1 #ifndef __gl2ext_h_ 2 #define __gl2ext_h_ 1 3 4 #include <GLES2/gl2.h> 5 6 #ifdef __cplusplus 7 extern "C" { 8 #endif 9 10 /* 11 ** Copyright (c) 2013-2015 The Khronos Group Inc. 12 ** 13 ** Permission is hereby granted, free of charge, to any person obtaining a 14 ** copy of this software and/or associated documentation files (the 15 ** "Materials"), to deal in the Materials without restriction, including 16 ** without limitation the rights to use, copy, modify, merge, publish, 17 ** distribute, sublicense, and/or sell copies of the Materials, and to 18 ** permit persons to whom the Materials are furnished to do so, subject to 19 ** the following conditions: 20 ** 21 ** The above copyright notice and this permission notice shall be included 22 ** in all copies or substantial portions of the Materials. 23 ** 24 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 25 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 26 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 27 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 28 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 29 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 30 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 31 */ 32 /* 33 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 34 ** API Registry. The current version of the Registry, generator scripts 35 ** used to make the header, and the header can be found at 36 ** http://www.opengl.org/registry/ 37 ** 38 ** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $ 39 */ 40 41 #ifndef GL_APIENTRYP 42 #define GL_APIENTRYP GL_APIENTRY* 43 #endif 44 45 /* Generated on date 20151015 */ 46 47 /* Generated C header for: 48 * API: gles2 49 * Profile: common 50 * Versions considered: 2\.[0-9] 51 * Versions emitted: _nomatch_^ 52 * Default extensions included: gles2 53 * Additional extensions included: _nomatch_^ 54 * Extensions removed: _nomatch_^ 55 */ 56 57 #ifndef GL_KHR_blend_equation_advanced 58 #define GL_KHR_blend_equation_advanced 1 59 #define GL_MULTIPLY_KHR 0x9294 60 #define GL_SCREEN_KHR 0x9295 61 #define GL_OVERLAY_KHR 0x9296 62 #define GL_DARKEN_KHR 0x9297 63 #define GL_LIGHTEN_KHR 0x9298 64 #define GL_COLORDODGE_KHR 0x9299 65 #define GL_COLORBURN_KHR 0x929A 66 #define GL_HARDLIGHT_KHR 0x929B 67 #define GL_SOFTLIGHT_KHR 0x929C 68 #define GL_DIFFERENCE_KHR 0x929E 69 #define GL_EXCLUSION_KHR 0x92A0 70 #define GL_HSL_HUE_KHR 0x92AD 71 #define GL_HSL_SATURATION_KHR 0x92AE 72 #define GL_HSL_COLOR_KHR 0x92AF 73 #define GL_HSL_LUMINOSITY_KHR 0x92B0 74 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 75 #ifdef GL_GLEXT_PROTOTYPES 76 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 77 #endif 78 #endif /* GL_KHR_blend_equation_advanced */ 79 80 #ifndef GL_KHR_blend_equation_advanced_coherent 81 #define GL_KHR_blend_equation_advanced_coherent 1 82 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 83 #endif /* GL_KHR_blend_equation_advanced_coherent */ 84 85 #ifndef GL_KHR_context_flush_control 86 #define GL_KHR_context_flush_control 1 87 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 88 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 89 #endif /* GL_KHR_context_flush_control */ 90 91 #ifndef GL_KHR_debug 92 #define GL_KHR_debug 1 93 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 94 #define GL_SAMPLER 0x82E6 95 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 96 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 97 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 98 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 99 #define GL_DEBUG_SOURCE_API_KHR 0x8246 100 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 101 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 102 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 103 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 104 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 105 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 106 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 107 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 108 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 109 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 110 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 111 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 112 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 113 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 114 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 115 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 116 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 117 #define GL_BUFFER_KHR 0x82E0 118 #define GL_SHADER_KHR 0x82E1 119 #define GL_PROGRAM_KHR 0x82E2 120 #define GL_VERTEX_ARRAY_KHR 0x8074 121 #define GL_QUERY_KHR 0x82E3 122 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 123 #define GL_SAMPLER_KHR 0x82E6 124 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 125 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 126 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 127 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 128 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 129 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 130 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 131 #define GL_DEBUG_OUTPUT_KHR 0x92E0 132 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 133 #define GL_STACK_OVERFLOW_KHR 0x0503 134 #define GL_STACK_UNDERFLOW_KHR 0x0504 135 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 136 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 137 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 138 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 139 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 140 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 141 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 142 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 143 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 144 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 145 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 146 #ifdef GL_GLEXT_PROTOTYPES 147 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 148 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 149 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 150 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 151 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 152 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 153 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 154 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 155 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 156 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 157 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 158 #endif 159 #endif /* GL_KHR_debug */ 160 161 #ifndef GL_KHR_no_error 162 #define GL_KHR_no_error 1 163 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 164 #endif /* GL_KHR_no_error */ 165 166 #ifndef GL_KHR_robust_buffer_access_behavior 167 #define GL_KHR_robust_buffer_access_behavior 1 168 #endif /* GL_KHR_robust_buffer_access_behavior */ 169 170 #ifndef GL_KHR_robustness 171 #define GL_KHR_robustness 1 172 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 173 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 174 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 175 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 176 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 177 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 178 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 179 #define GL_CONTEXT_LOST_KHR 0x0507 180 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 181 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 182 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 183 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 184 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 185 #ifdef GL_GLEXT_PROTOTYPES 186 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 187 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 188 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 189 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 190 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 191 #endif 192 #endif /* GL_KHR_robustness */ 193 194 #ifndef GL_KHR_texture_compression_astc_hdr 195 #define GL_KHR_texture_compression_astc_hdr 1 196 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 197 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 198 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 199 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 200 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 201 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 202 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 203 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 204 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 205 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 206 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 207 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 208 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 209 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 210 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 211 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 212 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 215 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 224 #endif /* GL_KHR_texture_compression_astc_hdr */ 225 226 #ifndef GL_KHR_texture_compression_astc_ldr 227 #define GL_KHR_texture_compression_astc_ldr 1 228 #endif /* GL_KHR_texture_compression_astc_ldr */ 229 230 #ifndef GL_KHR_texture_compression_astc_sliced_3d 231 #define GL_KHR_texture_compression_astc_sliced_3d 1 232 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 233 234 #ifndef GL_OES_EGL_image 235 #define GL_OES_EGL_image 1 236 typedef void *GLeglImageOES; 237 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 238 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 239 #ifdef GL_GLEXT_PROTOTYPES 240 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 241 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 242 #endif 243 #endif /* GL_OES_EGL_image */ 244 245 #ifndef GL_OES_EGL_image_external 246 #define GL_OES_EGL_image_external 1 247 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 248 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 249 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 250 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 251 #endif /* GL_OES_EGL_image_external */ 252 253 #ifndef GL_OES_EGL_image_external_essl3 254 #define GL_OES_EGL_image_external_essl3 1 255 #endif /* GL_OES_EGL_image_external_essl3 */ 256 257 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 258 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 259 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 260 261 #ifndef GL_OES_compressed_ETC1_RGB8_texture 262 #define GL_OES_compressed_ETC1_RGB8_texture 1 263 #define GL_ETC1_RGB8_OES 0x8D64 264 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 265 266 #ifndef GL_OES_compressed_paletted_texture 267 #define GL_OES_compressed_paletted_texture 1 268 #define GL_PALETTE4_RGB8_OES 0x8B90 269 #define GL_PALETTE4_RGBA8_OES 0x8B91 270 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 271 #define GL_PALETTE4_RGBA4_OES 0x8B93 272 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 273 #define GL_PALETTE8_RGB8_OES 0x8B95 274 #define GL_PALETTE8_RGBA8_OES 0x8B96 275 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 276 #define GL_PALETTE8_RGBA4_OES 0x8B98 277 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 278 #endif /* GL_OES_compressed_paletted_texture */ 279 280 #ifndef GL_OES_copy_image 281 #define GL_OES_copy_image 1 282 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 283 #ifdef GL_GLEXT_PROTOTYPES 284 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 285 #endif 286 #endif /* GL_OES_copy_image */ 287 288 #ifndef GL_OES_depth24 289 #define GL_OES_depth24 1 290 #define GL_DEPTH_COMPONENT24_OES 0x81A6 291 #endif /* GL_OES_depth24 */ 292 293 #ifndef GL_OES_depth32 294 #define GL_OES_depth32 1 295 #define GL_DEPTH_COMPONENT32_OES 0x81A7 296 #endif /* GL_OES_depth32 */ 297 298 #ifndef GL_OES_depth_texture 299 #define GL_OES_depth_texture 1 300 #endif /* GL_OES_depth_texture */ 301 302 #ifndef GL_OES_draw_buffers_indexed 303 #define GL_OES_draw_buffers_indexed 1 304 #define GL_MIN 0x8007 305 #define GL_MAX 0x8008 306 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 307 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 308 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 309 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 310 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 311 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 312 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 313 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 314 #ifdef GL_GLEXT_PROTOTYPES 315 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 316 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 317 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 318 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 319 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 320 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 321 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 322 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 323 #endif 324 #endif /* GL_OES_draw_buffers_indexed */ 325 326 #ifndef GL_OES_draw_elements_base_vertex 327 #define GL_OES_draw_elements_base_vertex 1 328 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 329 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 330 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 331 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 332 #ifdef GL_GLEXT_PROTOTYPES 333 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 334 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 335 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 336 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 337 #endif 338 #endif /* GL_OES_draw_elements_base_vertex */ 339 340 #ifndef GL_OES_element_index_uint 341 #define GL_OES_element_index_uint 1 342 #endif /* GL_OES_element_index_uint */ 343 344 #ifndef GL_OES_fbo_render_mipmap 345 #define GL_OES_fbo_render_mipmap 1 346 #endif /* GL_OES_fbo_render_mipmap */ 347 348 #ifndef GL_OES_fragment_precision_high 349 #define GL_OES_fragment_precision_high 1 350 #endif /* GL_OES_fragment_precision_high */ 351 352 #ifndef GL_OES_geometry_point_size 353 #define GL_OES_geometry_point_size 1 354 #endif /* GL_OES_geometry_point_size */ 355 356 #ifndef GL_OES_geometry_shader 357 #define GL_OES_geometry_shader 1 358 #define GL_GEOMETRY_SHADER_OES 0x8DD9 359 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 360 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 361 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 362 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 363 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 364 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 365 #define GL_LINES_ADJACENCY_OES 0x000A 366 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 367 #define GL_TRIANGLES_ADJACENCY_OES 0x000C 368 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 369 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 370 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 371 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 372 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 373 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 374 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 375 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 376 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 377 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 378 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 379 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 380 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 381 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 382 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 383 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 384 #define GL_UNDEFINED_VERTEX_OES 0x8260 385 #define GL_PRIMITIVES_GENERATED_OES 0x8C87 386 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 387 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 388 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 