1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkBlurMask.h" 9 #include "SkBlurMaskFilter.h" 10 #include "SkBlurDrawLooper.h" 11 #include "SkCanvas.h" 12 #include "SkColorFilter.h" 13 #include "SkEmbossMaskFilter.h" 14 #include "SkLayerDrawLooper.h" 15 #include "SkMath.h" 16 #include "SkPaint.h" 17 #include "SkPath.h" 18 #include "Test.h" 19 20 #if SK_SUPPORT_GPU 21 #include "GrContextFactory.h" 22 #include "SkGpuDevice.h" 23 #endif 24 25 #define WRITE_CSV 0 26 27 /////////////////////////////////////////////////////////////////////////////// 28 29 #define ILLEGAL_MODE ((SkXfermode::Mode)-1) 30 31 static const int outset = 100; 32 static const SkColor bgColor = SK_ColorWHITE; 33 static const int strokeWidth = 4; 34 35 static void create(SkBitmap* bm, const SkIRect& bound) { 36 bm->allocN32Pixels(bound.width(), bound.height()); 37 } 38 39 static void drawBG(SkCanvas* canvas) { 40 canvas->drawColor(bgColor); 41 } 42 43 44 struct BlurTest { 45 void (*addPath)(SkPath*); 46 int viewLen; 47 SkIRect views[9]; 48 }; 49 50 //Path Draw Procs 51 //Beware that paths themselves my draw differently depending on the clip. 52 static void draw50x50Rect(SkPath* path) { 53 path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50)); 54 } 55 56 //Tests 57 static BlurTest tests[] = { 58 { draw50x50Rect, 3, { 59 //inner half of blur 60 { 0, 0, 50, 50 }, 61 //blur, but no path. 62 { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 }, 63 //just an edge 64 { 40, strokeWidth, 60, 50 - strokeWidth }, 65 }}, 66 }; 67 68 /** Assumes that the ref draw was completely inside ref canvas -- 69 implies that everything outside is "bgColor". 70 Checks that all overlap is the same and that all non-overlap on the 71 ref is "bgColor". 72 */ 73 static bool compare(const SkBitmap& ref, const SkIRect& iref, 74 const SkBitmap& test, const SkIRect& itest) 75 { 76 const int xOff = itest.fLeft - iref.fLeft; 77 const int yOff = itest.fTop - iref.fTop; 78 79 for (int y = 0; y < test.height(); ++y) { 80 for (int x = 0; x < test.width(); ++x) { 81 SkColor testColor = test.getColor(x, y); 82 int refX = x + xOff; 83 int refY = y + yOff; 84 SkColor refColor; 85 if (refX >= 0 && refX < ref.width() && 86 refY >= 0 && refY < ref.height()) 87 { 88 refColor = ref.getColor(refX, refY); 89 } else { 90 refColor = bgColor; 91 } 92 if (refColor != testColor) { 93 return false; 94 } 95 } 96 } 97 return true; 98 } 99 100 DEF_TEST(BlurDrawing, reporter) { 101 SkPaint paint; 102 paint.setColor(SK_ColorGRAY); 103 paint.setStyle(SkPaint::kStroke_Style); 104 paint.setStrokeWidth(SkIntToScalar(strokeWidth)); 105 106 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)); 107 for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) { 108 SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style); 109 110 const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag; 111 for (uint32_t flags = 0; flags < flagPermutations; ++flags) { 112 paint.setMaskFilter(SkBlurMaskFilter::Make(blurStyle, sigma, flags)); 113 114 for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) { 115 SkPath path; 116 tests[test].addPath(&path); 117 SkPath strokedPath; 118 paint.getFillPath(path, &strokedPath); 119 SkRect refBound = strokedPath.getBounds(); 120 SkIRect iref; 121 refBound.roundOut(&iref); 122 iref.inset(-outset, -outset); 123 SkBitmap refBitmap; 124 create(&refBitmap, iref); 125 126 SkCanvas refCanvas(refBitmap); 127 refCanvas.translate(SkIntToScalar(-iref.fLeft), 128 SkIntToScalar(-iref.fTop)); 129 drawBG(&refCanvas); 130 refCanvas.drawPath(path, paint); 