/external/mesa3d/src/gallium/drivers/ddebug/ |
dd_draw.c | 96 else if (dstate->shaders[PIPE_SHADER_VERTEX]) 97 tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens; 205 shader_str[PIPE_SHADER_VERTEX] = "VERTEX"; [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_program.c | 399 ureg = ureg_create_with_screen(PIPE_SHADER_VERTEX, st->pipe->screen); 418 PIPE_SHADER_VERTEX, 444 PIPE_SHADER_VERTEX, [all...] |
st_pbo.c | 311 ureg = ureg_create(PIPE_SHADER_VERTEX);
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
si_shader.c | 235 if (ctx->type == PIPE_SHADER_VERTEX) 545 case PIPE_SHADER_VERTEX: [all...] |
si_debug.c | 461 if (type == PIPE_SHADER_VERTEX) {
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_ureg.c | 346 assert(ureg->processor == PIPE_SHADER_VERTEX); [all...] |
tgsi_text.c | 381 processor = PIPE_SHADER_VERTEX; [all...] |
tgsi_scan.c | 696 procType == PIPE_SHADER_VERTEX ||
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_simple_shaders.c | 83 ureg = ureg_create( PIPE_SHADER_VERTEX );
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_bicubic_filter.c | 56 shader = ureg_create(PIPE_SHADER_VERTEX);
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vl_deint_filter.c | 70 shader = ureg_create(PIPE_SHADER_VERTEX);
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vl_zscan.c | 109 shader = ureg_create(PIPE_SHADER_VERTEX);
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
etnaviv_screen.c | 359 case PIPE_SHADER_VERTEX:
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etnaviv_emit.c | 727 ctx, ctx->vs, &ctx->constant_buffer[PIPE_SHADER_VERTEX], [all...] |
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
fd2_emit.c | 287 &ctx->constbuf[PIPE_SHADER_VERTEX],
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
ir3_shader.c | 666 constbuf = &ctx->constbuf[PIPE_SHADER_VERTEX];
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nv30_screen.c | 265 case PIPE_SHADER_VERTEX:
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nv30_state.c | 346 if (shader == PIPE_SHADER_VERTEX) {
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_surface.c | 425 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) {
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/external/mesa3d/src/gallium/drivers/swr/ |
swr_context.cpp | 369 pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
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swr_screen.cpp | 348 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_FRAGMENT) [all...] |
/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_state.c | 457 case PIPE_SHADER_VERTEX:
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_screen.c | 315 case PIPE_SHADER_VERTEX: 339 if (shader == PIPE_SHADER_VERTEX) [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
r600_state.c | [all...] |
/external/mesa3d/src/gallium/drivers/ilo/ |
ilo_state.c | 320 case PIPE_SHADER_VERTEX: 399 finalize_cbuf_state(ilo, &vec->cbuf[PIPE_SHADER_VERTEX], vec->vs); [all...] |