1 /* 2 * Copyright 2010 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Eric Anholt <eric (at) anholt.net> 25 * 26 */ 27 28 #pragma once 29 30 #include "brw_shader.h" 31 #include "brw_ir_fs.h" 32 #include "brw_fs_builder.h" 33 #include "compiler/nir/nir.h" 34 35 struct bblock_t; 36 namespace { 37 struct acp_entry; 38 } 39 40 namespace brw { 41 class fs_live_variables; 42 } 43 44 struct brw_gs_compile; 45 46 static inline fs_reg 47 offset(const fs_reg ®, const brw::fs_builder &bld, unsigned delta) 48 { 49 return offset(reg, bld.dispatch_width(), delta); 50 } 51 52 /** 53 * The fragment shader front-end. 54 * 55 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR. 56 */ 57 class fs_visitor : public backend_shader 58 { 59 public: 60 fs_visitor(const struct brw_compiler *compiler, void *log_data, 61 void *mem_ctx, 62 const void *key, 63 struct brw_stage_prog_data *prog_data, 64 struct gl_program *prog, 65 const nir_shader *shader, 66 unsigned dispatch_width, 67 int shader_time_index, 68 const struct brw_vue_map *input_vue_map = NULL); 69 fs_visitor(const struct brw_compiler *compiler, void *log_data, 70 void *mem_ctx, 71 struct brw_gs_compile *gs_compile, 72 struct brw_gs_prog_data *prog_data, 73 const nir_shader *shader, 74 int shader_time_index); 75 void init(); 76 ~fs_visitor(); 77 78 fs_reg vgrf(const glsl_type *const type); 79 void import_uniforms(fs_visitor *v); 80 void setup_uniform_clipplane_values(gl_clip_plane *clip_planes); 81 void compute_clip_distance(gl_clip_plane *clip_planes); 82 83 fs_inst *get_instruction_generating_reg(fs_inst *start, 84 fs_inst *end, 85 const fs_reg ®); 86 87 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld, 88 const fs_reg &dst, 89 const fs_reg &surf_index, 90 const fs_reg &varying_offset, 91 uint32_t const_offset); 92 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf); 93 94 bool run_fs(bool allow_spilling, bool do_rep_send); 95 bool run_vs(gl_clip_plane *clip_planes); 96 bool run_tcs_single_patch(); 97 bool run_tes(); 98 bool run_gs(); 99 bool run_cs(); 100 void optimize(); 101 void allocate_registers(bool allow_spilling); 102 void setup_fs_payload_gen4(); 103 void setup_fs_payload_gen6(); 104 void setup_vs_payload(); 105 void setup_gs_payload(); 106 void setup_cs_payload(); 107 void fixup_3src_null_dest(); 108 void assign_curb_setup(); 109 void calculate_urb_setup(); 110 void assign_urb_setup(); 111 void convert_attr_sources_to_hw_regs(fs_inst *inst); 112 void assign_vs_urb_setup(); 113 void assign_tcs_single_patch_urb_setup(); 114 void assign_tes_urb_setup(); 115 void assign_gs_urb_setup(); 116 bool assign_regs(bool allow_spilling, bool spill_all); 117 void assign_regs_trivial(); 118 void calculate_payload_ranges(int payload_node_count, 119 int *payload_last_use_ip); 120 void setup_payload_interference(struct ra_graph *g, int payload_reg_count, 121 int first_payload_node); 122 int choose_spill_reg(struct ra_graph *g); 123 void spill_reg(int spill_reg); 124 void split_virtual_grfs(); 125 bool compact_virtual_grfs(); 126 void assign_constant_locations(); 127 void lower_constant_loads(); 128 void invalidate_live_intervals(); 129 void calculate_live_intervals(); 130 void calculate_register_pressure(); 131 void validate(); 132 bool opt_algebraic(); 133 bool opt_redundant_discard_jumps(); 134 bool opt_cse(); 135 bool opt_cse_local(bblock_t *block); 136 bool opt_copy_propagation(); 137 bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry); 138 bool try_constant_propagate(fs_inst *inst, acp_entry *entry); 139 bool opt_copy_propagation_local(void *mem_ctx, bblock_t *block, 140 exec_list *acp); 141 bool opt_drop_redundant_mov_to_flags(); 142 bool opt_register_renaming(); 143 bool register_coalesce(); 144 bool compute_to_mrf(); 145 bool eliminate_find_live_channel(); 146 bool dead_code_eliminate(); 147 bool remove_duplicate_mrf_writes(); 148 149 bool opt_sampler_eot(); 150 bool virtual_grf_interferes(int a, int b); 151 void schedule_instructions(instruction_scheduler_mode mode); 152 void insert_gen4_send_dependency_workarounds(); 