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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkRecordDraw.h"
      9 #include "SkImage.h"
     10 #include "SkPatchUtils.h"
     11 
     12 void SkRecordDraw(const SkRecord& record,
     13                   SkCanvas* canvas,
     14                   SkPicture const* const drawablePicts[],
     15                   SkDrawable* const drawables[],
     16                   int drawableCount,
     17                   const SkBBoxHierarchy* bbh,
     18                   SkPicture::AbortCallback* callback) {
     19     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
     20 
     21     if (bbh) {
     22         // Draw only ops that affect pixels in the canvas's current clip.
     23         // The SkRecord and BBH were recorded in identity space.  This canvas
     24         // is not necessarily in that same space.  getLocalClipBounds() returns us
     25         // this canvas' clip bounds transformed back into identity space, which
     26         // lets us query the BBH.
     27         SkRect query = canvas->getLocalClipBounds();
     28 
     29         SkTDArray<int> ops;
     30         bbh->search(query, &ops);
     31 
     32         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
     33         for (int i = 0; i < ops.count(); i++) {
     34             if (callback && callback->abort()) {
     35                 return;
     36             }
     37             // This visit call uses the SkRecords::Draw::operator() to call
     38             // methods on the |canvas|, wrapped by methods defined with the
     39             // DRAW() macro.
     40             record.visit(ops[i], draw);
     41         }
     42     } else {
     43         // Draw all ops.
     44         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
     45         for (int i = 0; i < record.count(); i++) {
     46             if (callback && callback->abort()) {
     47                 return;
     48             }
     49             // This visit call uses the SkRecords::Draw::operator() to call
     50             // methods on the |canvas|, wrapped by methods defined with the
     51             // DRAW() macro.
     52             record.visit(i, draw);
     53         }
     54     }
     55 }
     56 
     57 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
     58                          SkPicture const* const drawablePicts[], int drawableCount,
     59                          int start, int stop,
     60                          const SkMatrix& initialCTM) {
     61     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
     62 
     63     stop = SkTMin(stop, record.count());
     64     SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
     65     for (int i = start; i < stop; i++) {
     66         record.visit(i, draw);
     67     }
     68 }
     69 
     70 namespace SkRecords {
     71 
     72 // NoOps draw nothing.
     73 template <> void Draw::draw(const NoOp&) {}
     74 
     75 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
     76 DRAW(Restore, restore());
     77 DRAW(Save, save());
     78 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds,
     79                                                  r.paint,
     80                                                  r.backdrop.get(),
     81                                                  r.clipMask.get(),
     82                                                  r.clipMatrix,
     83                                                  r.saveLayerFlags)));
     84 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
     85 DRAW(Concat, concat(r.matrix));
     86 DRAW(Translate, translate(r.dx, r.dy));
     87 
     88 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
     89 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
     90 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
     91 DRAW(ClipRegion, clipRegion(r.region, r.op));
     92 
     93 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
     94 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
     95 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint));
     96 
     97 template <> void Draw::draw(const DrawImageLattice& r) {
     98     SkCanvas::Lattice lattice;
     99     lattice.fXCount = r.xCount;
    100     lattice.fXDivs = r.xDivs;
    101     lattice.fYCount = r.yCount;
    102     lattice.fYDivs = r.yDivs;
    103     lattice.fFlags = (0 == r.flagCount) ? nullptr : r.flags;
    104     lattice.fBounds = &r.src;
    105     fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint);
    106 }
    107 
    108 DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint));
    109 DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint));
    110 DRAW(DrawOval, drawOval(r.oval, r.paint));
    111 DRAW(DrawPaint, drawPaint(r.paint));
    112 DRAW(DrawPath, drawPath(r.path, r.paint));
    113 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
    114 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
    115 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
    116 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
    117 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
    118 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
    119 DRAW(DrawRect, drawRect(r.rect, r.paint));
    120 DRAW(DrawRegion, drawRegion(r.region, r.paint));
    121 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
    122 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
    123 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
    124 DRAW(DrawTextRSXform, drawTextRSXform(r.text, r.byteLength, r.xforms, r.cull, r.paint));
    125 DRAW(DrawAtlas, drawAtlas(r.atlas.get(),
    126                           r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
    127 DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint));
    128 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
    129 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
    130 #undef DRAW
    131 
    132 template <> void Draw::draw(const DrawDrawable& r) {
    133     SkASSERT(r.index >= 0);
    134     SkASSERT(r.index < fDrawableCount);
    135     if (fDrawables) {
    136         SkASSERT(nullptr == fDrawablePicts);
    137         fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
    138     } else {
    139         fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
    140     }
    141 }
    142 
    143 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
    144 //
    145 // The interesting part here is how to calculate bounds for ops which don't
    146 // have intrinsic bounds.  What is the bounds of a Save or a Translate?
