/external/deqp/framework/opengl/ |
gluTexture.hpp | 50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } 51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } 79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } 80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } 119 tcu::TextureCube& getRefTexture (void) { return m_refTexture; } 120 const tcu::TextureCube& getRefTexture (void) const { return m_refTexture; } 155 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } 156 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } 188 tcu::Texture1DArray& getRefTexture (void) { return m_refTexture; } 189 const tcu::Texture1DArray& getRefTexture (void) const { return m_refTexture; [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 136 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 146 m_textures[0]->getRefTexture().allocLevel(levelNdx); 147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 158 m_textures[1]->getRefTexture().allocLevel(levelNdx); 159 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 193 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); 235 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); 246 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); 268 float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth(); 269 float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture().getHeight() [all...] |
es3aTextureMipmapTests.cpp | 162 m_texture->getRefTexture().allocLevel(levelNdx); 163 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); 245 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); 278 sampleParams.samplerType = glu::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat()); 345 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams); 468 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 469 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 518 int texWidth = m_texture->getRefTexture().getSize(); 519 int texHeight = m_texture->getRefTexture().getSize(); 609 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params) [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 146 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 156 m_textures[0]->getRefTexture().allocLevel(levelNdx); 157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 168 m_textures[1]->getRefTexture().allocLevel(levelNdx); 169 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 203 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); 245 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); 256 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); 278 float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth(); 279 float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture().getHeight() [all...] |
es2aTextureMipmapTests.cpp | 171 m_texture->getRefTexture().allocLevel(levelNdx); 172 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); 254 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); 286 sampleParams.samplerType = glu::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat()); 353 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams); 481 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 482 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 531 int texWidth = m_texture->getRefTexture().getSize(); 532 int texHeight = m_texture->getRefTexture().getSize(); 621 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSwizzleTests.cpp | 130 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 133 m_texture->getRefTexture().allocLevel(0); 134 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax); 149 RandomViewport viewport (m_context.getRenderContext().getRenderTarget(), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight(), deStringHash(getName())); 155 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 157 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 197 sampleTexture(tcu::SurfaceAccess(referenceFrame, tcu::PixelFormat(8,8,8,8)), m_texture->getRefTexture(), &texCoord[0], renderParams);
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es3fTextureFormatTests.cpp | 142 m_texture->getRefTexture().allocLevel(0); 143 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax); 164 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 171 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 209 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); 324 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0); 325 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); 354 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 356 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 391 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams) [all...] |
es3fTextureFilteringTests.cpp | 176 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 186 m_textures[0]->getRefTexture().allocLevel(levelNdx); 187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 198 m_textures[1]->getRefTexture().allocLevel(levelNdx); 199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 234 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); 235 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); 312 const bool isHighQuality = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), 323 const bool isOk = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), [all...] |
es3fTextureSizeTests.cpp | 106 m_texture->getRefTexture().allocLevel(levelNdx); 107 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 156 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); 241 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); 242 fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]); 300 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
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es3fTextureShadowTests.cpp | 236 int numLevels = m_textures[0]->getRefTexture().getNumLevels(); 241 m_textures[0]->getRefTexture().allocLevel(levelNdx); 242 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 253 m_textures[1]->getRefTexture().allocLevel(levelNdx); 254 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); 304 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); 305 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 376 const bool isHighQuality = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), 387 const bool isOk = verifyTexCompareResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), 510 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx) [all...] |
es3fVertexTextureTests.cpp | 406 const tcu::Texture2D& ref = tex.getRefTexture(); 412 const tcu::TextureCube& ref = tex.getRefTexture(); 418 const tcu::Texture2DArray& ref = tex.getRefTexture(); 424 const tcu::Texture3D& ref = tex.getRefTexture(); 592 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 602 m_textures[0]->getRefTexture().allocLevel(levelNdx); 603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 614 m_textures[1]->getRefTexture().allocLevel(levelNdx); 615 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 644 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); [all...] |
es3fTextureWrapTests.cpp | 205 m_width = m_texture->getRefTexture().getWidth(); 206 m_height = m_texture->getRefTexture().getHeight(); 269 m_texture->getRefTexture().allocLevel(0); 270 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 301 const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat(); 322 refParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 349 const bool isOk = verifyTextureResult(m_testCtx, renderedFrame.getAccess(), m_texture->getRefTexture(),