131 132 for (int view = 0; view < tests[test].viewLen; ++view) { 133 SkIRect itest = tests[test].views[view]; 134 SkBitmap testBitmap; 135 create(&testBitmap, itest); 136 137 SkCanvas testCanvas(testBitmap); 138 testCanvas.translate(SkIntToScalar(-itest.fLeft), 139 SkIntToScalar(-itest.fTop)); 140 drawBG(&testCanvas); 141 testCanvas.drawPath(path, paint); 142 143 REPORTER_ASSERT(reporter, 144 compare(refBitmap, iref, testBitmap, itest)); 145 } 146 } 147 } 148 } 149 } 150 151 /////////////////////////////////////////////////////////////////////////////// 152 153 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid 154 // white rect. Return the right half of the middle row in 'result'. 155 static void ground_truth_2d(int width, int height, 156 SkScalar sigma, 157 int* result, int resultCount) { 158 SkMask src, dst; 159 160 src.fBounds.set(0, 0, width, height); 161 src.fFormat = SkMask::kA8_Format; 162 src.fRowBytes = src.fBounds.width(); 163 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); 164 165 memset(src.fImage, 0xff, src.computeTotalImageSize()); 166 167 if (!SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle)) { 168 return; 169 } 170 171 int midX = dst.fBounds.centerX(); 172 int midY = dst.fBounds.centerY(); 173 uint8_t* bytes = dst.getAddr8(midX, midY); 174 int i; 175 for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) { 176 if (i < resultCount) { 177 result[i] = bytes[i]; 178 } 179 } 180 for ( ; i < resultCount; ++i) { 181 result[i] = 0; 182 } 183 184 SkMask::FreeImage(src.fImage); 185 SkMask::FreeImage(dst.fImage); 186 } 187 188 // Implement a step function that is 255 between min and max; 0 elsewhere. 189 static int step(int x, SkScalar min, SkScalar max) { 190 if (min < x && x < max) { 191 return 255; 192 } 193 return 0; 194 } 195 196 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'. 197 static float gaussian(int x, SkScalar sigma) { 198 float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI)); 199 float exponent = -(x * x) / (2 * sigma * sigma); 200 return k * expf(exponent); 201 } 202 203 // Perform a brute force convolution of a step function with a Gaussian. 204 // Return the right half in 'result' 205 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax, 206 SkScalar gaussianSigma, 207 int* result, int resultCount) { 208 209 int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma); 210 211 for (int i = 0; i < resultCount; ++i) { 212 SkScalar sum = 0.0f; 213 for (int j = -gaussianRange; j < gaussianRange; ++j) { 214 sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax); 215 } 216 217 result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255); 218 } 219 } 220 221 static void blur_path(SkCanvas* canvas, const SkPath& path, 222 SkScalar gaussianSigma) { 223 224 SkScalar midX = path.getBounds().centerX(); 225 SkScalar midY = path.getBounds().centerY(); 226 227 canvas->translate(-midX, -midY); 228 229 SkPaint blurPaint; 230 blurPaint.setColor(SK_ColorWHITE); 231 blurPaint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, gaussianSigma, 232 SkBlurMaskFilter::kHighQuality_BlurFlag)); 233 234 canvas->drawColor(SK_ColorBLACK); 235 canvas->drawPath(path, blurPaint); 236 } 237 238 // Readback the blurred draw results from the canvas 239 static void readback(SkCanvas* canvas, int* result, int resultCount) { 240 SkBitmap readback; 241 readback.allocN32Pixels(resultCount, 30); 242 canvas->readPixels(readback, 0, 0); 243 244 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15); 245 246 for (int i = 0; i < resultCount; ++i) { 247 result[i] = SkColorGetR(pixels[i]); 248 } 249 } 250 251 // Draw a blurred version of the provided path. 252 // Return the right half of the middle row in 'result'. 