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      1 /*
      2  * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     22 
     23 #include "draw/draw_context.h"
     24 
     25 #include "util/u_memory.h"
     26 #include "util/u_sampler.h"
     27 #include "util/simple_list.h"
     28 #include "util/u_upload_mgr.h"
     29 #include "os/os_time.h"
     30 #include "vl/vl_decoder.h"
     31 #include "vl/vl_video_buffer.h"
     32 
     33 #include "r300_cb.h"
     34 #include "r300_context.h"
     35 #include "r300_emit.h"
     36 #include "r300_screen.h"
     37 #include "r300_screen_buffer.h"
     38 #include "compiler/radeon_regalloc.h"
     39 
     40 #include <inttypes.h>
     41 
     42 static void r300_release_referenced_objects(struct r300_context *r300)
     43 {
     44     struct pipe_framebuffer_state *fb =
     45             (struct pipe_framebuffer_state*)r300->fb_state.state;
     46     struct r300_textures_state *textures =
     47             (struct r300_textures_state*)r300->textures_state.state;
     48     unsigned i;
     49 
     50     /* Framebuffer state. */
     51     util_unreference_framebuffer_state(fb);
     52 
     53     /* Textures. */
     54     for (i = 0; i < textures->sampler_view_count; i++)
     55         pipe_sampler_view_reference(
     56                 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
     57 
     58     /* The special dummy texture for texkill. */
     59     if (r300->texkill_sampler) {
     60         pipe_sampler_view_reference(
     61                 (struct pipe_sampler_view**)&r300->texkill_sampler,
     62                 NULL);
     63     }
     64 
     65     /* Manually-created vertex buffers. */
     66     pipe_resource_reference(&r300->dummy_vb.buffer, NULL);
     67     pb_reference(&r300->vbo, NULL);
     68 
     69     r300->context.delete_depth_stencil_alpha_state(&r300->context,
     70                                                    r300->dsa_decompress_zmask);
     71 }
     72 
     73 static void r300_destroy_context(struct pipe_context* context)
     74 {
     75     struct r300_context* r300 = r300_context(context);
     76 
     77     if (r300->cs && r300->hyperz_enabled) {
     78         r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE);
     79     }
     80     if (r300->cs && r300->cmask_access) {
     81         r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_CMASK_ACCESS, FALSE);
     82     }
     83 
     84     if (r300->blitter)
     85         util_blitter_destroy(r300->blitter);
     86     if (r300->draw)
     87         draw_destroy(r300->draw);
     88 
     89     if (r300->uploader)
     90         u_upload_destroy(r300->uploader);
     91 
     92     /* XXX: This function assumes r300->query_list was initialized */
     93     r300_release_referenced_objects(r300);
     94 
     95     if (r300->cs)
     96         r300->rws->cs_destroy(r300->cs);
     97     if (r300->ctx)
     98         r300->rws->ctx_destroy(r300->ctx);
     99 
    100     rc_destroy_regalloc_state(&r300->fs_regalloc_state);
    101 
    102     /* XXX: No way to tell if this was initialized or not? */
    103     slab_destroy_child(&r300->pool_transfers);
    104 
    105     /* Free the structs allocated in r300_setup_atoms() */
    106     if (r300->aa_state.state) {
    107         FREE(r300->aa_state.state);
    108         FREE(r300->blend_color_state.state);
    109         FREE(r300->clip_state.state);
    110         FREE(r300->fb_state.state);
    111         FREE(r300->gpu_flush.state);
    112         FREE(r300->hyperz_state.state);
    113         FREE(r300->invariant_state.state);
    114         FREE(r300->rs_block_state.state);
    115         FREE(r300->sample_mask.state);
    116         FREE(r300->scissor_state.state);
    117         FREE(r300->textures_state.state);
    118         FREE(r300->vap_invariant_state.state);
    119         FREE(r300->viewport_state.state);
    120         FREE(r300->ztop_state.state);
    121         FREE(r300->fs_constants.state);
    122         FREE(r300->vs_constants.state);
    123         if (!r300->screen->caps.has_tcl) {
    124             FREE(r300->vertex_stream_state.state);
    125         }
    126     }
    127     FREE(r300);
    128 }
    129 
    130 static void r300_flush_callback(void *data, unsigned flags,
    131 				struct pipe_fence_handle **fence)
    132 {
    133     struct r300_context* const cs_context_copy = data;
    134 
    135     r300_flush(&cs_context_copy->context, flags, fence);
    136 }
    137 
    138 #define R300_INIT_ATOM(atomname, atomsize) \
    139  do { \
    140     r300->atomname.name = #atomname; \
    141     r300->atomname.state = NULL; \
    142     r300->atomname.size = atomsize; \
    143     r300->atomname.emit = r300_emit_##atomname; \
    144     r300->atomname.dirty = FALSE; \
    145  } while (0)
    146 
    147 #define R300_ALLOC_ATOM(atomname, statetype) \
    148 do { \
    149     r300->atomname.state = CALLOC_STRUCT(statetype); \
    150     if (r300->atomname.state == NULL) \
    151         return FALSE; \
    152 } while (0)
    153 
    154 static boolean r300_setup_atoms(struct r300_context* r300)
    155 {
    156     boolean is_rv350 = r300->screen->caps.is_rv350;
    157     boolean is_r500 = r300->screen->caps.is_r500;
    158     boolean has_tcl = r300->screen->caps.has_tcl;
    159 
    160     /* Create the actual atom list.
