) {
    428                     mScreenNail.noDraw();
    429                 }
    430 
    431                 int size = (sTileSize << level);
    432                 float length = size * mScale;
    433                 Rect r = mTileRange;
    434 
    435                 for (int ty = r.top, i = 0; ty < r.bottom; ty += size, i++) {
    436                     float y = mOffsetY + i * length;
    437                     for (int tx = r.left, j = 0; tx < r.right; tx += size, j++) {
    438                         float x = mOffsetX + j * length;
    439                         drawTile(canvas, tx, ty, level, x, y, length);
    440                     }
    441                 }
    442             } else if (mScreenNail != null) {
    443                 mScreenNail.draw(canvas, mOffsetX, mOffsetY,
    444                         Math.round(mImageWidth * mScale),
    445                         Math.round(mImageHeight * mScale));
    446                 if (isScreenNailAnimating()) {
    447                     invalidate();
    448                 }
    449             }
    450         } finally {
    451             if (flags != 0) canvas.restore();
    452         }
    453 
    454         if (mRenderComplete) {
    455             if (!mBackgroundTileUploaded) uploadBackgroundTiles(canvas);
    456         } else {
    457             invalidate();
    458         }
    459     }
    460 
    461     private boolean isScreenNailAnimating() {
    462         return (mScreenNail instanceof TiledScreenNail)
    463                 && ((TiledScreenNail) mScreenNail).isAnimating();
    464     }
    465 
    466     private void uploadBackgroundTiles(GLCanvas canvas) {
    467         mBackgroundTileUploaded = true;
    468         int n = mActiveTiles.size();
    469         for (int i = 0; i < n; i++) {
    470             Tile tile = mActiveTiles.valueAt(i);
    471             if (!tile.isContentValid()) queueForDecode(tile);
    472         }
    473     }
    474 
    475     void queueForUpload(Tile tile) {
    476         synchronized (this) {
    477             mUploadQueue.push(tile);
    478         }
    479         if (mTileUploader.mActive.compareAndSet(false, true)) {
    480             getGLRoot().addOnGLIdleListener(mTileUploader);
    481         }
    482     }
    483 
    484     synchronized void queueForDecode(Tile tile) {
    485         if (tile.mTileState == STATE_ACTIVATED) {
    486             tile.mTileState = STATE_IN_QUEUE;
    487             if (mDecodeQueue.push(tile)) notifyAll();
    488         }
    489     }
    490 
    491     boolean decodeTile(Tile tile) {
    492         synchronized (this) {
    493             if (tile.mTileState != STATE_IN_QUEUE) return false;
    494             tile.mTileState = STATE_DECODING;
    495         }
    496         boolean decodeComplete = tile.decode();
    497         synchronized (this) {
    498             if (tile.mTileState == STATE_RECYCLING) {
    499                 tile.mTileState = STATE_RECYCLED;
    500                 if (tile.mDecodedTile != null) {
    501                     GalleryBitmapPool.getInstance().put(tile.mDecodedTile);
    502                     tile.mDecodedTile = null;
    503                 }
    504                 mRecycledQueue.push(tile);
    505                 return false;
    506             }
    507             tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL;
    508             return decodeComplete;
    509         }
    510     }
    511 
    512     private synchronized Tile obtainTile(int x, int y, int level) {
    513         Tile tile = mRecycledQueue.pop();
    514         if (tile != null) {
    515             tile.mTileState = STATE_ACTIVATED;
    516             tile.update(x, y, level);
    517             return tile;
    518         }
    519         return new Tile(x, y, level);
    520     }
    521 
    522     synchronized void recycleTile(Tile tile) {
    523         if (tile.mTileState == STATE_DECODING) {
    524             tile.mTileState = STATE_RECYCLING;
    525             return;
    526         }
    527         tile.mTileState = STATE_RECYCLED;
    528         if (tile.mDecodedTile != null) {
    529             GalleryBitmapPool.getInstance().put(tile.mDecodedTile);
    530             tile.mDecodedTile = null;
    531         }
    532         mRecycledQueue.push(tile);
    533     }
    534 
    535     private void activateTile(int x, int y, int level) {
    536         long key = makeTileKey(x, y, level);
    537         Tile tile = mActiveTiles.get(key);
    538         if (tile != null) {
    539             if (tile.mTileState == STATE_IN_QUEUE) {
    540                 tile.mTileState = STATE_ACTIVATED;
    541             }
    542             return;
    543         }
    544         tile = obtainTile(x, y, level);
    545         mActiveTiles.put(key, tile);
    546     }
    547 
    548     private Tile getTile(int x, int y, int level) {
    549         return mActiveTiles.get(makeTileKey(x, y, level));
    550     }
    551 
    552     private static long makeTileKey(int x, int y, int level) {
    553         long result = x;
    554         result = (result << 16) | y;
    555         result = (result << 16) | level;
    556         return result;
    557     }
    558 
    559     private class TileUploader implements GLRoot.OnGLIdleListener {
    560         AtomicBoolean mActive = new AtomicBoolean(false);
    561 
    562         @Override
    563         public boolean onGLIdle(GLCanvas canvas, boolean renderRequested) {
    564             // Skips uploading if there is a pending rendering request.