153 void insert_gen4_pre_send_dependency_workarounds(bblock_t *block, 154 fs_inst *inst); 155 void insert_gen4_post_send_dependency_workarounds(bblock_t *block, 156 fs_inst *inst); 157 void vfail(const char *msg, va_list args); 158 void fail(const char *msg, ...); 159 void limit_dispatch_width(unsigned n, const char *msg); 160 void lower_uniform_pull_constant_loads(); 161 bool lower_load_payload(); 162 bool lower_pack(); 163 bool lower_d2x(); 164 bool lower_logical_sends(); 165 bool lower_integer_multiplication(); 166 bool lower_minmax(); 167 bool lower_simd_width(); 168 bool opt_combine_constants(); 169 170 void emit_dummy_fs(); 171 void emit_repclear_shader(); 172 void emit_fragcoord_interpolation(fs_reg wpos); 173 fs_reg *emit_frontfacing_interpolation(); 174 fs_reg *emit_samplepos_setup(); 175 fs_reg *emit_sampleid_setup(); 176 fs_reg *emit_samplemaskin_setup(); 177 fs_reg *emit_vs_system_value(int location); 178 void emit_interpolation_setup_gen4(); 179 void emit_interpolation_setup_gen6(); 180 void compute_sample_position(fs_reg dst, fs_reg int_sample_pos); 181 fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components, 182 const fs_reg &sampler); 183 void emit_gen6_gather_wa(uint8_t wa, fs_reg dst); 184 fs_reg resolve_source_modifiers(const fs_reg &src); 185 void emit_discard_jump(); 186 bool opt_peephole_sel(); 187 bool opt_peephole_predicated_break(); 188 bool opt_saturate_propagation(); 189 bool opt_cmod_propagation(); 190 bool opt_zero_samples(); 191 192 void emit_nir_code(); 193 void nir_setup_outputs(); 194 void nir_setup_uniforms(); 195 void nir_emit_system_values(); 196 void nir_emit_impl(nir_function_impl *impl); 197 void nir_emit_cf_list(exec_list *list); 198 void nir_emit_if(nir_if *if_stmt); 199 void nir_emit_loop(nir_loop *loop); 200 void nir_emit_block(nir_block *block); 201 void nir_emit_instr(nir_instr *instr); 202 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr); 203 void nir_emit_load_const(const brw::fs_builder &bld, 204 nir_load_const_instr *instr); 205 void nir_emit_vs_intrinsic(const brw::fs_builder &bld, 206 nir_intrinsic_instr *instr); 207 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld, 208 nir_intrinsic_instr *instr); 209 void nir_emit_gs_intrinsic(const brw::fs_builder &bld, 210 nir_intrinsic_instr *instr); 211 void nir_emit_fs_intrinsic(const brw::fs_builder &bld, 212 nir_intrinsic_instr *instr); 213 void nir_emit_cs_intrinsic(const brw::fs_builder &bld, 214 nir_intrinsic_instr *instr); 215 void nir_emit_intrinsic(const brw::fs_builder &bld, 216 nir_intrinsic_instr *instr); 217 void nir_emit_tes_intrinsic(const brw::fs_builder &bld, 218 nir_intrinsic_instr *instr); 219 void nir_emit_ssbo_atomic(const brw::fs_builder &bld, 220 int op, nir_intrinsic_instr *instr); 221 void nir_emit_shared_atomic(const brw::fs_builder &bld, 222 int op, nir_intrinsic_instr *instr); 223 void nir_emit_texture(const brw::fs_builder &bld, 224 nir_tex_instr *instr); 225 void nir_emit_jump(const brw::fs_builder &bld, 226 nir_jump_instr *instr); 227 fs_reg get_nir_src(const nir_src &src); 228 fs_reg get_nir_src_imm(const nir_src &src); 229 fs_reg get_nir_dest(const nir_dest &dest); 230 fs_reg get_nir_image_deref(const nir_deref_var *deref); 231 fs_reg get_indirect_offset(nir_intrinsic_instr *instr); 232 void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst, 233 unsigned wr_mask); 234 235 bool optimize_extract_to_float(nir_alu_instr *instr, 236 const fs_reg &result); 237 bool optimize_frontfacing_ternary(nir_alu_instr *instr, 238 const fs_reg &result); 239 240 void emit_alpha_test(); 241 fs_inst *emit_single_fb_write(const brw::fs_builder &bld, 242 fs_reg color1, fs_reg color2, 243 fs_reg src0_alpha, unsigned components); 244 void emit_fb_writes(); 245 fs_inst *emit_non_coherent_fb_read(const brw::fs_builder &bld, 246 const fs_reg &dst, unsigned target); 247 void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg()); 248 void set_gs_stream_control_data_bits(const fs_reg &vertex_count, 249 unsigned stream_id); 