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  /external/mesa3d/src/mesa/main/
texstate.c 68 GLuint u, tex; local
103 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
104 _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
105 src->Texture.Unit[u].CurrentTex[tex]);
106 if (src->Texture.Unit[u].CurrentTex[tex]) {
831 GLuint tex; local
861 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++)
961 GLuint u, tex; local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 215 // setup tex coords
297 // setup tex coords
304 // Swizzle tex coords
628 deUint32 tex = 0; local
632 glGenTextures(1, &tex);
633 glBindTexture(GL_TEXTURE_2D, tex);
670 deUint32 tex = 0; local
676 glGenTextures(1, &tex);
677 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
719 deUint32 tex = 0 local
768 deUint32 tex = 0; local
830 deUint32 tex = 0; local
875 deUint32 tex = 0; local
922 deUint32 tex = 0; local
986 deUint32 tex = 0; local
1059 deUint32 tex = 0; local
1111 deUint32 tex = 0; local
1175 deUint32 tex = 0; local
1226 deUint32 tex = 0; local
1283 deUint32 tex = 0; local
1331 deUint32 tex = 0; local
1388 deUint32 tex = 0; local
1463 deUint32 tex = 0; local
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c 763 struct pipe_resource *tex = src->texture; local
764 unsigned level = src->u.tex.first_level;
765 boolean normalized = tex->target != PIPE_TEXTURE_RECT &&
766 tex->nr_samples <= 1;
826 src->u.tex.first_level);
    [all...]
  /external/mesa3d/src/gallium/drivers/freedreno/a5xx/
fd5_gmem.c 75 slice = fd_resource_slice(rsc, psurf->u.tex.level);
80 debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer);
82 offset = fd_resource_offset(rsc, psurf->u.tex.level,
83 psurf->u.tex.first_layer);
295 debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer);
429 slice = fd_resource_slice(rsc, psurf->u.tex.level);
430 offset = fd_resource_offset(rsc, psurf->u.tex.level,
431 psurf->u.tex.first_layer)
    [all...]
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_yuv.c 88 u_sampler_view_default_template(&view_templ, yuv[i]->tex,
89 yuv[i]->tex->format);
92 r->pipe->create_sampler_view(r->pipe, yuv[i]->tex, &view_templ);
xa_renderer.c 85 r->scissor.maxx = r->dst->tex->width0;
86 r->scissor.maxy = r->dst->tex->height0;
311 struct pipe_resource *tex; local
318 tex = srf[0]->tex;
319 s0 = spt0[0] / tex->width0;
320 t0 = spt0[1] / tex->height0;
321 s1 = spt1[0] / tex->width0;
322 t1 = spt1[1] / tex->height0;
527 const int num_attribs = 2; /*pos + tex coord *
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 446 struct gl_texture_object *tex = &stTexObj->base; local
447 first_layer += tex->MinLayer;
449 last_layer += tex->MinLayer;
451 last_layer = MIN2(first_layer + tex->NumLayers - 1, last_layer);
460 strb->surface->u.tex.level != level ||
461 strb->surface->u.tex.first_layer != first_layer ||
462 strb->surface->u.tex.last_layer != last_layer) {
467 surf_tmpl.u.tex.level = level;
468 surf_tmpl.u.tex.first_layer = first_layer;
469 surf_tmpl.u.tex.last_layer = last_layer
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
RenderSystem.java 112 Texture tex = drawable.getTexture(); local
113 if (tex != null) {
114 sortOffset = (tex.resource % TEXTURE_SORT_BUCKET_SIZE) * Utils.sign(priority);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_compiler.h 205 struct brw_sampler_prog_key_data tex; member in struct:brw_vs_prog_key
225 struct brw_sampler_prog_key_data tex; member in struct:brw_tcs_prog_key
239 struct brw_sampler_prog_key_data tex; member in struct:brw_tes_prog_key
247 struct brw_sampler_prog_key_data tex; member in struct:brw_gs_prog_key
271 struct brw_sampler_prog_key_data tex; member in struct:brw_wm_prog_key
