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Searched
refs:allocateHardwareBitmap
(Results
1 - 19
of
19
) sorted by null
/frameworks/base/libs/hwui/tests/common/
BitmapAllocationTestUtils.h
39
static sk_sp<Bitmap>
allocateHardwareBitmap
(int width, int height,
46
return Bitmap::
allocateHardwareBitmap
(skBitmap);
68
createBitmapAllocationScene<BaseScene, &
allocateHardwareBitmap
>
/frameworks/base/libs/hwui/tests/unit/
TextureCacheTests.cpp
34
sk_sp<Bitmap> hwBitmap(renderThread.
allocateHardwareBitmap
(skBitmap));
/frameworks/base/libs/hwui/tests/common/scenes/
HwBitmap565.cpp
35
sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::
allocateHardwareBitmap
(200, 200,
ReadbackFromHardwareBitmap.cpp
40
return Bitmap::
allocateHardwareBitmap
(skBitmap);
/frameworks/base/libs/hwui/pipeline/skia/
SkiaOpenGLPipeline.h
53
static sk_sp<Bitmap>
allocateHardwareBitmap
(renderthread::RenderThread& thread,
SkiaVulkanPipeline.h
51
static sk_sp<Bitmap>
allocateHardwareBitmap
(renderthread::RenderThread& thread,
SkiaVulkanPipeline.cpp
164
sk_sp<Bitmap> SkiaVulkanPipeline::
allocateHardwareBitmap
(renderthread::RenderThread& renderThread,
173
std::string("SkiaVulkanPipeline::
allocateHardwareBitmap
pid [")
177
ALOGW("SkiaVulkanPipeline::
allocateHardwareBitmap
() failed in GraphicBuffer.create()");
SkiaOpenGLPipeline.cpp
258
sk_sp<Bitmap> SkiaOpenGLPipeline::
allocateHardwareBitmap
(renderthread::RenderThread& renderThread,
/frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.h
64
static sk_sp<Bitmap>
allocateHardwareBitmap
(RenderThread& thread,
RenderThread.cpp
486
sk_sp<Bitmap> RenderThread::
allocateHardwareBitmap
(SkBitmap& skBitmap) {
490
return OpenGLPipeline::
allocateHardwareBitmap
(*this, skBitmap);
492
return skiapipeline::SkiaOpenGLPipeline::
allocateHardwareBitmap
(*this, skBitmap);
494
return skiapipeline::SkiaVulkanPipeline::
allocateHardwareBitmap
(*this, skBitmap);
RenderThread.h
111
sk_sp<Bitmap>
allocateHardwareBitmap
(SkBitmap& skBitmap);
RenderProxy.h
136
static sk_sp<Bitmap>
allocateHardwareBitmap
(SkBitmap& bitmap);
RenderProxy.cpp
657
CREATE_BRIDGE2(
allocateHardwareBitmap
, RenderThread* thread, SkBitmap* bitmap) {
658
sk_sp<Bitmap> hardwareBitmap = args->thread->
allocateHardwareBitmap
(*args->bitmap);
662
sk_sp<Bitmap> RenderProxy::
allocateHardwareBitmap
(SkBitmap& bitmap) {
663
SETUP_TASK(
allocateHardwareBitmap
);
OpenGLPipeline.cpp
392
sk_sp<Bitmap> OpenGLPipeline::
allocateHardwareBitmap
(RenderThread& renderThread,
414
std::string("Bitmap::
allocateHardwareBitmap
pid [") + std::to_string(getpid()) + "]");
/frameworks/base/libs/hwui/hwui/
Bitmap.h
51
static sk_sp<Bitmap>
allocateHardwareBitmap
(SkBitmap& bitmap);
Bitmap.cpp
87
sk_sp<Bitmap> Bitmap::
allocateHardwareBitmap
(SkBitmap& bitmap) {
88
return uirenderer::renderthread::RenderProxy::
allocateHardwareBitmap
(bitmap);
/frameworks/base/core/jni/android/graphics/
BitmapRegionDecoder.cpp
230
sk_sp<Bitmap> hardwareBitmap = Bitmap::
allocateHardwareBitmap
(bitmap);
BitmapFactory.cpp
546
sk_sp<Bitmap> hardwareBitmap = Bitmap::
allocateHardwareBitmap
(outputBitmap);
Bitmap.cpp
793
sk_sp<Bitmap> bitmap(Bitmap::
allocateHardwareBitmap
(src));
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