/external/mesa3d/src/compiler/ |
shader_enums.h | 121 * VERT_ATTRIB_TEX 131 #define VERT_ATTRIB_TEX(i) (VERT_ATTRIB_TEX0 + (i)) 166 #define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i)) 168 BITFIELD64_RANGE(VERT_ATTRIB_TEX(0), VERT_ATTRIB_TEX_MAX)
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/external/mesa3d/src/mesa/main/ |
getstring.c | 256 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
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enable.c | 88 var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; [all...] |
get.c | 697 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]; 891 ctx->Array.VAO->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; [all...] |
api_arrayelt.c | [all...] |
varray.c | 672 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_vertprog.c | 531 vp->inputs[VERT_ATTRIB_TEX(i)] = i + 6; 532 vp->inputmap_rev[8 + i] = VERT_ATTRIB_TEX(i); [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
meta.c | 355 _mesa_update_array_format(ctx, array_obj, VERT_ATTRIB_TEX(0), 359 _mesa_bind_vertex_buffer(ctx, array_obj, VERT_ATTRIB_TEX(0), 361 _mesa_enable_vertex_array_attrib(ctx, array_obj, VERT_ATTRIB_TEX(0)); [all...] |