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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_REGEXP_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
      6 #define V8_REGEXP_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
      7 
      8 #include "src/arm/assembler-arm.h"
      9 #include "src/macro-assembler.h"
     10 #include "src/regexp/regexp-macro-assembler.h"
     11 
     12 namespace v8 {
     13 namespace internal {
     14 
     15 
     16 #ifndef V8_INTERPRETED_REGEXP
     17 class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler {
     18  public:
     19   RegExpMacroAssemblerARM(Isolate* isolate, Zone* zone, Mode mode,
     20                           int registers_to_save);
     21   virtual ~RegExpMacroAssemblerARM();
     22   virtual int stack_limit_slack();
     23   virtual void AdvanceCurrentPosition(int by);
     24   virtual void AdvanceRegister(int reg, int by);
     25   virtual void Backtrack();
     26   virtual void Bind(Label* label);
     27   virtual void CheckAtStart(Label* on_at_start);
     28   virtual void CheckCharacter(unsigned c, Label* on_equal);
     29   virtual void CheckCharacterAfterAnd(unsigned c,
     30                                       unsigned mask,
     31                                       Label* on_equal);
     32   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     33   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     34   // A "greedy loop" is a loop that is both greedy and with a simple
     35   // body. It has a particularly simple implementation.
     36   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     37   virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start);
     38   virtual void CheckNotBackReference(int start_reg, bool read_backward,
     39                                      Label* on_no_match);
     40   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     41                                                bool read_backward, bool unicode,
     42                                                Label* on_no_match);
     43   virtual void CheckNotCharacter(unsigned c, Label* on_not_equal);
     44   virtual void CheckNotCharacterAfterAnd(unsigned c,
     45                                          unsigned mask,
     46                                          Label* on_not_equal);
     47   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     48                                               uc16 minus,
     49                                               uc16 mask,
     50                                               Label* on_not_equal);
     51   virtual void CheckCharacterInRange(uc16 from,
     52                                      uc16 to,
     53                                      Label* on_in_range);
     54   virtual void CheckCharacterNotInRange(uc16 from,
     55                                         uc16 to,
     56                                         Label* on_not_in_range);
     57   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     58 
     59   // Checks whether the given offset from the current position is before
     60   // the end of the string.
     61   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     62   virtual bool CheckSpecialCharacterClass(uc16 type,
     63                                           Label* on_no_match);
     64   virtual void Fail();
     65   virtual Handle<HeapObject> GetCode(Handle<String> source);
     66   virtual void GoTo(Label* label);
     67   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     68   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     69   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     70   virtual IrregexpImplementation Implementation();
     71   virtual void LoadCurrentCharacter(int cp_offset,
     72                                     Label* on_end_of_input,
     73                                     bool check_bounds = true,
     74                                     int characters = 1);
     75   virtual void PopCurrentPosition();
     76   virtual void PopRegister(int register_index);
     77   virtual void PushBacktrack(Label* label);
     78   virtual void PushCurrentPosition();
     79   virtual void PushRegister(int register_index,
     80                             StackCheckFlag check_stack_limit);
     81   virtual void ReadCurrentPositionFromRegister(int reg);
     82   virtual void ReadStackPointerFromRegister(int reg);
     83   virtual void SetCurrentPositionFromEnd(int by);
     84   virtual void SetRegister(int register_index, int to);
     85   virtual bool Succeed();
     86   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
     87   virtual void ClearRegisters(int reg_from, int reg_to);
     88   virtual void WriteStackPointerToRegister(int reg);
     89 
     90   // Called from RegExp if the stack-guard is triggered.
     91   // If the code object is relocated, the return address is fixed before
     92   // returning.
     93   static int CheckStackGuardState(Address* return_address,
     94                                   Code* re_code,
     95                                   Address re_frame);
     96 
     97  private:
     98   // Offsets from frame_pointer() of function parameters and stored registers.
     99   static const int kFramePointer = 0;
    100 
    101   // Above the frame pointer - Stored registers and stack passed parameters.
    102   // Register 4..11.
    103   static const int kStoredRegisters = kFramePointer;
    104   // Return address (stored from link register, read into pc on return).
    105   static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize;
    106   static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
    107   // Stack parameters placed by caller.