389 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 390 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 391 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 392 #ifdef GL_GLEXT_PROTOTYPES 393 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 394 #endif 395 #endif /* GL_OES_geometry_shader */ 396 397 #ifndef GL_OES_get_program_binary 398 #define GL_OES_get_program_binary 1 399 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 400 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 401 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 402 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 403 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 404 #ifdef GL_GLEXT_PROTOTYPES 405 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 406 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 407 #endif 408 #endif /* GL_OES_get_program_binary */ 409 410 #ifndef GL_OES_gpu_shader5 411 #define GL_OES_gpu_shader5 1 412 #endif /* GL_OES_gpu_shader5 */ 413 414 #ifndef GL_OES_mapbuffer 415 #define GL_OES_mapbuffer 1 416 #define GL_WRITE_ONLY_OES 0x88B9 417 #define GL_BUFFER_ACCESS_OES 0x88BB 418 #define GL_BUFFER_MAPPED_OES 0x88BC 419 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 420 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 421 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 422 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 423 #ifdef GL_GLEXT_PROTOTYPES 424 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 425 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 426 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 427 #endif 428 #endif /* GL_OES_mapbuffer */ 429 430 #ifndef GL_OES_packed_depth_stencil 431 #define GL_OES_packed_depth_stencil 1 432 #define GL_DEPTH_STENCIL_OES 0x84F9 433 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 434 #define GL_DEPTH24_STENCIL8_OES 0x88F0 435 #endif /* GL_OES_packed_depth_stencil */ 436 437 #ifndef GL_OES_primitive_bounding_box 438 #define GL_OES_primitive_bounding_box 1 439 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 440 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 441 #ifdef GL_GLEXT_PROTOTYPES 442 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 443 #endif 444 #endif /* GL_OES_primitive_bounding_box */ 445 446 #ifndef GL_OES_required_internalformat 447 #define GL_OES_required_internalformat 1 448 #define GL_ALPHA8_OES 0x803C 449 #define GL_DEPTH_COMPONENT16_OES 0x81A5 450 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 451 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 452 #define GL_LUMINANCE8_OES 0x8040 453 #define GL_RGBA4_OES 0x8056 454 #define GL_RGB5_A1_OES 0x8057 455 #define GL_RGB565_OES 0x8D62 456 #define GL_RGB8_OES 0x8051 457 #define GL_RGBA8_OES 0x8058 458 #define GL_RGB10_EXT 0x8052 459 #define GL_RGB10_A2_EXT 0x8059 460 #endif /* GL_OES_required_internalformat */ 461 462 #ifndef GL_OES_rgb8_rgba8 463 #define GL_OES_rgb8_rgba8 1 464 #endif /* GL_OES_rgb8_rgba8 */ 465 466 #ifndef GL_OES_sample_shading 467 #define GL_OES_sample_shading 1 468 #define GL_SAMPLE_SHADING_OES 0x8C36 469 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 470 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 471 #ifdef GL_GLEXT_PROTOTYPES 472 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 473 #endif 474 #endif /* GL_OES_sample_shading */ 475 476 #ifndef GL_OES_sample_variables 477 #define GL_OES_sample_variables 1 478 #endif /* GL_OES_sample_variables */ 479 480 #ifndef GL_OES_shader_image_atomic 481 #define GL_OES_shader_image_atomic 1 482 #endif /* GL_OES_shader_image_atomic */ 483 484 #ifndef GL_OES_shader_io_blocks 485 #define GL_OES_shader_io_blocks 1 486 #endif /* GL_OES_shader_io_blocks */ 487 488 #ifndef GL_OES_shader_multisample_interpolation 489 #define GL_OES_shader_multisample_interpolation 1 490 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 491 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 492 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 493 #endif /* GL_OES_shader_multisample_interpolation */ 494 495 #ifndef GL_OES_standard_derivatives 496 #define GL_OES_standard_derivatives 1 497 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 498 #endif /* GL_OES_standard_derivatives */ 499 500 #ifndef GL_OES_stencil1 501 #define GL_OES_stencil1 1 502 #define GL_STENCIL_INDEX1_OES 0x8D46 503 #endif /* GL_OES_stencil1 */ 504 505 #ifndef GL_OES_stencil4 506 #define GL_OES_stencil4 1 507 #define GL_STENCIL_INDEX4_OES 0x8D47 508 #endif /* GL_OES_stencil4 */ 509 510 #ifndef GL_OES_surfaceless_context 511 #define GL_OES_surfaceless_context 1 512 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 513 #endif /* GL_OES_surfaceless_context */ 514 515 #ifndef GL_OES_tessellation_point_size 516 #define GL_OES_tessellation_point_size 1 517 #endif /* GL_OES_tessellation_point_size */ 518 519 #ifndef GL_OES_tessellation_shader 520 #define GL_OES_tessellation_shader 1 521 #define GL_PATCHES_OES 0x000E 522 #define GL_PATCH_VERTICES_OES 0x8E72 523 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 524 #define GL_TESS_GEN_MODE_OES 0x8E76 525 #define GL_TESS_GEN_SPACING_OES 0x8E77 526 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 527 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 528 #define GL_ISOLINES_OES 0x8E7A 529 #define GL_QUADS_OES 0x0007 530 #define GL_FRACTIONAL_ODD_OES 0x8E7B 531 #define GL_FRACTIONAL_EVEN_OES 0x8E7C 532 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 533 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 534 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 535 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 536 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 537 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 538 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 539 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 540 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 541 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 542 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 543 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 544 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 545 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 546 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 547 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 548 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 549 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 550 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 551 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 552 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 553 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 554 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 555 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 556 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 557 #define GL_IS_PER_PATCH_OES 0x92E7 558 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 559 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 560 #define GL_TESS_CONTROL_SHADER_OES 0x8E88 561 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 562 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 563 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 564 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 565 #ifdef GL_GLEXT_PROTOTYPES 566 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 567 #endif 568 #endif /* GL_OES_tessellation_shader */ 569 570 #ifndef GL_OES_texture_3D 571 #define GL_OES_texture_3D 1 572 #define GL_TEXTURE_WRAP_R_OES 0x8072 573 #define GL_TEXTURE_3D_OES 0x806F 574 #define GL_TEXTURE_BINDING_3D_OES 0x806A 575 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 576 #define GL_SAMPLER_3D_OES 0x8B5F 577 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 578 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 579 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 580 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 581 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 582 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 583 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 584 #ifdef GL_GLEXT_PROTOTYPES 585 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 586 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 587 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 588 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 589 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 590 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 591 #endif 592 #endif /* GL_OES_texture_3D */ 593 594 #ifndef GL_OES_texture_border_clamp 595 #define GL_OES_texture_border_clamp 1 596 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 597 #define GL_CLAMP_TO_BORDER_OES 0x812D 598 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 599 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 600 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 601 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 602 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 603 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 604 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 605 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 606 #ifdef GL_GLEXT_PROTOTYPES 607 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 608 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 609 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 610 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 611 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 612 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 613 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 614 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 615 #endif 616 #endif /* GL_OES_texture_border_clamp */ 617 618 #ifndef GL_OES_texture_buffer 619 #define GL_OES_texture_buffer 1 620 #define GL_TEXTURE_BUFFER_OES 0x8C2A 621 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 622 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 623 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 624 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 625 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 626 #define GL_SAMPLER_BUFFER_OES 0x8DC2 627 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 628 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 629 #define GL_IMAGE_BUFFER_OES 0x9051 630 #define GL_INT_IMAGE_BUFFER_OES 0x905C 631 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 632 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 633 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 634 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 635 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 636 #ifdef GL_GLEXT_PROTOTYPES 637 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 638 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 639 #endif 640 #endif /* GL_OES_texture_buffer */ 641 642 #ifndef GL_OES_texture_compression_astc 643 #define GL_OES_texture_compression_astc 1 644 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 645 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 646 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 647 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 648 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 649 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 650 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 651 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 652 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 653 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 654 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 655 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 656 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 657 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 658 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 664 #endif /* GL_OES_texture_compression_astc */ 665 666 #ifndef GL_OES_texture_cube_map_array 667 #define GL_OES_texture_cube_map_array 1 668 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 669 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 670 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 671 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 672 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 673 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 674 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 675 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 676 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 677 #endif /* GL_OES_texture_cube_map_array */ 678 679 #ifndef GL_OES_texture_float 680 #define GL_OES_texture_float 1 681 #endif /* GL_OES_texture_float */ 682 683 #ifndef GL_OES_texture_float_linear 684 #define GL_OES_texture_float_linear 1 685 #endif /* GL_OES_texture_float_linear */ 686 687 #ifndef GL_OES_texture_half_float 688 #define GL_OES_texture_half_float 1 689 #define GL_HALF_FLOAT_OES 0x8D61 690 #endif /* GL_OES_texture_half_float */ 691 692 #ifndef GL_OES_texture_half_float_linear 693 #define GL_OES_texture_half_float_linear 1 694 #endif /* GL_OES_texture_half_float_linear */ 695 696 #ifndef GL_OES_texture_npot 697 #define GL_OES_texture_npot 1 698 #endif /* GL_OES_texture_npot */ 699 700 #ifndef GL_OES_texture_stencil8 701 #define GL_OES_texture_stencil8 1 702 #define GL_STENCIL_INDEX_OES 0x1901 703 #define GL_STENCIL_INDEX8_OES 0x8D48 704 #endif /* GL_OES_texture_stencil8 */ 705 706 #ifndef GL_OES_texture_storage_multisample_2d_array 707 #define GL_OES_texture_storage_multisample_2d_array 1 708 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 709 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 710 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 711 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 712 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 713 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 714 #ifdef GL_GLEXT_PROTOTYPES 715 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 716 #endif 717 #endif /* GL_OES_texture_storage_multisample_2d_array */ 718 719 #ifndef GL_OES_texture_view 720 #define GL_OES_texture_view 1 721 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 722 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 723 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 724 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 725 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 726 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 727 #ifdef GL_GLEXT_PROTOTYPES 728 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 729 #endif 730 #endif /* GL_OES_texture_view */ 731 732 #ifndef GL_OES_vertex_array_object 733 #define GL_OES_vertex_array_object 1 734 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 735 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 736 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 737 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 738 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 739 #ifdef GL_GLEXT_PROTOTYPES 740 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 741 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 742 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 743 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 744 #endif 745 #endif /* GL_OES_vertex_array_object */ 746 747 #ifndef GL_OES_vertex_half_float 748 #define GL_OES_vertex_half_float 1 749 #endif /* GL_OES_vertex_half_float */ 750 751 #ifndef GL_OES_vertex_type_10_10_10_2 752 #define GL_OES_vertex_type_10_10_10_2 1 753 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 754 #define GL_INT_10_10_10_2_OES 0x8DF7 755 #endif /* GL_OES_vertex_type_10_10_10_2 */ 756 757 #ifndef GL_AMD_compressed_3DC_texture 758 #define GL_AMD_compressed_3DC_texture 1 759 #define GL_3DC_X_AMD 0x87F9 760 #define GL_3DC_XY_AMD 0x87FA 761 #endif /* GL_AMD_compressed_3DC_texture */ 762 763 #ifndef GL_AMD_compressed_ATC_texture 764 #define GL_AMD_compressed_ATC_texture 1 765 #define GL_ATC_RGB_AMD 0x8C92 766 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 767 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 768 #endif /* GL_AMD_compressed_ATC_texture */ 769 770 #ifndef GL_AMD_performance_monitor 771 #define GL_AMD_performance_monitor 1 772 #define GL_COUNTER_TYPE_AMD 0x8BC0 773 #define GL_COUNTER_RANGE_AMD 0x8BC1 774 #define GL_UNSIGNED_INT64_AMD 0x8BC2 775 #define GL_PERCENTAGE_AMD 0x8BC3 776 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 777 