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      1 /*
      2  * Copyright (c) 2012-2015 Etnaviv Project
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the
     12  * next paragraph) shall be included in all copies or substantial portions
     13  * of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Wladimir J. van der Laan <laanwj (at) gmail.com>
     25  */
     26 
     27 #include "etnaviv_resource.h"
     28 
     29 #include "hw/common.xml.h"
     30 
     31 #include "etnaviv_context.h"
     32 #include "etnaviv_debug.h"
     33 #include "etnaviv_screen.h"
     34 #include "etnaviv_translate.h"
     35 
     36 #include "util/u_inlines.h"
     37 #include "util/u_memory.h"
     38 
     39 /* A tile is 4x4 pixels, having 'screen->specs.bits_per_tile' of tile status.
     40  * So, in a buffer of N pixels, there are N / (4 * 4) tiles.
     41  * We need N * screen->specs.bits_per_tile / (4 * 4) bits of tile status, or
     42  * N * screen->specs.bits_per_tile / (4 * 4 * 8) bytes.
     43  */
     44 bool
     45 etna_screen_resource_alloc_ts(struct pipe_screen *pscreen,
     46                               struct etna_resource *rsc)
     47 {
     48    struct etna_screen *screen = etna_screen(pscreen);
     49    size_t rt_ts_size, ts_layer_stride, pixels;
     50 
     51    assert(!rsc->ts_bo);
     52 
     53    /* TS only for level 0 -- XXX is this formula correct? */
     54    pixels = rsc->levels[0].layer_stride / util_format_get_blocksize(rsc->base.format);
     55    ts_layer_stride = align(pixels * screen->specs.bits_per_tile / 0x80, 0x100);
     56    rt_ts_size = ts_layer_stride * rsc->base.array_size;
     57    if (rt_ts_size == 0)
     58       return true;
     59 
     60    DBG_F(ETNA_DBG_RESOURCE_MSGS, "%p: Allocating tile status of size %zu",
     61          rsc, rt_ts_size);
     62 
     63    struct etna_bo *rt_ts;
     64    rt_ts = etna_bo_new(screen->dev, rt_ts_size, DRM_ETNA_GEM_CACHE_WC);
     65 
     66    if (unlikely(!rt_ts)) {
     67       BUG("Problem allocating tile status for resource");
     68       return false;
     69    }
     70 
     71    rsc->ts_bo = rt_ts;
     72    rsc->levels[0].ts_offset = 0;
     73    rsc->levels[0].ts_layer_stride = ts_layer_stride;
     74    rsc->levels[0].ts_size = rt_ts_size;
     75 
     76    /* It is important to initialize the TS, as random pattern
     77     * can result in crashes. Do this on the CPU as this only happens once
     78     * per surface anyway and it's a small area, so it may not be worth
     79     * queuing this to the GPU. */
     80    void *ts_map = etna_bo_map(rt_ts);
     81    memset(ts_map, screen->specs.ts_clear_value, rt_ts_size);
     82 
     83    return true;
     84 }
     85 
     86 static boolean
     87 etna_screen_can_create_resource(struct pipe_screen *pscreen,
     88                                 const struct pipe_resource *templat)
     89 {
     90    struct etna_screen *screen = etna_screen(pscreen);
     91    if (!translate_samples_to_xyscale(templat->nr_samples, NULL, NULL, NULL))
     92       return false;
     93 
     94    /* templat->bind is not set here, so we must use the minimum sizes */
     95    uint max_size =
     96       MIN2(screen->specs.max_rendertarget_size, screen->specs.max_texture_size);
     97 
     98    if (templat->width0 > max_size || templat->height0 > max_size)
     99       return false;
    100 
    101    return true;
    102 }
    103 
    104 static unsigned
    105 setup_miptree(struct etna_resource *rsc, unsigned paddingX, unsigned paddingY,
    106               unsigned msaa_xscale, unsigned msaa_yscale)
    107 {
    108    struct pipe_resource *prsc = &rsc->base;
    109    unsigned level, size = 0;
    110    unsigned width = prsc->width0;
    111    unsigned height = prsc->height0;
    112    unsigned depth = prsc->depth0;
    113 
    114    for (level = 0; level <= prsc->last_level; level++) {
    115       struct etna_resource_level *mip = &rsc->levels[level];
    116 
    117       mip->width = width;
    118       mip->height = height;
    119       mip->padded_width = align(width * msaa_xscale, paddingX);
    120       mip->padded_height = align(height * msaa_yscale, paddingY);
    121       mip->stride = util_format_get_stride(prsc->format, mip->padded_width);
    122       mip->offset = size;
    123       mip->layer_stride = mip->stride * util_format_get_nblocksy(prsc->format, mip->padded_height);
    124       mip->size = prsc->array_size * mip->layer_stride;
