/external/skia/src/pathops/ |
SkReduceOrder.h | 31 SkDQuad fQuad;
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SkDQuadLineIntersection.cpp | 98 : fQuad(q) 106 : fQuad(q) 120 SkDPoint quadMidPt = fQuad.ptAtT(quadMidT); 159 r[n] = (fQuad[n].fY - (*fLine)[0].fY) * adj - (fQuad[n].fX - (*fLine)[0].fX) * opp; 189 double D = fQuad[2].fY; // f 190 double E = fQuad[1].fY; // e 191 double F = fQuad[0].fY; // d 207 SkDPoint pt = fQuad.ptAtT(quadT); 231 SkDPoint quadMidPt = fQuad.ptAtT(quadMidT) [all...] |
SkPathOpsCurve.h | 51 SkDQuad fQuad; 139 return c.fQuad.ptAtT(t); 219 return c.fQuad.dxdyAtT(t); 341 i->intersectRay(c.fQuad, ray);
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/external/skqp/src/pathops/ |
SkReduceOrder.h | 31 SkDQuad fQuad;
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SkDQuadLineIntersection.cpp | 98 : fQuad(q) 106 : fQuad(q) 120 SkDPoint quadMidPt = fQuad.ptAtT(quadMidT); 159 r[n] = (fQuad[n].fY - (*fLine)[0].fY) * adj - (fQuad[n].fX - (*fLine)[0].fX) * opp; 189 double D = fQuad[2].fY; // f 190 double E = fQuad[1].fY; // e 191 double F = fQuad[0].fY; // d 207 SkDPoint pt = fQuad.ptAtT(quadT); 231 SkDPoint quadMidPt = fQuad.ptAtT(quadMidT) [all...] |
SkPathOpsCurve.h | 51 SkDQuad fQuad; 139 return c.fQuad.ptAtT(t); 219 return c.fQuad.dxdyAtT(t); 341 i->intersectRay(c.fQuad, ray);
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/external/skia/bench/ |
BezierBench.cpp | 17 SkPath fQuad; 27 const SkPath& path = rec->fQuad; 69 fRec.fQuad.moveTo(20, 20); 70 fRec.fQuad.quadTo(60, 20, 60, 60); 71 fRec.fQuad.quadTo(20, 60, 20, 100);
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/external/skqp/bench/ |
BezierBench.cpp | 17 SkPath fQuad; 27 const SkPath& path = rec->fQuad; 69 fRec.fQuad.moveTo(20, 20); 70 fRec.fQuad.quadTo(60, 20, 60, 60); 71 fRec.fQuad.quadTo(20, 60, 20, 100);
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/external/skia/src/core/ |
SkStroke.cpp | 81 SkPoint fQuad[3]; // the stroked quad parallel to the original curve 82 SkPoint fTangentStart; // a point tangent to fQuad[0] 83 SkPoint fTangentEnd; // a point tangent to fQuad[2] 104 fQuad[0] = parent->fQuad[0]; 114 fQuad[2] = parent->fQuad[2]; 798 this->conicPerpRay(conic, quadPts->fStartT, &conicStartPt, &quadPts->fQuad[0], 804 this->conicPerpRay(conic, quadPts->fEndT, &conicEndPt, &quadPts->fQuad[2], [all...] |
/external/skia/src/gpu/ops/ |
GrTextureOp.cpp | 477 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, 478 draw.fQuad.points()[0].fY, draw.fQuad.points()[1].fX, draw.fQuad.points()[1].fY, 479 draw.fQuad.points()[2].fX, draw.fQuad.points()[2].fY, draw.fQuad.points()[3].fX, 480 draw.fQuad.points()[3].fY); 532 draw.fQuad.setFromMappedRect(dstRect, viewMatrix); 534 bounds.setBounds(draw.fQuad.points(), 4) [all...] |
/external/skqp/src/core/ |
SkStroke.cpp | 81 SkPoint fQuad[3]; // the stroked quad parallel to the original curve 82 SkPoint fTangentStart; // a point tangent to fQuad[0] 83 SkPoint fTangentEnd; // a point tangent to fQuad[2] 104 fQuad[0] = parent->fQuad[0]; 114 fQuad[2] = parent->fQuad[2]; 797 this->conicPerpRay(conic, quadPts->fStartT, &conicStartPt, &quadPts->fQuad[0], 803 this->conicPerpRay(conic, quadPts->fEndT, &conicEndPt, &quadPts->fQuad[2], [all...] |
/external/skqp/src/gpu/ops/ |
GrTextureOp.cpp | 482 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, 483 draw.fQuad.points()[0].fY, draw.fQuad.points()[1].fX, draw.fQuad.points()[1].fY, 484 draw.fQuad.points()[2].fX, draw.fQuad.points()[2].fY, draw.fQuad.points()[3].fX, 485 draw.fQuad.points()[3].fY); 537 draw.fQuad.setFromMappedRect(dstRect, viewMatrix); 539 bounds.setBounds(draw.fQuad.points(), 4) [all...] |