    565             // Returns true to keep uploading in next rendering loop.
    566             if (renderRequested) return true;
    567             int quota = UPLOAD_LIMIT;
    568             Tile tile = null;
    569             while (quota > 0) {
    570                 synchronized (TileImageView.this) {
    571                     tile = mUploadQueue.pop();
    572                 }
    573                 if (tile == null) break;
    574                 if (!tile.isContentValid()) {
    575                     boolean hasBeenLoaded = tile.isLoaded();
    576                     Utils.assertTrue(tile.mTileState == STATE_DECODED);
    577                     tile.updateContent(canvas);
    578                     if (!hasBeenLoaded) tile.draw(canvas, 0, 0);
    579                     --quota;
    580                 }
    581             }
    582             if (tile == null) mActive.set(false);
    583             return tile != null;
    584         }
    585     }
    586 
    587     // Draw the tile to a square at canvas that locates at (x, y) and
    588     // has a side length of length.
    589     public void drawTile(GLCanvas canvas,
    590             int tx, int ty, int level, float x, float y, float length) {
    591         RectF source = mSourceRect;
    592         RectF target = mTargetRect;
    593         target.set(x, y, x + length, y + length);
    594         source.set(0, 0, sTileSize, sTileSize);
    595 
    596         Tile tile = getTile(tx, ty, level);
    597         if (tile != null) {
    598             if (!tile.isContentValid()) {
    599                 if (tile.mTileState == STATE_DECODED) {
    600                     if (mUploadQuota > 0) {
    601                         --mUploadQuota;
    602                         tile.updateContent(canvas);
    603                     } else {
    604                         mRenderComplete = false;
    605                     }
    606                 } else if (tile.mTileState != STATE_DECODE_FAIL){
    607                     mRenderComplete = false;
    608                     queueForDecode(tile);
    609                 }
    610             }
    611             if (drawTile(tile, canvas, source, target)) return;
    612         }
    613         if (mScreenNail != null) {
    614             int size = sTileSize << level;
    615             float scaleX = (float) mScreenNail.getWidth() / mImageWidth;
    616             float scaleY = (float) mScreenNail.getHeight() / mImageHeight;
    617             source.set(tx * scaleX, ty * scaleY, (tx + size) * scaleX,
    618                     (ty + size) * scaleY);
    619             mScreenNail.draw(canvas, source, target);
    620         }
    621     }
    622 
    623     static boolean drawTile(
    624             Tile tile, GLCanvas canvas, RectF source, RectF target) {
    625         while (true) {
    626             if (tile.isContentValid()) {
    627                 canvas.drawTexture(tile, source, target);
    628                 return true;
    629             }
    630 
    631             // Parent can be divided to four quads and tile is one of the four.
    632             Tile parent = tile.getParentTile();
    633             if (parent == null) return false;
    634             if (tile.mX == parent.mX) {
    635                 source.left /= 2f;
    636                 source.right /= 2f;
    637             } else {
    638                 source.left = (sTileSize + source.left) / 2f;
    639                 source.right = (sTileSize + source.right) / 2f;
    640             }
    641             if (tile.mY == parent.mY) {
    642                 source.top /= 2f;
    643                 source.bottom /= 2f;
    644             } else {
    645                 source.top = (sTileSize + source.top) / 2f;
    646                 source.bottom = (sTileSize + source.bottom) / 2f;
    647             }
    648             tile = parent;
    649         }
    650     }
    651 
    652     private class Tile extends UploadedTexture {
    653         public int mX;
    654         public int mY;
    655         public int mTileLevel;
    656         public Tile mNext;
    657         public Bitmap mDecodedTile;
    658         public volatile int mTileState = STATE_ACTIVATED;
    659 
    660         public Tile(int x, int y, int level) {
    661             mX = x;
    662             mY = y;
    663             mTileLevel = level;
    664         }
    665 
    666         @Override
    667         protected void onFreeBitmap(Bitmap bitmap) {
    668             GalleryBitmapPool.getInstance().put(bitmap);
    669         }
    670 
    671         boolean decode() {
    672             // Get a tile from the original image. The tile is down-scaled
    673             // by (1 << mTilelevel) from a region in the original image.
