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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include "util/u_math.h"
     29 #include "util/u_memory.h"
     30 #include "util/u_prim.h"
     31 #include "draw/draw_context.h"
     32 #include "draw/draw_vbuf.h"
     33 #include "draw/draw_vertex.h"
     34 #include "draw/draw_prim_assembler.h"
     35 #include "draw/draw_pt.h"
     36 #include "draw/draw_vs.h"
     37 #include "draw/draw_gs.h"
     38 
     39 
     40 struct fetch_pipeline_middle_end {
     41    struct draw_pt_middle_end base;
     42    struct draw_context *draw;
     43 
     44    struct pt_emit *emit;
     45    struct pt_so_emit *so_emit;
     46    struct pt_fetch *fetch;
     47    struct pt_post_vs *post_vs;
     48 
     49    unsigned vertex_data_offset;
     50    unsigned vertex_size;
     51    unsigned input_prim;
     52    unsigned opt;
     53 };
     54 
     55 
     56 /** cast wrapper */
     57 static inline struct fetch_pipeline_middle_end *
     58 fetch_pipeline_middle_end(struct draw_pt_middle_end *middle)
     59 {
     60    return (struct fetch_pipeline_middle_end *) middle;
     61 }
     62 
     63 
     64 /**
     65  * Prepare/validate middle part of the vertex pipeline.
     66  * NOTE: if you change this function, also look at the LLVM
     67  * function llvm_middle_end_prepare() for similar changes.
     68  */
     69 static void
     70 fetch_pipeline_prepare(struct draw_pt_middle_end *middle,
     71                        unsigned prim,
     72                        unsigned opt,
     73                        unsigned *max_vertices)
     74 {
     75    struct fetch_pipeline_middle_end *fpme = fetch_pipeline_middle_end(middle);
     76    struct draw_context *draw = fpme->draw;
     77    struct draw_vertex_shader *vs = draw->vs.vertex_shader;
     78    struct draw_geometry_shader *gs = draw->gs.geometry_shader;
     79    unsigned i;
     80    unsigned instance_id_index = ~0;
     81    const unsigned gs_out_prim = (gs ? gs->output_primitive :
     82                                  u_assembled_prim(prim));
     83    unsigned nr_vs_outputs = draw_total_vs_outputs(draw);
     84    unsigned nr = MAX2(vs->info.num_inputs, nr_vs_outputs);
     85    unsigned point_clip = draw->rasterizer->fill_front == PIPE_POLYGON_MODE_POINT ||
     86                          gs_out_prim == PIPE_PRIM_POINTS;
     87 
     88    if (gs) {
     89       nr = MAX2(nr, gs->info.num_outputs + 1);
     90    }
     91 
     92    /* Scan for instanceID system value.
     93     */
     94    for (i = 0; i < vs->info.num_inputs; i++) {
     95       if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
     96          instance_id_index = i;
     97          break;
     98       }
     99    }
    100 
    101    fpme->input_prim = prim;
    102    fpme->opt = opt;
    103 
    104    /* Always leave room for the vertex header whether we need it or
    105     * not.  It's hard to get rid of it in particular because of the
    106     * viewport code in draw_pt_post_vs.c.
    107     */
    108    fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
    109 
    110    draw_pt_fetch_prepare( fpme->fetch,
    111                           vs->info.num_inputs,
    112                           fpme->vertex_size,
    113                           instance_id_index );
    114    draw_pt_post_vs_prepare( fpme->post_vs,
    115                             draw->clip_xy,
    116                             draw->clip_z,
    117                             draw->clip_user,
    118                             point_clip ? draw->guard_band_points_xy :
    119                                          draw->guard_band_xy,
    120                             draw->bypass_viewport,
    121                             draw->rasterizer->clip_halfz,
    122                             (draw->vs.edgeflag_output ? TRUE : FALSE) );
    123 
    124    draw_pt_so_emit_prepare( fpme->so_emit, FALSE );
    125 
    126    if (!(opt & PT_PIPELINE)) {
    127       draw_pt_emit_prepare( fpme->emit,
    128 			    gs_out_prim,
    129                             max_vertices );
    130 
    131       *max_vertices = MAX2( *max_vertices, 4096 );
    132    }
    133    else {
    134       /* limit max fetches by limiting max_vertices */
    135       *max_vertices = 4096;
    136    }
    137 
    138    /* No need to prepare the shader.
    139     */
    140    vs->prepare(vs, draw);
    141 
    142    /* Make sure that the vertex size didn't change at any point above */
    143    assert(nr_vs_outputs == draw_total_vs_outputs(draw));
    144 }
    145 
    146 
    147 static void
    148 fetch_pipeline_bind_parameters(struct draw_pt_middle_end *middle)
    149 {
    150    /* No-op since the vertex shader executor and drawing pipeline
    151     * just grab the constants, viewport, etc. from the draw context state.
