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    Searched refs:SamplersUsed (Results 1 - 21 of 21) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_atom_texture.c 110 GLbitfield samplers_used = prog->SamplersUsed;
111 GLbitfield free_slots = ~prog->SamplersUsed;
st_atom_sampler.c 252 GLbitfield samplers_used = prog->SamplersUsed;
253 GLbitfield free_slots = ~prog->SamplersUsed;
st_program.c 609 if (stfp->Base.SamplersUsed)
    [all...]
st_atifs_to_tgsi.c 498 if (program->SamplersUsed & (1 << i)) {
554 prog->SamplersUsed = 0;
557 /* fill in inputs_read, SamplersUsed, TexturesUsed */
567 prog->SamplersUsed |= (1 << r);
st_mesa_to_tgsi.c 1010 if (program->SamplersUsed & (1u << i)) {
    [all...]
st_glsl_to_tgsi.cpp     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_draw.c 468 util_last_bit(ctx->FragmentProgram._Current->SamplersUsed);
470 util_last_bit(ctx->GeometryProgram._Current->SamplersUsed) : 0;
472 util_last_bit(ctx->TessEvalProgram._Current->SamplersUsed) : 0;
474 util_last_bit(ctx->TessCtrlProgram._Current->SamplersUsed) : 0;
476 util_last_bit(ctx->VertexProgram._Current->SamplersUsed);
brw_sampler_state.c 590 GLbitfield SamplersUsed = prog->SamplersUsed;
607 if (SamplersUsed & (1 << s)) {
brw_cs.c 209 util_last_bit(ctx->ComputeProgram._Current->SamplersUsed);
brw_program.c 697 unsigned sampler_count = util_last_bit(prog->SamplersUsed);
brw_wm.c 302 GLbitfield mask = prog->SamplersUsed;
brw_wm_surface_state.c     [all...]
brw_shader.cpp 1150 int num_textures = util_last_bit(prog->SamplersUsed);
    [all...]
  /external/mesa3d/src/mesa/program/
arbprogparse.c 116 program->SamplersUsed |= (1 << i);
prog_print.c 873 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
874 prog->SamplersUsed, binary(prog->SamplersUsed));
prog_to_nir.c 1052 s->info->num_textures = util_last_bit(prog->SamplersUsed);
  /external/mesa3d/src/mesa/main/
texstate.c 520 if (!(prog->SamplersUsed & (1 << s)))
585 for (s = 0; s < MAX_SAMPLERS && (1 << s) <= prog[i]->SamplersUsed; s++) {
uniform_query.cpp     [all...]
mtypes.h     [all...]
uniforms.c 70 GLbitfield mask = prog->SamplersUsed;
    [all...]
  /external/mesa3d/src/compiler/glsl/
link_uniforms.cpp     [all...]

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