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  /external/llvm/docs/TableGen/
index.rst 282 in different contexts (like Instruction names), so your back-end should print
  /external/llvm/include/llvm/Analysis/
InstructionSimplify.h 28 // contexts of a directly recursive call, for example).
  /external/llvm/test/MC/ARM/
ldr-pseudo-darwin.s 130 @ Check for correct usage in other contexts
ldr-pseudo.s 130 @ Check for correct usage in other contexts
  /external/llvm/unittests/IR/
TypeBuilderTest.cpp 192 // produced the same type for different contexts, which of course broke
  /external/mesa3d/docs/
dispatch.html 41 have two GL contexts. One context is a direct rendering context where
features.txt 75 GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
  /external/mesa3d/docs/relnotes/
10.1.1.html 28 because compatibility contexts are not supported.
11.1.3.html 28 because compatibility contexts are not supported.
12.0.4.html 28 because compatibility contexts are not supported.
8.0.3.html 153 <li>intel: Disable ARB_framebuffer_object in ES contexts</li>
9.0.3.html 194 <li>mesa: Disable GL_NV_primitive_restart extension in core contexts.</li>
  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_resource.c 409 /* TODO resources can actually be shared across contexts,
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_query_hw.c 37 /* XXX: Nested queries, and simultaneous queries on multiple gallium contexts
  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_context.c 203 * Other contexts will always set their bufctx again on action calls.
  /external/mesa3d/src/gallium/drivers/svga/
svga_winsys.h 456 * between multiple contexts, and surface operations can occur
  /external/mesa3d/src/gallium/include/pipe/
p_defines.h 367 * functions. Interop with other graphics contexts is still allowed.
  /external/mesa3d/src/glx/apple/
apple_glx_context.c 524 * The value returned is the total number of contexts set to update.
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_queryobj.c 417 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
gen6_queryobj.c 32 * hardware contexts (Gen6+).
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common_context.c 592 * But only flush if we're actually changing contexts.
  /external/mesa3d/src/mesa/main/
version.c 567 /* Disable GLSL 1.40 and later for legacy contexts.
  /external/python/cpython2/Doc/library/
heapq.rst 266 contexts, where the tree holds all incoming events, and the "win" condition
weakref.rst 121 the proxy in most contexts instead of requiring the explicit dereferencing used
  /external/python/cpython2/Lib/test/
test_descrtut.py 64 We can also use the new type in contexts where classic only allows "real"

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