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 778 #define GL_PERFMON_RESULT_AMD 0x8BC6 779 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 780 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 781 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 782 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 783 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 784 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 785 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 786 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 787 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 788 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 789 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 790 #ifdef GL_GLEXT_PROTOTYPES 791 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 792 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 793 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 794 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 795 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 796 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 797 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 798 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 799 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 800 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 801 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 802 #endif 803 #endif /* GL_AMD_performance_monitor */ 804 805 #ifndef GL_AMD_program_binary_Z400 806 #define GL_AMD_program_binary_Z400 1 807 #define GL_Z400_BINARY_AMD 0x8740 808 #endif /* GL_AMD_program_binary_Z400 */ 809 810 #ifndef GL_ANDROID_extension_pack_es31a 811 #define GL_ANDROID_extension_pack_es31a 1 812 #endif /* GL_ANDROID_extension_pack_es31a */ 813 814 #ifndef GL_ANGLE_depth_texture 815 #define GL_ANGLE_depth_texture 1 816 #endif /* GL_ANGLE_depth_texture */ 817 818 #ifndef GL_ANGLE_framebuffer_blit 819 #define GL_ANGLE_framebuffer_blit 1 820 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 821 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 822 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 823 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 824 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 825 #ifdef GL_GLEXT_PROTOTYPES 826 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 827 #endif 828 #endif /* GL_ANGLE_framebuffer_blit */ 829 830 #ifndef GL_ANGLE_framebuffer_multisample 831 #define GL_ANGLE_framebuffer_multisample 1 832 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 833 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 834 #define GL_MAX_SAMPLES_ANGLE 0x8D57 835 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 836 #ifdef GL_GLEXT_PROTOTYPES 837 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 838 #endif 839 #endif /* GL_ANGLE_framebuffer_multisample */ 840 841 #ifndef GL_ANGLE_instanced_arrays 842 #define GL_ANGLE_instanced_arrays 1 843 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 844 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 845 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 846 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 847 #ifdef GL_GLEXT_PROTOTYPES 848 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 849 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 850 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 851 #endif 852 #endif /* GL_ANGLE_instanced_arrays */ 853 854 #ifndef GL_ANGLE_pack_reverse_row_order 855 #define GL_ANGLE_pack_reverse_row_order 1 856 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 857 #endif /* GL_ANGLE_pack_reverse_row_order */ 858 859 #ifndef GL_ANGLE_program_binary 860 #define GL_ANGLE_program_binary 1 861 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 862 #endif /* GL_ANGLE_program_binary */ 863 864 #ifndef GL_ANGLE_texture_compression_dxt3 865 #define GL_ANGLE_texture_compression_dxt3 1 866 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 867 #endif /* GL_ANGLE_texture_compression_dxt3 */ 868 869 #ifndef GL_ANGLE_texture_compression_dxt5 870 #define GL_ANGLE_texture_compression_dxt5 1 871 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 872 #endif /* GL_ANGLE_texture_compression_dxt5 */ 873 874 #ifndef GL_ANGLE_texture_usage 875 #define GL_ANGLE_texture_usage 1 876 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 877 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 878 #endif /* GL_ANGLE_texture_usage */ 879 880 #ifndef GL_ANGLE_translated_shader_source 881 #define GL_ANGLE_translated_shader_source 1 882 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 883 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 884 #ifdef GL_GLEXT_PROTOTYPES 885 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 886 #endif 887 #endif /* GL_ANGLE_translated_shader_source */ 888 889 #ifndef GL_APPLE_clip_distance 890 #define GL_APPLE_clip_distance 1 891 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 892 #define GL_CLIP_DISTANCE0_APPLE 0x3000 893 #define GL_CLIP_DISTANCE1_APPLE 0x3001 894 #define GL_CLIP_DISTANCE2_APPLE 0x3002 895 #define GL_CLIP_DISTANCE3_APPLE 0x3003 896 #define GL_CLIP_DISTANCE4_APPLE 0x3004 897 #define GL_CLIP_DISTANCE5_APPLE 0x3005 898 #define GL_CLIP_DISTANCE6_APPLE 0x3006 899 #define GL_CLIP_DISTANCE7_APPLE 0x3007 900 #endif /* GL_APPLE_clip_distance */ 901 902 #ifndef GL_APPLE_color_buffer_packed_float 903 #define GL_APPLE_color_buffer_packed_float 1 904 #endif /* GL_APPLE_color_buffer_packed_float */ 905 906 #ifndef GL_APPLE_copy_texture_levels 907 #define GL_APPLE_copy_texture_levels 1 908 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 909 #ifdef GL_GLEXT_PROTOTYPES 910 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 911 #endif 912 #endif /* GL_APPLE_copy_texture_levels */ 913 914 #ifndef GL_APPLE_framebuffer_multisample 915 #define GL_APPLE_framebuffer_multisample 1 916 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 917 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 918 #define GL_MAX_SAMPLES_APPLE 0x8D57 919 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 920 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 921 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 922 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 923 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 924 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 925 #ifdef GL_GLEXT_PROTOTYPES 926 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 927 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 928 #endif 929 #endif /* GL_APPLE_framebuffer_multisample */ 930 931 #ifndef GL_APPLE_rgb_422 932 #define GL_APPLE_rgb_422 1 933 #define GL_RGB_422_APPLE 0x8A1F 934 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 935 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 936 #define GL_RGB_RAW_422_APPLE 0x8A51 937 #endif /* GL_APPLE_rgb_422 */ 938 939 #ifndef GL_APPLE_sync 940 #define GL_APPLE_sync 1 941 #define GL_SYNC_OBJECT_APPLE 0x8A53 942 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 943 #define GL_OBJECT_TYPE_APPLE 0x9112 944 #define GL_SYNC_CONDITION_APPLE 0x9113 945 #define GL_SYNC_STATUS_APPLE 0x9114 946 #define GL_SYNC_FLAGS_APPLE 0x9115 947 #define GL_SYNC_FENCE_APPLE 0x9116 948 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 949 #define GL_UNSIGNALED_APPLE 0x9118 950 #define GL_SIGNALED_APPLE 0x9119 951 #define GL_ALREADY_SIGNALED_APPLE 0x911A 952 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 953 #define GL_CONDITION_SATISFIED_APPLE 0x911C 954 #define GL_WAIT_FAILED_APPLE 0x911D 955 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 956 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 957 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 958 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 959 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 960 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 961 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 962 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 963 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 964 #ifdef GL_GLEXT_PROTOTYPES 965 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 966 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 967 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 968 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 969 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 970 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 971 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 972 #endif 973 #endif /* GL_APPLE_sync */ 974 975 #ifndef GL_APPLE_texture_format_BGRA8888 976 #define GL_APPLE_texture_format_BGRA8888 1 977 #define GL_BGRA_EXT 0x80E1 978 #define GL_BGRA8_EXT 0x93A1 979 #endif /* GL_APPLE_texture_format_BGRA8888 */ 980 981 #ifndef GL_APPLE_texture_max_level 982 #define GL_APPLE_texture_max_level 1 983 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 984 #endif /* GL_APPLE_texture_max_level */ 985 986 #ifndef GL_APPLE_texture_packed_float 987 #define GL_APPLE_texture_packed_float 1 988 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 989 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 990 #define GL_R11F_G11F_B10F_APPLE 0x8C3A 991 #define GL_RGB9_E5_APPLE 0x8C3D 992 #endif /* GL_APPLE_texture_packed_float */ 993 994 #ifndef GL_ARM_mali_program_binary 995 #define GL_ARM_mali_program_binary 1 996 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 997 #endif /* GL_ARM_mali_program_binary */ 998 999 #ifndef GL_ARM_mali_shader_binary 1000 #define GL_ARM_mali_shader_binary 1 1001 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1002 #endif /* GL_ARM_mali_shader_binary */ 1003 1004 #ifndef GL_ARM_rgba8 1005 #define GL_ARM_rgba8 1 1006 #endif /* GL_ARM_rgba8 */ 1007 1008 #ifndef GL_ARM_shader_framebuffer_fetch 1009 #define GL_ARM_shader_framebuffer_fetch 1 1010 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1011 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1012 #endif /* GL_ARM_shader_framebuffer_fetch */ 1013 1014 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1015 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1016 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1017 1018 #ifndef GL_DMP_program_binary 1019 #define GL_DMP_program_binary 1 1020 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1021 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1022 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1023 #endif /* GL_DMP_program_binary */ 1024 1025 #ifndef GL_DMP_shader_binary 1026 #define GL_DMP_shader_binary 1 1027 #define GL_SHADER_BINARY_DMP 0x9250 1028 #endif /* GL_DMP_shader_binary */ 1029 1030 #ifndef GL_EXT_YUV_target 1031 #define GL_EXT_YUV_target 1 1032 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1033 #endif /* GL_EXT_YUV_target */ 1034 1035 #ifndef GL_EXT_base_instance 1036 #define GL_EXT_base_instance 1 1037 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1038 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1039 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1040 #ifdef GL_GLEXT_PROTOTYPES 1041 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1042 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1043 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1044 #endif 1045 #endif /* GL_EXT_base_instance */ 1046 1047 #ifndef GL_EXT_blend_func_extended 1048 #define GL_EXT_blend_func_extended 1 1049 #define GL_SRC1_COLOR_EXT 0x88F9 1050 #define GL_SRC1_ALPHA_EXT 0x8589 1051 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1052 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1053 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1054 #define GL_LOCATION_INDEX_EXT 0x930F 1055 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1056 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1057 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1058 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1059 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1060 #ifdef GL_GLEXT_PROTOTYPES 1061 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1062 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1063 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1064 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1065 #endif 1066 #endif /* GL_EXT_blend_func_extended */ 1067 1068 #ifndef GL_EXT_blend_minmax 1069 #define GL_EXT_blend_minmax 1 1070 #define GL_MIN_EXT 0x8007 1071 #define GL_MAX_EXT 0x8008 1072 #endif /* GL_EXT_blend_minmax */ 1073 1074 #ifndef GL_EXT_buffer_storage 1075 #define GL_EXT_buffer_storage 1 1076 #define GL_MAP_READ_BIT 0x0001 1077 #define GL_MAP_WRITE_BIT 0x0002 1078 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1079 #define GL_MAP_COHERENT_BIT_EXT 0x0080 1080 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1081 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1082 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1083 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1084 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1085 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1086 #ifdef GL_GLEXT_PROTOTYPES 1087 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1088 #endif 1089 #endif /* GL_EXT_buffer_storage */ 1090 1091 #ifndef GL_EXT_color_buffer_float 1092 #define GL_EXT_color_buffer_float 1 1093 #endif /* GL_EXT_color_buffer_float */ 1094 1095 #ifndef GL_EXT_color_buffer_half_float 1096 #define GL_EXT_color_buffer_half_float 1 1097 #define GL_RGBA16F_EXT 0x881A 1098 #define GL_RGB16F_EXT 0x881B 1099 #define GL_RG16F_EXT 0x822F 1100 #define GL_R16F_EXT 0x822D 1101 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1102 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1103 #endif /* GL_EXT_color_buffer_half_float */ 1104 1105 #ifndef GL_EXT_copy_image 1106 #define GL_EXT_copy_image 1 1107 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1108 #ifdef GL_GLEXT_PROTOTYPES 1109 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1110 #endif 1111 #endif /* GL_EXT_copy_image */ 1112 1113 #ifndef GL_EXT_debug_label 1114 #define GL_EXT_debug_label 1 1115 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1116 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1117 #define GL_SHADER_OBJECT_EXT 0x8B48 1118 #define GL_BUFFER_OBJECT_EXT 0x9151 1119 #define GL_QUERY_OBJECT_EXT 0x9153 1120 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1121 #define GL_TRANSFORM_FEEDBACK 0x8E22 1122 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1123 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1124 #ifdef GL_GLEXT_PROTOTYPES 1125 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1126 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1127 #endif 1128 #endif /* GL_EXT_debug_label */ 1129 1130 #ifndef GL_EXT_debug_marker 1131 #define GL_EXT_debug_marker 1 1132 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1133 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1134 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1135 #ifdef GL_GLEXT_PROTOTYPES 1136 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1137 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1138 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1139 #endif 1140 #endif /* GL_EXT_debug_marker */ 1141 1142 #ifndef GL_EXT_discard_framebuffer 1143 #define GL_EXT_discard_framebuffer 1 1144 #define GL_COLOR_EXT 0x1800 1145 #define GL_DEPTH_EXT 0x1801 1146 #define GL_STENCIL_EXT 0x1802 1147 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1148 #ifdef GL_GLEXT_PROTOTYPES 1149 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1150 #endif 1151 #endif /* GL_EXT_discard_framebuffer */ 1152 1153 #ifndef GL_EXT_disjoint_timer_query 1154 #define GL_EXT_disjoint_timer_query 1 1155 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1156 #define GL_CURRENT_QUERY_EXT 0x8865 1157 #define GL_QUERY_RESULT_EXT 0x8866 1158 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1159 #define GL_TIME_ELAPSED_EXT 0x88BF 1160 #define GL_TIMESTAMP_EXT 0x8E28 1161 #define GL_GPU_DISJOINT_EXT 0x8FBB 1162 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1163 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1164 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1165 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1166 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1167 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1168 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1169 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1170 