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es3fTextureMipmapTests.cpp | 218 m_texture->getRefTexture().allocLevel(levelNdx); 219 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); 297 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); 326 sampleParams.samplerType = glu::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat()); 441 m_texture->getRefTexture(), &texCoord[0], sampleParams, 576 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 577 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 624 const int texWidth = m_texture->getRefTexture().getSize(); 625 const int texHeight = m_texture->getRefTexture().getSize(); 753 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 126 m_texture->getRefTexture().allocLevel(0); 127 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax); 148 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 155 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); 294 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0); 295 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); 324 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 326 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams) [all...] |
es2fTextureSizeTests.cpp | 105 m_texture->getRefTexture().allocLevel(levelNdx); 106 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 155 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); 240 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); 241 fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]); 299 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
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es2fTextureWrapTests.cpp | 137 m_width = m_texture->getRefTexture().getWidth(); 138 m_height = m_texture->getRefTexture().getHeight(); 145 m_texture->getRefTexture().allocLevel(0); 146 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 201 m_texture->getRefTexture(), &texCoord[0], refParams); 214 m_texture->getRefTexture(), &texCoord[0], refParams);
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es2fTextureFilteringTests.cpp | 176 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 186 m_textures[0]->getRefTexture().allocLevel(levelNdx); 187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 198 m_textures[1]->getRefTexture().allocLevel(levelNdx); 199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 234 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); 235 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); 312 const bool isOk = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), 439 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()) [all...] |
es2fVertexTextureTests.cpp | 323 const tcu::Texture2D& ref = tex.getRefTexture(); 329 const tcu::TextureCube& ref = tex.getRefTexture(); 492 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 502 m_textures[0]->getRefTexture().allocLevel(levelNdx); 503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 514 m_textures[1]->getRefTexture().allocLevel(levelNdx); 515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 544 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); 688 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); 798 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()) [all...] |
es2fTextureMipmapTests.cpp | 174 m_texture->getRefTexture().allocLevel(levelNdx); 175 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); 253 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); 282 sampleParams.samplerType = glu::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat()); 397 m_texture->getRefTexture(), &texCoord[0], sampleParams, 537 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); 538 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); 585 const int texWidth = m_texture->getRefTexture().getSize(); 586 const int texHeight = m_texture->getRefTexture().getSize(); 714 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params) [all...] |
/external/deqp/modules/gles2/performance/ |
es2pTextureCases.cpp | 171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; 174 texture->getRefTexture().allocLevel(levelNdx); 175 tcu::fillWithComponentGradients(texture->getRefTexture().getLevel(levelNdx),
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/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; 201 texture->getRefTexture().allocLevel(levelNdx); 202 tcu::fillWithComponentGradients(texture->getRefTexture().getLevel(levelNdx),
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/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 227 m_gradientTex->getRefTexture().allocLevel(levelNdx); 229 const tcu::PixelBufferAccess levelBuf = m_gradientTex->getRefTexture().getLevel(levelNdx); 244 m_gridTex->getRefTexture().allocLevel(levelNdx); 246 const tcu::PixelBufferAccess levelBuf = m_gridTex->getRefTexture().getLevel(levelNdx); 328 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); 389 const bool isHighQuality = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(), 400 const bool isOk = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(),
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es31fTextureFormatTests.cpp | 145 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 148 m_texture->getRefTexture().allocLevel(0); 149 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax); 184 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 188 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); 221 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); 240 return m_curLayerFace < m_texture->getRefTexture().getDepth() ? CONTINUE : STOP;
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es31fTextureBorderClampTests.cpp | 292 texture->getRefTexture().allocLevel(0); 297 const tcu::PixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_DEPTH); 304 const tcu::PixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_STENCIL); 321 texture->getRefTexture().allocLevel(0); 325 const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texture->getRefTexture().getFormat()); 328 tcu::fillWithComponentGradients(texture->getRefTexture().getLevel(0), rampLow, rampHigh); 680 << ", size (" << m_texture->getRefTexture().getWidth() << ", " << m_texture->getRefTexture().getHeight() << ")\n" [all...] |
/external/deqp/modules/glshared/ |
glsRandomShaderCase.cpp | 300 m_tex2D->getRefTexture().allocLevel(0); 301 tcu::fillWithComponentGradients(m_tex2D->getRefTexture().getLevel(0), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 336 m_texCube->getRefTexture().allocLevel((tcu::CubeFace)face, 0); 337 tcu::fillWithComponentGradients(m_texCube->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]); 528 executor.setTexture(unitNdx, &texture->getRefTexture(), glu::mapGLSampler(TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_MIN_FILTER, TEXTURE_MAG_FILTER)); 540 executor.setTexture(unitNdx, &texture->getRefTexture(), glu::mapGLSampler(TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_MIN_FILTER, TEXTURE_MAG_FILTER));
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