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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "SkiaVulkanPipeline.h"
     18 
     19 #include "DeferredLayerUpdater.h"
     20 #include "renderthread/Frame.h"
     21 #include "Readback.h"
     22 #include "renderstate/RenderState.h"
     23 #include "SkiaPipeline.h"
     24 #include "SkiaProfileRenderer.h"
     25 #include "VkLayer.h"
     26 
     27 #include <SkSurface.h>
     28 #include <SkTypes.h>
     29 
     30 #include <GrContext.h>
     31 #include <GrTypes.h>
     32 #include <vk/GrVkTypes.h>
     33 
     34 #include <cutils/properties.h>
     35 #include <strings.h>
     36 
     37 using namespace android::uirenderer::renderthread;
     38 
     39 namespace android {
     40 namespace uirenderer {
     41 namespace skiapipeline {
     42 
     43 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread)
     44         : SkiaPipeline(thread)
     45         , mVkManager(thread.vulkanManager()) {}
     46 
     47 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
     48     return MakeCurrentResult::AlreadyCurrent;
     49 }
     50 
     51 Frame SkiaVulkanPipeline::getFrame() {
     52     LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr,
     53                 "drawRenderNode called on a context with no surface!");
     54 
     55     SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface);
     56     if (backBuffer == nullptr) {
     57         SkDebugf("failed to get backbuffer");
     58         return Frame(-1, -1, 0);
     59     }
     60 
     61     Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface));
     62     return frame;
     63 }
     64 
     65 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty,
     66         const SkRect& dirty,
     67         const FrameBuilder::LightGeometry& lightGeometry,
     68         LayerUpdateQueue* layerUpdateQueue,
     69         const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
     70         const BakedOpRenderer::LightInfo& lightInfo,
     71         const std::vector<sp<RenderNode>>& renderNodes,
     72         FrameInfoVisualizer* profiler) {
     73 
     74     sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface();
     75     if (backBuffer.get() == nullptr) {
     76         return false;
     77     }
     78     SkiaPipeline::updateLighting(lightGeometry, lightInfo);
     79     renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut,
     80             contentDrawBounds, backBuffer);
     81     layerUpdateQueue->clear();
     82 
     83     // Draw visual debugging features
     84     if (CC_UNLIKELY(Properties::showDirtyRegions
     85             || ProfileType::None != Properties::getProfileType())) {
     86         SkCanvas* profileCanvas = backBuffer->getCanvas();
     87         SkiaProfileRenderer profileRenderer(profileCanvas);
     88         profiler->draw(profileRenderer);
     89         profileCanvas->flush();
     90     }
     91 
     92     // Log memory statistics
     93     if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
     94         dumpResourceCacheUsage();
     95     }
     96 
     97     return true;
     98 }
     99 
    100 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew,
    101         const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) {
    102 
    103     *requireSwap = drew;
    104 
    105     // Even if we decided to cancel the frame, from the perspective of jank
    106     // metrics the frame was swapped at this point
    107     currentFrameInfo->markSwapBuffers();
    108 
    109     if (*requireSwap) {
    110         mVkManager.swapBuffers(mVkSurface);
    111     }
    112 
    113     return *requireSwap;
    114 }
    115 
    116 bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
    117     // TODO: implement copyLayerInto for vulkan.
    118     return false;
    119 }
    120 
    121 static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
    122         SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) {
    123     return new VkLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
    124 }
    125 
    126 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
    127     mVkManager.initialize();
    128 
    129     return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::Vulkan);
    130 }
    131 
    132 void SkiaVulkanPipeline::onStop() {
    133 }
    134 
    135 bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
    136         ColorMode colorMode) {
    137     if (mVkSurface) {
    138         mVkManager.destroySurface(mVkSurface);
    139         mVkSurface = nullptr;
    140     }
    141 
    142     if (surface) {
    143         // TODO: handle color mode
    144         mVkSurface = mVkManager.createSurface(surface);
    145     }
    146 
    147     return mVkSurface != nullptr;
    148 }
    149 
    150 bool SkiaVulkanPipeline::isSurfaceReady() {
    151     return CC_UNLIKELY(mVkSurface != nullptr);
    152 }
    153 
    154 bool SkiaVulkanPipeline::isContextReady() {
    155     return CC_LIKELY(mVkManager.hasVkContext());
    156 }
    157 
    158 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
    159     // TODO: we currently don't support OpenGL WebView's
    160     DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
    161     (*functor)(mode, nullptr);
    162 }
    163 
    164 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
    165         SkBitmap& skBitmap) {
    166     //TODO: implement this function for Vulkan pipeline
    167     //code below is a hack to avoid crashing because of missing HW Bitmap support
    168     sp<GraphicBuffer> buffer = new GraphicBuffer(skBitmap.info().width(), skBitmap.info().height(),
    169             PIXEL_FORMAT_RGBA_8888,
    170             GraphicBuffer::USAGE_HW_TEXTURE |
    171             GraphicBuffer::USAGE_SW_WRITE_NEVER |
    172             GraphicBuffer::USAGE_SW_READ_NEVER,
    173             std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [")
    174             + std::to_string(getpid()) + "]");
    175     status_t error = buffer->initCheck();
    176     if (error < 0) {
    177         ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");
    178         return nullptr;
    179     }
    180     return sk_sp<Bitmap>(new Bitmap(buffer.get(), skBitmap.info()));
    181 }
    182 
    183 } /* namespace skiapipeline */
    184 } /* namespace uirenderer */
    185 } /* namespace android */
    186