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1171 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1172 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1173 #ifdef GL_GLEXT_PROTOTYPES 1174 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1175 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1176 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1177 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1178 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1179 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1180 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1181 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1182 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1183 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1184 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1185 #endif 1186 #endif /* GL_EXT_disjoint_timer_query */ 1187 1188 #ifndef GL_EXT_draw_buffers 1189 #define GL_EXT_draw_buffers 1 1190 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1191 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1192 #define GL_DRAW_BUFFER0_EXT 0x8825 1193 #define GL_DRAW_BUFFER1_EXT 0x8826 1194 #define GL_DRAW_BUFFER2_EXT 0x8827 1195 #define GL_DRAW_BUFFER3_EXT 0x8828 1196 #define GL_DRAW_BUFFER4_EXT 0x8829 1197 #define GL_DRAW_BUFFER5_EXT 0x882A 1198 #define GL_DRAW_BUFFER6_EXT 0x882B 1199 #define GL_DRAW_BUFFER7_EXT 0x882C 1200 #define GL_DRAW_BUFFER8_EXT 0x882D 1201 #define GL_DRAW_BUFFER9_EXT 0x882E 1202 #define GL_DRAW_BUFFER10_EXT 0x882F 1203 #define GL_DRAW_BUFFER11_EXT 0x8830 1204 #define GL_DRAW_BUFFER12_EXT 0x8831 1205 #define GL_DRAW_BUFFER13_EXT 0x8832 1206 #define GL_DRAW_BUFFER14_EXT 0x8833 1207 #define GL_DRAW_BUFFER15_EXT 0x8834 1208 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1209 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1210 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1211 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1212 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1213 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1214 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1215 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1216 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1217 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1218 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1219 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1220 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1221 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1222 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1223 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1224 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1225 #ifdef GL_GLEXT_PROTOTYPES 1226 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1227 #endif 1228 #endif /* GL_EXT_draw_buffers */ 1229 1230 #ifndef GL_EXT_draw_buffers_indexed 1231 #define GL_EXT_draw_buffers_indexed 1 1232 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1233 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1234 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1235 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1236 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1237 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1238 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1239 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1240 #ifdef GL_GLEXT_PROTOTYPES 1241 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1242 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1243 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1244 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1245 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1246 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1247 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1248 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1249 #endif 1250 #endif /* GL_EXT_draw_buffers_indexed */ 1251 1252 #ifndef GL_EXT_draw_elements_base_vertex 1253 #define GL_EXT_draw_elements_base_vertex 1 1254 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1255 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1256 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1257 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 1258 #ifdef GL_GLEXT_PROTOTYPES 1259 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1260 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1261 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1262 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 1263 #endif 1264 #endif /* GL_EXT_draw_elements_base_vertex */ 1265 1266 #ifndef GL_EXT_draw_instanced 1267 #define GL_EXT_draw_instanced 1 1268 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1269 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1270 #ifdef GL_GLEXT_PROTOTYPES 1271 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1272 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1273 #endif 1274 #endif /* GL_EXT_draw_instanced */ 1275 1276 #ifndef GL_EXT_float_blend 1277 #define GL_EXT_float_blend 1 1278 #endif /* GL_EXT_float_blend */ 1279 1280 #ifndef GL_EXT_geometry_point_size 1281 #define GL_EXT_geometry_point_size 1 1282 #endif /* GL_EXT_geometry_point_size */ 1283 1284 #ifndef GL_EXT_geometry_shader 1285 #define GL_EXT_geometry_shader 1 1286 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1287 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1288 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1289 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1290 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1291 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1292 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1293 #define GL_LINES_ADJACENCY_EXT 0x000A 1294 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1295 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1296 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1297 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1298 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1299 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1300 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1301 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1302 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1303 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1304 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1305 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1306 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1307 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1308 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1309 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1310 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1311 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1312 #define GL_UNDEFINED_VERTEX_EXT 0x8260 1313 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1314 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1315 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1316 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1317 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1318 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1319 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1320 #ifdef GL_GLEXT_PROTOTYPES 1321 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1322 #endif 1323 #endif /* GL_EXT_geometry_shader */ 1324 1325 #ifndef GL_EXT_gpu_shader5 1326 #define GL_EXT_gpu_shader5 1 1327 #endif /* GL_EXT_gpu_shader5 */ 1328 1329 #ifndef GL_EXT_instanced_arrays 1330 #define GL_EXT_instanced_arrays 1 1331 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1332 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1333 #ifdef GL_GLEXT_PROTOTYPES 1334 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1335 #endif 1336 #endif /* GL_EXT_instanced_arrays */ 1337 1338 #ifndef GL_EXT_map_buffer_range 1339 #define GL_EXT_map_buffer_range 1 1340 #define GL_MAP_READ_BIT_EXT 0x0001 1341 #define GL_MAP_WRITE_BIT_EXT 0x0002 1342 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1343 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1344 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1345 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1346 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1347 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1348 #ifdef GL_GLEXT_PROTOTYPES 1349 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1350 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1351 #endif 1352 #endif /* GL_EXT_map_buffer_range */ 1353 1354 #ifndef GL_EXT_multi_draw_arrays 1355 #define GL_EXT_multi_draw_arrays 1 1356 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1357 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1358 #ifdef GL_GLEXT_PROTOTYPES 1359 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1360 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1361 #endif 1362 #endif /* GL_EXT_multi_draw_arrays */ 1363 1364 #ifndef GL_EXT_multi_draw_indirect 1365 #define GL_EXT_multi_draw_indirect 1 1366 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1367 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1368 #ifdef GL_GLEXT_PROTOTYPES 1369 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1370 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1371 #endif 1372 #endif /* GL_EXT_multi_draw_indirect */ 1373 1374 #ifndef GL_EXT_multisampled_compatibility 1375 #define GL_EXT_multisampled_compatibility 1 1376 #define GL_MULTISAMPLE_EXT 0x809D 1377 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1378 #endif /* GL_EXT_multisampled_compatibility */ 1379 1380 #ifndef GL_EXT_multisampled_render_to_texture 1381 #define GL_EXT_multisampled_render_to_texture 1 1382 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1383 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1384 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1385 #define GL_MAX_SAMPLES_EXT 0x8D57 1386 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1387 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1388 #ifdef GL_GLEXT_PROTOTYPES 1389 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1390 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1391 #endif 1392 #endif /* GL_EXT_multisampled_render_to_texture */ 1393 1394 #ifndef GL_EXT_multiview_draw_buffers 1395 #define GL_EXT_multiview_draw_buffers 1 1396 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1397 #define GL_MULTIVIEW_EXT 0x90F1 1398 #define GL_DRAW_BUFFER_EXT 0x0C01 1399 #define GL_READ_BUFFER_EXT 0x0C02 1400 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1401 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1402 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1403 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1404 #ifdef GL_GLEXT_PROTOTYPES 1405 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1406 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1407 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1408 #endif 1409 #endif /* GL_EXT_multiview_draw_buffers */ 1410 1411 #ifndef GL_EXT_occlusion_query_boolean 1412 #define GL_EXT_occlusion_query_boolean 1 1413 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1414 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1415 #endif /* GL_EXT_occlusion_query_boolean */ 1416 1417 #ifndef GL_EXT_post_depth_coverage 1418 #define GL_EXT_post_depth_coverage 1 1419 #endif /* GL_EXT_post_depth_coverage */ 1420 1421 #ifndef GL_EXT_primitive_bounding_box 1422 #define GL_EXT_primitive_bounding_box 1 1423 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1424 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1425 #ifdef GL_GLEXT_PROTOTYPES 1426 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1427 #endif 1428 #endif /* GL_EXT_primitive_bounding_box */ 1429 1430 #ifndef GL_EXT_pvrtc_sRGB 1431 #define GL_EXT_pvrtc_sRGB 1 1432 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1433 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1434 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1435 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1436 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1437 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1438 #endif /* GL_EXT_pvrtc_sRGB */ 1439 1440 #ifndef GL_EXT_raster_multisample 1441 #define GL_EXT_raster_multisample 1 1442 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1443 #define GL_RASTER_SAMPLES_EXT 0x9328 1444 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1445 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1446 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1447 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1448 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1449 #ifdef GL_GLEXT_PROTOTYPES 1450 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1451 #endif 1452 #endif /* GL_EXT_raster_multisample */ 1453 1454 #ifndef GL_EXT_read_format_bgra 1455 #define GL_EXT_read_format_bgra 1 1456 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1457 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1458 #endif /* GL_EXT_read_format_bgra */ 1459 1460 #ifndef GL_EXT_render_snorm 1461 #define GL_EXT_render_snorm 1 1462 #define GL_R8_SNORM 0x8F94 1463 #define GL_RG8_SNORM 0x8F95 1464 #define GL_RGBA8_SNORM 0x8F97 1465 #define GL_R16_SNORM_EXT 0x8F98 1466 #define GL_RG16_SNORM_EXT 0x8F99 1467 #define GL_RGBA16_SNORM_EXT 0x8F9B 1468 #endif /* GL_EXT_render_snorm */ 1469 1470 #ifndef GL_EXT_robustness 1471 #define GL_EXT_robustness 1 1472 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1473 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1474 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1475 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1476 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1477 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1478 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1479 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1480 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1481 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1482 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1483 #ifdef GL_GLEXT_PROTOTYPES 1484 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1485 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1486 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1487 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1488 #endif 1489 #endif /* GL_EXT_robustness */ 1490 1491 #ifndef GL_EXT_sRGB 1492 #define GL_EXT_sRGB 1 1493 #define GL_SRGB_EXT 0x8C40 1494 #define GL_SRGB_ALPHA_EXT 0x8C42 1495 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1496 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1497 #endif /* GL_EXT_sRGB */ 1498 1499 #ifndef GL_EXT_sRGB_write_control 1500 #define GL_EXT_sRGB_write_control 1 1501 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1502 #endif /* GL_EXT_sRGB_write_control */ 1503 1504 #ifndef GL_EXT_separate_shader_objects 1505 #define GL_EXT_separate_shader_objects 1 1506 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1507 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1508 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1509 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1510 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1511 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1512 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1513 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1514 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1515 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1516 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1517 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1518 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1519 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1520 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1521 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1522 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1523 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1524 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1525 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1526 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1527 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1528 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1529 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1530 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1531 