1 /* 2 * Copyright 2017 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkTypes.h" 9 #include "Test.h" 10 11 #if SK_SUPPORT_GPU 12 13 #include "GrContext.h" 14 #include "GrGeometryProcessor.h" 15 #include "GrGpuCommandBuffer.h" 16 #include "GrOpFlushState.h" 17 #include "GrRenderTargetContext.h" 18 #include "GrRenderTargetContextPriv.h" 19 #include "GrResourceProvider.h" 20 #include "GrResourceKey.h" 21 #include "SkMakeUnique.h" 22 #include "glsl/GrGLSLVertexShaderBuilder.h" 23 #include "glsl/GrGLSLFragmentShaderBuilder.h" 24 #include "glsl/GrGLSLGeometryProcessor.h" 25 #include "glsl/GrGLSLVarying.h" 26 #include <array> 27 #include <vector> 28 29 30 GR_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey); 31 32 static constexpr int kBoxSize = 2; 33 static constexpr int kBoxCountY = 8; 34 static constexpr int kBoxCountX = 8; 35 static constexpr int kBoxCount = kBoxCountY * kBoxCountX; 36 37 static constexpr int kImageWidth = kBoxCountY * kBoxSize; 38 static constexpr int kImageHeight = kBoxCountX * kBoxSize; 39 40 static constexpr int kIndexPatternRepeatCount = 3; 41 constexpr uint16_t kIndexPattern[6] = {0, 1, 2, 1, 2, 3}; 42 43 44 class DrawMeshHelper { 45 public: 46 DrawMeshHelper(GrOpFlushState* state) : fState(state) {} 47 48 sk_sp<const GrBuffer> getIndexBuffer(); 49 50 template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const SkTArray<T>& data) { 51 return this->makeVertexBuffer(data.begin(), data.count()); 52 } 53 template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const std::vector<T>& data) { 54 return this->makeVertexBuffer(data.data(), data.size()); 55 } 56 template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const T* data, int count); 57 58 void drawMesh(const GrMesh& mesh); 59 60 private: 61 GrOpFlushState* fState; 62 }; 63 64 struct Box { 65 float fX, fY; 66 GrColor fColor; 67 }; 68 69 //////////////////////////////////////////////////////////////////////////////////////////////////// 70 71 /** 72 * This is a GPU-backend specific test. It tries to test all possible usecases of GrMesh. The test 73 * works by drawing checkerboards of colored boxes, reading back the pixels, and comparing with 74 * expected results. The boxes are drawn on integer boundaries and the (opaque) colors are chosen 75 * from the set (r,g,b) = (0,255)^3, so the GPU renderings ought to produce exact matches. 76 */ 77 78 static void run_test(const char* testName, skiatest::Reporter*, const sk_sp<GrRenderTargetContext>&, 79 const SkBitmap& gold, std::function<void(DrawMeshHelper*)> testFn); 80 81 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrMeshTest, reporter, ctxInfo) { 82 GrContext* const context = ctxInfo.grContext(); 83 84 sk_sp<GrRenderTargetContext> rtc( 85 context->makeDeferredRenderTargetContext(SkBackingFit::kExact, kImageWidth, kImageHeight, 86 kRGBA_8888_GrPixelConfig, nullptr)); 87 if (!rtc) { 88 ERRORF(reporter, "could not create render target context."); 89 return; 90 } 91 92 SkTArray<Box> boxes; 93 SkTArray<std::array<Box, 4>> vertexData; 94 SkBitmap gold; 95 96 // ---- setup ---------- 97 98 SkPaint paint; 99 paint.setBlendMode(SkBlendMode::kSrc); 100 gold.allocN32Pixels(kImageWidth, kImageHeight); 101 102 SkCanvas goldCanvas(gold); 103 104 for (int y = 0; y < kBoxCountY; ++y) { 105 for (int x = 0; x < kBoxCountX; ++x) { 106 int c = y + x; 107 int rgb[3] = {-(c & 1) & 0xff, -((c >> 1) & 1) & 0xff, -((c >> 2) & 1) & 0xff}; 108 109 const Box box = boxes.push_back() = { 110 