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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_REGEXP_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
      6 #define V8_REGEXP_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
      7 
      8 #include "src/macro-assembler.h"
      9 #include "src/mips64/assembler-mips64.h"
     10 #include "src/regexp/regexp-macro-assembler.h"
     11 
     12 namespace v8 {
     13 namespace internal {
     14 
     15 #ifndef V8_INTERPRETED_REGEXP
     16 class RegExpMacroAssemblerMIPS: public NativeRegExpMacroAssembler {
     17  public:
     18   RegExpMacroAssemblerMIPS(Isolate* isolate, Zone* zone, Mode mode,
     19                            int registers_to_save);
     20   virtual ~RegExpMacroAssemblerMIPS();
     21   virtual int stack_limit_slack();
     22   virtual void AdvanceCurrentPosition(int by);
     23   virtual void AdvanceRegister(int reg, int by);
     24   virtual void Backtrack();
     25   virtual void Bind(Label* label);
     26   virtual void CheckAtStart(Label* on_at_start);
     27   virtual void CheckCharacter(uint32_t c, Label* on_equal);
     28   virtual void CheckCharacterAfterAnd(uint32_t c,
     29                                       uint32_t mask,
     30                                       Label* on_equal);
     31   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     32   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     33   // A "greedy loop" is a loop that is both greedy and with a simple
     34   // body. It has a particularly simple implementation.
     35   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     36   virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start);
     37   virtual void CheckNotBackReference(int start_reg, bool read_backward,
     38                                      Label* on_no_match);
     39   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     40                                                bool read_backward, bool unicode,
     41                                                Label* on_no_match);
     42   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
     43   virtual void CheckNotCharacterAfterAnd(uint32_t c,
     44                                          uint32_t mask,
     45                                          Label* on_not_equal);
     46   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     47                                               uc16 minus,
     48                                               uc16 mask,
     49                                               Label* on_not_equal);
     50   virtual void CheckCharacterInRange(uc16 from,
     51                                      uc16 to,
     52                                      Label* on_in_range);
     53   virtual void CheckCharacterNotInRange(uc16 from,
     54                                         uc16 to,
     55                                         Label* on_not_in_range);
     56   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     57 
     58   // Checks whether the given offset from the current position is before
     59   // the end of the string.
     60   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     61   virtual bool CheckSpecialCharacterClass(uc16 type,
     62                                           Label* on_no_match);
     63   virtual void Fail();
     64   virtual Handle<HeapObject> GetCode(Handle<String> source);
     65   virtual void GoTo(Label* label);
     66   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     67   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     68   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     69   virtual IrregexpImplementation Implementation();
     70   virtual void LoadCurrentCharacter(int cp_offset,
     71                                     Label* on_end_of_input,
     72                                     bool check_bounds = true,
     73                                     int characters = 1);
     74   virtual void PopCurrentPosition();
     75   virtual void PopRegister(int register_index);
     76   virtual void PushBacktrack(Label* label);
     77   virtual void PushCurrentPosition();
     78   virtual void PushRegister(int register_index,
     79                             StackCheckFlag check_stack_limit);
     80   virtual void ReadCurrentPositionFromRegister(int reg);
     81   virtual void ReadStackPointerFromRegister(int reg);
     82   virtual void SetCurrentPositionFromEnd(int by);
     83   virtual void SetRegister(int register_index, int to);
     84   virtual bool Succeed();
     85   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
     86   virtual void ClearRegisters(int reg_from, int reg_to);
     87   virtual void WriteStackPointerToRegister(int reg);
     88   virtual bool CanReadUnaligned();
     89 
     90   // Called from RegExp if the stack-guard is triggered.
     91   // If the code object is relocated, the return address is fixed before
     92   // returning.
     93   static int64_t CheckStackGuardState(Address* return_address, Code* re_code,
     94                                       Address re_frame);
     95 
     96   void print_regexp_frame_constants();
     97 
     98  private:
     99   // Offsets from frame_pointer() of function parameters and stored registers.
    100   static const int kFramePointer = 0;
    101 
    102   // Above the frame pointer - Stored registers and stack passed parameters.
    103   // Registers s0 to s7, fp, and ra.
    104   static const int kStoredRegisters = kFramePointer;
    105   // Return address (stored from link register, read into pc on return).
    106 
    107   // TODO(plind): This 9 - is 8 s-regs (s0..s7) plus fp.
    108 
    109   static const int kReturnAddress = kStoredRegisters + 9 * kPointerSize;
    110   static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
    111   // Stack frame header.
    112   static const int kStackFrameHeader = kSecondaryReturnAddress;
    113   // Stack parameters placed by caller.