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1532 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1533 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1534 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1535 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1536 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1537 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1538 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1539 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1540 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1541 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1542 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1543 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1544 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1545 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1546 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1547 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1548 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1549 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1550 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1551 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1552 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1553 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1554 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1555 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1556 #ifdef GL_GLEXT_PROTOTYPES 1557 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1558 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1559 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1560 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1561 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1562 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1563 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1564 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1565 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1566 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1567 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1568 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1569 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1570 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1571 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1572 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1573 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1574 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1575 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1576 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1577 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1578 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1579 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1580 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1581 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1582 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1583 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1584 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1585 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1586 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1587 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1588 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1589 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1590 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1591 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1592 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1593 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1594 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1595 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1596 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1597 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1598 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1599 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1600 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1601 #endif 1602 #endif /* GL_EXT_separate_shader_objects */ 1603 1604 #ifndef GL_EXT_shader_framebuffer_fetch 1605 #define GL_EXT_shader_framebuffer_fetch 1 1606 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1607 #endif /* GL_EXT_shader_framebuffer_fetch */ 1608 1609 #ifndef GL_EXT_shader_implicit_conversions 1610 #define GL_EXT_shader_implicit_conversions 1 1611 #endif /* GL_EXT_shader_implicit_conversions */ 1612 1613 #ifndef GL_EXT_shader_integer_mix 1614 #define GL_EXT_shader_integer_mix 1 1615 #endif /* GL_EXT_shader_integer_mix */ 1616 1617 #ifndef GL_EXT_shader_io_blocks 1618 #define GL_EXT_shader_io_blocks 1 1619 #endif /* GL_EXT_shader_io_blocks */ 1620 1621 #ifndef GL_EXT_shader_pixel_local_storage 1622 #define GL_EXT_shader_pixel_local_storage 1 1623 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1624 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1625 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1626 #endif /* GL_EXT_shader_pixel_local_storage */ 1627 1628 #ifndef GL_EXT_shader_texture_lod 1629 #define GL_EXT_shader_texture_lod 1 1630 #endif /* GL_EXT_shader_texture_lod */ 1631 1632 #ifndef GL_EXT_shadow_samplers 1633 #define GL_EXT_shadow_samplers 1 1634 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1635 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1636 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1637 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1638 #endif /* GL_EXT_shadow_samplers */ 1639 1640 #ifndef GL_EXT_sparse_texture 1641 #define GL_EXT_sparse_texture 1 1642 #define GL_TEXTURE_SPARSE_EXT 0x91A6 1643 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1644 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1645 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1646 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1647 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1648 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1649 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1650 #define GL_TEXTURE_3D 0x806F 1651 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1652 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1653 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1654 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1655 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1656 #ifdef GL_GLEXT_PROTOTYPES 1657 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1658 #endif 1659 #endif /* GL_EXT_sparse_texture */ 1660 1661 #ifndef GL_EXT_tessellation_point_size 1662 #define GL_EXT_tessellation_point_size 1 1663 #endif /* GL_EXT_tessellation_point_size */ 1664 1665 #ifndef GL_EXT_tessellation_shader 1666 #define GL_EXT_tessellation_shader 1 1667 #define GL_PATCHES_EXT 0x000E 1668 #define GL_PATCH_VERTICES_EXT 0x8E72 1669 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1670 #define GL_TESS_GEN_MODE_EXT 0x8E76 1671 #define GL_TESS_GEN_SPACING_EXT 0x8E77 1672 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 1673 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 1674 #define GL_ISOLINES_EXT 0x8E7A 1675 #define GL_QUADS_EXT 0x0007 1676 #define GL_FRACTIONAL_ODD_EXT 0x8E7B 1677 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 1678 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 1679 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 1680 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 1681 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 1682 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 1683 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 1684 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 1685 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 1686 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 1687 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 1688 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 1689 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 1690 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 1691 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 1692 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 1693 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 1694 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 1695 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 1696 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 1697 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 1698 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 1699 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 1700 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 1701 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 1702 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 1703 #define GL_IS_PER_PATCH_EXT 0x92E7 1704 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 1705 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 1706 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 1707 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 1708 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 1709 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 1710 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 1711 #ifdef GL_GLEXT_PROTOTYPES 1712 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 1713 #endif 1714 #endif /* GL_EXT_tessellation_shader */ 1715 1716 #ifndef GL_EXT_texture_border_clamp 1717 #define GL_EXT_texture_border_clamp 1 1718 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 1719 #define GL_CLAMP_TO_BORDER_EXT 0x812D 1720 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 1721 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 1722 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1723 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 1724 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 1725 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 1726 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 1727 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 1728 #ifdef GL_GLEXT_PROTOTYPES 1729 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 1730 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 1731 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 1732 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 1733 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 1734 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 1735 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 1736 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 1737 #endif 1738 #endif /* GL_EXT_texture_border_clamp */ 1739 1740 #ifndef GL_EXT_texture_buffer 1741 #define GL_EXT_texture_buffer 1 1742 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 1743 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 1744 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 1745 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 1746 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 1747 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 1748 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 1749 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 1750 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 1751 #define GL_IMAGE_BUFFER_EXT 0x9051 1752 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 1753 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 1754 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 1755 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 1756 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 1757 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1758 #ifdef GL_GLEXT_PROTOTYPES 1759 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 1760 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1761 #endif 1762 #endif /* GL_EXT_texture_buffer */ 1763 1764 #ifndef GL_EXT_texture_compression_dxt1 1765 #define GL_EXT_texture_compression_dxt1 1 1766 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1767 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1768 #endif /* GL_EXT_texture_compression_dxt1 */ 1769 1770 #ifndef GL_EXT_texture_compression_s3tc 1771 #define GL_EXT_texture_compression_s3tc 1 1772 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1773 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1774 #endif /* GL_EXT_texture_compression_s3tc */ 1775 1776 #ifndef GL_EXT_texture_cube_map_array 1777 #define GL_EXT_texture_cube_map_array 1 1778 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 1779 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 1780 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 1781 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 1782 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 1783 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 1784 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 1785 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 1786 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 1787 #endif /* GL_EXT_texture_cube_map_array */ 1788 1789 #ifndef GL_EXT_texture_filter_anisotropic 1790 #define GL_EXT_texture_filter_anisotropic 1 1791 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1792 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1793 #endif /* GL_EXT_texture_filter_anisotropic */ 1794 1795 #ifndef GL_EXT_texture_filter_minmax 1796 #define GL_EXT_texture_filter_minmax 1 1797 #endif /* GL_EXT_texture_filter_minmax */ 1798 1799 #ifndef GL_EXT_texture_format_BGRA8888 1800 #define GL_EXT_texture_format_BGRA8888 1 1801 #endif /* GL_EXT_texture_format_BGRA8888 */ 1802 1803 #ifndef GL_EXT_texture_norm16 1804 #define GL_EXT_texture_norm16 1 1805 #define GL_R16_EXT 0x822A 1806 #define GL_RG16_EXT 0x822C 1807 #define GL_RGBA16_EXT 0x805B 1808 #define GL_RGB16_EXT 0x8054 1809 #define GL_RGB16_SNORM_EXT 0x8F9A 1810 #endif /* GL_EXT_texture_norm16 */ 1811 1812 #ifndef GL_EXT_texture_rg 1813 #define GL_EXT_texture_rg 1 1814 #define GL_RED_EXT 0x1903 1815 #define GL_RG_EXT 0x8227 1816 #define GL_R8_EXT 0x8229 1817 #define GL_RG8_EXT 0x822B 1818 #endif /* GL_EXT_texture_rg */ 1819 1820 #ifndef GL_EXT_texture_sRGB_R8 1821 #define GL_EXT_texture_sRGB_R8 1 1822 #define GL_SR8_EXT 0x8FBD 1823 #endif /* GL_EXT_texture_sRGB_R8 */ 1824 1825 #ifndef GL_EXT_texture_sRGB_RG8 1826 #define GL_EXT_texture_sRGB_RG8 1 1827 #define GL_SRG8_EXT 0x8FBE 1828 #endif /* GL_EXT_texture_sRGB_RG8 */ 1829 1830 #ifndef GL_EXT_texture_sRGB_decode 1831 #define GL_EXT_texture_sRGB_decode 1 1832 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1833 #define GL_DECODE_EXT 0x8A49 1834 #define GL_SKIP_DECODE_EXT 0x8A4A 1835 #endif /* GL_EXT_texture_sRGB_decode */ 1836 1837 #ifndef GL_EXT_texture_storage 1838 #define GL_EXT_texture_storage 1 1839 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1840 #define GL_ALPHA8_EXT 0x803C 1841 #define GL_LUMINANCE8_EXT 0x8040 1842 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1843 #define GL_RGBA32F_EXT 0x8814 1844 #define GL_RGB32F_EXT 0x8815 1845 #define GL_ALPHA32F_EXT 0x8816 1846 #define GL_LUMINANCE32F_EXT 0x8818 1847 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1848 #define GL_ALPHA16F_EXT 0x881C 1849 #define GL_LUMINANCE16F_EXT 0x881E 1850 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1851 #define GL_R32F_EXT 0x822E 1852 #define GL_RG32F_EXT 0x8230 1853 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1854 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1855 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1856 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1857 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1858 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1859 #ifdef GL_GLEXT_PROTOTYPES 1860 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1861 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1862 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1863 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1864 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1865 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1866 #endif 1867 #endif /* GL_EXT_texture_storage */ 1868 1869 #ifndef GL_EXT_texture_type_2_10_10_10_REV 1870 #define GL_EXT_texture_type_2_10_10_10_REV 1 1871 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1872 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 1873 1874 #ifndef GL_EXT_texture_view 1875 #define GL_EXT_texture_view 1 1876 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 1877 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 