/external/eigen/failtest/ |
sparse_storage_mismatch.cpp | 6 typedef SparseMatrix<double,RowMajor> Mat2; 8 typedef SparseMatrix<double,ColMajor> Mat2; 14 Mat2 b(10,10);
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/external/deqp/modules/gles2/scripts/ |
gen-swizzles.py | 88 "mat2": 4, 212 inMat2 = [Mat2(1.0, 0.0, 0.0, 1.0), 213 Mat2(6.5, 12.5, -0.75, 9.975), 214 Mat2(6.5, 12.5, -0.75, 9.975), 215 Mat2(8.0, 16.0, -24.0, -16.0), 216 Mat2(1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0), 217 Mat2(-18.725, -0.5, -0.0125, 19.975), 218 #Mat2(128.0, -4096.0, 192.0, -1536.0), 219 #Mat2(-1536.0, 8192.0, 6144.0, -6144.0) 235 "mat2": inMat2 [all...] |
gen-conversions.py | 50 # + note: vec4(mat2) valid 256 inMat2 = [Mat2(1.0, 0.0, 0.0, 1.0), 257 Mat2(6.5, 12.5, -0.75, 9.975), 258 Mat2(6.5, 12.5, -0.75, 9.975), 259 Mat2(8.0, 16.0, -24.0, -16.0), 260 Mat2(1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0), 261 Mat2(-18.725, -0.5, -0.0125, 19.975), 262 #Mat2(128.0, -4096.0, 192.0, -1536.0), 263 #Mat2(-1536.0, 8192.0, 6144.0, -6144.0)
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genutil.py | 345 def toMat2(self): return Mat2(float(self.x), 0.0, 0.0, float(self.y)); 523 def toMat2(self): return Mat2(float(self.x), float(self.y), float(self.z), float(self.w)) 657 class Mat2(Mat):
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/external/deqp/modules/gles3/scripts/ |
gen-swizzles.py | 88 "mat2": 4, 216 inMat2 = [Mat2(1.0, 0.0, 0.0, 1.0), 217 Mat2(6.5, 12.5, -0.75, 9.975), 218 Mat2(6.5, 12.5, -0.75, 9.975), 219 Mat2(8.0, 16.0, -24.0, -16.0), 220 Mat2(1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0), 221 Mat2(-18.725, -0.5, -0.0125, 19.975), 222 #Mat2(128.0, -4096.0, 192.0, -1536.0), 223 #Mat2(-1536.0, 8192.0, 6144.0, -6144.0) 239 "mat2": inMat2 [all...] |
gen-conversions.py | 50 # + note: vec4(mat2) valid 274 inMat2 = [Mat2(1.0, 0.0, 0.0, 1.0), 275 Mat2(6.5, 12.5, -0.75, 9.975), 276 Mat2(6.5, 12.5, -0.75, 9.975), 277 Mat2(8.0, 16.0, -24.0, -16.0), 278 Mat2(1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0), 279 Mat2(-18.725, -0.5, -0.0125, 19.975), 280 #Mat2(128.0, -4096.0, 192.0, -1536.0), 281 #Mat2(-1536.0, 8192.0, 6144.0, -6144.0)
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genutil.py | 412 def toMat2(self): return Mat2(float(self.x), 0.0, 0.0, float(self.y)); 642 def toMat2(self): return Mat2(float(self.x), float(self.y), float(self.z), float(self.w)) 804 class Mat2(Mat):
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/external/deqp/modules/gles2/functional/ |
es2fShaderMatrixTests.cpp | 65 using tcu::Mat2; 94 static const Mat2 s_constInMat2[2] = { tcu::Mat2(s_constInMat20), tcu::Mat2(s_constInMat21) }; 160 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2, tcu::Mat2); 342 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInMat2[inputNdx]; } 351 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) 354 tcu::Mat2 m; 386 inline tcu::Vec3 reduceToVec3 (const tcu::Mat2& value) { return tcu::Vec3(value(0, 0), value(0, 1), value(1, 0)+value(1, 1)); } 878 case TYPE_FLOAT_MAT2: writeMatrixConstructor<2, 2>(op, Mat2(s_constInMat2[inNdx])); break [all...] |
