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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program EGL Module
      3  * ---------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Test for mapping client color values to native surface colors
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "teglNativeColorMappingTests.hpp"
     25 
     26 #include "teglSimpleConfigCase.hpp"
     27 
     28 #include "tcuTexture.hpp"
     29 
     30 #include "egluNativeDisplay.hpp"
     31 #include "egluNativeWindow.hpp"
     32 #include "egluNativePixmap.hpp"
     33 #include "egluUnique.hpp"
     34 #include "egluUtil.hpp"
     35 
     36 #include "eglwLibrary.hpp"
     37 #include "eglwEnums.hpp"
     38 
     39 #include "gluDefs.hpp"
     40 #include "glwFunctions.hpp"
     41 #include "glwEnums.hpp"
     42 
     43 #include "tcuImageCompare.hpp"
     44 #include "tcuTestLog.hpp"
     45 #include "tcuTexture.hpp"
     46 #include "tcuTextureUtil.hpp"
     47 
     48 #include "deUniquePtr.hpp"
     49 #include "deStringUtil.hpp"
     50 
     51 #include "deThread.hpp"
     52 
     53 #include <vector>
     54 #include <string>
     55 #include <limits>
     56 
     57 using tcu::TestLog;
     58 using std::vector;
     59 using std::string;
     60 
     61 using namespace eglw;
     62 
     63 namespace deqp
     64 {
     65 namespace egl
     66 {
     67 namespace
     68 {
     69 
     70 EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
     71 {
     72 	EGLContext		context			= EGL_NO_CONTEXT;
     73 	const EGLint	attribList[]	=
     74 	{
     75 		EGL_CONTEXT_CLIENT_VERSION, 2,
     76 		EGL_NONE
     77 	};
     78 
     79 	EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
     80 
     81 	context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
     82 	EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
     83 	TCU_CHECK(context);
     84 
     85 	return context;
     86 }
     87 
     88 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
     89 {
     90 	const char* const vertexShaderSource =
     91 	"attribute highp vec2 a_pos;\n"
     92 	"void main (void)\n"
     93 	"{\n"
     94 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
     95 	"}";
     96 
     97 	const char* const fragmentShaderSource =
     98 	"uniform mediump vec4 u_color;\n"
     99 	"void main (void)\n"
    100 	"{\n"
    101 	"\tgl_FragColor = u_color;\n"
    102 	"}";
    103 
    104 	deUint32	program			= 0;
    105 	deUint32	vertexShader	= 0;
    106 	deUint32	fragmentShader	= 0;
    107 
    108 	deInt32		vertexCompileStatus;
    109 	string		vertexInfoLog;
    110 	deInt32		fragmentCompileStatus;
    111 	string		fragmentInfoLog;
    112 	deInt32		linkStatus;
    113 	string		programInfoLog;
    114 
    115 	try
    116 	{
    117 		program			= gl.createProgram();
    118 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
    119 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
    120 
    121 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
    122 
    123 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
    124 		gl.compileShader(vertexShader);
    125 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
    126 
    127 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
    128 		gl.compileShader(fragmentShader);
    129 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
    130 
    131 		{
    132 			deInt32		infoLogLength = 0;
    133 
    134 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
    135 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
    136 
    137 			vertexInfoLog.resize(infoLogLength, '\0');
    138 
    139 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
    140 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
    141 
    142 			vertexInfoLog.resize(infoLogLength);
    143 		}
    144 
    145 		{
    146 			deInt32		infoLogLength = 0;
    147 
    148 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
    149 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
    150 
    151 			fragmentInfoLog.resize(infoLogLength, '\0');
    152 
    153 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
    154 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
    155 
    156 			fragmentInfoLog.resize(infoLogLength);
    157 		}
    158 
    159 		gl.attachShader(program, vertexShader);
    160 		gl.attachShader(program, fragmentShader);
    161 		gl.linkProgram(program);
    162 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
    163 
    164 		{
    165 			deInt32		infoLogLength = 0;
    166 
    167 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
    168 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
    169 
    170 			programInfoLog.resize(infoLogLength, '\0');
    171 
    172 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
    173 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
    174 
    175 			programInfoLog.resize(infoLogLength);
    176 		}
    177 
    178 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
    179 		{
    180 
    181 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
    182 
    183 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
    184 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
    185 
    186 			log.endShaderProgram();
    187 		}
    188 
    189 		gl.deleteShader(vertexShader);
    190 		gl.deleteShader(fragmentShader);
    191 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
    192 
    193 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
    194 	}
    195 	catch (...)