1878 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 1879 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 1880 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1881 #ifdef GL_GLEXT_PROTOTYPES 1882 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1883 #endif 1884 #endif /* GL_EXT_texture_view */ 1885 1886 #ifndef GL_EXT_unpack_subimage 1887 #define GL_EXT_unpack_subimage 1 1888 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1889 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1890 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1891 #endif /* GL_EXT_unpack_subimage */ 1892 1893 #ifndef GL_FJ_shader_binary_GCCSO 1894 #define GL_FJ_shader_binary_GCCSO 1 1895 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 1896 #endif /* GL_FJ_shader_binary_GCCSO */ 1897 1898 #ifndef GL_IMG_multisampled_render_to_texture 1899 #define GL_IMG_multisampled_render_to_texture 1 1900 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1901 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1902 #define GL_MAX_SAMPLES_IMG 0x9135 1903 #define GL_TEXTURE_SAMPLES_IMG 0x9136 1904 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1905 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1906 #ifdef GL_GLEXT_PROTOTYPES 1907 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1908 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1909 #endif 1910 #endif /* GL_IMG_multisampled_render_to_texture */ 1911 1912 #ifndef GL_IMG_program_binary 1913 #define GL_IMG_program_binary 1 1914 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 1915 #endif /* GL_IMG_program_binary */ 1916 1917 #ifndef GL_IMG_read_format 1918 #define GL_IMG_read_format 1 1919 #define GL_BGRA_IMG 0x80E1 1920 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1921 #endif /* GL_IMG_read_format */ 1922 1923 #ifndef GL_IMG_shader_binary 1924 #define GL_IMG_shader_binary 1 1925 #define GL_SGX_BINARY_IMG 0x8C0A 1926 #endif /* GL_IMG_shader_binary */ 1927 1928 #ifndef GL_IMG_texture_compression_pvrtc 1929 #define GL_IMG_texture_compression_pvrtc 1 1930 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1931 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1932 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1933 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1934 #endif /* GL_IMG_texture_compression_pvrtc */ 1935 1936 #ifndef GL_IMG_texture_compression_pvrtc2 1937 #define GL_IMG_texture_compression_pvrtc2 1 1938 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 1939 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 1940 #endif /* GL_IMG_texture_compression_pvrtc2 */ 1941 1942 #ifndef GL_IMG_texture_filter_cubic 1943 #define GL_IMG_texture_filter_cubic 1 1944 #define GL_CUBIC_IMG 0x9139 1945 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 1946 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 1947 #endif /* GL_IMG_texture_filter_cubic */ 1948 1949 #ifndef GL_INTEL_framebuffer_CMAA 1950 #define GL_INTEL_framebuffer_CMAA 1 1951 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 1952 #ifdef GL_GLEXT_PROTOTYPES 1953 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 1954 #endif 1955 #endif /* GL_INTEL_framebuffer_CMAA */ 1956 1957 #ifndef GL_INTEL_performance_query 1958 #define GL_INTEL_performance_query 1 1959 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 1960 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 1961 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 1962 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 1963 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 1964 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 1965 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 1966 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 1967 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 1968 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 1969 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 1970 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 1971 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 1972 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 1973 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 1974 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 1975 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 1976 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 1977 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 1978 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 1979 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 1980 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 1981 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 1982 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 1983 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 1984 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 1985 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 1986 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 1987 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 1988 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 1989 #ifdef GL_GLEXT_PROTOTYPES 1990 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 1991 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 1992 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 1993 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 1994 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 1995 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 1996 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 1997 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 1998 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 1999 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2000 #endif 2001 #endif /* GL_INTEL_performance_query */ 2002 2003 #ifndef GL_NV_bindless_texture 2004 #define GL_NV_bindless_texture 1 2005 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2006 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2007 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2008 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2009 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2010 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2011 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2012 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2013 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2014 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2015 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2016 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2017 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2018 #ifdef GL_GLEXT_PROTOTYPES 2019 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2020 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2021 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2022 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2023 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2024 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2025 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2026 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2027 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2028 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2029 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2030 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2031 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2032 #endif 2033 #endif /* GL_NV_bindless_texture */ 2034 2035 #ifndef GL_NV_blend_equation_advanced 2036 #define GL_NV_blend_equation_advanced 1 2037 #define GL_BLEND_OVERLAP_NV 0x9281 2038 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2039 #define GL_BLUE_NV 0x1905 2040 #define GL_COLORBURN_NV 0x929A 2041 #define GL_COLORDODGE_NV 0x9299 2042 #define GL_CONJOINT_NV 0x9284 2043 #define GL_CONTRAST_NV 0x92A1 2044 #define GL_DARKEN_NV 0x9297 2045 #define GL_DIFFERENCE_NV 0x929E 2046 #define GL_DISJOINT_NV 0x9283 2047 #define GL_DST_ATOP_NV 0x928F 2048 #define GL_DST_IN_NV 0x928B 2049 #define GL_DST_NV 0x9287 2050 #define GL_DST_OUT_NV 0x928D 2051 #define GL_DST_OVER_NV 0x9289 2052 #define GL_EXCLUSION_NV 0x92A0 2053 #define GL_GREEN_NV 0x1904 2054 #define GL_HARDLIGHT_NV 0x929B 2055 #define GL_HARDMIX_NV 0x92A9 2056 #define GL_HSL_COLOR_NV 0x92AF 2057 #define GL_HSL_HUE_NV 0x92AD 2058 #define GL_HSL_LUMINOSITY_NV 0x92B0 2059 #define GL_HSL_SATURATION_NV 0x92AE 2060 #define GL_INVERT_OVG_NV 0x92B4 2061 #define GL_INVERT_RGB_NV 0x92A3 2062 #define GL_LIGHTEN_NV 0x9298 2063 #define GL_LINEARBURN_NV 0x92A5 2064 #define GL_LINEARDODGE_NV 0x92A4 2065 #define GL_LINEARLIGHT_NV 0x92A7 2066 #define GL_MINUS_CLAMPED_NV 0x92B3 2067 #define GL_MINUS_NV 0x929F 2068 #define GL_MULTIPLY_NV 0x9294 2069 #define GL_OVERLAY_NV 0x9296 2070 #define GL_PINLIGHT_NV 0x92A8 2071 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2072 #define GL_PLUS_CLAMPED_NV 0x92B1 2073 #define GL_PLUS_DARKER_NV 0x9292 2074 #define GL_PLUS_NV 0x9291 2075 #define GL_RED_NV 0x1903 2076 #define GL_SCREEN_NV 0x9295 2077 #define GL_SOFTLIGHT_NV 0x929C 2078 #define GL_SRC_ATOP_NV 0x928E 2079 #define GL_SRC_IN_NV 0x928A 2080 #define GL_SRC_NV 0x9286 2081 #define GL_SRC_OUT_NV 0x928C 2082 #define GL_SRC_OVER_NV 0x9288 2083 #define GL_UNCORRELATED_NV 0x9282 2084 #define GL_VIVIDLIGHT_NV 0x92A6 2085 #define GL_XOR_NV 0x1506 2086 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2087 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2088 #ifdef GL_GLEXT_PROTOTYPES 2089 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2090 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2091 #endif 2092 #endif /* GL_NV_blend_equation_advanced */ 2093 2094 #ifndef GL_NV_blend_equation_advanced_coherent 2095 #define GL_NV_blend_equation_advanced_coherent 1 2096 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2097 #endif /* GL_NV_blend_equation_advanced_coherent */ 2098 2099 #ifndef GL_NV_conditional_render 2100 #define GL_NV_conditional_render 1 2101 #define GL_QUERY_WAIT_NV 0x8E13 2102 #define GL_QUERY_NO_WAIT_NV 0x8E14 2103 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2104 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2105 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2106 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2107 #ifdef GL_GLEXT_PROTOTYPES 2108 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2109 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2110 #endif 2111 #endif /* GL_NV_conditional_render */ 2112 2113 #ifndef GL_NV_conservative_raster 2114 #define GL_NV_conservative_raster 1 2115 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2116 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2117 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2118 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2119 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2120 #ifdef GL_GLEXT_PROTOTYPES 2121 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2122 #endif 2123 #endif /* GL_NV_conservative_raster */ 2124 2125 #ifndef GL_NV_copy_buffer 2126 #define GL_NV_copy_buffer 1 2127 #define GL_COPY_READ_BUFFER_NV 0x8F36 2128 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2129 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2130 #ifdef GL_GLEXT_PROTOTYPES 2131 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2132 #endif 2133 #endif /* GL_NV_copy_buffer */ 2134 2135 #ifndef GL_NV_coverage_sample 2136 #define GL_NV_coverage_sample 1 2137 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2138 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2139 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2140 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2141 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2142 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2143 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2144 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2145 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2146 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2147 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2148 #ifdef GL_GLEXT_PROTOTYPES 2149 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2150 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2151 #endif 2152 #endif /* GL_NV_coverage_sample */ 2153 2154 #ifndef GL_NV_depth_nonlinear 2155 #define GL_NV_depth_nonlinear 1 2156 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2157 #endif /* GL_NV_depth_nonlinear */ 2158 2159 #ifndef GL_NV_draw_buffers 2160 #define GL_NV_draw_buffers 1 2161 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2162 #define GL_DRAW_BUFFER0_NV 0x8825 2163 #define GL_DRAW_BUFFER1_NV 0x8826 2164 #define GL_DRAW_BUFFER2_NV 0x8827 2165 #define GL_DRAW_BUFFER3_NV 0x8828 2166 #define GL_DRAW_BUFFER4_NV 0x8829 2167 #define GL_DRAW_BUFFER5_NV 0x882A 2168 #define GL_DRAW_BUFFER6_NV 0x882B 2169 #define GL_DRAW_BUFFER7_NV 0x882C 2170 #define GL_DRAW_BUFFER8_NV 0x882D 2171 #define GL_DRAW_BUFFER9_NV 0x882E 2172 #define GL_DRAW_BUFFER10_NV 0x882F 2173 #define GL_DRAW_BUFFER11_NV 0x8830 2174 #define GL_DRAW_BUFFER12_NV 0x8831 2175 #define GL_DRAW_BUFFER13_NV 0x8832 2176 #define GL_DRAW_BUFFER14_NV 0x8833 2177 #define GL_DRAW_BUFFER15_NV 0x8834 2178 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2179 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2180 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2181 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2182 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2183 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2184 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2185 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2186 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2187 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2188 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2189 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2190 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2191 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2192 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2193 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2194 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2195 #ifdef GL_GLEXT_PROTOTYPES 2196 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2197 #endif 2198 #endif /* GL_NV_draw_buffers */ 2199 2200 #ifndef GL_NV_draw_instanced 2201 #define GL_NV_draw_instanced 1 2202 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2203 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2204 #ifdef GL_GLEXT_PROTOTYPES 2205 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2206 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2207 #endif 2208 #endif /* GL_NV_draw_instanced */ 2209 2210 #ifndef GL_NV_explicit_attrib_location 2211 #define GL_NV_explicit_attrib_location 1 2212 #endif /* GL_NV_explicit_attrib_location */ 2213 2214 #ifndef GL_NV_fbo_color_attachments 2215 #define GL_NV_fbo_color_attachments 1 2216 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2217 #endif /* GL_NV_fbo_color_attachments */ 2218 2219 #ifndef GL_NV_fence 2220 #define GL_NV_fence 1 2221 #define GL_ALL_COMPLETED_NV 0x84F2 2222 #define GL_FENCE_STATUS_NV 0x84F3 2223 #define GL_FENCE_CONDITION_NV 0x84F4 2224 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2225 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2226 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2227 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2228 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2229 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2230 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2231 #ifdef GL_GLEXT_PROTOTYPES 2232 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2233 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2234 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2235 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2236 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2237 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2238 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2239 #endif 2240 #endif /* GL_NV_fence */ 2241 2242 #ifndef GL_NV_fill_rectangle 2243 #define GL_NV_fill_rectangle 1 2244 #define GL_FILL_RECTANGLE_NV 0x933C 2245 #endif /* GL_NV_fill_rectangle */ 2246 2247 #ifndef GL_NV_fragment_coverage_to_color 2248 #define GL_NV_fragment_coverage_to_color 1 2249 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2250 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2251 