HomeSort by relevance Sort by last modified time
    Searched refs:geometry_shader (Results 1 - 13 of 13) sorted by null

  /external/mesa3d/src/gallium/auxiliary/draw/
draw_context.c 184 draw_geometry_shader_new_instance(draw->gs.geometry_shader);
589 if (draw->gs.geometry_shader) {
590 return &draw->gs.geometry_shader->info;
707 if (!draw->gs.geometry_shader)
710 info = &draw->gs.geometry_shader->info;
831 if (draw->gs.geometry_shader)
844 if (draw->gs.geometry_shader)
857 if (draw->gs.geometry_shader)
858 return draw->gs.geometry_shader->viewport_index_output;
869 if (draw->gs.geometry_shader)
    [all...]
draw_pt_so_emit.c 59 if (draw->gs.geometry_shader) {
60 state = &draw->gs.geometry_shader->state.stream_output;
draw_pt_fetch_emit.c 100 unsigned gs_out_prim = (draw->gs.geometry_shader ?
101 draw->gs.geometry_shader->output_primitive :
draw_pt_fetch_shade_pipeline_llvm.c 74 struct draw_geometry_shader *gs = draw->gs.geometry_shader;
149 struct draw_geometry_shader *gs = draw->gs.geometry_shader;
346 struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
draw_pt_fetch_shade_pipeline.c 78 struct draw_geometry_shader *gs = draw->gs.geometry_shader;
237 struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
draw_prim_assembler.c 61 const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
draw_private.h 284 struct draw_geometry_shader *geometry_shader; member in struct:draw_context::__anon27534
285 uint num_gs_outputs; /**< convenience, from geometry_shader */
draw_pt.c 76 unsigned gs_out_prim = (draw->gs.geometry_shader ?
77 draw->gs.geometry_shader->output_primitive :
draw_pt_fetch_shade_emit.c 83 assert(!draw->gs.geometry_shader);
draw_llvm.c     [all...]
draw_gs.c 853 draw->gs.geometry_shader = dgs;
859 draw->gs.geometry_shader = NULL;
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderDirectiveTests.cpp 333 void geometry_shader (NegativeTestContext& ctx) function in namespace:deqp::gles31::Functional::NegativeTestShared::__anon17524
624 {geometry_shader, "geometry_shader", "GL_EXT_geometry_shader is required in 310 es shaders to use AEP features" },
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c 110 void *geometry_shader, *geometry_shader_saved; member in struct:cso_context
888 if (ctx->has_geometry_shader && ctx->geometry_shader != handle) {
889 ctx->geometry_shader = handle;
896 if (handle == ctx->geometry_shader) {
899 ctx->geometry_shader = NULL;
912 ctx->geometry_shader_saved = ctx->geometry_shader;
922 if (ctx->geometry_shader_saved != ctx->geometry_shader) {
924 ctx->geometry_shader = ctx->geometry_shader_saved;
    [all...]

Completed in 492 milliseconds