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  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 250 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
453 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
459 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
460 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
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es2fShaderOperatorTests.cpp 403 ShaderValue inputs[MAX_INPUTS]; member in struct:deqp::gles2::Functional::ShaderDataSpec
432 // Compute precision for inputs.
435 bool isBoolVal = de::inRange<int>(spec.inputs[i].type, TYPE_BOOL, TYPE_BOOL_VEC4);
436 bool isIntVal = de::inRange<int>(spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4);
470 // Expression inputs.
474 DataType inType = spec.inputs[i].type;
570 const ShaderValue& v = spec.inputs[inputNdx];
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  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 164 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
171 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx);
190 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
198 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx);
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glsRandomShaderCase.cpp 154 const vector<rsg::ShaderInput*>& inputs = m_vertexShader.getInputs(); local
157 for (vector<rsg::ShaderInput*>::const_iterator i = inputs.begin(); i != inputs.end(); i++)
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.h 280 float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
  /external/mesa3d/src/gallium/drivers/ilo/shader/
ilo_shader_vs.c 71 const int grf = first_in_grf + vcc->tgsi.inputs[slot].semantic_index;
1000 * Set up shader inputs for fixed-function units.
1035 assert(tgsi->inputs[i].semantic_name == TGSI_SEMANTIC_GENERIC);
1036 if (tgsi->inputs[i].semantic_index >= num_attrs)
1037 num_attrs = tgsi->inputs[i].semantic_index + 1;
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  /external/mesa3d/src/gallium/drivers/vc4/
vc4_nir_lower_io.c 32 * Currently, it splits VS inputs and uniforms into scalars, drops any
254 nir_foreach_variable(var, &c->s->inputs) {
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_context.h 68 int inputs[VERT_ATTRIB_MAX]; member in struct:r200_vertex_program
  /prebuilts/go/darwin-x86/src/unicode/
letter_test.go 444 // sequence of searches within that table, for all possible inputs
464 // because on predominantly ASCII inputs linear search is even
  /prebuilts/go/linux-x86/src/unicode/
letter_test.go 444 // sequence of searches within that table, for all possible inputs
464 // because on predominantly ASCII inputs linear search is even
  /art/compiler/optimizing/
graph_visualizer.cc 568 HConstInputsRef inputs = instruction->GetInputs(); local
569 if (!inputs.empty()) {
571 for (const HInstruction* input : inputs) {
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  /external/deqp/external/vulkancts/modules/vulkan/ycbcr/
vktYCbCrImageQueryTests.cpp 128 spec.inputs.push_back(Symbol("lod", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP)));
425 const void* inputs[] = { &lod }; local
430 executor->execute(1, inputs, outputs, *descSet);
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 722 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
726 rr::readVertexAttrib(packets[packetNdx]->position, inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx);
727 packets[packetNdx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx);
  /external/mesa3d/src/gallium/drivers/freedreno/ir3/
ir3_ra.c 1024 /* frag shader inputs get pre-assigned, since we have some
1030 if (ctx->frag_face && (i < ir->ninputs) && ir->inputs[i]) {
1031 struct ir3_instruction *instr = ir->inputs[i];
1043 struct ir3_instruction *instr = ir->inputs[i];
  /external/v8/src/compiler/
graph-visualizer.cc 392 auto i = node->inputs().begin();
680 // Post-order guarantees that all inputs of a node will be printed before
692 for (Node* const i : n->inputs()) {
704 // Print the inputs.
706 for (Node* const i : n->inputs()) {
  /frameworks/compile/mclinker/lib/Object/
ObjectLinker.cpp 147 // ----- set up inputs ----- //
206 archive.inputs());
216 if (script.inputs().size() > 0) {
218 input, script.inputs());
582 // apply all relocations of all inputs
617 } // for all inputs
786 // apply all relocations of all inputs
827 } // for all inputs
871 // sync all relocations of all inputs
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  /packages/apps/TV/src/com/android/tv/util/
Utils.java 124 // Hardcoded list for known bundled inputs not written by OEM/SOCs.
125 // Bundled (system) inputs not in the list will get the high priority
786 * Returns the internal TV inputs.
789 List<TvInputInfo> inputs = new ArrayList<>(); local
793 inputs.add(input);
796 return inputs;
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  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp 411 struct inout_decl inputs[4 * PIPE_MAX_SHADER_INPUTS]; member in struct:glsl_to_tgsi_visitor
5222 struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS]; member in struct:st_translate
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  /external/deqp/modules/gles3/functional/
es3fDrawTests.cpp 580 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
612 void GridProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
616 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx) + rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
617 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[2], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
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  /frameworks/base/services/core/java/com/android/server/hdmi/
HdmiControlService.java 1079 List<HdmiDeviceInfo> inputs = Collections.emptyList(); local
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  /external/vixl/test/aarch32/
test-simulator-cond-rd-rn-rm-a32.cc 182 // `Inputs` have various layouts across generated tests so they absolutely
197 struct Inputs {
218 const Inputs* inputs; member in struct:vixl::aarch32::__anon38363::TestLoopData
221 static const Inputs kCondition[] =
238 static const Inputs kRdIsRnIsRm[] =
271 static const Inputs kRdIsRn[] =
473 static const Inputs kRdIsRm[] =
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test-simulator-cond-rd-rn-rm-t32.cc 181 // `Inputs` have various layouts across generated tests so they absolutely
196 struct Inputs {
217 const Inputs* inputs; member in struct:vixl::aarch32::__anon38367::TestLoopData
220 static const Inputs kCondition[] =
237 static const Inputs kRdIsRnIsRm[] =
270 static const Inputs kRdIsRn[] =
472 static const Inputs kRdIsRm[] =
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test-simulator-cond-rd-memop-rs-a32.cc 132 // `Inputs` have various layouts across generated tests so they absolutely
149 struct Inputs {
168 const Inputs* inputs; member in struct:vixl::aarch32::__anon38331::TestLoopData
171 static const Inputs kCondition[] = {{NFlag, 0xabababab, 0, {0, 0x77777777}},
187 static const Inputs kPositiveOffset[] =
199 static const Inputs kNegativeOffset[] =
211 static const Inputs kPositivePostIndex[] =
223 static const Inputs kNegativePostIndex[] =
235 static const Inputs kPositivePreIndex[]
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  /prebuilts/go/darwin-x86/src/cmd/go/
pkg.go     [all...]
  /prebuilts/go/linux-x86/src/cmd/go/
pkg.go     [all...]

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