    152     */
    153 }
    154 
    155 
    156 static void fetch( struct pt_fetch *fetch,
    157                    const struct draw_fetch_info *fetch_info,
    158                    char *output)
    159 {
    160    if (fetch_info->linear) {
    161       draw_pt_fetch_run_linear( fetch,
    162                                 fetch_info->start,
    163                                 fetch_info->count,
    164                                 output );
    165    }
    166    else {
    167       draw_pt_fetch_run( fetch,
    168                          fetch_info->elts,
    169                          fetch_info->count,
    170                          output );
    171    }
    172 }
    173 
    174 
    175 static void pipeline(struct fetch_pipeline_middle_end *fpme,
    176                      const struct draw_vertex_info *vert_info,
    177                      const struct draw_prim_info *prim_info)
    178 {
    179    if (prim_info->linear)
    180       draw_pipeline_run_linear( fpme->draw,
    181                                 vert_info,
    182                                 prim_info);
    183    else
    184       draw_pipeline_run( fpme->draw,
    185                          vert_info,
    186                          prim_info );
    187 }
    188 
    189 
    190 static void
    191 emit(struct pt_emit *emit,
    192      const struct draw_vertex_info *vert_info,
    193      const struct draw_prim_info *prim_info)
    194 {
    195    if (prim_info->linear) {
    196       draw_pt_emit_linear(emit, vert_info, prim_info);
    197    }
    198    else {
    199       draw_pt_emit(emit, vert_info, prim_info);
    200    }
    201 }
    202 
    203 
    204 static void
    205 draw_vertex_shader_run(struct draw_vertex_shader *vshader,
    206                        const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
    207                        unsigned const_size[PIPE_MAX_CONSTANT_BUFFERS],
    208                        const struct draw_vertex_info *input_verts,
    209                        struct draw_vertex_info *output_verts)
    210 {
    211    output_verts->vertex_size = input_verts->vertex_size;
    212    output_verts->stride = input_verts->vertex_size;
    213    output_verts->count = input_verts->count;
    214    output_verts->verts =
    215       (struct vertex_header *)MALLOC(output_verts->vertex_size *
    216                                      align(output_verts->count, 4));
    217 
    218    vshader->run_linear(vshader,
    219                        (const float (*)[4])input_verts->verts->data,
    220                        (      float (*)[4])output_verts->verts->data,
    221                        constants,
    222                        const_size,
    223                        input_verts->count,
    224                        input_verts->vertex_size,
    225                        input_verts->vertex_size);
    226 }
    227 
    228 
    229 static void
    230 fetch_pipeline_generic(struct draw_pt_middle_end *middle,
    231                        const struct draw_fetch_info *fetch_info,
    232                        const struct draw_prim_info *in_prim_info)
    233 {
    234    struct fetch_pipeline_middle_end *fpme = fetch_pipeline_middle_end(middle);
    235    struct draw_context *draw = fpme->draw;
    236    struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
    237    struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
    238    struct draw_prim_info gs_prim_info;
    239    struct draw_vertex_info fetched_vert_info;
    240    struct draw_vertex_info vs_vert_info;
    241    struct draw_vertex_info gs_vert_info;
    242    struct draw_vertex_info *vert_info;
    243    struct draw_prim_info ia_prim_info;
    244    struct draw_vertex_info ia_vert_info;
    245    const struct draw_prim_info *prim_info = in_prim_info;
    246    boolean free_prim_info = FALSE;
    247    unsigned opt = fpme->opt;
    248 
    249    fetched_vert_info.count = fetch_info->count;
    250    fetched_vert_info.vertex_size = fpme->vertex_size;
    251    fetched_vert_info.stride = fpme->vertex_size;
    252    fetched_vert_info.verts =
    253       (struct vertex_header *)MALLOC(fpme->vertex_size *
    254                                      align(fetch_info->count,  4));
    255    if (!fetched_vert_info.verts) {
    256       assert(0);
    257       return;
    258    }
    259    if (draw->collect_statistics) {
    260       draw->statistics.ia_vertices += prim_info->count;
    261       draw->statistics.ia_primitives +=
    262          u_decomposed_prims_for_vertices(prim_info->prim, fetch_info->count);
    263       draw->statistics.vs_invocations += fetch_info->count;
    264    }
    265 
    266    /* Fetch into our vertex buffer.
    267     */
    268    fetch( fpme->fetch, fetch_info, (char *)fetched_vert_info.verts );
    269 
    270    /* Finished with fetch:
    271     */
    272    fetch_info = NULL;
    273    vert_info = &fetched_vert_info;
    274 
    275    /* Run the shader, note that this overwrites the data[] parts of
    276     * the pipeline verts.