250 void emit_gs_control_data_bits(const fs_reg &vertex_count); 251 void emit_gs_end_primitive(const nir_src &vertex_count_nir_src); 252 void emit_gs_vertex(const nir_src &vertex_count_nir_src, 253 unsigned stream_id); 254 void emit_gs_thread_end(); 255 void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src, 256 unsigned base_offset, const nir_src &offset_src, 257 unsigned num_components, unsigned first_component); 258 void emit_cs_terminate(); 259 fs_reg *emit_cs_work_group_id_setup(); 260 261 void emit_barrier(); 262 263 void emit_shader_time_begin(); 264 void emit_shader_time_end(); 265 void SHADER_TIME_ADD(const brw::fs_builder &bld, 266 int shader_time_subindex, 267 fs_reg value); 268 269 fs_reg get_timestamp(const brw::fs_builder &bld); 270 271 struct brw_reg interp_reg(int location, int channel); 272 273 int implied_mrf_writes(fs_inst *inst); 274 275 virtual void dump_instructions(); 276 virtual void dump_instructions(const char *name); 277 void dump_instruction(backend_instruction *inst); 278 void dump_instruction(backend_instruction *inst, FILE *file); 279 280 const void *const key; 281 const struct brw_sampler_prog_key_data *key_tex; 282 283 struct brw_gs_compile *gs_compile; 284 285 struct brw_stage_prog_data *prog_data; 286 struct gl_program *prog; 287 288 const struct brw_vue_map *input_vue_map; 289 290 int *virtual_grf_start; 291 int *virtual_grf_end; 292 brw::fs_live_variables *live_intervals; 293 294 int *regs_live_at_ip; 295 296 /** Number of uniform variable components visited. */ 297 unsigned uniforms; 298 299 /** Byte-offset for the next available spot in the scratch space buffer. */ 300 unsigned last_scratch; 301 302 /** 303 * Array mapping UNIFORM register numbers to the pull parameter index, 304 * or -1 if this uniform register isn't being uploaded as a pull constant. 305 */ 306 int *pull_constant_loc; 307 308 /** 309 * Array mapping UNIFORM register numbers to the push parameter index, 310 * or -1 if this uniform register isn't being uploaded as a push constant. 311 */ 312 int *push_constant_loc; 313 314 fs_reg frag_depth; 315 fs_reg frag_stencil; 316 fs_reg sample_mask; 317 fs_reg outputs[VARYING_SLOT_MAX]; 318 fs_reg dual_src_output; 319 int first_non_payload_grf; 320 /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */ 321 unsigned max_grf; 322 323 fs_reg *nir_locals; 324 fs_reg *nir_ssa_values; 325 fs_reg *nir_system_values; 326 327 bool failed; 328 char *fail_msg; 329 330 /** Register numbers for thread payload fields. */ 331 struct thread_payload { 332 uint8_t source_depth_reg; 333 uint8_t source_w_reg; 334 uint8_t aa_dest_stencil_reg; 335 uint8_t dest_depth_reg; 336 uint8_t sample_pos_reg; 337 uint8_t sample_mask_in_reg; 338 uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT]; 339 uint8_t local_invocation_id_reg; 340 341 /** The number of thread payload registers the hardware will supply. */ 342 uint8_t num_regs; 343 } payload; 344 345 bool source_depth_to_render_target; 346 bool runtime_check_aads_emit; 347 348 fs_reg pixel_x; 349 fs_reg pixel_y; 350 fs_reg wpos_w; 351 fs_reg pixel_w; 352 fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT]; 353 fs_reg shader_start_time; 354 fs_reg userplane[MAX_CLIP_PLANES]; 355 fs_reg final_gs_vertex_count; 356 fs_reg control_data_bits; 357 fs_reg invocation_id; 358 359 unsigned grf_used; 360 bool spilled_any_registers; 361 362 const unsigned dispatch_width; /**< 8, 16 or 32 */ 363 unsigned min_dispatch_width; 364 unsigned max_dispatch_width; 365 366 int shader_time_index; 367 368 unsigned promoted_constants; 369 brw::fs_builder bld; 370 }; 371 372 /** 373 * The fragment shader code generator. 