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Searched
refs:GrGLRenderTarget
(Results
1 - 9
of
9
) sorted by null
/external/skia/src/gpu/gl/
GrGLTextureRenderTarget.h
13
#include "
GrGLRenderTarget
.h"
23
class GrGLTextureRenderTarget : public GrGLTexture, public
GrGLRenderTarget
{
25
// We're virtually derived from GrSurface (via both GrGLTexture and
GrGLRenderTarget
) so its
31
const
GrGLRenderTarget
::IDDesc& rtIDDesc,
40
const
GrGLRenderTarget
::IDDesc& rtIDDesc);
43
GrGLRenderTarget
::onAbandon();
48
GrGLRenderTarget
::onRelease();
57
const
GrGLRenderTarget
::IDDesc& rtIDDesc,
GrGLGpuCommandBuffer.h
14
#include "
GrGLRenderTarget
.h"
18
class
GrGLRenderTarget
;
34
GrGLRenderTarget
* target = static_cast<
GrGLRenderTarget
*>(rt);
58
GrGLRenderTarget
* target = static_cast<
GrGLRenderTarget
*>(pipeline.getRenderTarget());
67
GrGLRenderTarget
* target = static_cast<
GrGLRenderTarget
*>(rt);
77
GrGLRenderTarget
* target = static_cast<
GrGLRenderTarget
*>(rt)
[
all
...]
GrGLRenderTarget.cpp
8
#include "
GrGLRenderTarget
.h"
22
GrGLRenderTarget
::
GrGLRenderTarget
(GrGLGpu* gpu,
32
GrGLRenderTarget
::
GrGLRenderTarget
(GrGLGpu* gpu, const GrSurfaceDesc& desc,
39
inline GrRenderTargetFlags
GrGLRenderTarget
::ComputeFlags(const GrGLCaps& glCaps,
52
void
GrGLRenderTarget
::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
66
sk_sp<
GrGLRenderTarget
>
GrGLRenderTarget
::MakeWrapped(GrGLGpu* gpu,
82
return sk_sp<
GrGLRenderTarget
>(new GrGLRenderTarget(gpu, desc, idDesc, sb))
[
all
...]
GrGLTextureRenderTarget.cpp
19
const
GrGLRenderTarget
::IDDesc& rtIDDesc,
23
,
GrGLRenderTarget
(gpu, desc, rtIDDesc) {
30
const
GrGLRenderTarget
::IDDesc& rtIDDesc,
34
,
GrGLRenderTarget
(gpu, desc, rtIDDesc) {
41
GrGLRenderTarget
::dumpMemoryStatistics(traceMemoryDump);
75
const GrGLTexture::IDDesc& texIDDesc, const
GrGLRenderTarget
::IDDesc& rtIDDesc)
GrGLRenderTarget.h
20
class
GrGLRenderTarget
: public GrRenderTarget {
34
static sk_sp<
GrGLRenderTarget
> MakeWrapped(GrGLGpu*,
65
//
GrGLRenderTarget
overrides dumpMemoryStatistics so it can log its texture and renderbuffer
71
GrGLRenderTarget
(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&);
82
GrGLRenderTarget
(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilAttachment*);
GrGLGpu.cpp
587
GrGLRenderTarget
::IDDesc rtIDDesc;
607
GrGLRenderTarget
::IDDesc idDesc;
610
idDesc.fTexFBOID =
GrGLRenderTarget
::kUnresolvableFBOID;
623
return
GrGLRenderTarget
::MakeWrapped(this, desc, idDesc, backendRT.stencilBits());
661
GrGLRenderTarget
::IDDesc rtIDDesc;
665
return
GrGLRenderTarget
::MakeWrapped(this, surfDesc, rtIDDesc, 0);
[
all
...]
GrGLPathRendering.cpp
123
GrGLRenderTarget
* rt = static_cast<
GrGLRenderTarget
*>(args.fRenderTarget);
GrGLGpu.h
15
#include "
GrGLRenderTarget
.h"
351
void flushWindowRectangles(const GrWindowRectsState&, const
GrGLRenderTarget
*);
360
void flushRenderTarget(
GrGLRenderTarget
*, const SkIRect* bounds, bool disableSRGB = false);
386
GrGLRenderTarget
::IDDesc*);
GrGLCaps.h
23
class
GrGLRenderTarget
;
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