    196 	{
    197 		if (program)
    198 			gl.deleteProgram(program);
    199 
    200 		if (vertexShader)
    201 			gl.deleteShader(vertexShader);
    202 
    203 		if (fragmentShader)
    204 			gl.deleteShader(fragmentShader);
    205 
    206 		throw;
    207 	}
    208 
    209 	return program;
    210 }
    211 
    212 void clear (const glw::Functions& gl, const tcu::Vec4& color)
    213 {
    214 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
    215 	gl.clear(GL_COLOR_BUFFER_BIT);
    216 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
    217 }
    218 
    219 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
    220 {
    221 	const float positions[] =
    222 	{
    223 		-1.0f, -1.0f,
    224 		 1.0f, -1.0f,
    225 		 1.0f,  1.0f,
    226 
    227 		 1.0f,  1.0f,
    228 		-1.0f,  1.0f,
    229 		-1.0f, -1.0f
    230 	};
    231 
    232 	deUint32 posLocation;
    233 	deUint32 colorLocation;
    234 
    235 	gl.useProgram(program);
    236 	posLocation	= gl.getAttribLocation(program, "a_pos");
    237 	gl.enableVertexAttribArray(posLocation);
    238 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
    239 
    240 	colorLocation = gl.getUniformLocation(program, "u_color");
    241 	gl.uniform4fv(colorLocation, 1, color.getPtr());
    242 
    243 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
    244 	gl.drawArrays(GL_TRIANGLES, 0, 6);
    245 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
    246 }
    247 
    248 bool validate (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
    249 {
    250 	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE),
    251 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE),
    252 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE),
    253 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE));
    254 
    255 	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
    256 	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
    257 							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
    258 							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
    259 							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
    260 
    261 	const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()),
    262 										 (deUint32)((float)((1u << bitDepth.y()) - 1u) * color.y()),
    263 										 (deUint32)((float)((1u << bitDepth.z()) - 1u) * color.z()),
    264 										 (deUint32)((float)((1u << bitDepth.w()) - 1u) * color.w()));
    265 
    266 	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
    267 
    268 	for (int y = 0; y < result.getHeight(); y++)
    269 	{
    270 		for (int x = 0; x < result.getWidth(); x++)
    271 			reference.getAccess().setPixel(uColor, x, y);
    272 	}
    273 
    274 	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
    275 }
    276 
    277 class NativeColorMappingCase : public SimpleConfigCase
    278 {
    279 public:
    280 	enum NativeType
    281 	{
    282 		NATIVETYPE_WINDOW = 0,
    283 		NATIVETYPE_PIXMAP,
    284 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
    285 	};
    286 
    287 				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
    288 				~NativeColorMappingCase	(void);
    289 
    290 private:
    291 	void		executeForConfig		(EGLDisplay display, EGLConfig config);
    292 
    293 	NativeType	m_nativeType;
    294 	bool		m_render;
    295 };
    296 
    297 NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
    298 	: SimpleConfigCase	(eglTestCtx, name, description, filters)
    299 	, m_nativeType		(nativeType)
    300 	, m_render			(render)
    301 {
    302 }
    303 
    304 NativeColorMappingCase::~NativeColorMappingCase	(void)
    305 {
    306 	deinit();
    307 }
    308 
    309 void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
    310 {
    311 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
    312 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
    313 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE)	<< TestLog::EndMessage;
    314 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
    315 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
    316 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
    317 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
    318 
    319 	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
    320 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
    321 }
    322 
    323 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
    324 {
    325 	const Library&		egl			= nativeDisplay.getLibrary();
    326 	eglu::UniqueSurface	surface		(egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
    327 	tcu::TextureLevel	result;
    328 	deUint32			program		= 0;
    329 	bool				isOk		= true;
    330 
    331 	try
    332 	{
    333 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
    334 
    335 		if (renderColor)
    336 			program = createGLES2Program(gl, log);
    337 
    338 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
    339 		{
    340 			if (renderColor)
    341 				render(gl, program, colors[colorNdx]);
    342 			else
    343 				clear(gl, colors[colorNdx]);
    344 
    345 			EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
    346 			EGLU_CHECK_CALL(egl, waitClient());
    347 			deSleep(waitFrames*16);
    348 			nativeWindow.readScreenPixels(&result);
    349 
    350 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
    351 				isOk = false;
    352 		}
    353 
    354 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    355 	}
    356 	catch (...)
    357 	{
    358 		if (program)
    359 			gl.deleteProgram(program);
    360 		throw;
    361 	}
    362 
    363 	return isOk;
    364 }
    365 
    366 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
    367 {
    368 	const Library&		egl			= nativeDisplay.getLibrary();
    369 	eglu::UniqueSurface	surface		(egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
    370 	tcu::TextureLevel	result;
    371 	deUint32			program		= 0;
    372 	bool				isOk		= true;
    373 
    374 	try
    375 	{
    376 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
    377 
    378 		if (renderColor)
    379 			program = createGLES2Program(gl, log);
    380 
    381 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
    382 		{
    383 			if (renderColor)
    384 				render(gl, program, colors[colorNdx]);
    385 			else
    386 				clear(gl, colors[colorNdx]);
    387 
    388 			EGLU_CHECK_CALL(egl, waitClient());
    389 			nativePixmap.readPixels(&result);
    390 
    391 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
    392 				isOk = false;
    393 		}
    394 
    395 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    396 	}
    397 	catch (...)