374 * 375 * Translates FS IR to actual i965 assembly code. 376 */ 377 class fs_generator 378 { 379 public: 380 fs_generator(const struct brw_compiler *compiler, void *log_data, 381 void *mem_ctx, 382 const void *key, 383 struct brw_stage_prog_data *prog_data, 384 unsigned promoted_constants, 385 bool runtime_check_aads_emit, 386 gl_shader_stage stage); 387 ~fs_generator(); 388 389 void enable_debug(const char *shader_name); 390 int generate_code(const cfg_t *cfg, int dispatch_width); 391 const unsigned *get_assembly(unsigned int *assembly_size); 392 393 private: 394 void fire_fb_write(fs_inst *inst, 395 struct brw_reg payload, 396 struct brw_reg implied_header, 397 GLuint nr); 398 void generate_fb_write(fs_inst *inst, struct brw_reg payload); 399 void generate_fb_read(fs_inst *inst, struct brw_reg dst, 400 struct brw_reg payload); 401 void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload); 402 void generate_urb_write(fs_inst *inst, struct brw_reg payload); 403 void generate_cs_terminate(fs_inst *inst, struct brw_reg payload); 404 void generate_barrier(fs_inst *inst, struct brw_reg src); 405 void generate_linterp(fs_inst *inst, struct brw_reg dst, 406 struct brw_reg *src); 407 void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src, 408 struct brw_reg surface_index, 409 struct brw_reg sampler_index); 410 void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst, 411 struct brw_reg src, 412 struct brw_reg surf_index); 413 void generate_ddx(enum opcode op, struct brw_reg dst, struct brw_reg src); 414 void generate_ddy(enum opcode op, struct brw_reg dst, struct brw_reg src); 415 void generate_scratch_write(fs_inst *inst, struct brw_reg src); 416 void generate_scratch_read(fs_inst *inst, struct brw_reg dst); 417 void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst); 418 void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst, 419 struct brw_reg index, 420 struct brw_reg offset); 421 void generate_uniform_pull_constant_load_gen7(fs_inst *inst, 422 struct brw_reg dst, 423 struct brw_reg surf_index, 424 struct brw_reg payload); 425 void generate_varying_pull_constant_load_gen4(fs_inst *inst, 426 struct brw_reg dst, 427 struct brw_reg index); 428 void generate_varying_pull_constant_load_gen7(fs_inst *inst, 429 struct brw_reg dst, 430 struct brw_reg index, 431 struct brw_reg offset); 432 void generate_mov_dispatch_to_flags(fs_inst *inst); 433 434 void generate_pixel_interpolator_query(fs_inst *inst, 435 struct brw_reg dst, 436 struct brw_reg src, 437 struct brw_reg msg_data, 438 unsigned msg_type); 439 440 void generate_set_sample_id(fs_inst *inst, 441 struct brw_reg dst, 442 struct brw_reg src0, 443 struct brw_reg src1); 444 445 void generate_discard_jump(fs_inst *inst); 446 447 void generate_pack_half_2x16_split(fs_inst *inst, 448 struct brw_reg dst, 449 struct brw_reg x, 450 struct brw_reg y); 451 void generate_unpack_half_2x16_split(fs_inst *inst, 452 struct brw_reg dst, 453 struct brw_reg src); 454 455 void generate_shader_time_add(fs_inst *inst, 456 struct brw_reg payload, 457 struct brw_reg offset, 458 struct brw_reg value); 459 460 void generate_mov_indirect(fs_inst *inst, 461 struct brw_reg dst, 462 struct brw_reg reg, 463 struct brw_reg indirect_byte_offset); 464 465 bool patch_discard_jumps_to_fb_writes(); 466 467 const struct brw_compiler *compiler; 468 void *log_data; /* Passed to compiler->*_log functions */ 469 470 const struct gen_device_info *devinfo; 471 472 struct brw_codegen *p; 473 const void * const key; 474 struct brw_stage_prog_data * const prog_data; 475 476 unsigned dispatch_width; /**< 8, 16 or 32 */ 477 478 exec_list discard_halt_patches; 479 unsigned promoted_constants; 480 bool runtime_check_aads_emit; 481 bool debug_flag; 482 const char *shader_name; 483 gl_shader_stage stage; 484 void *mem_ctx; 485 }; 486 487 bool brw_do_channel_expressions(struct exec_list *instructions); 488 bool brw_do_vector_splitting(struct exec_list *instructions); 489 490 void shuffle_32bit_load_result_to_64bit_data(const brw::fs_builder &bld, 491 const fs_reg &dst, 492 const fs_reg &src, 493 uint32_t components); 494 495 void shuffle_64bit_data_for_32bit_write(const brw::fs_builder &bld, 496 const fs_reg &dst, 497 const fs_reg &src, 498 uint32_t components); 499 fs_reg setup_imm_df(const brw::fs_builder &bld, 500 double v); 501 502 enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode, 503 nir_intrinsic_op op); 504