    161      *
    162      * Some atoms never change size, others change every emit - those have
    163      * the size of 0 here.
    164      *
    165      * NOTE: The framebuffer state is split into these atoms:
    166      * - gpu_flush          (unpipelined regs)
    167      * - aa_state           (unpipelined regs)
    168      * - fb_state           (unpipelined regs)
    169      * - hyperz_state       (unpipelined regs followed by pipelined ones)
    170      * - fb_state_pipelined (pipelined regs)
    171      * The motivation behind this is to be able to emit a strict
    172      * subset of the regs, and to have reasonable register ordering. */
    173     /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
    174     R300_INIT_ATOM(gpu_flush, 9);
    175     R300_INIT_ATOM(aa_state, 4);
    176     R300_INIT_ATOM(fb_state, 0);
    177     R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
    178     /* ZB (unpipelined), SC. */
    179     R300_INIT_ATOM(ztop_state, 2);
    180     /* ZB, FG. */
    181     R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
    182     /* RB3D. */
    183     R300_INIT_ATOM(blend_state, 8);
    184     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
    185     /* SC. */
    186     R300_INIT_ATOM(sample_mask, 2);
    187     R300_INIT_ATOM(scissor_state, 3);
    188     /* GB, FG, GA, SU, SC, RB3D. */
    189     R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
    190     /* VAP. */
    191     R300_INIT_ATOM(viewport_state, 9);
    192     R300_INIT_ATOM(pvs_flush, 2);
    193     R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
    194     R300_INIT_ATOM(vertex_stream_state, 0);
    195     R300_INIT_ATOM(vs_state, 0);
    196     R300_INIT_ATOM(vs_constants, 0);
    197     R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
    198     /* VAP, RS, GA, GB, SU, SC. */
    199     R300_INIT_ATOM(rs_block_state, 0);
    200     R300_INIT_ATOM(rs_state, 0);
    201     /* SC, US. */
    202     R300_INIT_ATOM(fb_state_pipelined, 8);
    203     /* US. */
    204     R300_INIT_ATOM(fs, 0);
    205     R300_INIT_ATOM(fs_rc_constant_state, 0);
    206     R300_INIT_ATOM(fs_constants, 0);
    207     /* TX. */
    208     R300_INIT_ATOM(texture_cache_inval, 2);
    209     R300_INIT_ATOM(textures_state, 0);
    210     /* Clear commands */
    211     R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
    212     R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
    213     R300_INIT_ATOM(cmask_clear, 4);
    214     /* ZB (unpipelined), SU. */
    215     R300_INIT_ATOM(query_start, 4);
    216 
    217     /* Replace emission functions for r500. */
    218     if (is_r500) {
    219         r300->fs.emit = r500_emit_fs;
    220         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
    221         r300->fs_constants.emit = r500_emit_fs_constants;
    222     }
    223 
    224     /* Some non-CSO atoms need explicit space to store the state locally. */
    225     R300_ALLOC_ATOM(aa_state, r300_aa_state);
    226     R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
    227     R300_ALLOC_ATOM(clip_state, r300_clip_state);
    228     R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
    229     R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
    230     R300_ALLOC_ATOM(textures_state, r300_textures_state);
    231     R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
    232     R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
    233     R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
    234     R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
    235     R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
    236     r300->sample_mask.state = malloc(4);
    237     R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
    238     R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
    239     R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
    240     R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
    241     if (!r300->screen->caps.has_tcl) {
    242         R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
    243     }
    244 
    245     /* Some non-CSO atoms don't use the state pointer. */
    246     r300->fb_state_pipelined.allow_null_state = TRUE;
    247     r300->fs_rc_constant_state.allow_null_state = TRUE;
    248     r300->pvs_flush.allow_null_state = TRUE;
    249     r300->query_start.allow_null_state = TRUE;
    250     r300->texture_cache_inval.allow_null_state = TRUE;
    251 
    252     /* Some states must be marked as dirty here to properly set up
    253      * hardware in the first command stream. */
    254     r300_mark_atom_dirty(r300, &r300->invariant_state);
    255     r300_mark_atom_dirty(r300, &r300->pvs_flush);
    256     r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
    257     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
    258     r300_mark_atom_dirty(r300, &r300->textures_state);
    259 
    260     return TRUE;
    261 }
    262 
    263 /* Not every state tracker calls every driver function before the first draw
    264  * call and we must initialize the command buffers somehow. */
    265 static void r300_init_states(struct pipe_context *pipe)
    266 {
    267     struct r300_context *r300 = r300_context(pipe);
    268     struct pipe_blend_color bc = {{0}};
    269     struct pipe_clip_state cs = {{{0}}};
