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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 // This test only works with the GPU backend.
      9 
     10 #include "gm.h"
     11 
     12 #if SK_SUPPORT_GPU
     13 
     14 #include "GrBackendSurface.h"
     15 #include "GrContext.h"
     16 #include "GrGpu.h"
     17 #include "GrTest.h"
     18 #include "gl/GrGLContext.h"
     19 #include "SkBitmap.h"
     20 #include "SkGradientShader.h"
     21 #include "SkImage.h"
     22 
     23 namespace skiagm {
     24 class RectangleTexture : public GM {
     25 public:
     26     RectangleTexture() {
     27         this->setBGColor(0xFFFFFFFF);
     28     }
     29 
     30 protected:
     31     SkString onShortName() override {
     32         return SkString("rectangle_texture");
     33     }
     34 
     35     SkISize onISize() override {
     36         return SkISize::Make(1035, 240);
     37     }
     38 
     39     void fillPixels(int width, int height, void *pixels) {
     40         SkBitmap bmp;
     41         bmp.setInfo(SkImageInfo::MakeN32(width, height, kOpaque_SkAlphaType), width * 4);
     42         bmp.setPixels(pixels);
     43         SkPaint paint;
     44         SkCanvas canvas(bmp);
     45         SkPoint pts[] = { {0, 0}, {0, SkIntToScalar(height)} };
     46         SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 };
     47         paint.setShader(SkGradientShader::MakeLinear(pts, colors0, nullptr, 2,
     48                                                      SkShader::kClamp_TileMode));
     49         canvas.drawPaint(paint);
     50 
     51         SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 };
     52         paint.setAntiAlias(true);
     53         paint.setShader(SkGradientShader::MakeLinear(pts, colors1, nullptr, 2,
     54                                                      SkShader::kClamp_TileMode));
     55         canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2,
     56                           SkIntToScalar(width + height) / 5, paint);
     57     }
     58 
     59     sk_sp<SkImage> createRectangleTextureImg(GrContext* context, int width, int height,
     60                                              void* pixels) {
     61         if (!context) {
     62             return nullptr;
     63         }
     64         GrGpu* gpu = context->getGpu();
     65         if (!gpu) {
     66             return nullptr;
     67         }
     68         const GrGLContext* glCtx = gpu->glContextForTesting();
     69         if (!glCtx) {
     70             return nullptr;
     71         }
     72 
     73         if (!(kGL_GrGLStandard == glCtx->standard() && glCtx->version() >= GR_GL_VER(3, 1)) &&
     74             !glCtx->hasExtension("GL_ARB_texture_rectangle")) {
     75             return nullptr;
     76         }
     77 
     78         // We will always create the GL texture as GL_RGBA, however the pixels uploaded may be
     79         // be RGBA or BGRA, depending on how SkPMColor was compiled.
     80         GrGLenum format;
     81         if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig) {
     82             format = GR_GL_BGRA;
     83         } else {
     84             SkASSERT(kSkia8888_GrPixelConfig == kRGBA_8888_GrPixelConfig);
     85             format = GR_GL_RGBA;
     86         }
     87 
     88         const GrGLInterface* gl = glCtx->interface();
     89 // Useful for debugging whether errors result from use of RECTANGLE
     90 // #define TARGET GR_GL_TEXTURE_2D
     91 #define TARGET GR_GL_TEXTURE_RECTANGLE
     92         GrGLuint id = 0;
     93         GR_GL_CALL(gl, GenTextures(1, &id));
     94         GR_GL_CALL(gl, BindTexture(TARGET, id));
     95         GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MAG_FILTER,
     96                                      GR_GL_NEAREST));
     97         GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MIN_FILTER,
     98                                      GR_GL_NEAREST));
     99         GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_S,
    100                                      GR_GL_CLAMP_TO_EDGE));
    101         GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_T,
    102                                      GR_GL_CLAMP_TO_EDGE));
    103         GR_GL_CALL(gl, TexImage2D(TARGET, 0, GR_GL_RGBA, width, height, 0,
    104                                   format, GR_GL_UNSIGNED_BYTE, pixels));
    105 
    106 
    107         context->resetContext();
    108         GrGLTextureInfo info;
    109         info.fID = id;
    110         info.fTarget = TARGET;
    111 
    112         GrBackendTexture rectangleTex(width, height, kRGBA_8888_GrPixelConfig, info);
    113 
    114         if (sk_sp<SkImage> image = SkImage::MakeFromAdoptedTexture(context, rectangleTex,
    115                                                                    kTopLeft_GrSurfaceOrigin)) {
    116             return image;
    117         }
    118         GR_GL_CALL(gl, DeleteTextures(1, &id));
    119         return nullptr;
    120     }
    121 
    122     void onDraw(SkCanvas* canvas) override {
    123         GrContext *context = canvas->getGrContext();
    124         if (!context) {
    125             skiagm::GM::DrawGpuOnlyMessage(canvas);
    126             return;
    127         }
    128 
    129         constexpr int kWidth = 50;
    130         constexpr int kHeight = 50;
    131         constexpr SkScalar kPad = 5.f;
    132 
    133         SkPMColor pixels[kWidth * kHeight];
    134         this->fillPixels(kWidth, kHeight, pixels);
    135         sk_sp<SkImage> rectImg(this->createRectangleTextureImg(context, kWidth, kHeight, pixels));
    136 
    137         if (!rectImg) {
    138             SkPaint paint;
    139             paint.setAntiAlias(true);
    140             const char* kMsg = "Could not create rectangle texture image.";
    141             canvas->drawString(kMsg, 10, 100, paint);
    142             return;
    143         }
    144 
    145         constexpr SkFilterQuality kQualities[] = {
    146             kNone_SkFilterQuality,
    147             kLow_SkFilterQuality,
    148             kMedium_SkFilterQuality,
    149             kHigh_SkFilterQuality,
    150         };
    151 
    152         constexpr SkScalar kScales[] = { 1.0f, 1.2f, 0.75f };
    153 
    154         canvas->translate(kPad, kPad);
    155         for (auto s : kScales) {
    156             canvas->save();
    157             canvas->scale(s, s);
    158             for (auto q : kQualities) {
    159                 SkPaint plainPaint;
    160                 plainPaint.setFilterQuality(q);
    161                 canvas->drawImage(rectImg.get(), 0, 0, &plainPaint);
    162                 canvas->translate(kWidth + kPad, 0);
    163 
    164                 SkPaint clampPaint;
    165                 clampPaint.setFilterQuality(q);
    166                 clampPaint.setShader(rectImg->makeShader());
    167                 canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), clampPaint);
    168                 canvas->translate(kWidth * 1.5f + kPad, 0);
    169 
    170                 SkPaint repeatPaint;
    171                 repeatPaint.setFilterQuality(q);
    172                 repeatPaint.setShader(rectImg->makeShader(SkShader::kRepeat_TileMode,
    173                                                           SkShader::kMirror_TileMode));
    174                 canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), repeatPaint);
    175                 canvas->translate(1.5f * kWidth + kPad, 0);
    176             }
    177             canvas->restore();
    178             canvas->translate(0, kPad + 1.5f * kHeight * s);
    179         }
    180     }
    181 
    182 private:
    183     typedef GM INHERITED;
    184 };
    185 
    186 DEF_GM(return new RectangleTexture;)
    187 }
    188 
    189 #endif
    190