/hardware/intel/img/hwcomposer/moorefield_hdmi/ips/common/ |
OverlayPlaneBase.cpp | 200 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; 201 if (!backBuffer) 206 backBuffer->OCONFIG |= (1 << 15); 208 backBuffer->OCONFIG &= ~(1 << 15); 235 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; 236 if (!backBuffer) 239 if (backBuffer->OCMD & 0x1) 242 backBuffer->OCMD |= 0x1; 254 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; 255 if (!backBuffer) [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DSwapChain8.cpp | 33 backBuffer[i] = 0; 84 void *source = backBuffer[0]->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); // FIXME: External 85 sw::Format format = backBuffer[0]->getInternalFormat(); 86 int stride = backBuffer[0]->getInternalPitchB(); 116 backBuffer[0]->unlockInternal(); // FIXME: External 121 long Direct3DSwapChain8::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **backBuffer) 125 if(!backBuffer/* || type != D3DBACKBUFFER_TYPE_MONO*/) 130 if(index >= 3 || this->backBuffer[index] == 0) 135 this->backBuffer[index]->AddRef(); 136 *backBuffer = this->backBuffer[index]; [all...] |
Direct3DSwapChain8.hpp | 42 long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **backBuffer) override; 66 Direct3DSurface8 *backBuffer[3]; // NOTE: Up to three
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Direct3DDevice8.hpp | 90 long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **backBuffer) override;
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Direct3DDevice8.cpp | 1199 long Direct3DDevice8::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **backBuffer) 1203 if(!backBuffer/* || type != D3DBACKBUFFER_TYPE_MONO*/) 1208 swapChain[index]->GetBackBuffer(index, type, backBuffer); [all...] |
/hardware/intel/img/hwcomposer/merrifield/ips/common/ |
OverlayPlaneBase.cpp | 204 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; 205 if (!backBuffer) 210 backBuffer->OCONFIG |= (1 << 15); 212 backBuffer->OCONFIG &= ~(1 << 15); 239 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; 240 if (!backBuffer) 243 if (backBuffer->OCMD & 0x1) 246 backBuffer->OCMD |= 0x1; 258 OverlayBackBufferBlk *backBuffer = mBackBuffer[i]->buf; 259 if (!backBuffer) [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Surface.cpp | 40 backBuffer = 0; 54 backBuffer = 0; 72 ASSERT(!frameBuffer && !backBuffer && !mDepthStencil); 85 if(backBuffer) 87 backBuffer->release(); 88 backBuffer = 0; 132 backBuffer = new Image(0, backBufferWidth, backBufferHeight, GL_RGB, GL_UNSIGNED_BYTE); 134 if(!backBuffer) 161 if(backBuffer) 163 void *source = backBuffer->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC) [all...] |
Surface.h | 71 Image *backBuffer;
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/hardware/intel/img/hwcomposer/merrifield/ips/anniedale/ |
AnnOverlayPlane.cpp | 140 OverlayBackBufferBlk *backBuffer = mBackBuffer[buf]->buf; 142 memset(backBuffer, 0, sizeof(OverlayBackBufferBlk)); 145 backBuffer->OCLRC0 = (OVERLAY_INIT_CONTRAST << 18) | 147 backBuffer->OCLRC1 = OVERLAY_INIT_SATURATION; 148 backBuffer->DCLRKV = OVERLAY_INIT_COLORKEY; 149 backBuffer->DCLRKM = OVERLAY_INIT_COLORKEYMASK; 150 backBuffer->OCONFIG = 0; 151 backBuffer->OCONFIG |= (0x1 << 27); 153 backBuffer->OCONFIG |= 0x1; 154 backBuffer->SCHRKEN &= ~(0x7 << 24) [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DSwapChain9.cpp | 35 backBuffer[i] = 0; 101 unsigned int stride = backBuffer[0]->getInternalPitchP(); 152 void *source = backBuffer[0]->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); // FIXME: External 153 sw::Format format = backBuffer[0]->getInternalFormat(); 154 int stride = backBuffer[0]->getInternalPitchB(); 190 backBuffer[0]->unlockInternal(); // FIXME: External 216 long Direct3DSwapChain9::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) 222 if(!backBuffer/* || type != D3DBACKBUFFER_TYPE_MONO*/) 227 *backBuffer = 0; 229 if(index >= 3 || this->backBuffer[index] == 0 [all...] |