    125 
    126       /* align levels to 64 bytes to be able to render to them */
    127       size += align(mip->size, ETNA_PE_ALIGNMENT) * depth;
    128 
    129       width = u_minify(width, 1);
    130       height = u_minify(height, 1);
    131       depth = u_minify(depth, 1);
    132    }
    133 
    134    return size;
    135 }
    136 
    137 /* Create a new resource object, using the given template info */
    138 struct pipe_resource *
    139 etna_resource_alloc(struct pipe_screen *pscreen, unsigned layout,
    140                     const struct pipe_resource *templat)
    141 {
    142    struct etna_screen *screen = etna_screen(pscreen);
    143    unsigned size;
    144 
    145    DBG_F(ETNA_DBG_RESOURCE_MSGS,
    146          "target=%d, format=%s, %ux%ux%u, array_size=%u, "
    147          "last_level=%u, nr_samples=%u, usage=%u, bind=%x, flags=%x",
    148          templat->target, util_format_name(templat->format), templat->width0,
    149          templat->height0, templat->depth0, templat->array_size,
    150          templat->last_level, templat->nr_samples, templat->usage,
    151          templat->bind, templat->flags);
    152 
    153    /* Determine scaling for antialiasing, allow override using debug flag */
    154    int nr_samples = templat->nr_samples;
    155    if ((templat->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) &&
    156        !(templat->bind & PIPE_BIND_SAMPLER_VIEW)) {
    157       if (DBG_ENABLED(ETNA_DBG_MSAA_2X))
    158          nr_samples = 2;
    159       if (DBG_ENABLED(ETNA_DBG_MSAA_4X))
    160          nr_samples = 4;
    161    }
    162 
    163    int msaa_xscale = 1, msaa_yscale = 1;
    164    if (!translate_samples_to_xyscale(nr_samples, &msaa_xscale, &msaa_yscale, NULL)) {
    165       /* Number of samples not supported */
    166       return NULL;
    167    }
    168 
    169    /* If we have the TEXTURE_HALIGN feature, we can always align to the
    170     * resolve engine's width.  If not, we must not align resources used
    171     * only for textures. */
    172    bool rs_align = VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN) ||
    173                    !etna_resource_sampler_only(templat);
    174 
    175    /* Determine needed padding (alignment of height/width) */
    176    unsigned paddingX = 0, paddingY = 0;
    177    unsigned halign = TEXTURE_HALIGN_FOUR;
    178    etna_layout_multiple(layout, screen->specs.pixel_pipes, rs_align, &paddingX,
    179                         &paddingY, &halign);
    180    assert(paddingX && paddingY);
    181 
    182    if (templat->bind != PIPE_BUFFER) {
    183       unsigned min_paddingY = 4 * screen->specs.pixel_pipes;
    184       if (paddingY < min_paddingY)
    185          paddingY = min_paddingY;
    186    }
    187 
    188    struct etna_resource *rsc = CALLOC_STRUCT(etna_resource);
    189 
    190    if (!rsc)
    191       return NULL;
    192 
    193    rsc->base = *templat;
    194    rsc->base.screen = pscreen;
    195    rsc->base.nr_samples = nr_samples;
    196    rsc->layout = layout;
    197    rsc->halign = halign;
    198 
    199    pipe_reference_init(&rsc->base.reference, 1);
    200    list_inithead(&rsc->list);
    201 
    202    size = setup_miptree(rsc, paddingX, paddingY, msaa_xscale, msaa_yscale);
    203 
    204    uint32_t flags = DRM_ETNA_GEM_CACHE_WC;
    205    if (templat->bind & PIPE_BIND_VERTEX_BUFFER)
    206       flags |= DRM_ETNA_GEM_FORCE_MMU;
    207    struct etna_bo *bo = etna_bo_new(screen->dev, size, flags);
    208    if (unlikely(bo == NULL)) {
    209       BUG("Problem allocating video memory for resource");
    210       return NULL;
    211    }
    212 
    213    rsc->bo = bo;
    214    rsc->ts_bo = 0; /* TS is only created when first bound to surface */
    215 
    216    if (templat->bind & PIPE_BIND_SCANOUT)
    217       rsc->scanout = renderonly_scanout_for_resource(&rsc->base, screen->ro);
    218 
    219    if (DBG_ENABLED(ETNA_DBG_ZERO)) {
    220       void *map = etna_bo_map(bo);
    221       memset(map, 0, size);
    222    }
    223 
    224    return &rsc->base;
    225 }
    226 
    227 static struct pipe_resource *
    228 etna_resource_create(struct pipe_screen *pscreen,
    229                      const struct pipe_resource *templat)
    230 {
    231    struct etna_screen *screen = etna_screen(pscreen);
    232 
    233    /* Figure out what tiling to use -- for now, assume that textures cannot be
    234     * supertiled, and cannot be linear.
