/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.cpp | 328 float fx1 = 2.0f * sx1 - 1.0f; local 334 positions[baseNdx+2] = tcu::Vec2(fx1, fy0); 335 positions[baseNdx+3] = tcu::Vec2(fx1, fy1);
|
es2fVertexTextureTests.cpp | 243 float fx1 = (float)(x+1) / gridSizeFloat; local 247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; [all...] |
/external/libvncserver/libvncserver/ |
selbox.c | 218 int fx1,fy1,fx2,fy2; /* for font bbox */ local 223 rfbWholeFontBBox(font, &fx1, &fy1, &fx2, &fy2); 228 selData.xhot = -fx1;
|
/external/skia/src/opts/ |
SkBitmapProcState_matrix_neon.h | 69 SkFractionalInt fx1, fx2, fx3; local 73 fx1 = fx+dx; 74 fx2 = fx1+dx; 78 lbase = vsetq_lane_s32(SkFractionalIntToFixed(fx1), lbase, 1);
|
/external/deqp/modules/glshared/ |
glsBufferTestUtil.cpp | 489 float fx1 = 2.0f * sx1 - 1.0f; local 495 positions[baseNdx+2] = tcu::Vec2(fx1, fy0); 496 positions[baseNdx+3] = tcu::Vec2(fx1, fy1);
|
glsShaderRenderCase.cpp | 705 float fx1 = deFloatClamp((sfx - sx0) * oosx, 0.0f, 1.0f); local 709 bool tri = fx1 + fy1 <= 1.0f; 710 float tx = tri ? fx1 : (1.0f-fx1);
|
/external/pdfium/third_party/agg23/ |
agg_rasterizer_scanline_aa.cpp | 167 int fx1 = x1 & poly_base_mask; local 177 m_cur_cell.add_cover(delta, (fx1 + fx2) * delta); 180 p = (poly_base_size - fx1) * (y2 - y1); 185 p = fx1 * (y2 - y1); 196 m_cur_cell.add_cover(delta, (fx1 + first) * delta);
|
/external/deqp/modules/egl/ |
teglGLES2SharingTests.cpp | 434 float fx1 = 0.125f * (float)(i % 16) - 1.0f; local 441 int x1 = deRoundFloatToInt32(((float)width * fx1 / 2.0f) + (float)ox); [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_aaline.c | 293 const GLfloat fx1 = sx - info->qx1; local 301 GLfloat cross1 = (info->ex1 * fy1 - info->ey1 * fx1);
|
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawInstancedTests.cpp | 668 const float fx1 = -1.0f + (float)(x+1) / (float)QUAD_GRID_SIZE * 2.0f / (float)instanceCount; local 672 // Vertices of a quad's lower-left triangle: (fx0, fy0), (fx1, fy0) and (fx0, fy1) 674 m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy0, 1.0f, 1.0f), tcu::RGBA::blue().toVec())); 677 // Vertices of a quad's upper-right triangle: (fx1, fy1), (fx0, fy1) and (fx1, fy0) 678 m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec())); 680 m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy0, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
|
/external/deqp/modules/gles3/functional/ |
es3fInstancedRenderingTests.cpp | 359 float fx1 = -1.0f + (float)(x+1) / (float)QUAD_GRID_SIZE * 2.0f / (float)m_numInstances; local 363 // Vertices of a quad's lower-left triangle: (fx0, fy0), (fx1, fy0) and (fx0, fy1) 366 m_gridVertexPositions.push_back(fx1); 371 // Vertices of a quad's upper-right triangle: (fx1, fy1), (fx0, fy1) and (fx1, fy0) 372 m_gridVertexPositions.push_back(fx1); 376 m_gridVertexPositions.push_back(fx1);
|
es3fVertexTextureTests.cpp | 292 float fx1 = (float)(x+1) / gridSizeFloat; local 296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; [all...] |
/external/apache-commons-math/src/main/java/org/apache/commons/math/util/ |
FastMath.java | 1488 double fx1 = xpb\/xpa; local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRender.cpp | 3105 const float fx1 = deFloatClamp((sfx - sx0) * oosx, 0.0f, 1.0f); local [all...] |
/external/freetype/src/smooth/ |
ftgrays.c | 601 TCoord ex1, ex2, fx1, fx2, first, dy, delta, mod; local 616 fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) ); 632 p = ( ONE_PIXEL - fx1 ) * dy; 638 p = fx1 * dy; 646 ras.area += (TArea)( ( fx1 + first ) * delta ); 678 fx1 = ONE_PIXEL - first; 683 ras.area += (TArea)( ( fx1 + fx2 ) * dy ); 837 TPos dx, dy, fx1, fy1, fx2, fy2; local 852 fx1 = ras.x - SUBPIXELS( ex1 ); 872 ras.area += ( fy2 - fy1 ) * fx1 * 2 [all...] |
/external/pdfium/third_party/freetype/src/smooth/ |
ftgrays.c | 693 TCoord ex1, ex2, fx1, fx2, delta, mod; local 702 fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) ); 717 ras.area += (TArea)(( fx1 + fx2 ) * delta); 725 p = ( ONE_PIXEL - fx1 ) * ( y2 - y1 ); 731 p = fx1 * ( y2 - y1 ); 739 ras.area += (TArea)(( fx1 + first ) * delta); [all...] |