253 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma, 254 int* result, int resultCount) { 255 256 SkBitmap bitmap; 257 bitmap.allocN32Pixels(resultCount, 30); 258 SkCanvas canvas(bitmap); 259 260 blur_path(&canvas, path, gaussianSigma); 261 readback(&canvas, result, resultCount); 262 } 263 264 #if SK_SUPPORT_GPU 265 #if 0 266 // temporary disable; see below for explanation 267 static bool gpu_blur_path(GrContext* context, const SkPath& path, 268 SkScalar gaussianSigma, 269 int* result, int resultCount) { 270 GrSurfaceDesc desc; 271 desc.fConfig = kSkia8888_GrPixelConfig; 272 desc.fFlags = kRenderTarget_GrSurfaceFlag; 273 desc.fWidth = resultCount; 274 desc.fHeight = 30; 275 desc.fSampleCnt = 0; 276 277 sk_sp<GrTexture> texture(grContext->createTexture(desc, false, nullptr, 0)); 278 sk_sp<SkGpuDevice> device(new SkGpuDevice(grContext, texture.get())); 279 SkCanvas canvas(device.get()); 280 281 blur_path(&canvas, path, gaussianSigma); 282 readback(&canvas, result, resultCount); 283 return true; 284 } 285 #endif 286 #endif 287 288 #if WRITE_CSV 289 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) { 290 SkDebugf("%s_%.2f,", label, scale); 291 for (int i = 0; i < count-1; ++i) { 292 SkDebugf("%d,", data[i]); 293 } 294 SkDebugf("%d\n", data[count-1]); 295 } 296 #endif 297 298 static bool match(int* first, int* second, int count, int tol) { 299 int delta; 300 for (int i = 0; i < count; ++i) { 301 delta = first[i] - second[i]; 302 if (delta > tol || delta < -tol) { 303 return false; 304 } 305 } 306 307 return true; 308 } 309 310 // Test out the normal blur style with a wide range of sigmas 311 DEF_TEST(BlurSigmaRange, reporter) { 312 static const int kSize = 100; 313 314 // The geometry is offset a smidge to trigger: 315 // https://code.google.com/p/chromium/issues/detail?id=282418 316 SkPath rectPath; 317 rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f); 318 319 SkPoint polyPts[] = { 320 { 0.3f, 0.3f }, 321 { 100.3f, 0.3f }, 322 { 100.3f, 100.3f }, 323 { 0.3f, 100.3f }, 324 { 2.3f, 50.3f } // a little divet to throw off the rect special case 325 }; 326 SkPath polyPath; 327 polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true); 328 329 int rectSpecialCaseResult[kSize]; 330 int generalCaseResult[kSize]; 331 int groundTruthResult[kSize]; 332 int bruteForce1DResult[kSize]; 333 334 SkScalar sigma = 10.0f; 335 336 for (int i = 0; i < 4; ++i, sigma /= 10) { 337 338 cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize); 339 cpu_blur_path(polyPath, sigma, generalCaseResult, kSize); 340 341 ground_truth_2d(100, 100, sigma, groundTruthResult, kSize); 342 brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize); 343 344 REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5)); 345 REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15)); 346 #if SK_SUPPORT_GPU 347 #if 0 348 int gpuResult[kSize]; 349 bool haveGPUResult = gpu_blur_path(context, rectPath, sigma, gpuResult, kSize); 350 // Disabling this test for now -- I don't think it's a legit comparison. 