es2fTextureMipmapTests.cpp | 54 using tcu::Mat2; 231 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 235 tcu::Mat2 shearMatrix = tcu::shearMatrix(tcu::Vec2(shearX, 0.0f)); 237 tcu::Mat2 transform = rotMatrix * shearMatrix; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderMatrixTests.cpp | 63 using tcu::Mat2; 263 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2, tcu::Mat2); 496 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2(s_constInMat2x2[inputNdx]); } 511 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) 514 tcu::Mat2 m; 606 inline tcu::Vec3 reduceToVec3 (const tcu::Mat2& value) { return tcu::Vec3(value(0, 0), value(0, 1), value(1, 0)+value(1, 1)); } 767 const tcu::Matrix<float, 2, 2> zeroMat = Mat2(nullField); 813 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA)); 814 const tcu::Matrix<float, 2, 2> matB = Mat2(areaB) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderMatrixTests.cpp | 67 using tcu::Mat2; 268 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2, tcu::Mat2); 501 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2(s_constInMat2x2[inputNdx]); } 516 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) 519 tcu::Mat2 m; 611 inline tcu::Vec3 reduceToVec3 (const tcu::Mat2& value) { return tcu::Vec3(value(0, 0), value(0, 1), value(1, 0)+value(1, 1)); } 772 const tcu::Matrix<float, 2, 2> zeroMat = Mat2(nullField); 818 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA)); 819 const tcu::Matrix<float, 2, 2> matB = Mat2(areaB) [all...] |
es3fTextureMipmapTests.cpp | 275 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 279 tcu::Mat2 shearMatrix = tcu::shearMatrix(tcu::Vec2(shearX, 0.0f)); 281 tcu::Mat2 transform = rotMatrix * shearMatrix; [all...] |
/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 257 template <> struct DataTypeTraits<tcu::Mat2> { enum { DATATYPE = TYPE_FLOAT_MAT2 }; };
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 54 using tcu::Mat2; 228 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 232 tcu::Mat2 shearMatrix = tcu::shearMatrix(tcu::Vec2(shearX, 0.0f)); 234 tcu::Mat2 transform = rotMatrix * shearMatrix;
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderBuiltinPrecisionTests.cpp | 2671 ExprP<Matrix<T, Rows, 2> > mat2 (const ExprP<Vector<T, Rows> >& arg0, function in namespace:vkt::shaderexecutor::Functions [all...] |
/external/deqp/modules/glshared/ |
glsBuiltinPrecisionTests.cpp | 2692 ExprP<Matrix<T, Rows, 2> > mat2 (const ExprP<Vector<T, Rows> >& arg0, function in namespace:deqp::gls::BuiltinPrecisionTests::Functions [all...] |
glsLongStressTestUtil.cpp | 33 using tcu::Mat2;
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 219 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 223 tcu::Mat2 shearMatrix = tcu::shearMatrix(tcu::Vec2(shearX, 0.0f)); 225 tcu::Mat2 transform = rotMatrix * shearMatrix;
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/external/deqp/modules/gles31/scripts/ |
genutil.py | 414 def toMat2(self): return Mat2(float(self.x), 0.0, 0.0, float(self.y)); 644 def toMat2(self): return Mat2(float(self.x), float(self.y), float(self.z), float(self.w)) 806 class Mat2(Mat):
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureMipmapTests.cpp | 242 const tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 246 const tcu::Mat2 shearMatrix = tcu::shearMatrix(tcu::Vec2(shearX, 0.0f)); 248 const tcu::Mat2 transform = rotMatrix * shearMatrix; [all...] |
/external/deqp/framework/common/ |
tcuMatrix.hpp | 492 typedef Matrix2f Mat2;
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiCopiesAndBlittingTests.cpp | [all...] |