1 /********************************************************** 2 * Copyright 2009-2015 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 /** 27 * @file 28 * Common definitions for the VMware SVGA winsys. 29 * 30 * @author Jose Fonseca <jfonseca (at) vmware.com> 31 */ 32 33 34 #ifndef VMW_SCREEN_H_ 35 #define VMW_SCREEN_H_ 36 37 38 #include "pipe/p_compiler.h" 39 #include "pipe/p_state.h" 40 41 #include "svga_winsys.h" 42 #include "pipebuffer/pb_buffer_fenced.h" 43 44 45 #define VMW_GMR_POOL_SIZE (16*1024*1024) 46 #define VMW_QUERY_POOL_SIZE (8192) 47 #define VMW_DEBUG_FLUSH_STACK 10 48 49 /* 50 * Something big, but arbitrary. The kernel reports an error if it can't 51 * handle this, and the svga driver will resort to multiple partial 52 * uploads. 53 */ 54 #define VMW_MAX_BUFFER_SIZE (512*1024*1024) 55 56 struct pb_manager; 57 struct vmw_region; 58 59 struct vmw_cap_3d { 60 boolean has_cap; 61 SVGA3dDevCapResult result; 62 }; 63 64 struct vmw_winsys_screen 65 { 66 struct svga_winsys_screen base; 67 68 struct { 69 int drm_fd; 70 uint32_t hwversion; 71 uint32_t num_cap_3d; 72 struct vmw_cap_3d *cap_3d; 73 uint64_t max_mob_memory; 74 uint64_t max_surface_memory; 75 uint64_t max_texture_size; 76 boolean have_drm_2_6; 77 boolean have_drm_2_9; 78 uint32_t drm_execbuf_version; 79 } ioctl; 80 81 struct { 82 struct pb_manager *gmr; 83 struct pb_manager *gmr_mm; 84 struct pb_manager *gmr_fenced; 85 struct pb_manager *gmr_slab; 86 struct pb_manager *gmr_slab_fenced; 87 struct pb_manager *query_mm; 88 struct pb_manager *query_fenced; 89 struct pb_manager *mob_fenced; 90 struct pb_manager *mob_cache; 91 struct pb_manager *mob_shader_slab; 92 struct pb_manager *mob_shader_slab_fenced; 93 } pools; 94 95 struct pb_fence_ops *fence_ops; 96 97 /* 98 * Screen instances 99 */ 100 dev_t device; 101 int open_count; 102 }; 103 104 105 static inline struct vmw_winsys_screen * 106 vmw_winsys_screen(struct svga_winsys_screen *base) 107 { 108 return (struct vmw_winsys_screen *)base; 109 } 110 111 /* */ 112 uint32_t 113 vmw_region_size(struct vmw_region *region); 114 115 uint32 116 vmw_ioctl_context_create(struct vmw_winsys_screen *vws); 117 118 uint32 119 vmw_ioctl_extended_context_create(struct vmw_winsys_screen *vws, 120 boolean vgpu10); 121 122 void 123 vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, 124 uint32 cid); 125 126 uint32 127 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, 128 SVGA3dSurfaceFlags flags, 129 SVGA3dSurfaceFormat format, 130 unsigned usage, 131 SVGA3dSize size, 132 uint32 numFaces, 133 uint32 numMipLevels, 134 unsigned sampleCount); 135 uint32 136 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws, 137 SVGA3dSurfaceFlags flags, 138 SVGA3dSurfaceFormat format, 139 unsigned usage, 140 SVGA3dSize size, 141 uint32 numFaces, 142 uint32 numMipLevels, 143 unsigned sampleCount, 144 uint32 buffer_handle, 145 struct vmw_region **p_region); 146 147 int 148 vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws, 149 const struct winsys_handle *whandle, 150 SVGA3dSurfaceFlags *flags, 151 SVGA3dSurfaceFormat *format, 152 uint32_t *numMipLevels, 153 uint32_t *handle, 154 struct vmw_region **p_region); 155 156 void 157 vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, 158 uint32 sid); 159 160 void 161 vmw_ioctl_command(struct vmw_winsys_screen *vws, 162 int32_t cid, 163 uint32_t throttle_us, 164 void *commands, 165 uint32_t size, 166 struct pipe_fence_handle **fence); 167 168 struct vmw_region * 169 vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size); 170 171 void 172 vmw_ioctl_region_destroy(struct vmw_region *region); 173 174 struct SVGAGuestPtr 175 vmw_ioctl_region_ptr(struct vmw_region *region); 176 177 void * 178 vmw_ioctl_region_map(struct vmw_region *region); 179 void 180 vmw_ioctl_region_unmap(struct vmw_region *region); 181 182 183 int 184 vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, 185 uint32_t handle, uint32_t flags); 186 187 int 188 vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, 189 uint32_t handle, uint32_t flags); 190 191 void 192 vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws, 193 uint32_t handle); 194 195 uint32 196 vmw_ioctl_shader_create(struct vmw_winsys_screen *vws, 197 SVGA3dShaderType type, 198 uint32 code_len); 199 void 200 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid); 201 202 int 203 vmw_ioctl_syncforcpu(struct vmw_region *region, 204 boolean dont_block, 205 boolean readonly, 206 boolean allow_cs); 207 void 208 vmw_ioctl_releasefromcpu(struct vmw_region *region, 209 boolean readonly, 210 boolean allow_cs); 211 /* Initialize parts of vmw_winsys_screen at startup: 212 */ 213 boolean vmw_ioctl_init(struct vmw_winsys_screen *vws); 214 boolean vmw_pools_init(struct vmw_winsys_screen *vws); 215 boolean vmw_query_pools_init(struct vmw_winsys_screen *vws); 216 boolean vmw_mob_pools_init(struct vmw_winsys_screen *vws); 217 boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws); 218 219 void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws); 220 void vmw_pools_cleanup(struct vmw_winsys_screen *vws); 221 222 struct vmw_winsys_screen *vmw_winsys_create(int fd); 223 void vmw_winsys_destroy(struct vmw_winsys_screen *sws); 224 void vmw_winsys_screen_set_throttling(struct pipe_screen *screen, 225 uint32_t throttle_us); 226 227 struct pb_manager * 228 simple_fenced_bufmgr_create(struct pb_manager *provider, 229 struct pb_fence_ops *ops); 230 void 231 vmw_fences_signal(struct pb_fence_ops *fence_ops, 232 uint32_t signaled, 233 uint32_t emitted, 234 boolean has_emitted); 235 236 struct svga_winsys_gb_shader * 237 vmw_svga_winsys_shader_create(struct svga_winsys_screen *sws, 238 SVGA3dShaderType type, 239 const uint32 *bytecode, 240 uint32 bytecodeLen); 241 void 242 vmw_svga_winsys_shader_destroy(struct svga_winsys_screen *sws, 243 struct svga_winsys_gb_shader *shader); 244 245 #endif /* VMW_SCREEN_H_ */ 246