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      1 //===-- FunctionLoweringInfo.h - Lower functions from LLVM IR to CodeGen --===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This implements routines for translating functions from LLVM IR into
     11 // Machine IR.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_CODEGEN_FUNCTIONLOWERINGINFO_H
     16 #define LLVM_CODEGEN_FUNCTIONLOWERINGINFO_H
     17 
     18 #include "llvm/ADT/APInt.h"
     19 #include "llvm/ADT/DenseMap.h"
     20 #include "llvm/ADT/IndexedMap.h"
     21 #include "llvm/ADT/Optional.h"
     22 #include "llvm/ADT/SmallPtrSet.h"
     23 #include "llvm/ADT/SmallVector.h"
     24 #include "llvm/CodeGen/ISDOpcodes.h"
     25 #include "llvm/CodeGen/MachineBasicBlock.h"
     26 #include "llvm/IR/InlineAsm.h"
     27 #include "llvm/IR/Instructions.h"
     28 #include "llvm/Target/TargetRegisterInfo.h"
     29 #include <vector>
     30 
     31 namespace llvm {
     32 
     33 class AllocaInst;
     34 class BasicBlock;
     35 class BranchProbabilityInfo;
     36 class CallInst;
     37 class Function;
     38 class GlobalVariable;
     39 class Instruction;
     40 class MachineInstr;
     41 class MachineBasicBlock;
     42 class MachineFunction;
     43 class MachineModuleInfo;
     44 class MachineRegisterInfo;
     45 class SelectionDAG;
     46 class MVT;
     47 class TargetLowering;
     48 class Value;
     49 
     50 //===--------------------------------------------------------------------===//
     51 /// FunctionLoweringInfo - This contains information that is global to a
     52 /// function that is used when lowering a region of the function.
     53 ///
     54 class FunctionLoweringInfo {
     55 public:
     56   const Function *Fn;
     57   MachineFunction *MF;
     58   const TargetLowering *TLI;
     59   MachineRegisterInfo *RegInfo;
     60   BranchProbabilityInfo *BPI;
     61   /// CanLowerReturn - true iff the function's return value can be lowered to
     62   /// registers.
     63   bool CanLowerReturn;
     64 
     65   /// True if part of the CSRs will be handled via explicit copies.
     66   bool SplitCSR;
     67 
     68   /// DemoteRegister - if CanLowerReturn is false, DemoteRegister is a vreg
     69   /// allocated to hold a pointer to the hidden sret parameter.
     70   unsigned DemoteRegister;
     71 
     72   /// MBBMap - A mapping from LLVM basic blocks to their machine code entry.
     73   DenseMap<const BasicBlock*, MachineBasicBlock *> MBBMap;
     74 
     75   typedef SmallVector<unsigned, 1> SwiftErrorVRegs;
     76   typedef SmallVector<const Value*, 1> SwiftErrorValues;
     77   /// A function can only have a single swifterror argument. And if it does
     78   /// have a swifterror argument, it must be the first entry in
     79   /// SwiftErrorVals.
     80   SwiftErrorValues SwiftErrorVals;
     81 
     82   /// Track the virtual register for each swifterror value in a given basic
     83   /// block. Entries in SwiftErrorVRegs have the same ordering as entries
     84   /// in SwiftErrorVals.
     85   /// Note that another choice that is more straight-forward is to use
     86   /// Map<const MachineBasicBlock*, Map<Value*, unsigned/*VReg*/>>. It
     87   /// maintains a map from swifterror values to virtual registers for each
     88   /// machine basic block. This choice does not require a one-to-one
     89   /// correspondence between SwiftErrorValues and SwiftErrorVRegs. But because
     90   /// of efficiency concern, we do not choose it.
     91   llvm::DenseMap<const MachineBasicBlock*, SwiftErrorVRegs> SwiftErrorMap;
     92 
     93   /// Track the virtual register for each swifterror value at the end of a basic
     94   /// block when we need the assignment of a virtual register before the basic
     95   /// block is visited. When we actually visit the basic block, we will make
     96   /// sure the swifterror value is in the correct virtual register.
     97   llvm::DenseMap<const MachineBasicBlock*, SwiftErrorVRegs>
     98       SwiftErrorWorklist;
     99 
    100   /// Find the swifterror virtual register in SwiftErrorMap. We will assert
    101   /// failure when the value does not exist in swifterror map.
    102   unsigned findSwiftErrorVReg(const MachineBasicBlock*, const Value*) const;
    103   /// Set the swifterror virtual register in SwiftErrorMap.
    104   void setSwiftErrorVReg(const MachineBasicBlock *MBB, const Value*, unsigned);
    105 
    106   /// ValueMap - Since we emit code for the function a basic block at a time,
    107   /// we must remember which virtual registers hold the values for
    108   /// cross-basic-block values.
    109   DenseMap<const Value *, unsigned> ValueMap;
    110 
    111   /// Track virtual registers created for exception pointers.
