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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "DecodeFile.h"
      9 #include "SampleCode.h"
     10 #include "SkAnimTimer.h"
     11 #include "SkView.h"
     12 #include "SkCanvas.h"
     13 #include "SkGradientShader.h"
     14 #include "SkGraphics.h"
     15 #include "SkPath.h"
     16 #include "SkRandom.h"
     17 #include "SkRegion.h"
     18 #include "SkShader.h"
     19 #include "SkUtils.h"
     20 #include "SkColorPriv.h"
     21 #include "SkColorFilter.h"
     22 #include "SkTime.h"
     23 #include "SkTypeface.h"
     24 #include "SkVertices.h"
     25 
     26 #include "SkOSFile.h"
     27 #include "SkStream.h"
     28 
     29 #include "SkGeometry.h" // private include :(
     30 
     31 static sk_sp<SkShader> make_shader0(SkIPoint* size) {
     32     SkBitmap    bm;
     33 
     34 //    decode_file("/skimages/progressivejpg.jpg", &bm);
     35     decode_file("/skimages/logo.png", &bm);
     36     size->set(bm.width(), bm.height());
     37     return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode,
     38                                        SkShader::kClamp_TileMode);
     39 }
     40 
     41 static sk_sp<SkShader> make_shader1(const SkIPoint& size) {
     42     SkPoint pts[] = { { 0, 0, },
     43                       { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
     44     SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
     45     return SkGradientShader::MakeLinear(pts, colors, nullptr,
     46                     SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode);
     47 }
     48 
     49 ///////////////////////////////////////////////////////////////////////////////
     50 
     51 class Patch {
     52 public:
     53     Patch() { sk_bzero(fPts, sizeof(fPts)); }
     54     ~Patch() {}
     55 
     56     void setPatch(const SkPoint pts[12]) {
     57         memcpy(fPts, pts, 12 * sizeof(SkPoint));
     58         fPts[12] = pts[0];  // the last shall be first
     59     }
     60     void setBounds(int w, int h) { fW = w; fH = h; }
     61 
     62     void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
     63               bool doTextures, bool doColors);
     64 
     65 private:
     66     SkPoint fPts[13];
     67     int     fW, fH;
     68 };
     69 
     70 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
     71     SkScalar t = 0;
     72     SkScalar dt = SK_Scalar1 / segs;
     73 
     74     samples[0] = cubic[0];
     75     for (int i = 1; i < segs; i++) {
     76         t += dt;
     77         SkEvalCubicAt(cubic, t, &samples[i], nullptr, nullptr);
     78     }
     79 }
     80 
     81 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
     82                        SkPoint* pt) {
     83     const int TL = 0;
     84     const int TR = nu;
     85     const int BR = TR + nv;
     86     const int BL = BR + nu;
     87 
     88     SkScalar u = SkIntToScalar(iu) / nu;
     89     SkScalar v = SkIntToScalar(iv) / nv;
     90 
     91     SkScalar uv = u * v;
     92     SkScalar Uv = (1 - u) * v;
     93     SkScalar uV = u * (1 - v);
     94     SkScalar UV = (1 - u) * (1 - v);
     95 
     96     SkScalar x0 = UV * edge[TL].fX + uV * edge[TR].fX + Uv * edge[BL].fX + uv * edge[BR].fX;
     97     SkScalar y0 = UV * edge[TL].fY + uV * edge[TR].fY + Uv * edge[BL].fY + uv * edge[BR].fY;
     98 
     99     SkScalar x = (1 - v) * edge[TL+iu].fX + u * edge[TR+iv].fX +
    100                  v * edge[BR+nu-iu].fX + (1 - u) * edge[BL+nv-iv].fX - x0;
    101     SkScalar y = (1 - v) * edge[TL+iu].fY + u * edge[TR+iv].fY +
    102                  v * edge[BR+nu-iu].fY + (1 - u) * edge[BL+nv-iv].fY - y0;
    103     pt->set(x, y);
    104 }
    105 
    106 static SkColor make_color(SkScalar s, SkScalar t) {
    107     return SkColorSetARGB(0xFF, SkUnitScalarClampToByte(s), SkUnitScalarClampToByte(t), 0);
    108 }
    109 
    110 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
    111                  bool doTextures, bool doColors) {
    112     if (nu < 1 || nv < 1) {
    113         return;
    114     }
    115 
    116     int i, npts = (nu + nv) * 2;
