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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef	sw_FrameBufferDD_hpp
     16 #define	sw_FrameBufferDD_hpp
     17 
     18 #include "FrameBufferWin.hpp"
     19 
     20 #include <ddraw.h>
     21 
     22 namespace sw
     23 {
     24 	class FrameBufferDD : public FrameBufferWin
     25 	{
     26 	public:
     27 		FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
     28 
     29 		~FrameBufferDD() override;
     30 
     31 		void flip(sw::Surface *source) override;
     32 		void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
     33 
     34 		void flip(HWND windowOverride, sw::Surface *source) override;
     35 		void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
     36 
     37 		void *lock() override;
     38 		void unlock() override;
     39 
     40 		void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
     41 		void getGammaRamp(GammaRamp *gammaRamp) override;
     42 
     43 		void screenshot(void *destBuffer) override;
     44 		bool getScanline(bool &inVerticalBlank, unsigned int &scanline) override;
     45 
     46 		void drawText(int x, int y, const char *string, ...);
     47 
     48 	private:
     49 		void initFullscreen();
     50 		void initWindowed();
     51 		void createSurfaces();
     52 		bool readySurfaces();
     53 		void updateClipper(HWND windowOverride);
     54 		void restoreSurfaces();
     55 		void releaseAll();
     56 
     57 		HMODULE ddraw;
     58 		typedef HRESULT (WINAPI *DIRECTDRAWCREATE)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
     59 		HRESULT (WINAPI *DirectDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
     60 		typedef HRESULT (WINAPI *DIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
     61 		HRESULT (WINAPI *DirectDrawEnumerateExA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
     62 
     63 		IDirectDraw *directDraw;
     64 		IDirectDrawSurface *frontBuffer;
     65 		IDirectDrawSurface *backBuffer;
     66 	};
     67 }
     68 
     69 #endif	 //	sw_FrameBufferDD_hpp
     70