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    Searched refs:allocateHardwareBitmap (Results 1 - 19 of 19) sorted by null

  /frameworks/base/libs/hwui/tests/common/
BitmapAllocationTestUtils.h 39 static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height,
46 return Bitmap::allocateHardwareBitmap(skBitmap);
68 createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>
  /frameworks/base/libs/hwui/tests/unit/
TextureCacheTests.cpp 34 sk_sp<Bitmap> hwBitmap(renderThread.allocateHardwareBitmap(skBitmap));
  /frameworks/base/libs/hwui/tests/common/scenes/
HwBitmap565.cpp 35 sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap(200, 200,
ReadbackFromHardwareBitmap.cpp 40 return Bitmap::allocateHardwareBitmap(skBitmap);
  /frameworks/base/libs/hwui/pipeline/skia/
SkiaOpenGLPipeline.h 53 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
SkiaVulkanPipeline.h 51 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
SkiaVulkanPipeline.cpp 164 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
173 std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [")
177 ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");
SkiaOpenGLPipeline.cpp 258 sk_sp<Bitmap> SkiaOpenGLPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
  /frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.h 64 static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread,
RenderThread.cpp 486 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
490 return OpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
492 return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
494 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
RenderThread.h 111 sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
RenderProxy.h 136 static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
RenderProxy.cpp 657 CREATE_BRIDGE2(allocateHardwareBitmap, RenderThread* thread, SkBitmap* bitmap) {
658 sk_sp<Bitmap> hardwareBitmap = args->thread->allocateHardwareBitmap(*args->bitmap);
662 sk_sp<Bitmap> RenderProxy::allocateHardwareBitmap(SkBitmap& bitmap) {
663 SETUP_TASK(allocateHardwareBitmap);
OpenGLPipeline.cpp 392 sk_sp<Bitmap> OpenGLPipeline::allocateHardwareBitmap(RenderThread& renderThread,
414 std::string("Bitmap::allocateHardwareBitmap pid [") + std::to_string(getpid()) + "]");
  /frameworks/base/libs/hwui/hwui/
Bitmap.h 51 static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
Bitmap.cpp 87 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) {
88 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap);
  /frameworks/base/core/jni/android/graphics/
BitmapRegionDecoder.cpp 230 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(bitmap);
BitmapFactory.cpp 546 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(outputBitmap);
Bitmap.cpp 793 sk_sp<Bitmap> bitmap(Bitmap::allocateHardwareBitmap(src));
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