    398 	{
    399 		if (program)
    400 			gl.deleteProgram(program);
    401 		throw;
    402 	}
    403 
    404 	return isOk;
    405 }
    406 
    407 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
    408 {
    409 	eglu::UniqueSurface	surface		(egl, display, egl.createPbufferSurface(display, config, DE_NULL));
    410 	tcu::TextureLevel	result;
    411 	deUint32			program		= 0;
    412 	bool				isOk		= true;
    413 
    414 	try
    415 	{
    416 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
    417 
    418 		if (renderColor)
    419 			program = createGLES2Program(gl, log);
    420 
    421 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
    422 		{
    423 			if (renderColor)
    424 				render(gl, program, colors[colorNdx]);
    425 			else
    426 				clear(gl, colors[colorNdx]);
    427 
    428 			EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
    429 			EGLU_CHECK_CALL(egl, waitClient());
    430 			nativePixmap.readPixels(&result);
    431 
    432 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
    433 				isOk = false;
    434 		}
    435 
    436 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    437 	}
    438 	catch (...)
    439 	{
    440 		if (program)
    441 			gl.deleteProgram(program);
    442 		throw;
    443 	}
    444 
    445 	return isOk;
    446 }
    447 
    448 void NativeColorMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
    449 {
    450 	const int width		= 128;
    451 	const int height	= 128;
    452 
    453 	const tcu::Vec4 colors[] =
    454 	{
    455 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
    456 		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
    457 		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
    458 		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
    459 		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
    460 		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
    461 		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
    462 		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
    463 
    464 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
    465 		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
    466 		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
    467 		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
    468 		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
    469 		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
    470 		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
    471 		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
    472 	};
    473 
    474 	const Library&						egl				= m_eglTestCtx.getLibrary();
    475 	const string						configIdStr		(de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
    476 	tcu::ScopedLogSection				logSection		(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
    477 	const int							waitFrames		= 5;
    478 	const eglu::NativeWindowFactory*	windowFactory;
    479 	const eglu::NativePixmapFactory*	pixmapFactory;
    480 
    481 	logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
    482 
    483 	try
    484 	{
    485 		windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
    486 
    487 		if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
    488 			TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
    489 	}
    490 	catch (const tcu::NotSupportedError&)
    491 	{
    492 		if (m_nativeType == NATIVETYPE_WINDOW)
    493 			throw;
    494 		else
    495 			windowFactory = DE_NULL;
    496 	}
    497 
    498 	try
    499 	{
    500 		pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
    501 
    502 		if (m_nativeType == NATIVETYPE_PIXMAP)
    503 		{
    504 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
    505 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
    506 		}
    507 		else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
    508 		{
    509 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
    510 				(pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
    511 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
    512 		}
    513 	}
    514 	catch (const tcu::NotSupportedError&)
    515 	{
    516 		if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
    517 			throw;
    518 		else
    519 			pixmapFactory = DE_NULL;
    520 	}
    521 
    522 	DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
    523 	DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
    524 
    525 	eglu::UniqueContext		context		(egl, display, createGLES2Context(egl, display, config));
    526 	glw::Functions			gl;
    527 
    528 	m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
    529 
    530 	switch (m_nativeType)
    531 	{
    532 		case NATIVETYPE_WINDOW:
    533 		{
    534 			de::UniquePtr<eglu::NativeWindow>	nativeWindow	(windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
    535 
    536 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
    537 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    538 			break;
    539 		}
    540 
    541 		case NATIVETYPE_PIXMAP:
    542 		{
    543 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
    544 
    545 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
    546 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    547 			break;
    548 		}
    549 
    550 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    551 		{
    552 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
    553 
    554 			if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
    555 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    556 			break;
    557 		}
    558 
    559 		default:
    560 			DE_ASSERT(DE_FALSE);
    561 	}
    562 }
    563 
    564 template<deUint32 Type>
    565 static bool surfaceType (const eglu::CandidateConfig& c)
    566 {
    567 	return (c.surfaceType() & Type) == Type;
    568 }
    569 
    570 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
    571 {
    572 	eglu::FilterList baseFilters;
    573 
    574 	switch (type)
    575 	{
    576 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
    577 			baseFilters << surfaceType<EGL_WINDOW_BIT>;
    578 			break;
    579 
    580 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
    581 			baseFilters << surfaceType<EGL_PIXMAP_BIT>;
    582 			break;
    583 
    584 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    585 			baseFilters << surfaceType<EGL_PBUFFER_BIT>;
    586 			break;
    587 
    588 		default:
    589 			DE_ASSERT(DE_FALSE);
    590 	}
    591 
    592 	vector<NamedFilterList> filterLists;
    593 	getDefaultFilterLists(filterLists, baseFilters);
    594 
    595 	for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
    596 	{
    597 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
    598 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
    599 	}
    600 }
    601 
    602 } // anonymous
    603 
    604 NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
    605 	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
    606 {
    607 }
    608 
    609 void NativeColorMappingTests::init (void)
    610 {
    611 	{
    612 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
    613 		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
    614 		addChild(windowGroup);
    615 	}
    616 
    617 	{
    618 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
    619 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
    620 		addChild(pixmapGroup);
    621 	}
    622 
    623 	{
    624 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
    625 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
    626 		addChild(pbufferGroup);
    627 	}
    628 }
    629 
    630 } // egl
    631 } // deqp
    632