    270     struct pipe_scissor_state ss = {0};
    271     struct r300_gpu_flush *gpuflush =
    272             (struct r300_gpu_flush*)r300->gpu_flush.state;
    273     struct r300_vap_invariant_state *vap_invariant =
    274             (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
    275     struct r300_invariant_state *invariant =
    276             (struct r300_invariant_state*)r300->invariant_state.state;
    277 
    278     CB_LOCALS;
    279 
    280     pipe->set_blend_color(pipe, &bc);
    281     pipe->set_clip_state(pipe, &cs);
    282     pipe->set_scissor_states(pipe, 0, 1, &ss);
    283     pipe->set_sample_mask(pipe, ~0);
    284 
    285     /* Initialize the GPU flush. */
    286     {
    287         BEGIN_CB(gpuflush->cb_flush_clean, 6);
    288 
    289         /* Flush and free renderbuffer caches. */
    290         OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
    291             R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
    292             R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
    293         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
    294             R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
    295             R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
    296 
    297         /* Wait until the GPU is idle.
    298          * This fixes random pixels sometimes appearing probably caused
    299          * by incomplete rendering. */
    300         OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
    301         END_CB;
    302     }
    303 
    304     /* Initialize the VAP invariant state. */
    305     {
    306         BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
    307         OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
    308         OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
    309         OUT_CB_32F(1.0);
    310         OUT_CB_32F(1.0);
    311         OUT_CB_32F(1.0);
    312         OUT_CB_32F(1.0);
    313         OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
    314 
    315         if (r300->screen->caps.is_r500) {
    316             OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
    317         } else if (!r300->screen->caps.has_tcl) {
    318             /* RSxxx:
    319              * Static VAP setup since r300_emit_vs_state() is never called.
    320              */
    321             OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
    322                                       R300_PVS_NUM_CNTLRS(5) |
    323                                       R300_PVS_NUM_FPUS(2) |
    324                                       R300_PVS_VF_MAX_VTX_NUM(5));
    325         }
    326         END_CB;
    327     }
    328 
    329     /* Initialize the invariant state. */
    330     {
    331         BEGIN_CB(invariant->cb, r300->invariant_state.size);
    332         OUT_CB_REG(R300_GB_SELECT, 0);
    333         OUT_CB_REG(R300_FG_FOG_BLEND, 0);
    334         OUT_CB_REG(R300_GA_OFFSET, 0);
    335         OUT_CB_REG(R300_SU_TEX_WRAP, 0);
    336         OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
    337         OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
    338         OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
    339 
    340         if (r300->screen->caps.is_rv350) {
    341             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
    342             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
    343         }
    344 
    345         if (r300->screen->caps.is_r500) {
    346             OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
    347             OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
    348         }
    349         END_CB;
    350     }
    351 
    352     /* Initialize the hyperz state. */
    353     {
    354         struct r300_hyperz_state *hyperz =
    355             (struct r300_hyperz_state*)r300->hyperz_state.state;
    356         BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
    357         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
    358                    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
    359         OUT_CB_REG(R300_ZB_BW_CNTL, 0);
    360         OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
    361         OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
    362 
    363         if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
    364             OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
    365         }
    366         END_CB;
    367     }
    368 }
    369 
    370 struct pipe_context* r300_create_context(struct pipe_screen* screen,
    371                                          void *priv, unsigned flags)
    372 {
    373     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
    374     struct r300_screen* r300screen = r300_screen(screen);
    375     struct radeon_winsys *rws = r300screen->rws;
    376 
    377     if (!r300)
    378         return NULL;
    379 
    380     r300->rws = rws;
    381     r300->screen = r300screen;
    382 
    383     r300->context.screen = screen;
    384     r300->context.priv = priv;
    385 
    386     r300->context.destroy = r300_destroy_context;
    387 
    388     slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
    389 
    390     r300->ctx = rws->ctx_create(rws);