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2252 #ifdef GL_GLEXT_PROTOTYPES 2253 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2254 #endif 2255 #endif /* GL_NV_fragment_coverage_to_color */ 2256 2257 #ifndef GL_NV_fragment_shader_interlock 2258 #define GL_NV_fragment_shader_interlock 1 2259 #endif /* GL_NV_fragment_shader_interlock */ 2260 2261 #ifndef GL_NV_framebuffer_blit 2262 #define GL_NV_framebuffer_blit 1 2263 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2264 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2265 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2266 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2267 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2268 #ifdef GL_GLEXT_PROTOTYPES 2269 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2270 #endif 2271 #endif /* GL_NV_framebuffer_blit */ 2272 2273 #ifndef GL_NV_framebuffer_mixed_samples 2274 #define GL_NV_framebuffer_mixed_samples 1 2275 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2276 #define GL_COLOR_SAMPLES_NV 0x8E20 2277 #define GL_DEPTH_SAMPLES_NV 0x932D 2278 #define GL_STENCIL_SAMPLES_NV 0x932E 2279 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2280 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2281 #define GL_COVERAGE_MODULATION_NV 0x9332 2282 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2283 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2284 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2285 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2286 #ifdef GL_GLEXT_PROTOTYPES 2287 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2288 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2289 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2290 #endif 2291 #endif /* GL_NV_framebuffer_mixed_samples */ 2292 2293 #ifndef GL_NV_framebuffer_multisample 2294 #define GL_NV_framebuffer_multisample 1 2295 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2296 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2297 #define GL_MAX_SAMPLES_NV 0x8D57 2298 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2299 #ifdef GL_GLEXT_PROTOTYPES 2300 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2301 #endif 2302 #endif /* GL_NV_framebuffer_multisample */ 2303 2304 #ifndef GL_NV_generate_mipmap_sRGB 2305 #define GL_NV_generate_mipmap_sRGB 1 2306 #endif /* GL_NV_generate_mipmap_sRGB */ 2307 2308 #ifndef GL_NV_geometry_shader_passthrough 2309 #define GL_NV_geometry_shader_passthrough 1 2310 #endif /* GL_NV_geometry_shader_passthrough */ 2311 2312 #ifndef GL_NV_image_formats 2313 #define GL_NV_image_formats 1 2314 #endif /* GL_NV_image_formats */ 2315 2316 #ifndef GL_NV_instanced_arrays 2317 #define GL_NV_instanced_arrays 1 2318 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2319 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2320 #ifdef GL_GLEXT_PROTOTYPES 2321 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2322 #endif 2323 #endif /* GL_NV_instanced_arrays */ 2324 2325 #ifndef GL_NV_internalformat_sample_query 2326 #define GL_NV_internalformat_sample_query 1 2327 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2328 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2329 #define GL_MULTISAMPLES_NV 0x9371 2330 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2331 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2332 #define GL_CONFORMANT_NV 0x9374 2333 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2334 #ifdef GL_GLEXT_PROTOTYPES 2335 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2336 #endif 2337 #endif /* GL_NV_internalformat_sample_query */ 2338 2339 #ifndef GL_NV_non_square_matrices 2340 #define GL_NV_non_square_matrices 1 2341 #define GL_FLOAT_MAT2x3_NV 0x8B65 2342 #define GL_FLOAT_MAT2x4_NV 0x8B66 2343 #define GL_FLOAT_MAT3x2_NV 0x8B67 2344 #define GL_FLOAT_MAT3x4_NV 0x8B68 2345 #define GL_FLOAT_MAT4x2_NV 0x8B69 2346 #define GL_FLOAT_MAT4x3_NV 0x8B6A 2347 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2348 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2349 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2350 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2351 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2352 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2353 #ifdef GL_GLEXT_PROTOTYPES 2354 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2355 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2356 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2357 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2358 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2359 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2360 #endif 2361 #endif /* GL_NV_non_square_matrices */ 2362 2363 #ifndef GL_NV_path_rendering 2364 #define GL_NV_path_rendering 1 2365 #define GL_PATH_FORMAT_SVG_NV 0x9070 2366 #define GL_PATH_FORMAT_PS_NV 0x9071 2367 #define GL_STANDARD_FONT_NAME_NV 0x9072 2368 #define GL_SYSTEM_FONT_NAME_NV 0x9073 2369 #define GL_FILE_NAME_NV 0x9074 2370 #define GL_PATH_STROKE_WIDTH_NV 0x9075 2371 #define GL_PATH_END_CAPS_NV 0x9076 2372 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 2373 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 2374 #define GL_PATH_JOIN_STYLE_NV 0x9079 2375 #define GL_PATH_MITER_LIMIT_NV 0x907A 2376 #define GL_PATH_DASH_CAPS_NV 0x907B 2377 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 2378 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 2379 #define GL_PATH_DASH_OFFSET_NV 0x907E 2380 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 2381 #define GL_PATH_FILL_MODE_NV 0x9080 2382 #define GL_PATH_FILL_MASK_NV 0x9081 2383 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 2384 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 2385 #define GL_PATH_STROKE_MASK_NV 0x9084 2386 #define GL_COUNT_UP_NV 0x9088 2387 #define GL_COUNT_DOWN_NV 0x9089 2388 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 2389 #define GL_CONVEX_HULL_NV 0x908B 2390 #define GL_BOUNDING_BOX_NV 0x908D 2391 #define GL_TRANSLATE_X_NV 0x908E 2392 #define GL_TRANSLATE_Y_NV 0x908F 2393 #define GL_TRANSLATE_2D_NV 0x9090 2394 #define GL_TRANSLATE_3D_NV 0x9091 2395 #define GL_AFFINE_2D_NV 0x9092 2396 #define GL_AFFINE_3D_NV 0x9094 2397 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 2398 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 2399 #define GL_UTF8_NV 0x909A 2400 #define GL_UTF16_NV 0x909B 2401 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 2402 #define GL_PATH_COMMAND_COUNT_NV 0x909D 2403 #define GL_PATH_COORD_COUNT_NV 0x909E 2404 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 2405 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 2406 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 2407 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 2408 #define GL_SQUARE_NV 0x90A3 2409 #define GL_ROUND_NV 0x90A4 2410 #define GL_TRIANGULAR_NV 0x90A5 2411 #define GL_BEVEL_NV 0x90A6 2412 #define GL_MITER_REVERT_NV 0x90A7 2413 #define GL_MITER_TRUNCATE_NV 0x90A8 2414 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 2415 #define GL_USE_MISSING_GLYPH_NV 0x90AA 2416 #define GL_PATH_ERROR_POSITION_NV 0x90AB 2417 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 2418 #define GL_ADJACENT_PAIRS_NV 0x90AE 2419 #define GL_FIRST_TO_REST_NV 0x90AF 2420 #define GL_PATH_GEN_MODE_NV 0x90B0 2421 #define GL_PATH_GEN_COEFF_NV 0x90B1 2422 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 2423 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 2424 #define GL_PATH_STENCIL_REF_NV 0x90B8 2425 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 2426 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 2427 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 2428 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 2429 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 2430 #define GL_MOVE_TO_RESETS_NV 0x90B5 2431 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 2432 #define GL_CLOSE_PATH_NV 0x00 2433 #define GL_MOVE_TO_NV 0x02 2434 #define GL_RELATIVE_MOVE_TO_NV 0x03 2435 #define GL_LINE_TO_NV 0x04 2436 #define GL_RELATIVE_LINE_TO_NV 0x05 2437 #define GL_HORIZONTAL_LINE_TO_NV 0x06 2438 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 2439 #define GL_VERTICAL_LINE_TO_NV 0x08 2440 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 2441 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 2442 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 2443 #define GL_CUBIC_CURVE_TO_NV 0x0C 2444 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 2445 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 2446 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 2447 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 2448 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 2449 #define GL_SMALL_CCW_ARC_TO_NV 0x12 2450 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 2451 #define GL_SMALL_CW_ARC_TO_NV 0x14 2452 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 2453 #define GL_LARGE_CCW_ARC_TO_NV 0x16 2454 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 2455 #define GL_LARGE_CW_ARC_TO_NV 0x18 2456 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 2457 #define GL_RESTART_PATH_NV 0xF0 2458 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 2459 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 2460 #define GL_RECT_NV 0xF6 2461 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 2462 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 2463 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 2464 #define GL_ARC_TO_NV 0xFE 2465 #define GL_RELATIVE_ARC_TO_NV 0xFF 2466 #define GL_BOLD_BIT_NV 0x01 2467 #define GL_ITALIC_BIT_NV 0x02 2468 #define GL_GLYPH_WIDTH_BIT_NV 0x01 2469 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 2470 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 2471 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 2472 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 2473 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 2474 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 2475 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 2476 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 2477 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 2478 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 2479 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 2480 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 2481 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 2482 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 2483 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 2484 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 2485 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 2486 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 2487 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 2488 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 2489 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 2490 #define GL_ROUNDED_RECT_NV 0xE8 2491 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 2492 #define GL_ROUNDED_RECT2_NV 0xEA 2493 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 2494 #define GL_ROUNDED_RECT4_NV 0xEC 2495 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 2496 #define GL_ROUNDED_RECT8_NV 0xEE 2497 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 2498 #define GL_RELATIVE_RECT_NV 0xF7 2499 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 2500 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 2501 #define GL_FONT_UNAVAILABLE_NV 0x936A 2502 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 2503 #define GL_CONIC_CURVE_TO_NV 0x1A 2504 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 2505 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 2506 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 2507 #define GL_PATH_PROJECTION_NV 0x1701 2508 #define GL_PATH_MODELVIEW_NV 0x1700 2509 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 2510 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 2511 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 2512 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 2513 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 2514 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 2515 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 2516 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 2517 #define GL_FRAGMENT_INPUT_NV 0x936D 2518 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 2519 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 2520 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 2521 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2522 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 2523 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2524 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 2525 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 2526 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2527 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2528 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 2529 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 2530 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 2531 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 2532 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 2533 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 2534 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 2535 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 2536 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 2537 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 2538 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 2539 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 2540 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 2541 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2542 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2543 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 2544 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 2545 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 2546 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2547 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2548 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 2549 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 2550 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 2551 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 2552 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 2553 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 2554 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 2555 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 2556 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 2557 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 2558 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 2559 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 2560 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 2561 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2562 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2563 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 2564 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2565 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2566 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 2567 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 2568 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2569 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2570 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 2571 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2572 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2573 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 2574 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 2575 #ifdef GL_GLEXT_PROTOTYPES 2576 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 2577 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 2578 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 2579 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2580 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 2581 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2582 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 2583 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 2584 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2585 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2586 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 2587 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 2588 