float(x * kBoxSize), 111 float(y * kBoxSize), 112 GrColorPackRGBA(rgb[0], rgb[1], rgb[2], 255) 113 }; 114 115 std::array<Box, 4>& boxVertices = vertexData.push_back(); 116 for (int i = 0; i < 4; ++i) { 117 boxVertices[i] = { 118 box.fX + (i/2) * kBoxSize, 119 box.fY + (i%2) * kBoxSize, 120 box.fColor 121 }; 122 } 123 124 paint.setARGB(255, rgb[0], rgb[1], rgb[2]); 125 goldCanvas.drawRect(SkRect::MakeXYWH(box.fX, box.fY, kBoxSize, kBoxSize), paint); 126 } 127 } 128 129 goldCanvas.flush(); 130 131 // ---- tests ---------- 132 133 #define VALIDATE(buff) \ 134 if (!buff) { \ 135 ERRORF(reporter, #buff " is null."); \ 136 return; \ 137 } 138 139 run_test("setNonIndexedNonInstanced", reporter, rtc, gold, [&](DrawMeshHelper* helper) { 140 SkTArray<Box> expandedVertexData; 141 for (int i = 0; i < kBoxCount; ++i) { 142 for (int j = 0; j < 6; ++j) { 143 expandedVertexData.push_back(vertexData[i][kIndexPattern[j]]); 144 } 145 } 146 147 // Draw boxes one line at a time to exercise base vertex. 148 auto vbuff = helper->makeVertexBuffer(expandedVertexData); 149 VALIDATE(vbuff); 150 for (int y = 0; y < kBoxCountY; ++y) { 151 GrMesh mesh(GrPrimitiveType::kTriangles); 152 mesh.setNonIndexedNonInstanced(kBoxCountX * 6); 153 mesh.setVertexData(vbuff.get(), y * kBoxCountX * 6); 154 helper->drawMesh(mesh); 155 } 156 }); 157 158 run_test("setIndexed", reporter, rtc, gold, [&](DrawMeshHelper* helper) { 159 auto ibuff = helper->getIndexBuffer(); 160 VALIDATE(ibuff); 161 auto vbuff = helper->makeVertexBuffer(vertexData); 162 VALIDATE(vbuff); 163 int baseRepetition = 0; 164 int i = 0; 165 166 // Start at various repetitions within the patterned index buffer to exercise base index. 167 while (i < kBoxCount) { 168 GR_STATIC_ASSERT(kIndexPatternRepeatCount >= 3); 169 int repetitionCount = SkTMin(3 - baseRepetition, kBoxCount - i); 170 171 GrMesh mesh(GrPrimitiveType::kTriangles); 172 mesh.setIndexed(ibuff.get(), repetitionCount * 6, baseRepetition * 6, 173 baseRepetition * 4, (baseRepetition + repetitionCount) * 4 - 1); 174 mesh.setVertexData(vbuff.get(), (i - baseRepetition) * 4); 175 helper->drawMesh(mesh); 176 177 baseRepetition = (baseRepetition + 1) % 3; 178 i += repetitionCount; 179 } 180 }); 181 182 run_test("setIndexedPatterned", reporter, rtc, gold, [&](DrawMeshHelper* helper) { 183 auto ibuff = helper->getIndexBuffer(); 184 VALIDATE(ibuff); 185 auto vbuff = helper->makeVertexBuffer(vertexData); 186 VALIDATE(vbuff); 187 188 // Draw boxes one line at a time to exercise base vertex. setIndexedPatterned does not 189 // support a base index. 190 for (int y = 0; y < kBoxCountY; ++y) { 191 GrMesh mesh(GrPrimitiveType::kTriangles); 192 mesh.setIndexedPatterned(ibuff.get(), 6, 4, kBoxCountX, kIndexPatternRepeatCount); 193 mesh.setVertexData(vbuff.get(), y * kBoxCountX * 4); 194 helper->drawMesh(mesh); 195 } 196 }); 197 198 for (bool indexed : {false, true}) { 199 if (!context->caps()->instanceAttribSupport()) { 200 break; 201 } 202 203 run_test(indexed ? "setIndexedInstanced" : "setInstanced", 204 reporter, rtc, gold, [&](DrawMeshHelper* helper) { 205 auto idxbuff = indexed ? helper->getIndexBuffer() : nullptr; 206 auto instbuff = helper->makeVertexBuffer(boxes); 207 VALIDATE(instbuff); 208 auto vbuff = helper->makeVertexBuffer(std::vector<float>{0,0, 0,1, 1,0, 1,1}); 209 VALIDATE(vbuff); 210 auto vbuff2 = helper->makeVertexBuffer( // for testing base vertex. 