276 struct brw_sampler_prog_key_data tex; member in struct:brw_cs_prog_key
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
NinePatchTexture.java 206 public NinePatchInstance(NinePatchTexture tex, int width, int height) {
207 NinePatchChunk chunk = tex.getNinePatchChunk();
225 int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width);
226 int ny = stretch(divY, divV, chunk.mDivY, tex.getHeight(), height);
409 public void draw(GLCanvas canvas, NinePatchTexture tex, int x, int y) {
413 canvas.drawMesh(tex, x, y, mXyBufferName, mUvBufferName, mIndexBufferName, mIdxCount);
  /prebuilts/ndk/r11/sources/android/ndk_helper/
JNIHelper.cpp 224 GLuint tex; local
225 glGenTextures( 1, &tex );
226 glBindTexture( GL_TEXTURE_2D, tex );
235 glDeleteTextures( 1, &tex );
236 tex = -1;
247 return tex;
  /prebuilts/ndk/r13/sources/android/ndk_helper/
JNIHelper.cpp 224 GLuint tex; local
225 glGenTextures( 1, &tex );
226 glBindTexture( GL_TEXTURE_2D, tex );
235 glDeleteTextures( 1, &tex );
236 tex = -1;
247 return tex;
  /cts/tests/tests/opengl/src/android/opengl/cts/
CompressedTextureLoader.java 165 Texture tex = new Texture(0, 0, 0, null, "Cts!"); local
166 return tex;
194 Texture tex = new Texture(compressed.getWidth(), compressed.getHeight(), local
197 return tex;
243 Texture tex = new Texture(header.mWidth, header.mHeight, local
251 return tex;
422 Texture tex = new Texture(header.mWidth, header.mHeight, internalFormat, local
424 return tex;
  /external/mesa3d/src/gallium/drivers/freedreno/a2xx/
fd2_texture.c 166 fd2_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex,
169 if (tex == &ctx->fragtex)
  /external/mesa3d/src/gallium/drivers/freedreno/a4xx/
fd4_emit.c 130 enum adreno_state_block sb, struct fd_texture_stateobj *tex,
141 if (tex->num_samplers > 0) {
148 num_samplers = align(tex->num_samplers, 2);
158 for (i = 0; i < tex->num_samplers; i++) {
160 const struct fd4_sampler_stateobj *sampler = tex->samplers[i] ?
161 fd4_sampler_stateobj(tex->samplers[i]) :
175 if (tex->num_textures > 0) {
176 unsigned num_textures = tex->num_textures + v->astc_srgb.count;
186 for (i = 0; i < tex->num_textures; i++) {
188 const struct fd4_pipe_sampler_view *view = tex->textures[i]
    [all...]
  /external/mesa3d/src/gallium/drivers/svga/
svga_shader.c 192 * we emit the right TEX/SAMPLE instruction in the shader.
197 key->tex[i].is_array = 0;
201 key->tex[i].is_array = 1;
207 key->tex[i].width_height_idx = idx++;
208 key->tex[i].unnormalized = TRUE;
212 key->tex[i].swizzle_r = view->swizzle_r;
213 key->tex[i].swizzle_g = view->swizzle_g;
214 key->tex[i].swizzle_b = view->swizzle_b;
215 key->tex[i].swizzle_a = view->swizzle_a;
  /external/mesa3d/src/gallium/state_trackers/nine/
surface9.c 250 templ.u.tex.level = This->level;
251 templ.u.tex.first_layer = This->layer;
252 templ.u.tex.last_layer = This->layer;
260 templ.u.tex.level = This->level;
261 templ.u.tex.first_layer = This->layer;
262 templ.u.tex.last_layer = This->layer;
276 struct NineBaseTexture9 *tex; local
294 NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex);
295 if (tex) {
296 NineBaseTexture9_Dump(tex);
335 struct NineBaseTexture9 *tex = local
382 struct NineTexture9 *tex = local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp 660 deUint32 tex = 0; local
664 glGenTextures(1, &tex);
665 glBindTexture(GL_TEXTURE_2D, tex);
715 deUint32 tex = 0; local
719 glGenTextures(1, &tex);
720 glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
759 deUint32 tex = 0; local
764 glGenTextures(1, &tex);
765 glBindTexture(GL_TEXTURE_2D_ARRAY, tex);
798 deUint32 tex = 0 local
851 deUint32 tex = 0; local
911 deUint32 tex = 0; local
976 deUint32 tex = 0; local
1033 deUint32 tex = 0; local
1083 deUint32 tex = 0; local
1153 deUint32 tex = 0; local