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 2589 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 2590 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 2591 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 2592 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 2593 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 2594 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 2595 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 2596 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 2597 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 2598 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 2599 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2600 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2601 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 2602 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 2603 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 2604 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2605 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2606 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 2607 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 2608 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 2609 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 2610 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 2611 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 2612 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 2613 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 2614 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 2615 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 2616 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 2617 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 2618 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 2619 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 2620 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 2621 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 2622 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 2623 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 2624 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 2625 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 2626 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2627 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2628 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 2629 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2630 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2631 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 2632 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 2633 #endif 2634 #endif /* GL_NV_path_rendering */ 2635 2636 #ifndef GL_NV_path_rendering_shared_edge 2637 #define GL_NV_path_rendering_shared_edge 1 2638 #define GL_SHARED_EDGE_NV 0xC0 2639 #endif /* GL_NV_path_rendering_shared_edge */ 2640 2641 #ifndef GL_NV_polygon_mode 2642 #define GL_NV_polygon_mode 1 2643 #define GL_POLYGON_MODE_NV 0x0B40 2644 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 2645 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 2646 #define GL_POINT_NV 0x1B00 2647 #define GL_LINE_NV 0x1B01 2648 #define GL_FILL_NV 0x1B02 2649 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 2650 #ifdef GL_GLEXT_PROTOTYPES 2651 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 2652 #endif 2653 #endif /* GL_NV_polygon_mode */ 2654 2655 #ifndef GL_NV_read_buffer 2656 #define GL_NV_read_buffer 1 2657 #define GL_READ_BUFFER_NV 0x0C02 2658 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 2659 #ifdef GL_GLEXT_PROTOTYPES 2660 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 2661 #endif 2662 #endif /* GL_NV_read_buffer */ 2663 2664 #ifndef GL_NV_read_buffer_front 2665 #define GL_NV_read_buffer_front 1 2666 #endif /* GL_NV_read_buffer_front */ 2667 2668 #ifndef GL_NV_read_depth 2669 #define GL_NV_read_depth 1 2670 #endif /* GL_NV_read_depth */ 2671 2672 #ifndef GL_NV_read_depth_stencil 2673 #define GL_NV_read_depth_stencil 1 2674 #endif /* GL_NV_read_depth_stencil */ 2675 2676 #ifndef GL_NV_read_stencil 2677 #define GL_NV_read_stencil 1 2678 #endif /* GL_NV_read_stencil */ 2679 2680 #ifndef GL_NV_sRGB_formats 2681 #define GL_NV_sRGB_formats 1 2682 #define GL_SLUMINANCE_NV 0x8C46 2683 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 2684 #define GL_SRGB8_NV 0x8C41 2685 #define GL_SLUMINANCE8_NV 0x8C47 2686 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 2687 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 2688 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 2689 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 2690 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 2691 #define GL_ETC1_SRGB8_NV 0x88EE 2692 #endif /* GL_NV_sRGB_formats */ 2693 2694 #ifndef GL_NV_sample_locations 2695 #define GL_NV_sample_locations 1 2696 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 2697 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 2698 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 2699 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 2700 #define GL_SAMPLE_LOCATION_NV 0x8E50 2701 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 2702 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 2703 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 2704 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 2705 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 2706 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 2707 #ifdef GL_GLEXT_PROTOTYPES 2708 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 2709 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 2710 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 2711 #endif 2712 #endif /* GL_NV_sample_locations */ 2713 2714 #ifndef GL_NV_sample_mask_override_coverage 2715 #define GL_NV_sample_mask_override_coverage 1 2716 #endif /* GL_NV_sample_mask_override_coverage */ 2717 2718 #ifndef GL_NV_shader_noperspective_interpolation 2719 #define GL_NV_shader_noperspective_interpolation 1 2720 #endif /* GL_NV_shader_noperspective_interpolation */ 2721 2722 #ifndef GL_NV_shadow_samplers_array 2723 #define GL_NV_shadow_samplers_array 1 2724 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 2725 #endif /* GL_NV_shadow_samplers_array */ 2726 2727 #ifndef GL_NV_shadow_samplers_cube 2728 #define GL_NV_shadow_samplers_cube 1 2729 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 2730 #endif /* GL_NV_shadow_samplers_cube */ 2731 2732 #ifndef GL_NV_texture_border_clamp 2733 #define GL_NV_texture_border_clamp 1 2734 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 2735 #define GL_CLAMP_TO_BORDER_NV 0x812D 2736 #endif /* GL_NV_texture_border_clamp */ 2737 2738 #ifndef GL_NV_texture_compression_s3tc_update 2739 #define GL_NV_texture_compression_s3tc_update 1 2740 #endif /* GL_NV_texture_compression_s3tc_update */ 2741 2742 #ifndef GL_NV_texture_npot_2D_mipmap 2743 #define GL_NV_texture_npot_2D_mipmap 1 2744 #endif /* GL_NV_texture_npot_2D_mipmap */ 2745 2746 #ifndef GL_NV_viewport_array 2747 #define GL_NV_viewport_array 1 2748 #define GL_MAX_VIEWPORTS_NV 0x825B 2749 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 2750 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 2751 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 2752 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 2753 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 2754 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 2755 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 2756 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2757 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 2758 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 2759 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 2760 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 2761 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 2762 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 2763 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 2764 #ifdef GL_GLEXT_PROTOTYPES 2765 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 2766 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 2767 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 2768 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 2769 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2770 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 2771 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 2772 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 2773 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 2774 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 2775 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 2776 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 2777 #endif 2778 #endif /* GL_NV_viewport_array */ 2779 2780 #ifndef GL_NV_viewport_array2 2781 #define GL_NV_viewport_array2 1 2782 #endif /* GL_NV_viewport_array2 */ 2783 2784 #ifndef GL_OVR_multiview 2785 #define GL_OVR_multiview 1 2786 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 2787 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 2788 #define GL_MAX_VIEWS_OVR 0x9631 2789 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 2790 #ifdef GL_GLEXT_PROTOTYPES 2791 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 2792 #endif 2793 #endif /* GL_OVR_multiview */ 2794 2795 #ifndef GL_OVR_multiview2 2796 #define GL_OVR_multiview2 1 2797 #endif /* GL_OVR_multiview2 */ 2798 2799 #ifndef GL_OVR_multiview_multisampled_render_to_texture 2800 #define GL_OVR_multiview_multisampled_render_to_texture 1 2801 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 2802 #ifdef GL_GLEXT_PROTOTYPES 2803 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 2804 #endif 2805 #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 2806 2807 #ifndef GL_QCOM_alpha_test 2808 #define GL_QCOM_alpha_test 1 2809 #define GL_ALPHA_TEST_QCOM 0x0BC0 2810 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 2811 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 2812 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 2813 #ifdef GL_GLEXT_PROTOTYPES 2814 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 2815 #endif 2816 #endif /* GL_QCOM_alpha_test */ 2817 2818 #ifndef GL_QCOM_binning_control 2819 #define GL_QCOM_binning_control 1 2820 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 2821 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 2822 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 2823 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 2824 #endif /* GL_QCOM_binning_control */ 2825 2826 #ifndef GL_QCOM_driver_control 2827 #define GL_QCOM_driver_control 1 2828 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 2829 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 2830 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 2831 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 2832 #ifdef GL_GLEXT_PROTOTYPES 2833 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 2834 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 2835 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 2836 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 2837 #endif 2838 #endif /* GL_QCOM_driver_control */ 2839 2840 #ifndef GL_QCOM_extended_get 2841 #define GL_QCOM_extended_get 1 2842 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 2843 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 2844 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 2845 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 2846 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 2847 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 2848 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 2849 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 2850 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 2851 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 2852 #define GL_STATE_RESTORE 0x8BDC 2853 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 2854 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 2855 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 2856 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 2857 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 2858 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 2859 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 2860 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 2861 #ifdef GL_GLEXT_PROTOTYPES 2862 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 2863 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 2864 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 2865 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 2866 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 2867 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 2868 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 2869 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 2870 #endif 2871 #endif /* GL_QCOM_extended_get */ 2872 2873 #ifndef GL_QCOM_extended_get2 2874 #define GL_QCOM_extended_get2 1 2875 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 2876 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 2877 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 2878 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 2879 #ifdef GL_GLEXT_PROTOTYPES 2880 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 2881 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 2882 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 2883 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 2884 #endif 2885 #endif /* GL_QCOM_extended_get2 */ 2886 2887 #ifndef GL_QCOM_perfmon_global_mode 2888 #define GL_QCOM_perfmon_global_mode 1 2889 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 2890 #endif /* GL_QCOM_perfmon_global_mode */ 2891 2892 #ifndef GL_QCOM_tiled_rendering 2893 #define GL_QCOM_tiled_rendering 1 2894 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 2895 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 2896 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 2897 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 2898 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 2899 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 2900 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 2901 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 2902 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 2903 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 2904 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 2905 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 2906 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 2907 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 2908 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 2909 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 2910 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 2911 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 2912 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 2913 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 2914 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 2915 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 2916 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 2917 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 2918 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 2919 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 2920 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 2921 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 2922 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 2923 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 2924 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 2925 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 2926 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 2927 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 2928 #ifdef GL_GLEXT_PROTOTYPES 2929 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 2930 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 2931 #endif 2932 #endif /* GL_QCOM_tiled_rendering */ 2933 2934 #ifndef GL_QCOM_writeonly_rendering 2935 #define GL_QCOM_writeonly_rendering 1 2936 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 2937 #endif /* GL_QCOM_writeonly_rendering */ 2938 2939 #ifndef GL_VIV_shader_binary 2940 #define GL_VIV_shader_binary 1 2941 #define GL_SHADER_BINARY_VIV 0x8FC4 2942 #endif /* GL_VIV_shader_binary */ 2943 2944 #ifdef __cplusplus 2945 } 2946 #endif 2947 2948 #endif 2949