    235     * There is a feature flag SUPERTILED_TEXTURE (not supported on any known hw)
    236     * that may allow this, as well
    237     * as LINEAR_TEXTURE_SUPPORT (supported on gc880 and gc2000 at least), but
    238     * not sure how it works.
    239     * Buffers always have LINEAR layout.
    240     */
    241    unsigned layout = ETNA_LAYOUT_LINEAR;
    242    if (etna_resource_sampler_only(templat)) {
    243       /* The buffer is only used for texturing, so create something
    244        * directly compatible with the sampler.  Such a buffer can
    245        * never be rendered to. */
    246       layout = ETNA_LAYOUT_TILED;
    247 
    248       if (util_format_is_compressed(templat->format))
    249          layout = ETNA_LAYOUT_LINEAR;
    250    } else if (templat->target != PIPE_BUFFER) {
    251       bool want_multitiled = screen->specs.pixel_pipes > 1;
    252       bool want_supertiled = screen->specs.can_supertile && !DBG_ENABLED(ETNA_DBG_NO_SUPERTILE);
    253 
    254       /* Keep single byte blocksized resources as tiled, since we
    255        * are unable to use the RS blit to de-tile them. However,
    256        * if they're used as a render target or depth/stencil, they
    257        * must be multi-tiled for GPUs with multiple pixel pipes.
    258        * Ignore depth/stencil here, but it is an error for a render
    259        * target.
    260        */
    261       if (util_format_get_blocksize(templat->format) == 1 &&
    262           !(templat->bind & PIPE_BIND_DEPTH_STENCIL)) {
    263          assert(!(templat->bind & PIPE_BIND_RENDER_TARGET && want_multitiled));
    264          want_multitiled = want_supertiled = false;
    265       }
    266 
    267       layout = ETNA_LAYOUT_BIT_TILE;
    268       if (want_multitiled)
    269          layout |= ETNA_LAYOUT_BIT_MULTI;
    270       if (want_supertiled)
    271          layout |= ETNA_LAYOUT_BIT_SUPER;
    272    }
    273 
    274    if (templat->target == PIPE_TEXTURE_3D)
    275       layout = ETNA_LAYOUT_LINEAR;
    276 
    277    return etna_resource_alloc(pscreen, layout, templat);
    278 }
    279 
    280 static void
    281 etna_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
    282 {
    283    struct etna_resource *rsc = etna_resource(prsc);
    284 
    285    if (rsc->bo)
    286       etna_bo_del(rsc->bo);
    287 
    288    if (rsc->ts_bo)
    289       etna_bo_del(rsc->ts_bo);
    290 
    291    if (rsc->scanout)
    292       renderonly_scanout_destroy(rsc->scanout);
    293 
    294    list_delinit(&rsc->list);
    295 
    296    pipe_resource_reference(&rsc->texture, NULL);
    297 
    298    FREE(rsc);
    299 }
    300 
    301 static struct pipe_resource *
    302 etna_resource_from_handle(struct pipe_screen *pscreen,
    303                           const struct pipe_resource *tmpl,
    304                           struct winsys_handle *handle, unsigned usage)
    305 {
    306    struct etna_screen *screen = etna_screen(pscreen);
    307    struct etna_resource *rsc = CALLOC_STRUCT(etna_resource);
    308    struct etna_resource_level *level = &rsc->levels[0];
    309    struct pipe_resource *prsc = &rsc->base;
    310    struct pipe_resource *ptiled = NULL;
    311 
    312    DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
    313        "nr_samples=%u, usage=%u, bind=%x, flags=%x",
    314        tmpl->target, util_format_name(tmpl->format), tmpl->width0,
    315        tmpl->height0, tmpl->depth0, tmpl->array_size, tmpl->last_level,
    316        tmpl->nr_samples, tmpl->usage, tmpl->bind, tmpl->flags);
    317 
    318    if (!rsc)
    319       return NULL;
    320 
    321    *prsc = *tmpl;
    322 
    323    pipe_reference_init(&prsc->reference, 1);
    324    list_inithead(&rsc->list);
    325    prsc->screen = pscreen;
    326 
    327    rsc->bo = etna_screen_bo_from_handle(pscreen, handle, &level->stride);
    328    if (!rsc->bo)
    329       goto fail;
    330 
    331    level->width = tmpl->width0;
    332    level->height = tmpl->height0;
    333 
    334    /* We will be using the RS to copy with this resource, so we must
    335     * ensure that it is appropriately aligned for the RS requirements. */
    336    unsigned paddingX = ETNA_RS_WIDTH_MASK + 1;
    337    unsigned paddingY = (ETNA_RS_HEIGHT_MASK + 1) * screen->specs.pixel_pipes;
    338 
    339    level->padded_width = align(level->width, paddingX);
    340    level->padded_height = align(level->height, paddingY);
    341 
    342    /* The DDX must give us a BO which conforms to our padding size.