    277     */
    278    if (fpme->opt & PT_SHADE) {
    279       draw_vertex_shader_run(vshader,
    280                              draw->pt.user.vs_constants,
    281                              draw->pt.user.vs_constants_size,
    282                              vert_info,
    283                              &vs_vert_info);
    284 
    285       FREE(vert_info->verts);
    286       vert_info = &vs_vert_info;
    287    }
    288 
    289    if ((fpme->opt & PT_SHADE) && gshader) {
    290       draw_geometry_shader_run(gshader,
    291                                draw->pt.user.gs_constants,
    292                                draw->pt.user.gs_constants_size,
    293                                vert_info,
    294                                prim_info,
    295                                &vshader->info,
    296                                &gs_vert_info,
    297                                &gs_prim_info);
    298 
    299       FREE(vert_info->verts);
    300       vert_info = &gs_vert_info;
    301       prim_info = &gs_prim_info;
    302    } else {
    303       if (draw_prim_assembler_is_required(draw, prim_info, vert_info)) {
    304          draw_prim_assembler_run(draw, prim_info, vert_info,
    305                                  &ia_prim_info, &ia_vert_info);
    306 
    307          if (ia_vert_info.count) {
    308             FREE(vert_info->verts);
    309             vert_info = &ia_vert_info;
    310             prim_info = &ia_prim_info;
    311             free_prim_info = TRUE;
    312          }
    313       }
    314    }
    315    if (prim_info->count == 0) {
    316       debug_printf("GS/IA didn't emit any vertices!\n");
    317 
    318       FREE(vert_info->verts);
    319       if (free_prim_info) {
    320          FREE(prim_info->primitive_lengths);
    321       }
    322       return;
    323    }
    324 
    325 
    326    /* Stream output needs to be done before clipping.
    327     *
    328     * XXX: Stream output surely needs to respect the prim_info->elt
    329     *      lists.
    330     */
    331    draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
    332 
    333    draw_stats_clipper_primitives(draw, prim_info);
    334 
    335    /*
    336     * if there's no position, need to stop now, or the latter stages
    337     * will try to access non-existent position output.
    338     */
    339    if (draw_current_shader_position_output(draw) != -1) {
    340 
    341       if (draw_pt_post_vs_run( fpme->post_vs, vert_info, prim_info ))
    342       {
    343          opt |= PT_PIPELINE;
    344       }
    345 
    346       /* Do we need to run the pipeline?
    347        */
    348       if (opt & PT_PIPELINE) {
    349          pipeline( fpme, vert_info, prim_info );
    350       }
    351       else {
    352          emit( fpme->emit, vert_info, prim_info );
    353       }
    354    }
    355    FREE(vert_info->verts);
    356    if (free_prim_info) {
    357       FREE(prim_info->primitive_lengths);
    358    }
    359 }
    360 
    361 
    362 static inline unsigned
    363 prim_type(unsigned prim, unsigned flags)
    364 {
    365    if (flags & DRAW_LINE_LOOP_AS_STRIP)
    366       return PIPE_PRIM_LINE_STRIP;
    367    else
    368       return prim;
    369 }
    370 
    371 
    372 static void
    373 fetch_pipeline_run(struct draw_pt_middle_end *middle,
    374                    const unsigned *fetch_elts,
    375                    unsigned fetch_count,
    376                    const ushort *draw_elts,
    377                    unsigned draw_count,
    378                    unsigned prim_flags)
    379 {
    380    struct fetch_pipeline_middle_end *fpme = fetch_pipeline_middle_end(middle);
    381    struct draw_fetch_info fetch_info;
    382    struct draw_prim_info prim_info;
    383 
    384    fetch_info.linear = FALSE;
    385    fetch_info.start = 0;
    386    fetch_info.elts = fetch_elts;
    387    fetch_info.count = fetch_count;
    388 
    389    prim_info.linear = FALSE;
    390    prim_info.start = 0;
    391    prim_info.count = draw_count;
    392    prim_info.elts = draw_elts;
    393    prim_info.prim = prim_type(fpme->input_prim, prim_flags);
    394    prim_info.flags = prim_flags;
    395    prim_info.primitive_count = 1;
    396    prim_info.primitive_lengths = &draw_count;
    397 
    398    fetch_pipeline_generic( middle, &fetch_info, &prim_info );
    399 }
    400 
    401 