    674             try {
    675                 mDecodedTile = DecodeUtils.ensureGLCompatibleBitmap(mModel.getTile(
    676                         mTileLevel, mX, mY, sTileSize));
    677             } catch (Throwable t) {
    678                 Log.w(TAG, "fail to decode tile", t);
    679             }
    680             return mDecodedTile != null;
    681         }
    682 
    683         @Override
    684         protected Bitmap onGetBitmap() {
    685             Utils.assertTrue(mTileState == STATE_DECODED);
    686 
    687             // We need to override the width and height, so that we won't
    688             // draw beyond the boundaries.
    689             int rightEdge = ((mImageWidth - mX) >> mTileLevel);
    690             int bottomEdge = ((mImageHeight - mY) >> mTileLevel);
    691             setSize(Math.min(sTileSize, rightEdge), Math.min(sTileSize, bottomEdge));
    692 
    693             Bitmap bitmap = mDecodedTile;
    694             mDecodedTile = null;
    695             mTileState = STATE_ACTIVATED;
    696             return bitmap;
    697         }
    698 
    699         // We override getTextureWidth() and getTextureHeight() here, so the
    700         // texture can be re-used for different tiles regardless of the actual
    701         // size of the tile (which may be small because it is a tile at the
    702         // boundary).
    703         @Override
    704         public int getTextureWidth() {
    705             return sTileSize;
    706         }
    707 
    708         @Override
    709         public int getTextureHeight() {
    710             return sTileSize;
    711         }
    712 
    713         public void update(int x, int y, int level) {
    714             mX = x;
    715             mY = y;
    716             mTileLevel = level;
    717             invalidateContent();
    718         }
    719 
    720         public Tile getParentTile() {
    721             if (mTileLevel + 1 == mLevelCount) return null;
    722             int size = sTileSize << (mTileLevel + 1);
    723             int x = size * (mX / size);
    724             int y = size * (mY / size);
    725             return getTile(x, y, mTileLevel + 1);
    726         }
    727 
    728         @Override
    729         public String toString() {
    730             return String.format("tile(%s, %s, %s / %s)",
    731                     mX / sTileSize, mY / sTileSize, mLevel, mLevelCount);
    732         }
    733     }
    734 
    735     private static class TileQueue {
    736         private Tile mHead;
    737 
    738         public Tile pop() {
    739             Tile tile = mHead;
    740             if (tile != null) mHead = tile.mNext;
    741             return tile;
    742         }
    743 
    744         public boolean push(Tile tile) {
    745             boolean wasEmpty = mHead == null;
    746             tile.mNext = mHead;
    747             mHead = tile;
    748             return wasEmpty;
    749         }
    750 
    751         public void clean() {
    752             mHead = null;
    753         }
    754     }
    755 
    756     private class TileDecoder implements ThreadPool.Job<Void> {
    757 
    758         private CancelListener mNotifier = new CancelListener() {
    759             @Override
    760             public void onCancel() {
    761                 synchronized (TileImageView.this) {
    762                     TileImageView.this.notifyAll();
    763                 }
    764             }
    765         };
    766 
    767         @Override
    768         public Void run(JobContext jc) {
    769             jc.setMode(ThreadPool.MODE_NONE);
    770             jc.setCancelListener(mNotifier);
    771             while (!jc.isCancelled()) {
    772                 Tile tile = null;
    773                 synchronized(TileImageView.this) {
    774                     tile = mDecodeQueue.pop();
    775                     if (tile == null && !jc.isCancelled()) {
    776                         Utils.waitWithoutInterrupt(TileImageView.this);
    777                     }
    778                 }
    779                 if (tile == null) continue;
    780                 if (decodeTile(tile)) queueForUpload(tile);
    781             }
    782             return null;
    783         }
    784     }
    785 }
    786