    108   static const int kRegisterOutput = kSecondaryReturnAddress + kPointerSize;
    109   static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
    110   static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
    111   static const int kDirectCall = kStackHighEnd + kPointerSize;
    112   static const int kIsolate = kDirectCall + kPointerSize;
    113 
    114   // Below the frame pointer.
    115   // Register parameters stored by setup code.
    116   static const int kInputEnd = kFramePointer - kPointerSize;
    117   static const int kInputStart = kInputEnd - kPointerSize;
    118   static const int kStartIndex = kInputStart - kPointerSize;
    119   static const int kInputString = kStartIndex - kPointerSize;
    120   // When adding local variables remember to push space for them in
    121   // the frame in GetCode.
    122   static const int kSuccessfulCaptures = kInputString - kPointerSize;
    123   static const int kStringStartMinusOne = kSuccessfulCaptures - kPointerSize;
    124   // First register address. Following registers are below it on the stack.
    125   static const int kRegisterZero = kStringStartMinusOne - kPointerSize;
    126 
    127   // Initial size of code buffer.
    128   static const size_t kRegExpCodeSize = 1024;
    129 
    130   static const int kBacktrackConstantPoolSize = 4;
    131 
    132   // Load a number of characters at the given offset from the
    133   // current position, into the current-character register.
    134   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    135 
    136   // Check whether preemption has been requested.
    137   void CheckPreemption();
    138 
    139   // Check whether we are exceeding the stack limit on the backtrack stack.
    140   void CheckStackLimit();
    141 
    142 
    143   // Generate a call to CheckStackGuardState.
    144   void CallCheckStackGuardState(Register scratch);
    145 
    146   // The ebp-relative location of a regexp register.
    147   MemOperand register_location(int register_index);
    148 
    149   // Register holding the current input position as negative offset from
    150   // the end of the string.
    151   inline Register current_input_offset() { return r6; }
    152 
    153   // The register containing the current character after LoadCurrentCharacter.
    154   inline Register current_character() { return r7; }
    155 
    156   // Register holding address of the end of the input string.
    157   inline Register end_of_input_address() { return r10; }
    158 
    159   // Register holding the frame address. Local variables, parameters and
    160   // regexp registers are addressed relative to this.
    161   inline Register frame_pointer() { return fp; }
    162 
    163   // The register containing the backtrack stack top. Provides a meaningful
    164   // name to the register.
    165   inline Register backtrack_stackpointer() { return r8; }
    166 
    167   // Register holding pointer to the current code object.
    168   inline Register code_pointer() { return r5; }
    169 
    170   // Byte size of chars in the string to match (decided by the Mode argument)
    171   inline int char_size() { return static_cast<int>(mode_); }
    172 
    173   // Equivalent to a conditional branch to the label, unless the label
    174   // is NULL, in which case it is a conditional Backtrack.
    175   void BranchOrBacktrack(Condition condition, Label* to);
    176 
    177   // Call and return internally in the generated code in a way that
    178   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    179   inline void SafeCall(Label* to, Condition cond = al);
    180   inline void SafeReturn();
    181   inline void SafeCallTarget(Label* name);
    182 
    183   // Pushes the value of a register on the backtrack stack. Decrements the
    184   // stack pointer by a word size and stores the register's value there.
    185   inline void Push(Register source);
    186 
    187   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    188   // and increments it by a word size.
    189   inline void Pop(Register target);
    190 
    191   Isolate* isolate() const { return masm_->isolate(); }
    192 
    193   MacroAssembler* masm_;
    194 
    195   // Which mode to generate code for (Latin1 or UC16).
    196   Mode mode_;
    197 
    198   // One greater than maximal register index actually used.
    199   int num_registers_;
    200 
    201   // Number of registers to output at the end (the saved registers
    202   // are always 0..num_saved_registers_-1)
    203   int num_saved_registers_;
    204 
    205   // Labels used internally.
    206   Label entry_label_;
    207   Label start_label_;
    208   Label success_label_;
    209   Label backtrack_label_;
    210   Label exit_label_;
    211   Label check_preempt_label_;
    212   Label stack_overflow_label_;
    213 };
    214 
    215 #endif  // V8_INTERPRETED_REGEXP
    216 
    217 
    218 }  // namespace internal
    219 }  // namespace v8
    220 
    221 #endif  // V8_REGEXP_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
    222