1216 deUint32 tex = 0; local
1291 deUint32 tex = 0; local
1381 deUint32 tex = 0; local
1439 deUint32 tex = 0; local
1517 deUint32 tex = 0; local
1580 deUint32 tex = 0; local
1657 deUint32 tex = 0; local
1725 deUint32 tex = 0; local
1804 deUint32 tex = 0; local
1881 deUint32 tex = 0; local
1929 deUint32 tex = 0; local
1981 deUint32 tex = 0; local
2056 deUint32 tex = 0; local
2129 deUint32 tex = 0; local
2171 deUint32 tex = 0; local
2215 deUint32 tex = 0; local
2256 deUint32 tex = 0; local
2321 deUint32 tex = 0; local
2388 deUint32 tex = 0; local
2475 deUint32 tex = 0; local
2557 deUint32 tex = 0; local
2638 deUint32 tex = 0; local
2727 deUint32 tex = 0; local
2837 deUint32 tex = 0; local
2948 deUint32 tex = 0; local
3033 deUint32 tex = 0; local
3080 deUint32 tex = 0; local
3127 deUint32 tex = 0; local
3197 deUint32 tex = 0; local
3273 deUint32 tex = 0; local
3334 deUint32 tex = 0; local
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 501 const float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level);
518 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level);
519 const float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, sview->base.u.tex.first_level);
539 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level);
540 const float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, sview->base.u.tex.first_level);
541 const float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, sview->base.u.tex.first_level);
566 * \param addr the template tex address containing cube, z, face info.
1036 addr.bits.z = sp_sview->base.u.tex.first_layer;
1085 addr.bits.z = sp_sview->base.u.tex.first_layer;
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_aaline.c 271 /* TEX texTemp, input_coord, sampler, 2D */
538 float *pos, *tex; local
600 tex = v[0]->data[texPos];
601 ASSIGN_4V(tex, 0, 0, 0, 1);
603 tex = v[1]->data[texPos];
604 ASSIGN_4V(tex, 0, 1, 0, 1);
606 tex = v[2]->data[texPos];
607 ASSIGN_4V(tex, .5, 0, 0, 1);
609 tex = v[3]->data[texPos];
610 ASSIGN_4V(tex, .5, 1, 0, 1)
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c 794 struct r300_resource *tex; local
813 tex = r300_resource(view->base.texture);
828 base_level = view->base.u.tex.first_level;
831 tex->b.b.last_level - base_level,
832 view->base.u.tex.last_level - base_level);
837 if (tex->tex.is_npot) {
844 offset = tex->tex.offset_in_bytes[base_level];
846 r300_texture_setup_format_state(r300->screen, tex,
1011 struct pipe_resource *tex; local
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta_blit.c     [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/codegen/
nv50_ir_emit_gm107.cpp     [all...]
  /external/mesa3d/src/intel/blorp/
blorp_blit.c 169 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); local
171 tex->op = op;
173 tex->dest_type = dst_type;
174 tex->is_array = false;
175 tex->is_shadow = false;
178 tex->texture = NULL;
179 tex->sampler = NULL;
180 tex->texture_index = 0;
181 tex->sampler_index = 0;
191 tex->src[0].src_type = nir_tex_src_coord
204 nir_tex_instr *tex = local
221 nir_tex_instr *tex = local
237 nir_tex_instr *tex = local
264 nir_tex_instr *tex = local
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp 328 deUint32 tex = 0; local
333 glGenTextures(1, &tex);
334 glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, tex);
366 deUint32 tex = 0; local
371 glGenTextures (1, &tex);
372 glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, tex);
433 deUint32 tex = 0; local
461 glGenTextures(1, &tex);
462 glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, tex);
522 deUint32 tex = 0 local
607 deUint32 tex = 0; local
653 deUint32 tex = 0; local
727 deUint32 tex = 0; local
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