    147 //
    148 // We answer this by thinking about a particular definition of bounds: if I
    149 // don't execute this op, pixels in this rectangle might draw incorrectly.  So
    150 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
    151 // bounds of Draw* ops that they might have an effect on.  For any given
    152 // Save/Restore block, the bounds of the Save, the Restore, and any other
    153 // non-drawing ("control") ops inside are exactly the union of the bounds of
    154 // the drawing ops inside that block.
    155 //
    156 // To implement this, we keep a stack of active Save blocks.  As we consume ops
    157 // inside the Save/Restore block, drawing ops are unioned with the bounds of
    158 // the block, and control ops are stashed away for later.  When we finish the
    159 // block with a Restore, our bounds are complete, and we go back and fill them
    160 // in for all the control ops we stashed away.
    161 class FillBounds : SkNoncopyable {
    162 public:
    163     FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
    164         : fNumRecords(record.count())
    165         , fCullRect(cullRect)
    166         , fBounds(bounds) {
    167         fCTM = SkMatrix::I();
    168         fCurrentClipBounds = fCullRect;
    169     }
    170 
    171     void cleanUp() {
    172         // If we have any lingering unpaired Saves, simulate restores to make
    173         // sure all ops in those Save blocks have their bounds calculated.
    174         while (!fSaveStack.isEmpty()) {
    175             this->popSaveBlock();
    176         }
    177 
    178         // Any control ops not part of any Save/Restore block draw everywhere.
    179         while (!fControlIndices.isEmpty()) {
    180             this->popControl(fCullRect);
    181         }
    182     }
    183 
    184     void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
    185 
    186 
    187     template <typename T> void operator()(const T& op) {
    188         this->updateCTM(op);
    189         this->updateClipBounds(op);
    190         this->trackBounds(op);
    191     }
    192 
    193     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
    194     typedef SkRect Bounds;
    195 
    196     int currentOp() const { return fCurrentOp; }
    197     const SkMatrix& ctm() const { return fCTM; }
    198     const Bounds& getBounds(int index) const { return fBounds[index]; }
    199 
    200     // Adjust rect for all paints that may affect its geometry, then map it to identity space.
    201     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
    202         // Inverted rectangles really confuse our BBHs.
    203         rect.sort();
    204 
    205         // Adjust the rect for its own paint.
    206         if (!AdjustForPaint(paint, &rect)) {
    207             // The paint could do anything to our bounds.  The only safe answer is the current clip.
    208             return fCurrentClipBounds;
    209         }
    210 
    211         // Adjust rect for all the paints from the SaveLayers we're inside.
    212         if (!this->adjustForSaveLayerPaints(&rect)) {
    213             // Same deal as above.
    214             return fCurrentClipBounds;
    215         }
    216 
    217         // Map the rect back to identity space.
    218         fCTM.mapRect(&rect);
    219 
    220         // Nothing can draw outside the current clip.
    221         if (!rect.intersect(fCurrentClipBounds)) {
    222             return Bounds::MakeEmpty();
    223         }
    224 
    225         return rect;
    226     }
    227 
    228 private:
    229     struct SaveBounds {
    230         int controlOps;        // Number of control ops in this Save block, including the Save.
    231         Bounds bounds;         // Bounds of everything in the block.
    232         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block.
    233         SkMatrix ctm;
    234     };
    235 
    236     // Only Restore, SetMatrix, Concat, and Translate change the CTM.
    237     template <typename T> void updateCTM(const T&) {}
    238     void updateCTM(const Restore& op)   { fCTM = op.matrix; }
    239     void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
    240     void updateCTM(const Concat& op)    { fCTM.preConcat(op.matrix); }
    241     void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
    242 
    243     // Most ops don't change the clip.
    244     template <typename T> void updateClipBounds(const T&) {}
    245 
    246     // Clip{Path,RRect,Rect,Region} obviously change the clip.  They all know their bounds already.
    247     void updateClipBounds(const ClipPath&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
    248     void updateClipBounds(const ClipRRect&  op) { this->updateClipBoundsForClipOp(op.devBounds); }
    249     void updateClipBounds(const ClipRect&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
    250     void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
    251 
    252     // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
    253     void updateClipBoundsForClipOp(const SkIRect& devBounds) {
    254         Bounds clip = SkRect::Make(devBounds);
    255         // We don't call adjustAndMap() because as its last step it would intersect the adjusted
    256         // clip bounds with the previous clip, exactly what we can't do when the clip grows.