351 // Will continue to investigate this. 352 if (haveGPUResult) { 353 // 1 works everywhere but: Ubuntu13 & Nexus4 354 REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10)); 355 } 356 #endif 357 #endif 358 REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1)); 359 360 #if WRITE_CSV 361 write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize); 362 write_as_csv("GeneralCase", sigma, generalCaseResult, kSize); 363 #if SK_SUPPORT_GPU 364 write_as_csv("GPU", sigma, gpuResult, kSize); 365 #endif 366 write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize); 367 write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize); 368 #endif 369 } 370 } 371 372 /////////////////////////////////////////////////////////////////////////////////////////// 373 374 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) { 375 return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ? 376 kHigh_SkBlurQuality : kLow_SkBlurQuality; 377 } 378 379 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma, 380 SkBlurStyle style, uint32_t blurMaskFilterFlags) { 381 if (kNormal_SkBlurStyle != style) { 382 return; // blurdrawlooper only supports normal 383 } 384 385 const SkColor color = 0xFF335577; 386 const SkScalar dx = 10; 387 const SkScalar dy = -5; 388 sk_sp<SkDrawLooper> lp(SkBlurDrawLooper::Make(color, sigma, dx, dy)); 389 const bool expectSuccess = sigma > 0; 390 391 if (nullptr == lp) { 392 REPORTER_ASSERT(reporter, sigma <= 0); 393 } else { 394 SkDrawLooper::BlurShadowRec rec; 395 bool success = lp->asABlurShadow(&rec); 396 REPORTER_ASSERT(reporter, success == expectSuccess); 397 if (success) { 398 REPORTER_ASSERT(reporter, rec.fSigma == sigma); 399 REPORTER_ASSERT(reporter, rec.fOffset.x() == dx); 400 REPORTER_ASSERT(reporter, rec.fOffset.y() == dy); 401 REPORTER_ASSERT(reporter, rec.fColor == color); 402 REPORTER_ASSERT(reporter, rec.fStyle == style); 403 REPORTER_ASSERT(reporter, rec.fQuality == kLow_SkBlurQuality); 404 } 405 } 406 } 407 408 static void test_looper(skiatest::Reporter* reporter, sk_sp<SkDrawLooper> lp, SkScalar sigma, 409 SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) { 410 SkDrawLooper::BlurShadowRec rec; 411 bool success = lp->asABlurShadow(&rec); 412 REPORTER_ASSERT(reporter, success == expectSuccess); 413 if (success != expectSuccess) { 414 lp->asABlurShadow(&rec); 415 } 416 if (success) { 417 REPORTER_ASSERT(reporter, rec.fSigma == sigma); 418 REPORTER_ASSERT(reporter, rec.fStyle == style); 419 REPORTER_ASSERT(reporter, rec.fQuality == quality); 420 } 421 } 422 423 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) { 424 SkLayerDrawLooper::LayerInfo info; 425 426 info.fPaintBits = 0; 427 info.fColorMode = SkBlendMode::kDst; 428 builder->addLayer(info); 429 } 430 431 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, sk_sp<SkMaskFilter> mf) { 432 SkLayerDrawLooper::LayerInfo info; 433 434 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit; 435 info.fColorMode = SkBlendMode::kSrc; 436 SkPaint* paint = builder->addLayer(info); 437 paint->setMaskFilter(std::move(mf)); 438 } 439 440 static void test_layerDrawLooper(skiatest::Reporter* reporter, sk_sp<SkMaskFilter> mf, 441 SkScalar sigma, SkBlurStyle style, SkBlurQuality quality, 442 bool expectSuccess) { 443 444 SkLayerDrawLooper::LayerInfo info; 445 SkLayerDrawLooper::Builder builder; 446 447 // 1 layer is too few 448 make_noop_layer(&builder); 449 test_looper(reporter, builder.detach(), sigma, style, quality, false); 450 451 // 2 layers is good, but need blur 452 make_noop_layer(&builder); 453 make_noop_layer(&builder); 454 test_looper(reporter, builder.detach(), sigma, style, quality, false); 455 456 // 2 layers is just right 457 make_noop_layer(&builder); 458 make_blur_layer(&builder, mf); 459 test_looper(reporter, builder.detach(), sigma, style, quality, expectSuccess); 460 461 // 3 layers is too many 462 make_noop_layer(&builder); 