    112   DenseMap<const Value *, unsigned> CatchPadExceptionPointers;
    113 
    114   /// Keep track of frame indices allocated for statepoints as they could be
    115   /// used across basic block boundaries.  This struct is more complex than a
    116   /// simple map because the stateopint lowering code de-duplicates gc pointers
    117   /// based on their SDValue (so %p and (bitcast %p to T) will get the same
    118   /// slot), and we track that here.
    119 
    120   struct StatepointSpillMap {
    121     typedef DenseMap<const Value *, Optional<int>> SlotMapTy;
    122 
    123     /// Maps uniqued llvm IR values to the slots they were spilled in.  If a
    124     /// value is mapped to None it means we visited the value but didn't spill
    125     /// it (because it was a constant, for instance).
    126     SlotMapTy SlotMap;
    127 
    128     /// Maps llvm IR values to the values they were de-duplicated to.
    129     DenseMap<const Value *, const Value *> DuplicateMap;
    130 
    131     SlotMapTy::const_iterator find(const Value *V) const {
    132       auto DuplIt = DuplicateMap.find(V);
    133       if (DuplIt != DuplicateMap.end())
    134         V = DuplIt->second;
    135       return SlotMap.find(V);
    136     }
    137 
    138     SlotMapTy::const_iterator end() const { return SlotMap.end(); }
    139   };
    140 
    141   /// Maps gc.statepoint instructions to their corresponding StatepointSpillMap
    142   /// instances.
    143   DenseMap<const Instruction *, StatepointSpillMap> StatepointSpillMaps;
    144 
    145   /// StaticAllocaMap - Keep track of frame indices for fixed sized allocas in
    146   /// the entry block.  This allows the allocas to be efficiently referenced
    147   /// anywhere in the function.
    148   DenseMap<const AllocaInst*, int> StaticAllocaMap;
    149 
    150   /// ByValArgFrameIndexMap - Keep track of frame indices for byval arguments.
    151   DenseMap<const Argument*, int> ByValArgFrameIndexMap;
    152 
    153   /// ArgDbgValues - A list of DBG_VALUE instructions created during isel for
    154   /// function arguments that are inserted after scheduling is completed.
    155   SmallVector<MachineInstr*, 8> ArgDbgValues;
    156 
    157   /// RegFixups - Registers which need to be replaced after isel is done.
    158   DenseMap<unsigned, unsigned> RegFixups;
    159 
    160   /// StatepointStackSlots - A list of temporary stack slots (frame indices)
    161   /// used to spill values at a statepoint.  We store them here to enable
    162   /// reuse of the same stack slots across different statepoints in different
    163   /// basic blocks.
    164   SmallVector<unsigned, 50> StatepointStackSlots;
    165 
    166   /// MBB - The current block.
    167   MachineBasicBlock *MBB;
    168 
    169   /// MBB - The current insert position inside the current block.
    170   MachineBasicBlock::iterator InsertPt;
    171 
    172   struct LiveOutInfo {
    173     unsigned NumSignBits : 31;
    174     unsigned IsValid : 1;
    175     APInt KnownOne, KnownZero;
    176     LiveOutInfo() : NumSignBits(0), IsValid(true), KnownOne(1, 0),
    177                     KnownZero(1, 0) {}
    178   };
    179 
    180   /// Record the preferred extend type (ISD::SIGN_EXTEND or ISD::ZERO_EXTEND)
    181   /// for a value.
    182   DenseMap<const Value *, ISD::NodeType> PreferredExtendType;
    183 
    184   /// VisitedBBs - The set of basic blocks visited thus far by instruction
    185   /// selection.
    186   SmallPtrSet<const BasicBlock*, 4> VisitedBBs;
    187 
    188   /// PHINodesToUpdate - A list of phi instructions whose operand list will
    189   /// be updated after processing the current basic block.
    190   /// TODO: This isn't per-function state, it's per-basic-block state. But
    191   /// there's no other convenient place for it to live right now.
    192   std::vector<std::pair<MachineInstr*, unsigned> > PHINodesToUpdate;
    193   unsigned OrigNumPHINodesToUpdate;
    194 
    195   /// If the current MBB is a landing pad, the exception pointer and exception
    196   /// selector registers are copied into these virtual registers by
    197   /// SelectionDAGISel::PrepareEHLandingPad().
    198   unsigned ExceptionPointerVirtReg, ExceptionSelectorVirtReg;
    199 
    200   /// set - Initialize this FunctionLoweringInfo with the given Function
    201   /// and its associated MachineFunction.
    202   ///
    203   void set(const Function &Fn, MachineFunction &MF, SelectionDAG *DAG);
    204 
    205   /// clear - Clear out all the function-specific state. This returns this
    206   /// FunctionLoweringInfo to an empty state, ready to be used for a
    207   /// different function.