    257         if (this->adjustForSaveLayerPaints(&clip)) {
    258             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
    259         } else {
    260             fCurrentClipBounds = fCullRect;
    261         }
    262     }
    263 
    264     // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
    265     void updateClipBounds(const Restore& op) {
    266         // This is just like the clip ops above, but we need to skip the effects (if any) of our
    267         // paired saveLayer (if it is one); it has not yet been popped off the save stack.  Our
    268         // devBounds reflect the state of the world after the saveLayer/restore block is done,
    269         // so they are not affected by the saveLayer's paint.
    270         const int kSavesToIgnore = 1;
    271         Bounds clip = SkRect::Make(op.devBounds);
    272         if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
    273             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
    274         } else {
    275             fCurrentClipBounds = fCullRect;
    276         }
    277     }
    278 
    279     // We also take advantage of SaveLayer bounds when present to further cut the clip down.
    280     void updateClipBounds(const SaveLayer& op)  {
    281         if (op.bounds) {
    282             // adjustAndMap() intersects these layer bounds with the previous clip for us.
    283             fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
    284         }
    285     }
    286 
    287     // The bounds of these ops must be calculated when we hit the Restore
    288     // from the bounds of the ops in the same Save block.
    289     void trackBounds(const Save&)          { this->pushSaveBlock(nullptr); }
    290     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); }
    291     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
    292 
    293     void trackBounds(const SetMatrix&)         { this->pushControl(); }
    294     void trackBounds(const Concat&)            { this->pushControl(); }
    295     void trackBounds(const Translate&)         { this->pushControl(); }
    296     void trackBounds(const ClipRect&)          { this->pushControl(); }
    297     void trackBounds(const ClipRRect&)         { this->pushControl(); }
    298     void trackBounds(const ClipPath&)          { this->pushControl(); }
    299     void trackBounds(const ClipRegion&)        { this->pushControl(); }
    300 
    301 
    302     // For all other ops, we can calculate and store the bounds directly now.
    303     template <typename T> void trackBounds(const T& op) {
    304         fBounds[fCurrentOp] = this->bounds(op);
    305         this->updateSaveBounds(fBounds[fCurrentOp]);
    306     }
    307 
    308     void pushSaveBlock(const SkPaint* paint) {
    309         // Starting a new Save block.  Push a new entry to represent that.
    310         SaveBounds sb;
    311         sb.controlOps = 0;
    312         // If the paint affects transparent black, the bound shouldn't be smaller
    313         // than the current clip bounds.
    314         sb.bounds =
    315             PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
    316         sb.paint = paint;
    317         sb.ctm = this->fCTM;
    318 
    319         fSaveStack.push(sb);
    320         this->pushControl();
    321     }
    322 
    323     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
    324         if (paint) {
    325             // FIXME: this is very conservative
    326             if (paint->getImageFilter() || paint->getColorFilter()) {
    327                 return true;
    328             }
    329 
    330             // Unusual blendmodes require us to process a saved layer
    331             // even with operations outisde the clip.
    332             // For example, DstIn is used by masking layers.
    333             // https://code.google.com/p/skia/issues/detail?id=1291
    334             // https://crbug.com/401593
    335             switch (paint->getBlendMode()) {
    336                 // For each of the following transfer modes, if the source
    337                 // alpha is zero (our transparent black), the resulting
    338                 // blended alpha is not necessarily equal to the original
    339                 // destination alpha.
    340                 case SkBlendMode::kClear:
    341                 case SkBlendMode::kSrc:
    342                 case SkBlendMode::kSrcIn:
    343                 case SkBlendMode::kDstIn:
    344                 case SkBlendMode::kSrcOut:
    345                 case SkBlendMode::kDstATop:
    346                 case SkBlendMode::kModulate:
    347                     return true;
    348                     break;
    349                 default:
    350                     break;
    351             }
    352         }
    353         return false;
    354     }
    355 
    356     Bounds popSaveBlock() {
    357         // We're done the Save block.  Apply the block's bounds to all control ops inside it.
    358         SaveBounds sb;
    359         fSaveStack.pop(&sb);
    360 
    361         while (sb.controlOps --> 0) {
    362             this->popControl(sb.bounds);
    363         }
    364 
    365         // This whole Save block may be part another Save block.
    366         this->updateSaveBounds(sb.bounds);
    367 
    368         // If called from a real Restore (not a phony one for balance), it'll need the bounds.