    402 static void
    403 fetch_pipeline_linear_run(struct draw_pt_middle_end *middle,
    404                           unsigned start,
    405                           unsigned count,
    406                           unsigned prim_flags)
    407 {
    408    struct fetch_pipeline_middle_end *fpme = fetch_pipeline_middle_end(middle);
    409    struct draw_fetch_info fetch_info;
    410    struct draw_prim_info prim_info;
    411 
    412    fetch_info.linear = TRUE;
    413    fetch_info.start = start;
    414    fetch_info.count = count;
    415    fetch_info.elts = NULL;
    416 
    417    prim_info.linear = TRUE;
    418    prim_info.start = 0;
    419    prim_info.count = count;
    420    prim_info.elts = NULL;
    421    prim_info.prim = prim_type(fpme->input_prim, prim_flags);
    422    prim_info.flags = prim_flags;
    423    prim_info.primitive_count = 1;
    424    prim_info.primitive_lengths = &count;
    425 
    426    fetch_pipeline_generic( middle, &fetch_info, &prim_info );
    427 }
    428 
    429 
    430 
    431 static boolean
    432 fetch_pipeline_linear_run_elts(struct draw_pt_middle_end *middle,
    433                                unsigned start,
    434                                unsigned count,
    435                                const ushort *draw_elts,
    436                                unsigned draw_count,
    437                                unsigned prim_flags )
    438 {
    439    struct fetch_pipeline_middle_end *fpme = fetch_pipeline_middle_end(middle);
    440    struct draw_fetch_info fetch_info;
    441    struct draw_prim_info prim_info;
    442 
    443    fetch_info.linear = TRUE;
    444    fetch_info.start = start;
    445    fetch_info.count = count;
    446    fetch_info.elts = NULL;
    447 
    448    prim_info.linear = FALSE;
    449    prim_info.start = 0;
    450    prim_info.count = draw_count;
    451    prim_info.elts = draw_elts;
    452    prim_info.prim = prim_type(fpme->input_prim, prim_flags);
    453    prim_info.flags = prim_flags;
    454    prim_info.primitive_count = 1;
    455    prim_info.primitive_lengths = &draw_count;
    456 
    457    fetch_pipeline_generic( middle, &fetch_info, &prim_info );
    458 
    459    return TRUE;
    460 }
    461 
    462 
    463 static void
    464 fetch_pipeline_finish( struct draw_pt_middle_end *middle )
    465 {
    466    /* nothing to do */
    467 }
    468 
    469 
    470 static void
    471 fetch_pipeline_destroy( struct draw_pt_middle_end *middle )
    472 {
    473    struct fetch_pipeline_middle_end *fpme = fetch_pipeline_middle_end(middle);
    474 
    475    if (fpme->fetch)
    476       draw_pt_fetch_destroy( fpme->fetch );
    477 
    478    if (fpme->emit)
    479       draw_pt_emit_destroy( fpme->emit );
    480 
    481    if (fpme->so_emit)
    482       draw_pt_so_emit_destroy( fpme->so_emit );
    483 
    484    if (fpme->post_vs)
    485       draw_pt_post_vs_destroy( fpme->post_vs );
    486 
    487    FREE(middle);
    488 }
    489 
    490 
    491 struct draw_pt_middle_end *
    492 draw_pt_fetch_pipeline_or_emit(struct draw_context *draw)
    493 {
    494    struct fetch_pipeline_middle_end *fpme =
    495       CALLOC_STRUCT( fetch_pipeline_middle_end );
    496    if (!fpme)
    497       goto fail;
    498 
    499    fpme->base.prepare        = fetch_pipeline_prepare;
    500    fpme->base.bind_parameters  = fetch_pipeline_bind_parameters;
    501    fpme->base.run            = fetch_pipeline_run;
    502    fpme->base.run_linear     = fetch_pipeline_linear_run;
    503    fpme->base.run_linear_elts = fetch_pipeline_linear_run_elts;
    504    fpme->base.finish         = fetch_pipeline_finish;
    505    fpme->base.destroy        = fetch_pipeline_destroy;
    506 
    507    fpme->draw = draw;
    508 
    509    fpme->fetch = draw_pt_fetch_create( draw );
    510    if (!fpme->fetch)
    511       goto fail;
    512 
    513    fpme->post_vs = draw_pt_post_vs_create( draw );
    514    if (!fpme->post_vs)
    515       goto fail;
    516 
    517    fpme->emit = draw_pt_emit_create( draw );
    518    if (!fpme->emit)
    519       goto fail;
    520 
    521    fpme->so_emit = draw_pt_so_emit_create( draw );
    522    if (!fpme->so_emit)
    523       goto fail;
    524 
    525    return &fpme->base;
    526 
    527  fail:
    528    if (fpme)
    529       fetch_pipeline_destroy( &fpme->base );
    530 
    531    return NULL;
    532 }
    533