    343     * The stride of the BO must be greater or equal to our padded
    344     * stride. The size of the BO must accomodate the padded height. */
    345    if (level->stride < util_format_get_stride(tmpl->format, level->padded_width)) {
    346       BUG("BO stride is too small for RS engine width padding");
    347       goto fail;
    348    }
    349    if (etna_bo_size(rsc->bo) < level->stride * level->padded_height) {
    350       BUG("BO size is too small for RS engine height padding");
    351       goto fail;
    352    }
    353 
    354    if (handle->type == DRM_API_HANDLE_TYPE_SHARED && tmpl->bind & PIPE_BIND_RENDER_TARGET) {
    355       /* Render targets are linear in Xorg but must be tiled
    356       * here. It would be nice if dri_drawable_get_format()
    357       * set scanout for these buffers too. */
    358       struct etna_resource *tiled;
    359 
    360       ptiled = etna_resource_create(pscreen, tmpl);
    361       if (!ptiled)
    362          goto fail;
    363 
    364       tiled = etna_resource(ptiled);
    365       tiled->scanout = renderonly_scanout_for_prime(prsc, screen->ro);
    366       if (!tiled->scanout)
    367          goto fail;
    368 
    369       return ptiled;
    370    }
    371 
    372    return prsc;
    373 
    374 fail:
    375    etna_resource_destroy(pscreen, prsc);
    376    if (ptiled)
    377       etna_resource_destroy(pscreen, ptiled);
    378 
    379    return NULL;
    380 }
    381 
    382 static boolean
    383 etna_resource_get_handle(struct pipe_screen *pscreen,
    384                          struct pipe_context *pctx,
    385                          struct pipe_resource *prsc,
    386                          struct winsys_handle *handle, unsigned usage)
    387 {
    388    struct etna_resource *rsc = etna_resource(prsc);
    389 
    390    if (renderonly_get_handle(rsc->scanout, handle))
    391       return TRUE;
    392 
    393    return etna_screen_bo_get_handle(pscreen, rsc->bo, rsc->levels[0].stride,
    394                                     handle);
    395 }
    396 
    397 void
    398 etna_resource_used(struct etna_context *ctx, struct pipe_resource *prsc,
    399                    enum etna_resource_status status)
    400 {
    401    struct etna_resource *rsc;
    402 
    403    if (!prsc)
    404       return;
    405 
    406    rsc = etna_resource(prsc);
    407    rsc->status |= status;
    408 
    409    /* TODO resources can actually be shared across contexts,
    410     * so I'm not sure a single list-head will do the trick? */
    411    debug_assert((rsc->pending_ctx == ctx) || !rsc->pending_ctx);
    412    list_delinit(&rsc->list);
    413    list_addtail(&rsc->list, &ctx->used_resources);
    414    rsc->pending_ctx = ctx;
    415 }
    416 
    417 void
    418 etna_resource_wait(struct pipe_context *pctx, struct etna_resource *rsc)
    419 {
    420    if (rsc->status & ETNA_PENDING_WRITE) {
    421       struct pipe_fence_handle *fence;
    422       struct pipe_screen *pscreen = pctx->screen;
    423 
    424       pctx->flush(pctx, &fence, 0);
    425 
    426       if (!pscreen->fence_finish(pscreen, pctx, fence, 5000000000ULL))
    427          BUG("fence timed out (hung GPU?)");
    428 
    429       pscreen->fence_reference(pscreen, &fence, NULL);
    430    }
    431 }
    432 
    433 void
    434 etna_resource_screen_init(struct pipe_screen *pscreen)
    435 {
    436    pscreen->can_create_resource = etna_screen_can_create_resource;
    437    pscreen->resource_create = etna_resource_create;
    438    pscreen->resource_from_handle = etna_resource_from_handle;
    439    pscreen->resource_get_handle = etna_resource_get_handle;
    440    pscreen->resource_destroy = etna_resource_destroy;
    441 }
    442