    369         return sb.bounds;
    370     }
    371 
    372     void pushControl() {
    373         fControlIndices.push(fCurrentOp);
    374         if (!fSaveStack.isEmpty()) {
    375             fSaveStack.top().controlOps++;
    376         }
    377     }
    378 
    379     void popControl(const Bounds& bounds) {
    380         fBounds[fControlIndices.top()] = bounds;
    381         fControlIndices.pop();
    382     }
    383 
    384     void updateSaveBounds(const Bounds& bounds) {
    385         // If we're in a Save block, expand its bounds to cover these bounds too.
    386         if (!fSaveStack.isEmpty()) {
    387             fSaveStack.top().bounds.join(bounds);
    388         }
    389     }
    390 
    391     // FIXME: this method could use better bounds
    392     Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
    393 
    394     Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
    395     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw.
    396 
    397     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
    398     Bounds bounds(const DrawRegion& op) const {
    399         SkRect rect = SkRect::Make(op.region.getBounds());
    400         return this->adjustAndMap(rect, &op.paint);
    401     }
    402     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
    403     // Tighter arc bounds?
    404     Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
    405     Bounds bounds(const DrawRRect& op) const {
    406         return this->adjustAndMap(op.rrect.rect(), &op.paint);
    407     }
    408     Bounds bounds(const DrawDRRect& op) const {
    409         return this->adjustAndMap(op.outer.rect(), &op.paint);
    410     }
    411     Bounds bounds(const DrawImage& op) const {
    412         const SkImage* image = op.image.get();
    413         SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
    414 
    415         return this->adjustAndMap(rect, op.paint);
    416     }
    417     Bounds bounds(const DrawImageLattice& op) const {
    418         return this->adjustAndMap(op.dst, op.paint);
    419     }
    420     Bounds bounds(const DrawImageRect& op) const {
    421         return this->adjustAndMap(op.dst, op.paint);
    422     }
    423     Bounds bounds(const DrawImageNine& op) const {
    424         return this->adjustAndMap(op.dst, op.paint);
    425     }
    426     Bounds bounds(const DrawPath& op) const {
    427         return op.path.isInverseFillType() ? fCurrentClipBounds
    428                                            : this->adjustAndMap(op.path.getBounds(), &op.paint);
    429     }
    430     Bounds bounds(const DrawPoints& op) const {
    431         SkRect dst;
    432         dst.set(op.pts, op.count);
    433 
    434         // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
    435         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
    436         dst.outset(stroke/2, stroke/2);
    437 
    438         return this->adjustAndMap(dst, &op.paint);
    439     }
    440     Bounds bounds(const DrawPatch& op) const {
    441         SkRect dst;
    442         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
    443         return this->adjustAndMap(dst, &op.paint);
    444     }
    445     Bounds bounds(const DrawVertices& op) const {
    446         return this->adjustAndMap(op.vertices->bounds(), &op.paint);
    447     }
    448 
    449     Bounds bounds(const DrawAtlas& op) const {
    450         if (op.cull) {
    451             // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
    452             // for the paint (by the caller)?
    453             return this->adjustAndMap(*op.cull, op.paint);
    454         } else {
    455             return fCurrentClipBounds;
    456         }
    457     }
    458 
    459     Bounds bounds(const DrawShadowRec& op) const {
    460         return this->adjustAndMap(op.path.getBounds(), nullptr);
    461     }
    462 
    463     Bounds bounds(const DrawPicture& op) const {
    464         SkRect dst = op.picture->cullRect();
    465         op.matrix.mapRect(&dst);
    466         return this->adjustAndMap(dst, op.paint);
    467     }
    468 
    469     Bounds bounds(const DrawPosText& op) const {
    470         const int N = op.paint.countText(op.text, op.byteLength);
    471         if (N == 0) {
    472             return Bounds::MakeEmpty();
    473         }
    474 
    475         SkRect dst;
    476         dst.set(op.pos, N);
    477         AdjustTextForFontMetrics(&dst, op.paint);
    478         return this->adjustAndMap(dst, &op.paint);
    479     }
    480     Bounds bounds(const DrawPosTextH& op) const {
    481         const int N = op.paint.countText(op.text, op.byteLength);
    482         if (N == 0) {
    483             return Bounds::MakeEmpty();
    484         }
    485 
    486         SkScalar left = op.xpos[0], right = op.xpos[0];
    487         for (int i = 1; i < N; i++) {
    488             left  = SkMinScalar(left,  op.xpos[i]);
    489             right = SkMaxScalar(right, op.xpos[i]);
    490         }
    491         SkRect dst = { left, op.y, right, op.y };
    492         AdjustTextForFontMetrics(&dst, op.paint);
    493         return this->adjustAndMap(dst, &op.paint);
    494     }
    495     Bounds bounds(const DrawTextOnPath& op) const {
    496         SkRect dst = op.path.getBounds();
    497 
    498         // Pad all sides by the maximum padding in any direction we'd normally apply.