    117     SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
    118     SkPoint* edge0 = storage.get();
    119     SkPoint* edge1 = edge0 + nu;
    120     SkPoint* edge2 = edge1 + nv;
    121     SkPoint* edge3 = edge2 + nu;
    122 
    123     // evaluate the edge points
    124     eval_patch_edge(fPts + 0, edge0, nu);
    125     eval_patch_edge(fPts + 3, edge1, nv);
    126     eval_patch_edge(fPts + 6, edge2, nu);
    127     eval_patch_edge(fPts + 9, edge3, nv);
    128     edge3[nv] = edge0[0];   // the last shall be first
    129 
    130     for (i = 0; i < npts; i++) {
    131 //        canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
    132     }
    133 
    134     int row, vertCount = (nu + 1) * (nv + 1);
    135     SkAutoTMalloc<SkPoint>  vertStorage(vertCount);
    136     SkPoint* verts = vertStorage.get();
    137 
    138     // first row
    139     memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
    140     // rows
    141     SkPoint* r = verts;
    142     for (row = 1; row < nv; row++) {
    143         r += nu + 1;
    144         r[0] = edge3[nv - row];
    145         for (int col = 1; col < nu; col++) {
    146             eval_sheet(edge0, nu, nv, col, row, &r[col]);
    147         }
    148         r[nu] = edge1[row];
    149     }
    150     // last row
    151     SkPoint* last = verts + nv * (nu + 1);
    152     for (i = 0; i <= nu; i++) {
    153         last[i] = edge2[nu - i];
    154     }
    155 
    156 //    canvas->drawPoints(verts, vertCount, paint);
    157 
    158     int stripCount = (nu + 1) * 2;
    159     SkAutoTMalloc<SkPoint>  stripStorage(stripCount * 2);
    160     SkAutoTMalloc<SkColor>  colorStorage(stripCount);
    161     SkPoint* strip = stripStorage.get();
    162     SkPoint* tex = strip + stripCount;
    163     SkColor* colors = colorStorage.get();
    164     SkScalar t = 0;
    165     const SkScalar ds = SK_Scalar1 * fW / nu;
    166     const SkScalar dt = SK_Scalar1 * fH / nv;
    167     r = verts;
    168     for (row = 0; row < nv; row++) {
    169         SkPoint* upper = r;
    170         SkPoint* lower = r + nu + 1;
    171         r = lower;
    172         SkScalar s = 0;
    173         for (i = 0; i <= nu; i++)  {
    174             strip[i*2 + 0] = *upper++;
    175             strip[i*2 + 1] = *lower++;
    176             tex[i*2 + 0].set(s, t);
    177             tex[i*2 + 1].set(s, t + dt);
    178             colors[i*2 + 0] = make_color(s/fW, t/fH);
    179             colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
    180             s += ds;
    181         }
    182         t += dt;
    183         canvas->drawVertices(SkVertices::MakeCopy(SkVertices::kTriangleStrip_VertexMode, stripCount,
    184                                                   strip, doTextures ? tex : nullptr,
    185                                                   doColors ? colors : nullptr),
    186                              SkBlendMode::kModulate, paint);
    187     }
    188 }
    189 
    190 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
    191                         Patch* patch) {
    192     SkAutoCanvasRestore ar(canvas, true);
    193 
    194     patch->draw(canvas, paint, nu, nv, false, false);
    195     canvas->translate(SkIntToScalar(180), 0);
    196     patch->draw(canvas, paint, nu, nv, true, false);
    197     canvas->translate(SkIntToScalar(180), 0);
    198     patch->draw(canvas, paint, nu, nv, false, true);
    199     canvas->translate(SkIntToScalar(180), 0);
    200     patch->draw(canvas, paint, nu, nv, true, true);
    201 }
    202 
    203 const SkScalar DX = 20;
    204 const SkScalar DY = 0;
    205 
    206 class PatchView : public SampleView {
    207     SkScalar    fAngle;
    208     sk_sp<SkShader> fShader0;
    209     sk_sp<SkShader> fShader1;
    210     SkIPoint    fSize0, fSize1;
    211     SkPoint     fPts[12];
    212 
    213 public:
    214     PatchView() : fAngle(0) {
    215         fShader0 = make_shader0(&fSize0);
    216         fSize1 = fSize0;
    217         if (fSize0.fX == 0 || fSize0.fY == 0) {
    218             fSize1.set(2, 2);
    219         }
