/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 245 int minLod, maxLod; 256 minLod = maxLod = tObj->BaseLevel; 261 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 262 maxLod = MIN2(maxLod, tObj->MaxLevel); 263 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod); 264 maxLod = MAX2(maxLod, minLod); /* need at least one level * [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Sampler.h | 52 void setMaxLod(GLfloat maxLod) { mMaxLod = maxLod; }
|
/external/skia/src/gpu/vk/ |
GrVkSampler.cpp | 55 // there is always a mipmapMode. To get the same effect as GL we can set minLod = maxLod = 0.0. 61 createInfo.maxLod = !useMipMaps ? 0.0f : (float)(mipLevels);
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texstate.c | 193 float maxlod; local 265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 268 maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11.75), 2); 273 maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11), 0);
|
i915_texstate.c | 152 GLfloat maxlod; local 192 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 196 (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSamplerTests.cpp | 125 float maxLod, 314 0.25f, // float maxLod; 462 float maxLod, 468 , m_maxLod (maxLod) 479 samplerParams.maxLod = m_maxLod; 598 float maxLod; 605 { "equal_min_3_max_3", "minLod = 3, maxLod = 3, mipLodBias = 0, lod = 0", 3.0f, 3.0f, 0.0f, 0.0f }, 606 { "select_min_1", "minLod = 1, maxLod = 5, mipLodBias = 0, lod = 0", 1.0f, 5.0f, 0.0f, 0.0f }, 607 { "select_max_4", "minLod = 0, maxLod = 4, mipLodBias = 0, lod = 5", 0.0f, 4.0f, 0.0f, 5.0f }, 608 { "select_bias_2_1", "minLod = 0, maxLod = 2.1, mipLodBias = 5.0, lod = 0", 0.0f, 2.1f, 5.0f, 0.0f } [all...] |
/external/swiftshader/src/Renderer/ |
Sampler.hpp | 59 float maxLod; 176 void setMaxLod(float maxLod);
|
Sampler.cpp | 75 texture.maxLod = MIPMAP_LEVELS - 2; // Trilinear accesses lod+1 350 void Sampler::setMaxLod(float maxLod) 352 texture.maxLod = clamp(maxLod, 0.0f, (float)(MIPMAP_LEVELS - 2));
|
/frameworks/rs/driver/runtime/ |
rs_sample.c | 554 uint32_t maxLOD = type->mHal.state.lodCount - 1; 555 lod = min(lod, (float)maxLOD); 563 uint32_t maxLOD = type->mHal.state.lodCount - 1; 564 lod0 = min(lod0, maxLOD); 565 lod1 = min(lod1, maxLOD); 607 uint32_t maxLOD = type->mHal.state.lodCount - 1; 608 lod = min(lod, (float)maxLOD); 616 uint32_t maxLOD = type->mHal.state.lodCount - 1; 617 lod0 = min(lod0, maxLOD); 618 lod1 = min(lod1, maxLOD); [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.cpp | [all...] |
tcuTexCompareVerifier.cpp | 814 const float maxLod = lodBounds.y(); 816 const bool canBeMinified = maxLod > sampler.lodThreshold; [all...] |
/external/deqp/modules/glshared/ |
glsSamplerObjectTest.hpp | 51 GLfloat maxLod; 109 GLfloat maxLod;
|
glsSamplerObjectTest.cpp | 95 gl.texParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod); 96 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)"); 113 gl.samplerParameterf(sampler, GL_TEXTURE_MAX_LOD, state.maxLod); 114 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameterf(sampler, GL_TEXTURE_MAX_LOD, state.maxLod)"); 607 gl.texParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod); 608 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)"); 625 gl.samplerParameterf(sampler, GL_TEXTURE_MAX_LOD, state.maxLod); 626 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameterf(sampler, GL_TEXTURE_MAX_LOD, state.maxLod)"); [all...] |
/external/mesa3d/src/intel/vulkan/ |
genX_state.c | 192 .MaxLOD = anv_clamp_f(pCreateInfo->maxLod, 0, 14),
|
/external/mesa3d/src/gallium/drivers/i915/ |
i915_state.c | 274 int maxlod = (int) (16.0 * sampler->max_lod); local 276 maxlod = CLAMP(maxlod, 0, 16 * 11); 278 if (minlod > maxlod) 279 maxlod = minlod; 282 cso->maxlod = maxlod; [all...] |
i915_state_sampler.c | 347 if (max_lod > (sampler->maxlod >> 2)) 348 max_lod = sampler->maxlod >> 2;
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_tex.c | 81 lod_max = CLAMP(MIN2(sa->MaxLod, t->_MaxLambda),
|
nv10_state_tex.c | 209 int lod_max = MIN2(sa->MaxLod, t->_MaxLambda);
|
nv20_state_tex.c | 221 int lod_max = MIN2(sa->MaxLod, t->_MaxLambda);
|
/external/mesa3d/src/mesa/swrast/ |
s_fragprog.c | 90 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod); 138 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod);
|
/external/deqp/framework/opengl/ |
gluTextureTestUtil.hpp | 126 , maxLod (1000.0f) 137 , maxLod (1000.0f) 146 float maxLod;
|
/external/deqp/external/vulkancts/framework/vulkan/ |
vkImageUtil.hpp | 62 VkSamplerCreateInfo mapSampler (const tcu::Sampler& sampler, const tcu::TextureFormat& format, float minLod = 0.0f, float maxLod = 1000.0f);
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktSampleVerifier.hpp | 94 float maxLod;
|
/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 557 #define CASE_SPEC(NAME, FUNC, MINCOORD, MAXCOORD, USEBIAS, MINLOD, MAXLOD, TEXSPEC, EVALFUNC) \ 558 { #NAME, TextureLookupSpec(FUNC, MINCOORD, MAXCOORD, USEBIAS, MINLOD, MAXLOD), TEXSPEC, EVALFUNC } 588 // Name Function MinCoord MaxCoord Bias? MinLod MaxLod Texture EvalFunc 607 // Name Function MinCoord MaxCoord Bias? MinLod MaxLod Texture EvalFunc
|
/frameworks/rs/rsov/driver/ |
rsovAllocation.cpp | 364 int maxLod = 2; 366 maxLod = 3; 370 maxLod = 3; 373 while (lod < maxLod) {
|