/external/skia/include/private/ |
GrTypesPriv.h | 83 kFloat_GrSLType, 146 case kFloat_GrSLType: 186 case kFloat_GrSLType: 220 case kFloat_GrSLType: 250 case kFloat_GrSLType: 280 case kFloat_GrSLType: 411 return kFloat_GrSLType;
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GrGLSL.h | 92 case kFloat_GrSLType:
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/external/skia/src/gpu/ccpr/ |
GrCCPRCoverageProcessor.h | 141 , fGeomWind("wind", kFloat_GrSLType, GrShaderVar::kNonArray, kLow_GrSLPrecision) 142 , fFragWind(kFloat_GrSLType) 143 , fFragCoverageTimesWind(kFloat_GrSLType) {}
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GrCCPRCubicProcessor.h | 50 , fTS(kFloat_GrSLType)
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GrCCPRCoverageProcessor.cpp | 139 const char* coverage = emitArgs.emplace_back("coverage", kFloat_GrSLType,
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/external/skia/src/gpu/effects/ |
GrSRGBEffect.cpp | 23 GrShaderVar("x", kFloat_GrSLType), 27 fragBuilder->emitFunction(kFloat_GrSLType, 36 fragBuilder->emitFunction(kFloat_GrSLType,
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GrNonlinearColorSpaceXformEffect.cpp | 26 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, 34 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, 55 GrShaderVar("x", kFloat_GrSLType), 67 fragBuilder->emitFunction(kFloat_GrSLType, fnName, SK_ARRAY_COUNT(gTransferFnFuncArgs),
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GrBezierEffect.cpp | 117 GrShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, precision); 120 GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0, precision); 121 GrShaderVar dfdy("dfdy", kFloat_GrSLType, 0, precision); 123 GrShaderVar gFM("gFM", kFloat_GrSLType, 0, precision); 124 GrShaderVar func("func", kFloat_GrSLType, 0, precision); 206 kFloat_GrSLType, 410 kFloat_GrSLType, 595 GrShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision); 597 GrShaderVar func("func", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
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GrMatrixConvolutionEffect.cpp | 61 kFloat_GrSLType, kDefault_GrSLPrecision, "Gain"); 63 kFloat_GrSLType, kDefault_GrSLPrecision, "Bias");
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GrDistanceFieldGeoProc.cpp | 49 kFloat_GrSLType, kDefault_GrSLPrecision, 73 GrGLSLVertToFrag recipScale(kFloat_GrSLType); 592 GrGLSLVertToFrag recipScale(kFloat_GrSLType); [all...] |
/external/skia/src/gpu/vk/ |
GrVkVaryingHandler.cpp | 16 case kFloat_GrSLType:
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GrVkPipelineStateDataManager.cpp | 88 SkASSERT(uni.fType == kFloat_GrSLType); 99 SkASSERT(uni.fType == kFloat_GrSLType);
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GrVkUniformHandler.cpp | 23 case kFloat_GrSLType: 71 case kFloat_GrSLType:
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/external/skia/src/gpu/glsl/ |
GrGLSLBlend.cpp | 131 fsBuilder->emitFunction(kFloat_GrSLType, 140 GrShaderVar("alpha", kFloat_GrSLType), 176 fsBuilder->emitFunction(kFloat_GrSLType, 188 GrShaderVar("minComp", kFloat_GrSLType), 189 GrShaderVar("midComp", kFloat_GrSLType), 190 GrShaderVar("maxComp", kFloat_GrSLType), 191 GrShaderVar("sat", kFloat_GrSLType),
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GrGLSLProgramBuilder.cpp | 471 kFloat_GrSLType, kDefault_GrSLPrecision,
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/external/skia/src/effects/ |
SkHighContrastFilter.cpp | 248 kFloat_GrSLType, kDefault_GrSLPrecision, 305 GrShaderVar("p", kFloat_GrSLType), 306 GrShaderVar("q", kFloat_GrSLType), 307 GrShaderVar("t", kFloat_GrSLType), 309 fragBuilder->emitFunction(kFloat_GrSLType,
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GrAlphaThresholdFragmentProcessor.cpp | 39 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "innerThreshold"); 41 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "outerThreshold");
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SkLightingImageFilter.cpp | [all...] |
SkBlurMaskFilter.cpp | [all...] |
SkRRectsGaussianEdgeMaskFilter.cpp | 362 kFloat_GrSLType, kDefault_GrSLPrecision,
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/external/skia/src/shaders/ |
SkPerlinNoiseShader.cpp | [all...] |
/external/skia/src/gpu/ |
GrDefaultGeoProcFactory.cpp | 95 GrShaderVar("x", kFloat_GrSLType), 97 vertBuilder->emitFunction(kFloat_GrSLType, 172 kFloat_GrSLType,
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GrShaderVar.h | 43 : fType(kFloat_GrSLType)
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/external/skia/src/gpu/gl/ |
GrGLProgramDataManager.cpp | 97 SkASSERT(uni.fType == kFloat_GrSLType); 108 SkASSERT(uni.fType == kFloat_GrSLType);
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/external/skia/src/gpu/instanced/ |
InstanceProcessor.cpp | 696 , fRectCoverage(kFloat_GrSLType) 699 , fBloatedRadius(kFloat_GrSLType) [all...] |