    391     if (!r300->ctx)
    392         goto fail;
    393 
    394     r300->cs = rws->cs_create(r300->ctx, RING_GFX, r300_flush_callback, r300);
    395     if (r300->cs == NULL)
    396         goto fail;
    397 
    398     if (!r300screen->caps.has_tcl) {
    399         /* Create a Draw. This is used for SW TCL. */
    400         r300->draw = draw_create(&r300->context);
    401         if (r300->draw == NULL)
    402             goto fail;
    403         /* Enable our renderer. */
    404         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
    405         /* Disable converting points/lines to triangles. */
    406         draw_wide_line_threshold(r300->draw, 10000000.f);
    407         draw_wide_point_threshold(r300->draw, 10000000.f);
    408         draw_wide_point_sprites(r300->draw, FALSE);
    409         draw_enable_line_stipple(r300->draw, TRUE);
    410         draw_enable_point_sprites(r300->draw, FALSE);
    411     }
    412 
    413     if (!r300_setup_atoms(r300))
    414         goto fail;
    415 
    416     r300_init_blit_functions(r300);
    417     r300_init_flush_functions(r300);
    418     r300_init_query_functions(r300);
    419     r300_init_state_functions(r300);
    420     r300_init_resource_functions(r300);
    421     r300_init_render_functions(r300);
    422     r300_init_states(&r300->context);
    423 
    424     r300->context.create_video_codec = vl_create_decoder;
    425     r300->context.create_video_buffer = vl_video_buffer_create;
    426 
    427     r300->uploader = u_upload_create(&r300->context, 256 * 1024,
    428                                      PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM);
    429 
    430     r300->blitter = util_blitter_create(&r300->context);
    431     if (r300->blitter == NULL)
    432         goto fail;
    433     r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
    434 
    435     /* The KIL opcode needs the first texture unit to be enabled
    436      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
    437      * dummy texture there. */
    438     if (!r300->screen->caps.is_r500) {
    439         struct pipe_resource *tex;
    440         struct pipe_resource rtempl = {{0}};
    441         struct pipe_sampler_view vtempl = {{0}};
    442 
    443         rtempl.target = PIPE_TEXTURE_2D;
    444         rtempl.format = PIPE_FORMAT_I8_UNORM;
    445         rtempl.usage = PIPE_USAGE_IMMUTABLE;
    446         rtempl.width0 = 1;
    447         rtempl.height0 = 1;
    448         rtempl.depth0 = 1;
    449         tex = screen->resource_create(screen, &rtempl);
    450 
    451         u_sampler_view_default_template(&vtempl, tex, tex->format);
    452 
    453         r300->texkill_sampler = (struct r300_sampler_view*)
    454             r300->context.create_sampler_view(&r300->context, tex, &vtempl);
    455 
    456         pipe_resource_reference(&tex, NULL);
    457     }
    458 
    459     if (r300screen->caps.has_tcl) {
    460         struct pipe_resource vb;
    461         memset(&vb, 0, sizeof(vb));
    462         vb.target = PIPE_BUFFER;
    463         vb.format = PIPE_FORMAT_R8_UNORM;
    464         vb.usage = PIPE_USAGE_DEFAULT;
    465         vb.width0 = sizeof(float) * 16;
    466         vb.height0 = 1;
    467         vb.depth0 = 1;
    468 
    469         r300->dummy_vb.buffer = screen->resource_create(screen, &vb);
    470         r300->context.set_vertex_buffers(&r300->context, 0, 1, &r300->dummy_vb);
    471     }
    472 
    473     {
    474         struct pipe_depth_stencil_alpha_state dsa;
    475         memset(&dsa, 0, sizeof(dsa));
    476         dsa.depth.writemask = 1;
    477 
    478         r300->dsa_decompress_zmask =
    479             r300->context.create_depth_stencil_alpha_state(&r300->context,
    480                                                            &dsa);
    481     }
    482 
    483     r300->hyperz_time_of_last_flush = os_time_get();
    484 
    485     /* Register allocator state */
    486     rc_init_regalloc_state(&r300->fs_regalloc_state);
    487 
    488     /* Print driver info. */
    489 #ifdef DEBUG
    490     {
    491 #else
    492     if (DBG_ON(r300, DBG_INFO)) {
    493 #endif
    494         fprintf(stderr,
    495                 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
    496                 "r300: GART size: %"PRIu64" MB, VRAM size: %"PRIu64" MB\n"
    497                 "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
    498                 r300->screen->info.drm_major,
    499                 r300->screen->info.drm_minor,
    500                 r300->screen->info.drm_patchlevel,
    501                 screen->get_name(screen),
    502                 r300->screen->info.pci_id,
    503                 r300->screen->info.r300_num_gb_pipes,
    504                 r300->screen->info.r300_num_z_pipes,
    505                 r300->screen->info.gart_size >> 20,
    506                 r300->screen->info.vram_size >> 20,
    507                 "YES", /* XXX really? */
    508                 r300->screen->caps.zmask_ram ? "YES" : "NO",
    509                 r300->screen->caps.hiz_ram ? "YES" : "NO");
    510     }
    511 
    512     return &r300->context;
    513 
    514 fail:
    515     r300_destroy_context(&r300->context);
    516     return NULL;
    517 }
    518