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    Searched refs:kFloat_GrSLType (Results 1 - 25 of 29) sorted by null

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  /external/skia/include/private/
GrTypesPriv.h 83 kFloat_GrSLType,
146 case kFloat_GrSLType:
186 case kFloat_GrSLType:
220 case kFloat_GrSLType:
250 case kFloat_GrSLType:
280 case kFloat_GrSLType:
411 return kFloat_GrSLType;
GrGLSL.h 92 case kFloat_GrSLType:
  /external/skia/src/gpu/ccpr/
GrCCPRCoverageProcessor.h 141 , fGeomWind("wind", kFloat_GrSLType, GrShaderVar::kNonArray, kLow_GrSLPrecision)
142 , fFragWind(kFloat_GrSLType)
143 , fFragCoverageTimesWind(kFloat_GrSLType) {}
GrCCPRCubicProcessor.h 50 , fTS(kFloat_GrSLType)
GrCCPRCoverageProcessor.cpp 139 const char* coverage = emitArgs.emplace_back("coverage", kFloat_GrSLType,
  /external/skia/src/gpu/effects/
GrSRGBEffect.cpp 23 GrShaderVar("x", kFloat_GrSLType),
27 fragBuilder->emitFunction(kFloat_GrSLType,
36 fragBuilder->emitFunction(kFloat_GrSLType,
GrNonlinearColorSpaceXformEffect.cpp 26 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision,
34 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision,
55 GrShaderVar("x", kFloat_GrSLType),
67 fragBuilder->emitFunction(kFloat_GrSLType, fnName, SK_ARRAY_COUNT(gTransferFnFuncArgs),
GrBezierEffect.cpp 117 GrShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, precision);
120 GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0, precision);
121 GrShaderVar dfdy("dfdy", kFloat_GrSLType, 0, precision);
123 GrShaderVar gFM("gFM", kFloat_GrSLType, 0, precision);
124 GrShaderVar func("func", kFloat_GrSLType, 0, precision);
206 kFloat_GrSLType,
410 kFloat_GrSLType,
595 GrShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
597 GrShaderVar func("func", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
GrMatrixConvolutionEffect.cpp 61 kFloat_GrSLType, kDefault_GrSLPrecision, "Gain");
63 kFloat_GrSLType, kDefault_GrSLPrecision, "Bias");
GrDistanceFieldGeoProc.cpp 49 kFloat_GrSLType, kDefault_GrSLPrecision,
73 GrGLSLVertToFrag recipScale(kFloat_GrSLType);
592 GrGLSLVertToFrag recipScale(kFloat_GrSLType);
    [all...]
  /external/skia/src/gpu/vk/
GrVkVaryingHandler.cpp 16 case kFloat_GrSLType:
GrVkPipelineStateDataManager.cpp 88 SkASSERT(uni.fType == kFloat_GrSLType);
99 SkASSERT(uni.fType == kFloat_GrSLType);
GrVkUniformHandler.cpp 23 case kFloat_GrSLType:
71 case kFloat_GrSLType:
  /external/skia/src/gpu/glsl/
GrGLSLBlend.cpp 131 fsBuilder->emitFunction(kFloat_GrSLType,
140 GrShaderVar("alpha", kFloat_GrSLType),
176 fsBuilder->emitFunction(kFloat_GrSLType,
188 GrShaderVar("minComp", kFloat_GrSLType),
189 GrShaderVar("midComp", kFloat_GrSLType),
190 GrShaderVar("maxComp", kFloat_GrSLType),
191 GrShaderVar("sat", kFloat_GrSLType),
GrGLSLProgramBuilder.cpp 471 kFloat_GrSLType, kDefault_GrSLPrecision,
  /external/skia/src/effects/
SkHighContrastFilter.cpp 248 kFloat_GrSLType, kDefault_GrSLPrecision,
305 GrShaderVar("p", kFloat_GrSLType),
306 GrShaderVar("q", kFloat_GrSLType),
307 GrShaderVar("t", kFloat_GrSLType),
309 fragBuilder->emitFunction(kFloat_GrSLType,
GrAlphaThresholdFragmentProcessor.cpp 39 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "innerThreshold");
41 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "outerThreshold");
SkLightingImageFilter.cpp     [all...]
SkBlurMaskFilter.cpp     [all...]
SkRRectsGaussianEdgeMaskFilter.cpp 362 kFloat_GrSLType, kDefault_GrSLPrecision,
  /external/skia/src/shaders/
SkPerlinNoiseShader.cpp     [all...]
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 95 GrShaderVar("x", kFloat_GrSLType),
97 vertBuilder->emitFunction(kFloat_GrSLType,
172 kFloat_GrSLType,
GrShaderVar.h 43 : fType(kFloat_GrSLType)
  /external/skia/src/gpu/gl/
GrGLProgramDataManager.cpp 97 SkASSERT(uni.fType == kFloat_GrSLType);
108 SkASSERT(uni.fType == kFloat_GrSLType);
  /external/skia/src/gpu/instanced/
InstanceProcessor.cpp 696 , fRectCoverage(kFloat_GrSLType)
699 , fBloatedRadius(kFloat_GrSLType)
    [all...]

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