/external/mesa3d/src/compiler/glsl/tests/ |
sampler_types_test.cpp | 52 T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1) 56 T( sampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 2) 63 T(isampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, NONARRAY, COLOR, 1) 67 T(isampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, ARRAY, COLOR, 2) 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 86 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1) 91 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
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/external/mesa3d/src/compiler/ |
builtin_type_macros.h | 81 DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID) 82 DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT) 86 DECL_TYPE(sampler1DArray, GL_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT) 94 DECL_TYPE(isampler1D, GL_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT) 98 DECL_TYPE(isampler1DArray, GL_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT) 106 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT) 110 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT) 118 DECL_TYPE(sampler1DShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT) 121 DECL_TYPE(sampler1DArrayShadow, GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT) 128 DECL_TYPE(image1D, GL_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT [all...] |
glsl_types.cpp | 306 case GLSL_SAMPLER_DIM_1D: 605 case GLSL_SAMPLER_DIM_1D: 654 case GLSL_SAMPLER_DIM_1D: 684 case GLSL_SAMPLER_DIM_1D: 724 case GLSL_SAMPLER_DIM_1D: 753 case GLSL_SAMPLER_DIM_1D: 782 case GLSL_SAMPLER_DIM_1D: [all...] |
glsl_types.h | 76 GLSL_SAMPLER_DIM_1D = 0,
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/external/mesa3d/src/amd/vulkan/ |
radv_meta_blit.c | 82 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 }; 85 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false); 136 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 }; 139 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false); 190 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 }; 193 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false); 720 fs_1d.nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_1D); 902 fs_1d.nir = build_nir_copy_fragment_shader_depth(GLSL_SAMPLER_DIM_1D); [all...] |
/external/mesa3d/src/gallium/auxiliary/nir/ |
tgsi_to_nir.c | [all...] |
/external/mesa3d/src/mesa/program/ |
prog_to_nir.c | 566 instr->sampler_dim = GLSL_SAMPLER_DIM_1D; 586 case GLSL_SAMPLER_DIM_1D:
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ir_to_mesa.cpp | [all...] |
/external/mesa3d/src/compiler/nir/ |
nir_lower_tex.c | 517 case GLSL_SAMPLER_DIM_1D:
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nir.h | [all...] |
/external/mesa3d/src/amd/common/ |
ac_nir_to_llvm.c | [all...] |
/external/mesa3d/src/compiler/spirv/ |
spirv_to_nir.c | 834 case SpvDim1D: dim = GLSL_SAMPLER_DIM_1D; break; [all...] |
/external/mesa3d/src/compiler/glsl/ |
ast_to_hir.cpp | [all...] |
/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
ir3_compiler_nir.c | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_glsl_to_tgsi.cpp | [all...] |
/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_program.c | 423 if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_nir.cpp | [all...] |