463 make_blur_layer(&builder, mf); 464 make_noop_layer(&builder); 465 test_looper(reporter, builder.detach(), sigma, style, quality, false); 466 } 467 468 DEF_TEST(BlurAsABlur, reporter) { 469 const SkBlurStyle styles[] = { 470 kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle 471 }; 472 const SkScalar sigmas[] = { 473 // values <= 0 should not success for a blur 474 -1, 0, 0.5f, 2 475 }; 476 477 // Test asABlur for SkBlurMaskFilter 478 // 479 for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) { 480 const SkBlurStyle style = styles[i]; 481 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) { 482 const SkScalar sigma = sigmas[j]; 483 for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) { 484 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags); 485 486 sk_sp<SkMaskFilter> mf(SkBlurMaskFilter::Make(style, sigma, flags)); 487 if (nullptr == mf.get()) { 488 REPORTER_ASSERT(reporter, sigma <= 0); 489 } else { 490 REPORTER_ASSERT(reporter, sigma > 0); 491 SkMaskFilter::BlurRec rec; 492 bool success = mf->asABlur(&rec); 493 if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) { 494 REPORTER_ASSERT(reporter, !success); 495 } else { 496 REPORTER_ASSERT(reporter, success); 497 REPORTER_ASSERT(reporter, rec.fSigma == sigma); 498 REPORTER_ASSERT(reporter, rec.fStyle == style); 499 REPORTER_ASSERT(reporter, rec.fQuality == quality); 500 } 501 test_layerDrawLooper(reporter, std::move(mf), sigma, style, quality, success); 502 } 503 test_blurDrawLooper(reporter, sigma, style, flags); 504 } 505 } 506 } 507 508 // Test asABlur for SkEmbossMaskFilter -- should never succeed 509 // 510 { 511 SkEmbossMaskFilter::Light light = { 512 { 1, 1, 1 }, 0, 127, 127 513 }; 514 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) { 515 const SkScalar sigma = sigmas[j]; 516 auto mf(SkEmbossMaskFilter::Make(sigma, light)); 517 if (mf) { 518 SkMaskFilter::BlurRec rec; 519 bool success = mf->asABlur(&rec); 520 REPORTER_ASSERT(reporter, !success); 521 } 522 } 523 } 524 } 525 526 #if SK_SUPPORT_GPU 527 528 // This exercises the problem discovered in crbug.com/570232. The return value from 529 // SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create 530 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) { 531 532 SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128); 533 auto surface(SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info)); 534 SkCanvas* canvas = surface->getCanvas(); 535 536 SkRect r = SkRect::MakeXYWH(10, 10, 100, 100); 537 SkRRect rr = SkRRect::MakeRectXY(r, 10, 10); 538 539 SkPaint p; 540 p.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, 0.01f)); 541 542 canvas->drawRRect(rr, p); 543 } 544 545 #endif 546 547 548 DEF_TEST(BlurredRRectNinePatchComputation, reporter) { 549 const SkRect r = SkRect::MakeXYWH(10, 10, 100, 100); 550 static const SkScalar kBlurRad = 3.0f; 551 552 bool ninePatchable; 553 SkRRect rrectToDraw; 554 SkISize size; 555 SkScalar rectXs[SkBlurMaskFilter::kMaxDivisions], rectYs[SkBlurMaskFilter::kMaxDivisions]; 556 SkScalar texXs[SkBlurMaskFilter::kMaxDivisions], texYs[SkBlurMaskFilter::kMaxDivisions]; 557 int numX, numY; 558 uint32_t skipMask; 559 560 // not nine-patchable 561 { 562 SkVector radii[4] = { { 100, 100 }, { 0, 0 }, { 100, 100 }, { 0, 0 } }; 563 564 SkRRect rr; 565 rr.setRectRadii(r, radii); 566 567 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), 568 kBlurRad, kBlurRad, 569 &rrectToDraw, &size, 570 rectXs, rectYs, texXs, texYs, 571 &numX, &numY, &skipMask); 572 REPORTER_ASSERT(reporter, !ninePatchable); 