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      1 /**************************************************************************
      2  *
      3  * Copyright 2006 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 /* Provide additional functionality on top of bufmgr buffers:
     29  *   - 2d semantics and blit operations
     30  *   - refcounting of buffers for multiple images in a buffer.
     31  *   - refcounting of buffer mappings.
     32  *   - some logic for moving the buffers to the best memory pools for
     33  *     given operations.
     34  *
     35  * Most of this is to make it easier to implement the fixed-layout
     36  * mipmap tree required by intel hardware in the face of GL's
     37  * programming interface where each image can be specifed in random
     38  * order and it isn't clear what layout the tree should have until the
     39  * last moment.
     40  */
     41 
     42 #include <sys/ioctl.h>
     43 #include <errno.h>
     44 
     45 #include "main/hash.h"
     46 #include "intel_context.h"
     47 #include "intel_regions.h"
     48 #include "intel_blit.h"
     49 #include "intel_buffer_objects.h"
     50 #include "intel_bufmgr.h"
     51 #include "intel_batchbuffer.h"
     52 
     53 #define FILE_DEBUG_FLAG DEBUG_REGION
     54 
     55 /* This should be set to the maximum backtrace size desired.
     56  * Set it to 0 to disable backtrace debugging.
     57  */
     58 #define DEBUG_BACKTRACE_SIZE 0
     59 
     60 #if DEBUG_BACKTRACE_SIZE == 0
     61 /* Use the standard debug output */
     62 #define _DBG(...) DBG(__VA_ARGS__)
     63 #else
     64 /* Use backtracing debug output */
     65 #define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
     66 
     67 /* Backtracing debug support */
     68 #include <execinfo.h>
     69 
     70 static void
     71 debug_backtrace(void)
     72 {
     73    void *trace[DEBUG_BACKTRACE_SIZE];
     74    char **strings = NULL;
     75    int traceSize;
     76    register int i;
     77 
     78    traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
     79    strings = backtrace_symbols(trace, traceSize);
     80    if (strings == NULL) {
     81       DBG("no backtrace:");
     82       return;
     83    }
     84 
     85    /* Spit out all the strings with a colon separator.  Ignore
     86     * the first, since we don't really care about the call
     87     * to debug_backtrace() itself.  Skip until the final "/" in
     88     * the trace to avoid really long lines.
     89     */
     90    for (i = 1; i < traceSize; i++) {
     91       char *p = strings[i], *slash = strings[i];
     92       while (*p) {
     93          if (*p++ == '/') {
     94             slash = p;
     95          }
     96       }
     97 
     98       DBG("%s:", slash);
     99    }
    100 
    101    /* Free up the memory, and we're done */
    102    free(strings);
    103 }
    104 
    105 #endif
    106 
    107 static struct intel_region *
    108 intel_region_alloc_internal(struct intel_screen *screen,
    109 			    GLuint cpp,
    110 			    GLuint width, GLuint height, GLuint pitch,
    111 			    uint32_t tiling, drm_intel_bo *buffer)
    112 {
    113    struct intel_region *region;
    114 
    115    region = calloc(sizeof(*region), 1);
    116    if (region == NULL)
    117       return region;
    118 
    119    region->cpp = cpp;
    120    region->width = width;
    121    region->height = height;
    122    region->pitch = pitch;
    123    region->refcount = 1;
    124    region->bo = buffer;
    125    region->tiling = tiling;
    126 
    127    _DBG("%s <-- %p\n", __func__, region);
    128    return region;
    129 }
    130 
    131 struct intel_region *
    132 intel_region_alloc(struct intel_screen *screen,
    133 		   uint32_t tiling,
    134                    GLuint cpp, GLuint width, GLuint height,
    135 		   bool expect_accelerated_upload)
    136 {
    137    drm_intel_bo *buffer;
    138    unsigned long flags = 0;
    139    unsigned long aligned_pitch;
    140    struct intel_region *region;
    141 
    142    if (expect_accelerated_upload)
    143       flags |= BO_ALLOC_FOR_RENDER;
    144 
    145    buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "region",
    146 				     width, height, cpp,
    147 				     &tiling, &aligned_pitch, flags);
    148    if (buffer == NULL)
    149       return NULL;
    150 
    151    region = intel_region_alloc_internal(screen, cpp, width, height,
    152                                         aligned_pitch, tiling, buffer);
    153    if (region == NULL) {
    154       drm_intel_bo_unreference(buffer);
    155       return NULL;
    156    }
    157 
    158    return region;
    159 }
    160 
    161 bool
    162 intel_region_flink(struct intel_region *region, uint32_t *name)
    163 {
    164    if (region->name == 0) {
    165       if (drm_intel_bo_flink(region->bo, &region->name))
    166 	 return false;
    167    }
    168 
    169    *name = region->name;
    170 
    171    return true;
    172 }
    173 
    174 struct intel_region *
    175 intel_region_alloc_for_handle(struct intel_screen *screen,
    176 			      GLuint cpp,
    177 			      GLuint width, GLuint height, GLuint pitch,
    178 			      GLuint handle, const char *name)
    179 {
    180    struct intel_region *region;
    181    drm_intel_bo *buffer;
    182    int ret;
    183    uint32_t bit_6_swizzle, tiling;
    184 
    185    buffer = intel_bo_gem_create_from_name(screen->bufmgr, name, handle);
    186    if (buffer == NULL)
    187       return NULL;
    188    ret = drm_intel_bo_get_tiling(buffer, &tiling, &bit_6_swizzle);