    220         fShader1 = make_shader1(fSize1);
    221 
    222         const SkScalar S = SkIntToScalar(50);
    223         const SkScalar T = SkIntToScalar(40);
    224         fPts[0].set(S*0, T);
    225         fPts[1].set(S*1, T);
    226         fPts[2].set(S*2, T);
    227         fPts[3].set(S*3, T);
    228         fPts[4].set(S*3, T*2);
    229         fPts[5].set(S*3, T*3);
    230         fPts[6].set(S*3, T*4);
    231         fPts[7].set(S*2, T*4);
    232         fPts[8].set(S*1, T*4);
    233         fPts[9].set(S*0, T*4);
    234         fPts[10].set(S*0, T*3);
    235         fPts[11].set(S*0, T*2);
    236 
    237         this->setBGColor(SK_ColorGRAY);
    238     }
    239 
    240 protected:
    241     // overrides from SkEventSink
    242     bool onQuery(SkEvent* evt)  override {
    243         if (SampleCode::TitleQ(*evt)) {
    244             SampleCode::TitleR(evt, "Patch");
    245             return true;
    246         }
    247         return this->INHERITED::onQuery(evt);
    248     }
    249 
    250     void onDrawContent(SkCanvas* canvas) override {
    251         const int nu = 10;
    252         const int nv = 10;
    253 
    254         SkPaint paint;
    255         paint.setDither(true);
    256         paint.setFilterQuality(kLow_SkFilterQuality);
    257 
    258         canvas->translate(DX, DY);
    259 
    260         Patch   patch;
    261 
    262         paint.setShader(fShader0);
    263         if (fSize0.fX == 0) {
    264             fSize0.fX = 1;
    265         }
    266         if (fSize0.fY == 0) {
    267             fSize0.fY = 1;
    268         }
    269         patch.setBounds(fSize0.fX, fSize0.fY);
    270 
    271         patch.setPatch(fPts);
    272         drawpatches(canvas, paint, nu, nv, &patch);
    273 
    274         paint.setShader(nullptr);
    275         paint.setAntiAlias(true);
    276         paint.setStrokeWidth(SkIntToScalar(5));
    277         canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint);
    278 
    279         canvas->translate(0, SkIntToScalar(300));
    280 
    281         paint.setAntiAlias(false);
    282         paint.setShader(fShader1);
    283         if (true) {
    284             SkMatrix m;
    285             m.setSkew(1, 0);
    286             paint.setShader(paint.getShader()->makeWithLocalMatrix(m));
    287         }
    288         if (true) {
    289             SkMatrix m;
    290             m.setRotate(fAngle);
    291             paint.setShader(paint.getShader()->makeWithLocalMatrix(m));
    292         }
    293         patch.setBounds(fSize1.fX, fSize1.fY);
    294         drawpatches(canvas, paint, nu, nv, &patch);
    295     }
    296 
    297     bool onAnimate(const SkAnimTimer& timer) override {
    298         fAngle = timer.scaled(60, 360);
    299         return true;
    300     }
    301 
    302     class PtClick : public Click {
    303     public:
    304         int fIndex;
    305         PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
    306     };
    307 
    308     static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
    309         return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
    310     }
    311 
    312     SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override {
    313         x -= DX;
    314         y -= DY;
    315         for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
    316             if (hittest(fPts[i], x, y)) {
    317                 return new PtClick(this, (int)i);
    318             }
    319         }
    320         return this->INHERITED::onFindClickHandler(x, y, modi);
    321     }
    322 
    323     bool onClick(Click* click) override {
    324         fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX - DX, click->fCurr.fY - DY);
    325         this->inval(nullptr);
    326         return true;
    327     }
    328 
    329 private:
    330     typedef SampleView INHERITED;
    331 };
    332 
    333 //////////////////////////////////////////////////////////////////////////////
    334 
    335 static SkView* MyFactory() { return new PatchView; }
    336 static SkViewRegister reg(MyFactory);
    337