573 } 574 575 // simple circular 576 { 577 static const SkScalar kCornerRad = 10.0f; 578 SkRRect rr; 579 rr.setRectXY(r, kCornerRad, kCornerRad); 580 581 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), 582 kBlurRad, kBlurRad, 583 &rrectToDraw, &size, 584 rectXs, rectYs, texXs, texYs, 585 &numX, &numY, &skipMask); 586 587 static const SkScalar kAns = 12.0f * kBlurRad + 2.0f * kCornerRad + 1.0f; 588 REPORTER_ASSERT(reporter, ninePatchable); 589 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kAns)); 590 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kAns)); 591 REPORTER_ASSERT(reporter, 4 == numX && 4 == numY); 592 REPORTER_ASSERT(reporter, !skipMask); 593 } 594 595 // simple elliptical 596 { 597 static const SkScalar kXCornerRad = 2.0f; 598 static const SkScalar kYCornerRad = 10.0f; 599 SkRRect rr; 600 rr.setRectXY(r, kXCornerRad, kYCornerRad); 601 602 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), 603 kBlurRad, kBlurRad, 604 &rrectToDraw, &size, 605 rectXs, rectYs, texXs, texYs, 606 &numX, &numY, &skipMask); 607 608 static const SkScalar kXAns = 12.0f * kBlurRad + 2.0f * kXCornerRad + 1.0f; 609 static const SkScalar kYAns = 12.0f * kBlurRad + 2.0f * kYCornerRad + 1.0f; 610 611 REPORTER_ASSERT(reporter, ninePatchable); 612 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kXAns)); 613 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kYAns)); 614 REPORTER_ASSERT(reporter, 4 == numX && 4 == numY); 615 REPORTER_ASSERT(reporter, !skipMask); 616 } 617 618 // test-out occlusion 619 { 620 static const SkScalar kCornerRad = 10.0f; 621 SkRRect rr; 622 rr.setRectXY(r, kCornerRad, kCornerRad); 623 624 // The rectXs & rectYs should be { 1, 29, 91, 119 }. Add two more points around each. 625 SkScalar testLocs[] = { 626 -18.0f, -9.0f, 627 1.0f, 628 9.0f, 18.0f, 629 29.0f, 630 39.0f, 49.0f, 631 91.0f, 632 109.0f, 118.0f, 633 119.0f, 634 139.0f, 149.0f 635 }; 636 637 for (int minY = 0; minY < (int)SK_ARRAY_COUNT(testLocs); ++minY) { 638 for (int maxY = minY+1; maxY < (int)SK_ARRAY_COUNT(testLocs); ++maxY) { 639 for (int minX = 0; minX < (int)SK_ARRAY_COUNT(testLocs); ++minX) { 640 for (int maxX = minX+1; maxX < (int)SK_ARRAY_COUNT(testLocs); ++maxX) { 641 SkRect occluder = SkRect::MakeLTRB(testLocs[minX], testLocs[minY], 642 testLocs[maxX], testLocs[maxY]); 643 if (occluder.isEmpty()) { 644 continue; 645 } 646 647 ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams( 648 rr, rr, occluder, 649 kBlurRad, kBlurRad, 650 &rrectToDraw, &size, 651 rectXs, rectYs, texXs, texYs, 652 &numX, &numY, &skipMask); 653 654 static const SkScalar kAns = 12.0f * kBlurRad + 2.0f * kCornerRad + 1.0f; 655 REPORTER_ASSERT(reporter, ninePatchable); 656 REPORTER_ASSERT(reporter, 657 SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kAns)); 658 REPORTER_ASSERT(reporter, 659 SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kAns)); 660 661 int checkBit = 0x1; 662 for (int y = 0; y < numY-1; ++y) { 663 for (int x = 0; x < numX-1; ++x) { 664 SkRect cell = SkRect::MakeLTRB(rectXs[x], rectYs[y], 665 rectXs[x+1], rectYs[y+1]); 666 REPORTER_ASSERT(reporter, 667 SkToBool(skipMask & checkBit) == 668 (cell.isEmpty() || occluder.contains(cell))); 669 670 REPORTER_ASSERT(reporter, texXs[x] >= 0 && 671 texXs[x] <= size.fWidth); 672 REPORTER_ASSERT(reporter, texYs[y] >= 0 && 673 texXs[y] <= size.fHeight); 674 675 checkBit <<= 1; 676 } 677 } 678 } 679 } 680 } 681 } 682 683 684 } 685 686 } 687 688 /////////////////////////////////////////////////////////////////////////////////////////// 689