    189    if (ret != 0) {
    190       fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
    191 	      handle, name, strerror(-ret));
    192       drm_intel_bo_unreference(buffer);
    193       return NULL;
    194    }
    195 
    196    region = intel_region_alloc_internal(screen, cpp,
    197 					width, height, pitch, tiling, buffer);
    198    if (region == NULL) {
    199       drm_intel_bo_unreference(buffer);
    200       return NULL;
    201    }
    202 
    203    region->name = handle;
    204 
    205    return region;
    206 }
    207 
    208 struct intel_region *
    209 intel_region_alloc_for_fd(struct intel_screen *screen,
    210                           GLuint cpp,
    211                           GLuint width, GLuint height, GLuint pitch,
    212                           GLuint size,
    213                           int fd, const char *name)
    214 {
    215    struct intel_region *region;
    216    drm_intel_bo *buffer;
    217    int ret;
    218    uint32_t bit_6_swizzle, tiling;
    219 
    220    buffer = drm_intel_bo_gem_create_from_prime(screen->bufmgr, fd, size);
    221    if (buffer == NULL)
    222       return NULL;
    223    ret = drm_intel_bo_get_tiling(buffer, &tiling, &bit_6_swizzle);
    224    if (ret != 0) {
    225       fprintf(stderr, "Couldn't get tiling of buffer (%s): %s\n",
    226 	      name, strerror(-ret));
    227       drm_intel_bo_unreference(buffer);
    228       return NULL;
    229    }
    230 
    231    region = intel_region_alloc_internal(screen, cpp,
    232 					width, height, pitch, tiling, buffer);
    233    if (region == NULL) {
    234       drm_intel_bo_unreference(buffer);
    235       return NULL;
    236    }
    237 
    238    return region;
    239 }
    240 
    241 void
    242 intel_region_reference(struct intel_region **dst, struct intel_region *src)
    243 {
    244    _DBG("%s: %p(%d) -> %p(%d)\n", __func__,
    245 	*dst, *dst ? (*dst)->refcount : 0, src, src ? src->refcount : 0);
    246 
    247    if (src != *dst) {
    248       if (*dst)
    249 	 intel_region_release(dst);
    250 
    251       if (src)
    252          src->refcount++;
    253       *dst = src;
    254    }
    255 }
    256 
    257 void
    258 intel_region_release(struct intel_region **region_handle)
    259 {
    260    struct intel_region *region = *region_handle;
    261 
    262    if (region == NULL) {
    263       _DBG("%s NULL\n", __func__);
    264       return;
    265    }
    266 
    267    _DBG("%s %p %d\n", __func__, region, region->refcount - 1);
    268 
    269    assert(region->refcount > 0);
    270    region->refcount--;
    271 
    272    if (region->refcount == 0) {
    273       drm_intel_bo_unreference(region->bo);
    274 
    275       free(region);
    276    }
    277    *region_handle = NULL;
    278 }
    279 
    280 /**
    281  * This function computes masks that may be used to select the bits of the X
    282  * and Y coordinates that indicate the offset within a tile.  If the region is
    283  * untiled, the masks are set to 0.
    284  */
    285 void
    286 intel_region_get_tile_masks(struct intel_region *region,
    287                             uint32_t *mask_x, uint32_t *mask_y,
    288                             bool map_stencil_as_y_tiled)
    289 {
    290    int cpp = region->cpp;
    291    uint32_t tiling = region->tiling;
    292 
    293    if (map_stencil_as_y_tiled)
    294       tiling = I915_TILING_Y;
    295 
    296    switch (tiling) {
    297    default:
    298       assert(false);
    299    case I915_TILING_NONE:
    300       *mask_x = *mask_y = 0;
    301       break;
    302    case I915_TILING_X:
    303       *mask_x = 512 / cpp - 1;
    304       *mask_y = 7;
    305       break;
    306    case I915_TILING_Y:
    307       *mask_x = 128 / cpp - 1;
    308       *mask_y = 31;
    309       break;
    310    }
    311 }
    312 
    313 /**
    314  * Compute the offset (in bytes) from the start of the region to the given x
    315  * and y coordinate.  For tiled regions, caller must ensure that x and y are
    316  * multiples of the tile size.
    317  */
    318 uint32_t
    319 intel_region_get_aligned_offset(struct intel_region *region, uint32_t x,
    320                                 uint32_t y, bool map_stencil_as_y_tiled)
    321 {
    322    int cpp = region->cpp;
    323    uint32_t pitch = region->pitch;
    324    uint32_t tiling = region->tiling;
    325 
    326    if (map_stencil_as_y_tiled) {
    327       tiling = I915_TILING_Y;
    328 
    329       /* When mapping a W-tiled stencil buffer as Y-tiled, each 64-high W-tile
    330        * gets transformed into a 32-high Y-tile.  Accordingly, the pitch of
    331        * the resulting region is twice the pitch of the original region, since
    332        * each row in the Y-tiled view corresponds to two rows in the actual
    333        * W-tiled surface.  So we need to correct the pitch before computing
    334        * the offsets.
    335        */
    336       pitch *= 2;
    337    }
    338 
    339    switch (tiling) {
    340    default:
    341       assert(false);
    342    case I915_TILING_NONE:
    343       return y * pitch + x * cpp;
    344    case I915_TILING_X:
    345       assert((x % (512 / cpp)) == 0);
    346       assert((y % 8) == 0);
    347       return y * pitch + x / (512 / cpp) * 4096;
    348    case I915_TILING_Y:
    349       assert((x % (128 / cpp)) == 0);
    350       assert((y % 32) == 0);
    351       return y * pitch + x / (128 / cpp) * 4096;
    352    }
    353 }
    354