    114   static const int kIsolate = kStackFrameHeader + kPointerSize;
    115 
    116   // Below the frame pointer.
    117   // Register parameters stored by setup code.
    118   static const int kDirectCall = kFramePointer - kPointerSize;
    119   static const int kStackHighEnd = kDirectCall - kPointerSize;
    120   static const int kNumOutputRegisters = kStackHighEnd - kPointerSize;
    121   static const int kRegisterOutput = kNumOutputRegisters - kPointerSize;
    122   static const int kInputEnd = kRegisterOutput - kPointerSize;
    123   static const int kInputStart = kInputEnd - kPointerSize;
    124   static const int kStartIndex = kInputStart - kPointerSize;
    125   static const int kInputString = kStartIndex - kPointerSize;
    126   // When adding local variables remember to push space for them in
    127   // the frame in GetCode.
    128   static const int kSuccessfulCaptures = kInputString - kPointerSize;
    129   static const int kStringStartMinusOne = kSuccessfulCaptures - kPointerSize;
    130   // First register address. Following registers are below it on the stack.
    131   static const int kRegisterZero = kStringStartMinusOne - kPointerSize;
    132 
    133   // Initial size of code buffer.
    134   static const size_t kRegExpCodeSize = 1024;
    135 
    136   // Load a number of characters at the given offset from the
    137   // current position, into the current-character register.
    138   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    139 
    140   // Check whether preemption has been requested.
    141   void CheckPreemption();
    142 
    143   // Check whether we are exceeding the stack limit on the backtrack stack.
    144   void CheckStackLimit();
    145 
    146 
    147   // Generate a call to CheckStackGuardState.
    148   void CallCheckStackGuardState(Register scratch);
    149 
    150   // The ebp-relative location of a regexp register.
    151   MemOperand register_location(int register_index);
    152 
    153   // Register holding the current input position as negative offset from
    154   // the end of the string.
    155   inline Register current_input_offset() { return a6; }
    156 
    157   // The register containing the current character after LoadCurrentCharacter.
    158   inline Register current_character() { return a7; }
    159 
    160   // Register holding address of the end of the input string.
    161   inline Register end_of_input_address() { return t2; }
    162 
    163   // Register holding the frame address. Local variables, parameters and
    164   // regexp registers are addressed relative to this.
    165   inline Register frame_pointer() { return fp; }
    166 
    167   // The register containing the backtrack stack top. Provides a meaningful
    168   // name to the register.
    169   inline Register backtrack_stackpointer() { return t0; }
    170 
    171   // Register holding pointer to the current code object.
    172   inline Register code_pointer() { return a5; }
    173 
    174   // Byte size of chars in the string to match (decided by the Mode argument).
    175   inline int char_size() { return static_cast<int>(mode_); }
    176 
    177   // Equivalent to a conditional branch to the label, unless the label
    178   // is NULL, in which case it is a conditional Backtrack.
    179   void BranchOrBacktrack(Label* to,
    180                          Condition condition,
    181                          Register rs,
    182                          const Operand& rt);
    183 
    184   // Call and return internally in the generated code in a way that
    185   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    186   inline void SafeCall(Label* to,
    187                        Condition cond,
    188                        Register rs,
    189                        const Operand& rt);
    190   inline void SafeReturn();
    191   inline void SafeCallTarget(Label* name);
    192 
    193   // Pushes the value of a register on the backtrack stack. Decrements the
    194   // stack pointer by a word size and stores the register's value there.
    195   inline void Push(Register source);
    196 
    197   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    198   // and increments it by a word size.
    199   inline void Pop(Register target);
    200 
    201   Isolate* isolate() const { return masm_->isolate(); }
    202 
    203   MacroAssembler* masm_;
    204 
    205   // Which mode to generate code for (Latin1 or UC16).
    206   Mode mode_;
    207 
    208   // One greater than maximal register index actually used.
    209   int num_registers_;
    210 
    211   // Number of registers to output at the end (the saved registers
    212   // are always 0..num_saved_registers_-1).
    213   int num_saved_registers_;
    214 
    215   // Labels used internally.
    216   Label entry_label_;
    217   Label start_label_;
    218   Label success_label_;
    219   Label backtrack_label_;
    220   Label exit_label_;
    221   Label check_preempt_label_;
    222   Label stack_overflow_label_;
    223   Label internal_failure_label_;
    224 };
    225 
    226 #endif  // V8_INTERPRETED_REGEXP
    227 
    228 
    229 }  // namespace internal
    230 }  // namespace v8
    231 
    232 #endif  // V8_REGEXP_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
    233