Direct3DSwapChain9.hpp | 45 long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override; 72 Direct3DSurface9 *backBuffer[3];
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Direct3DDevice9Ex.cpp | 299 long Direct3DDevice9Ex::GetBackBuffer(unsigned int swapChainIndex, unsigned int backBufferIndex, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) 301 TRACE("unsigned int swapChainIndex = %d, unsigned int backBufferIndex = %d, D3DBACKBUFFER_TYPE type = %d, IDirect3DSurface9 **backBuffer = 0x%0.8p", swapChainIndex, backBufferIndex, type, backBuffer); 303 return Direct3DDevice9::GetBackBuffer(swapChainIndex, backBufferIndex, type, backBuffer); [all...] |
Direct3DDevice9Ex.hpp | 75 long __stdcall GetBackBuffer(unsigned int swapChain, unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override;
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Direct3DDevice9.hpp | 94 long __stdcall GetBackBuffer(unsigned int swapChain, unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override;
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Direct3DDevice9.cpp | [all...] |
/external/swiftshader/src/Main/ |
FrameBufferDD.cpp | 39 backBuffer = 0; 66 if(backBuffer) 68 backBuffer->Release(); 69 backBuffer = 0; 91 frontBuffer->GetAttachedSurface(&surfaceCapabilties, &backBuffer); 92 backBuffer->AddRef(); 126 directDraw->CreateSurface(&ddsd, &backBuffer, 0); 138 if(!frontBuffer || !backBuffer) 143 if(frontBuffer && backBuffer) 145 if(frontBuffer->IsLost() || backBuffer->IsLost() [all...] |
FrameBufferDD.hpp | 65 IDirectDrawSurface *backBuffer;
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/external/swiftshader/src/OpenGL/libEGL/ |
Surface.cpp | 54 backBuffer = nullptr; 77 ASSERT(!backBuffer && !depthStencil); 81 backBuffer = libGLES_CM->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSamples); 85 backBuffer = libGLESv2->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSamples); 88 if(!backBuffer) 131 if(backBuffer) 133 backBuffer->release(); 134 backBuffer = nullptr; 140 if(backBuffer) 142 backBuffer->addRef() [all...] |
Surface.hpp | 75 Image *backBuffer;
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/hardware/intel/img/hwcomposer/moorefield_hdmi/ips/anniedale/ |
AnnOverlayPlane.cpp | 148 OverlayBackBufferBlk *backBuffer = mBackBuffer[buf]->buf; 150 memset(backBuffer, 0, sizeof(OverlayBackBufferBlk)); 153 backBuffer->OCLRC0 = (OVERLAY_INIT_CONTRAST << 18) | 155 backBuffer->OCLRC1 = OVERLAY_INIT_SATURATION; 156 backBuffer->DCLRKV = OVERLAY_INIT_COLORKEY; 157 backBuffer->DCLRKM = OVERLAY_INIT_COLORKEYMASK; 158 backBuffer->OCONFIG = 0; 159 backBuffer->OCONFIG |= (0x1 << 27); 161 backBuffer->OCONFIG |= 0x1; 162 backBuffer->SCHRKEN &= ~(0x7 << 24) [all...] |
/frameworks/base/libs/hwui/pipeline/skia/ |
SkiaVulkanPipeline.cpp | 55 SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface); 56 if (backBuffer == nullptr) { 57 SkDebugf("failed to get backbuffer"); 61 Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface)); 74 sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface(); 75 if (backBuffer.get() == nullptr) { 80 contentDrawBounds, backBuffer); 86 SkCanvas* profileCanvas = backBuffer->getCanvas();
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/frameworks/native/libs/gui/ |
Surface.cpp | [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
xmesaP.h | 332 GLboolean backBuffer);
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xm_buffer.c | 324 GLboolean backBuffer) 332 if (backBuffer)
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