    208   void clear();
    209 
    210   /// isExportedInst - Return true if the specified value is an instruction
    211   /// exported from its block.
    212   bool isExportedInst(const Value *V) {
    213     return ValueMap.count(V);
    214   }
    215 
    216   unsigned CreateReg(MVT VT);
    217 
    218   unsigned CreateRegs(Type *Ty);
    219 
    220   unsigned InitializeRegForValue(const Value *V) {
    221     // Tokens never live in vregs.
    222     if (V->getType()->isTokenTy())
    223       return 0;
    224     unsigned &R = ValueMap[V];
    225     assert(R == 0 && "Already initialized this value register!");
    226     return R = CreateRegs(V->getType());
    227   }
    228 
    229   /// GetLiveOutRegInfo - Gets LiveOutInfo for a register, returning NULL if the
    230   /// register is a PHI destination and the PHI's LiveOutInfo is not valid.
    231   const LiveOutInfo *GetLiveOutRegInfo(unsigned Reg) {
    232     if (!LiveOutRegInfo.inBounds(Reg))
    233       return nullptr;
    234 
    235     const LiveOutInfo *LOI = &LiveOutRegInfo[Reg];
    236     if (!LOI->IsValid)
    237       return nullptr;
    238 
    239     return LOI;
    240   }
    241 
    242   /// GetLiveOutRegInfo - Gets LiveOutInfo for a register, returning NULL if the
    243   /// register is a PHI destination and the PHI's LiveOutInfo is not valid. If
    244   /// the register's LiveOutInfo is for a smaller bit width, it is extended to
    245   /// the larger bit width by zero extension. The bit width must be no smaller
    246   /// than the LiveOutInfo's existing bit width.
    247   const LiveOutInfo *GetLiveOutRegInfo(unsigned Reg, unsigned BitWidth);
    248 
    249   /// AddLiveOutRegInfo - Adds LiveOutInfo for a register.
    250   void AddLiveOutRegInfo(unsigned Reg, unsigned NumSignBits,
    251                          const APInt &KnownZero, const APInt &KnownOne) {
    252     // Only install this information if it tells us something.
    253     if (NumSignBits == 1 && KnownZero == 0 && KnownOne == 0)
    254       return;
    255 
    256     LiveOutRegInfo.grow(Reg);
    257     LiveOutInfo &LOI = LiveOutRegInfo[Reg];
    258     LOI.NumSignBits = NumSignBits;
    259     LOI.KnownOne = KnownOne;
    260     LOI.KnownZero = KnownZero;
    261   }
    262 
    263   /// ComputePHILiveOutRegInfo - Compute LiveOutInfo for a PHI's destination
    264   /// register based on the LiveOutInfo of its operands.
    265   void ComputePHILiveOutRegInfo(const PHINode*);
    266 
    267   /// InvalidatePHILiveOutRegInfo - Invalidates a PHI's LiveOutInfo, to be
    268   /// called when a block is visited before all of its predecessors.
    269   void InvalidatePHILiveOutRegInfo(const PHINode *PN) {
    270     // PHIs with no uses have no ValueMap entry.
    271     DenseMap<const Value*, unsigned>::const_iterator It = ValueMap.find(PN);
    272     if (It == ValueMap.end())
    273       return;
    274 
    275     unsigned Reg = It->second;
    276     if (Reg == 0)
    277       return;
    278 
    279     LiveOutRegInfo.grow(Reg);
    280     LiveOutRegInfo[Reg].IsValid = false;
    281   }
    282 
    283   /// setArgumentFrameIndex - Record frame index for the byval
    284   /// argument.
    285   void setArgumentFrameIndex(const Argument *A, int FI);
    286 
    287   /// getArgumentFrameIndex - Get frame index for the byval argument.
    288   int getArgumentFrameIndex(const Argument *A);
    289 
    290   unsigned getCatchPadExceptionPointerVReg(const Value *CPI,
    291                                            const TargetRegisterClass *RC);
    292 
    293 private:
    294   void addSEHHandlersForLPads(ArrayRef<const LandingPadInst *> LPads);
    295 
    296   /// LiveOutRegInfo - Information about live out vregs.
    297   IndexedMap<LiveOutInfo, VirtReg2IndexFunctor> LiveOutRegInfo;
    298 };
    299 
    300 /// ComputeUsesVAFloatArgument - Determine if any floating-point values are
    301 /// being passed to this variadic function, and set the MachineModuleInfo's
    302 /// usesVAFloatArgument flag if so. This flag is used to emit an undefined
    303 /// reference to _fltused on Windows, which will link in MSVCRT's
    304 /// floating-point support.
    305 void ComputeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo *MMI);
    306 
    307 /// AddLandingPadInfo - Extract the exception handling information from the
    308 /// landingpad instruction and add them to the specified machine module info.
    309 void AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI,
    310                        MachineBasicBlock *MBB);
    311 
    312 } // end namespace llvm
    313 
    314 #endif
    315