211 std::vector<float>{-1,-1, -1,-1, 0,0, 0,1, 1,0, 1,1}); 212 VALIDATE(vbuff2); 213 214 // Draw boxes one line at a time to exercise base instance, base vertex, and null vertex 215 // buffer. setIndexedInstanced intentionally does not support a base index. 216 for (int y = 0; y < kBoxCountY; ++y) { 217 GrMesh mesh(indexed ? GrPrimitiveType::kTriangles 218 : GrPrimitiveType::kTriangleStrip); 219 if (indexed) { 220 VALIDATE(idxbuff); 221 mesh.setIndexedInstanced(idxbuff.get(), 6, 222 instbuff.get(), kBoxCountX, y * kBoxCountX); 223 } else { 224 mesh.setInstanced(instbuff.get(), kBoxCountX, y * kBoxCountX, 4); 225 } 226 switch (y % 3) { 227 case 0: 228 if (context->caps()->shaderCaps()->vertexIDSupport()) { 229 if (y % 2) { 230 // We don't need this call because it's the initial state of GrMesh. 231 mesh.setVertexData(nullptr); 232 } 233 break; 234 } 235 // Fallthru. 236 case 1: 237 mesh.setVertexData(vbuff.get()); 238 break; 239 case 2: 240 mesh.setVertexData(vbuff2.get(), 2); 241 break; 242 } 243 helper->drawMesh(mesh); 244 } 245 }); 246 } 247 } 248 249 //////////////////////////////////////////////////////////////////////////////////////////////////// 250 251 class GrMeshTestOp : public GrDrawOp { 252 public: 253 DEFINE_OP_CLASS_ID 254 255 GrMeshTestOp(std::function<void(DrawMeshHelper*)> testFn) 256 : INHERITED(ClassID()) 257 , fTestFn(testFn) { 258 this->setBounds(SkRect::MakeIWH(kImageWidth, kImageHeight), 259 HasAABloat::kNo, IsZeroArea::kNo); 260 } 261 262 private: 263 const char* name() const override { return "GrMeshTestOp"; } 264 FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } 265 RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override { 266 return RequiresDstTexture::kNo; 267 } 268 bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; } 269 void onPrepare(GrOpFlushState*) override {} 270 void onExecute(GrOpFlushState* state) override { 271 DrawMeshHelper helper(state); 272 fTestFn(&helper); 273 } 274 275 std::function<void(DrawMeshHelper*)> fTestFn; 276 277 typedef GrDrawOp INHERITED; 278 }; 279 280 class GrMeshTestProcessor : public GrGeometryProcessor { 281 public: 282 GrMeshTestProcessor(bool instanced, bool hasVertexBuffer) 283 : fInstanceLocation(nullptr) 284 , fVertex(nullptr) 285 , fColor(nullptr) { 286 if (instanced) { 287 fInstanceLocation = &this->addInstanceAttrib("location", kVec2f_GrVertexAttribType); 288 if (hasVertexBuffer) { 289 fVertex = &this->addVertexAttrib("vertex", kVec2f_GrVertexAttribType); 290 } 291 fColor = &this->addInstanceAttrib("color", kVec4ub_GrVertexAttribType); 292 } else { 293 fVertex = &this->addVertexAttrib("vertex", kVec2f_GrVertexAttribType); 294 fColor = &this->addVertexAttrib("color", kVec4ub_GrVertexAttribType); 295 } 296 this->initClassID<GrMeshTestProcessor>(); 297 } 298 299 const char* name() const override { return "GrMeshTest Processor"; } 300 301 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final { 302 b->add32(SkToBool(fInstanceLocation)); 303 b->add32(SkToBool(fVertex)); 304 } 305 306 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; 307 308 protected: 309 const Attribute* fInstanceLocation; 310 const Attribute* fVertex; 311 const Attribute* fColor; 312 313 friend class GLSLMeshTestProcessor; 314 typedef GrGeometryProcessor INHERITED; 315 }; 316 317 class GLSLMeshTestProcessor : public GrGLSLGeometryProcessor { 318 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&, 319 FPCoordTransformIter&& transformIter) final {} 320 321 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final { 322 const GrMeshTestProcessor& mp = args.fGP.cast<GrMeshTestProcessor>(); 323 324 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 325 varyingHandler->emitAttributes(mp); 326 varyingHandler->addPassThroughAttribute(mp.fColor, args.fOutputColor); 327 328 GrGLSLVertexBuilder* v = args.fVertBuilder; 329 if (!mp.fInstanceLocation) { 330 v->codeAppendf("vec2 vertex = %s;", mp.fVertex->fName); 331 } else { 332 if (mp.fVertex) { 333 v->codeAppendf("vec2 offset = %s;", mp.fVertex->fName); 334 } else { 335 v->codeAppend ("vec2 offset = vec2(sk_VertexID / 2, sk_VertexID % 2);"); 336 } 337 v->codeAppendf("vec2 vertex = %s + offset * %i;", 338 mp.fInstanceLocation->fName, kBoxSize); 339 } 340 gpArgs->fPositionVar.set(kVec2f_GrSLType, "vertex"); 341 342 GrGLSLPPFragmentBuilder* f = args.fFragBuilder; 343 f->codeAppendf("%s = vec4(1);", args.fOutputCoverage); 344 } 345 }; 346 347 GrGLSLPrimitiveProcessor* GrMeshTestProcessor::createGLSLInstance(const GrShaderCaps&) const { 348 return new GLSLMeshTestProcessor; 349 } 350 351 //////////////////////////////////////////////////////////////////////////////////////////////////// 352 353 template<typename T> 354 sk_sp<const GrBuffer> DrawMeshHelper::makeVertexBuffer(const T* data, int count) { 355 return sk_sp<const GrBuffer>( 356 fState->resourceProvider()->createBuffer( 357 count * sizeof(T), kVertex_GrBufferType, kDynamic_GrAccessPattern, 358 GrResourceProvider::kNoPendingIO_Flag | 359 GrResourceProvider::kRequireGpuMemory_Flag, data)); 360 } 361 362 sk_sp<const GrBuffer> DrawMeshHelper::getIndexBuffer() { 363 GR_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey); 364 return sk_sp<const GrBuffer>( 365 fState->resourceProvider()->findOrCreatePatternedIndexBuffer( 366 kIndexPattern, 6, kIndexPatternRepeatCount, 4, gIndexBufferKey)); 367 } 368 369 void DrawMeshHelper::drawMesh(const GrMesh& mesh) { 370 GrRenderTarget* rt = fState->drawOpArgs().fRenderTarget; 371 GrPipeline pipeline(rt, GrPipeline::ScissorState::kDisabled, SkBlendMode::kSrc); 372 GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData()); 373 fState->commandBuffer()->draw(pipeline, mtp, &mesh, nullptr, 1, 374 SkRect::MakeIWH(kImageWidth, kImageHeight)); 375 } 376 377 static void run_test(const char* testName, skiatest::Reporter* reporter, 378 const sk_sp<GrRenderTargetContext>& rtc, const SkBitmap& gold, 379 std::function<void(DrawMeshHelper*)> testFn) { 380 const int w = gold.width(), h = gold.height(), rowBytes = gold.rowBytes(); 381 const uint32_t* goldPx = reinterpret_cast<const uint32_t*>(gold.getPixels()); 382 if (h != rtc->height() || w != rtc->width()) { 383 ERRORF(reporter, "[%s] expectation and rtc not compatible (?).", testName); 384 return; 385 } 386 if (sizeof(uint32_t) * kImageWidth != gold.rowBytes()) { 387 ERRORF(reporter, "unexpected row bytes in gold image.", testName); 388 return; 389 } 390 391 SkAutoSTMalloc<kImageHeight * kImageWidth, uint32_t> resultPx(h * rowBytes); 392 rtc->clear(nullptr, 0xbaaaaaad, true); 393 rtc->priv().testingOnly_addDrawOp(skstd::make_unique<GrMeshTestOp>(testFn)); 394 rtc->readPixels(gold.info(), resultPx, rowBytes, 0, 0, 0); 395 for (int y = 0; y < h; ++y) { 396 for (int x = 0; x < w; ++x) { 397 uint32_t expected = goldPx[y * kImageWidth + x]; 398 uint32_t actual = resultPx[y * kImageWidth + x]; 399 if (expected != actual) { 400 ERRORF(reporter, "[%s] pixel (%i,%i): got 0x%x expected 0x%x", 401 testName, x, y, actual, expected); 402 return; 403 } 404 } 405 } 406 } 407 408 #endif 409