    499         SkRect pad = { 0, 0, 0, 0};
    500         AdjustTextForFontMetrics(&pad, op.paint);
    501 
    502         // That maximum padding happens to always be the right pad today.
    503         SkASSERT(pad.fLeft == -pad.fRight);
    504         SkASSERT(pad.fTop  == -pad.fBottom);
    505         SkASSERT(pad.fRight > pad.fBottom);
    506         dst.outset(pad.fRight, pad.fRight);
    507 
    508         return this->adjustAndMap(dst, &op.paint);
    509     }
    510 
    511     Bounds bounds(const DrawTextRSXform& op) const {
    512         if (op.cull) {
    513             return this->adjustAndMap(*op.cull, nullptr);
    514         } else {
    515             return fCurrentClipBounds;
    516         }
    517     }
    518 
    519     Bounds bounds(const DrawTextBlob& op) const {
    520         SkRect dst = op.blob->bounds();
    521         dst.offset(op.x, op.y);
    522         return this->adjustAndMap(dst, &op.paint);
    523     }
    524 
    525     Bounds bounds(const DrawDrawable& op) const {
    526         return this->adjustAndMap(op.worstCaseBounds, nullptr);
    527     }
    528 
    529     Bounds bounds(const DrawAnnotation& op) const {
    530         return this->adjustAndMap(op.rect, nullptr);
    531     }
    532 
    533     static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
    534 #ifdef SK_DEBUG
    535         SkRect correct = *rect;
    536 #endif
    537         // crbug.com/373785 ~~> xPad = 4x yPad
    538         // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
    539         const SkScalar yPad = 2.5f * paint.getTextSize(),
    540                        xPad = 4.0f * yPad;
    541         rect->outset(xPad, yPad);
    542 #ifdef SK_DEBUG
    543         SkPaint::FontMetrics metrics;
    544         paint.getFontMetrics(&metrics);
    545         correct.fLeft   += metrics.fXMin;
    546         correct.fTop    += metrics.fTop;
    547         correct.fRight  += metrics.fXMax;
    548         correct.fBottom += metrics.fBottom;
    549         // See skia:2862 for why we ignore small text sizes.
    550         SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
    551                   "%f %f %f %f vs. %f %f %f %f\n",
    552                   -xPad, -yPad, +xPad, +yPad,
    553                   metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
    554 #endif
    555     }
    556 
    557     // Returns true if rect was meaningfully adjusted for the effects of paint,
    558     // false if the paint could affect the rect in unknown ways.
    559     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
    560         if (paint) {
    561             if (paint->canComputeFastBounds()) {
    562                 *rect = paint->computeFastBounds(*rect, rect);
    563                 return true;
    564             }
    565             return false;
    566         }
    567         return true;
    568     }
    569 
    570     bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
    571         for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
    572             SkMatrix inverse;
    573             if (!fSaveStack[i].ctm.invert(&inverse)) {
    574                 return false;
    575             }
    576             inverse.mapRect(rect);
    577             if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
    578                 return false;
    579             }
    580             fSaveStack[i].ctm.mapRect(rect);
    581         }
    582         return true;
    583     }
    584 
    585     const int fNumRecords;
    586 
    587     // We do not guarantee anything for operations outside of the cull rect
    588     const SkRect fCullRect;
    589 
    590     // Conservative identity-space bounds for each op in the SkRecord.
    591     Bounds* fBounds;
    592 
    593     // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
    594     // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
    595     // identity-space bounds of the current clip (fCurrentClipBounds).
    596     int fCurrentOp;
    597     SkMatrix fCTM;
    598     Bounds fCurrentClipBounds;
    599 
    600     // Used to track the bounds of Save/Restore blocks and the control ops inside them.
    601     SkTDArray<SaveBounds> fSaveStack;
    602     SkTDArray<int>   fControlIndices;
    603 };
    604 
    605 }  // namespace SkRecords
    606 
    607 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
    608     SkRecords::FillBounds visitor(cullRect, record, bounds);
    609     for (int curOp = 0; curOp < record.count(); curOp++) {
    610         visitor.setCurrentOp(curOp);
    611         record.visit(curOp, visitor);
    612     }
    613     visitor.cleanUp();
    614 }
    615 
    616