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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include "SkiaPipeline.h"
     20 
     21 namespace android {
     22 
     23 class Bitmap;
     24 
     25 namespace uirenderer {
     26 namespace skiapipeline {
     27 
     28 class SkiaOpenGLPipeline : public SkiaPipeline {
     29 public:
     30     SkiaOpenGLPipeline(renderthread::RenderThread& thread);
     31     virtual ~SkiaOpenGLPipeline() {}
     32 
     33     renderthread::MakeCurrentResult makeCurrent() override;
     34     renderthread::Frame getFrame() override;
     35     bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
     36             const FrameBuilder::LightGeometry& lightGeometry,
     37             LayerUpdateQueue* layerUpdateQueue,
     38             const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
     39             const BakedOpRenderer::LightInfo& lightInfo,
     40             const std::vector< sp<RenderNode> >& renderNodes,
     41             FrameInfoVisualizer* profiler) override;
     42     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
     43             FrameInfo* currentFrameInfo, bool* requireSwap) override;
     44     bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
     45     DeferredLayerUpdater* createTextureLayer() override;
     46     bool setSurface(Surface* window, renderthread::SwapBehavior swapBehavior,
     47             renderthread::ColorMode colorMode) override;
     48     void onStop() override;
     49     bool isSurfaceReady() override;
     50     bool isContextReady() override;
     51 
     52     static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
     53     static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
     54             SkBitmap& skBitmap);
     55 
     56 private:
     57     renderthread::EglManager& mEglManager;
     58     EGLSurface mEglSurface = EGL_NO_SURFACE;
     59     bool mBufferPreserved = false;
     60 };
     61 
     62 } /* namespace skiapipeline */
     63 } /* namespace uirenderer */
     64 } /* namespace android */
     65