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      1 /**************************************************************************
      2  *
      3  * Copyright 2010 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include "util/u_inlines.h"
     29 #include "util/u_memory.h"
     30 #include "util/simple_list.h"
     31 
     32 #include "tgsi/tgsi_parse.h"
     33 
     34 #include "rbug_screen.h"
     35 #include "rbug_objects.h"
     36 #include "rbug_context.h"
     37 
     38 
     39 
     40 struct pipe_resource *
     41 rbug_resource_create(struct rbug_screen *rb_screen,
     42                      struct pipe_resource *resource)
     43 {
     44    struct rbug_resource *rb_resource;
     45 
     46    if (!resource)
     47       goto error;
     48 
     49    assert(resource->screen == rb_screen->screen);
     50 
     51    rb_resource = CALLOC_STRUCT(rbug_resource);
     52    if (!rb_resource)
     53       goto error;
     54 
     55    memcpy(&rb_resource->base, resource, sizeof(struct pipe_resource));
     56 
     57    pipe_reference_init(&rb_resource->base.reference, 1);
     58    rb_resource->base.screen = &rb_screen->base;
     59    rb_resource->resource = resource;
     60 
     61    if (resource->target != PIPE_BUFFER)
     62       rbug_screen_add_to_list(rb_screen, resources, rb_resource);
     63 
     64    return &rb_resource->base;
     65 
     66 error:
     67    pipe_resource_reference(&resource, NULL);
     68    return NULL;
     69 }
     70 
     71 void
     72 rbug_resource_destroy(struct rbug_resource *rb_resource)
     73 {
     74    struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen);
     75 
     76    if (rb_resource->base.target != PIPE_BUFFER)
     77       rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
     78 
     79    pipe_resource_reference(&rb_resource->resource, NULL);
     80    FREE(rb_resource);
     81 }
     82 
     83 
     84 struct pipe_surface *
     85 rbug_surface_create(struct rbug_context *rb_context,
     86                     struct rbug_resource *rb_resource,
     87                     struct pipe_surface *surface)
     88 {
     89    struct rbug_surface *rb_surface;
     90 
     91    if (!surface)
     92       goto error;
     93 
     94    assert(surface->texture == rb_resource->resource);
     95 
     96    rb_surface = CALLOC_STRUCT(rbug_surface);
     97    if (!rb_surface)
     98       goto error;
     99 
    100    memcpy(&rb_surface->base, surface, sizeof(struct pipe_surface));
    101 
    102    pipe_reference_init(&rb_surface->base.reference, 1);
    103    rb_surface->base.texture = NULL;
    104    rb_surface->base.context = &rb_context->base;
    105    rb_surface->surface = surface; /* we own the surface already */
    106    pipe_resource_reference(&rb_surface->base.texture, &rb_resource->base);
    107 
    108    return &rb_surface->base;
    109 
    110 error:
    111    pipe_surface_reference(&surface, NULL);
    112    return NULL;
    113 }
    114 
    115 void
    116 rbug_surface_destroy(struct rbug_context *rb_context,
    117                      struct rbug_surface *rb_surface)
    118 {
    119    pipe_resource_reference(&rb_surface->base.texture, NULL);
    120    pipe_surface_reference(&rb_surface->surface, NULL);
    121    FREE(rb_surface);
    122 }
    123 
    124 
    125 struct pipe_sampler_view *
    126 rbug_sampler_view_create(struct rbug_context *rb_context,
    127                          struct rbug_resource *rb_resource,
    128                          struct pipe_sampler_view *view)
    129 {
    130    struct rbug_sampler_view *rb_view;
    131 
    132    if (!view)
    133       goto error;
    134 
    135    assert(view->texture == rb_resource->resource);
    136 
    137    rb_view = MALLOC(sizeof(struct rbug_sampler_view));
    138 
    139    rb_view->base = *view;
    140    rb_view->base.reference.count = 1;
    141    rb_view->base.texture = NULL;
    142    pipe_resource_reference(&rb_view->base.texture, &rb_resource->base);
    143    rb_view->base.context = &rb_context->base;
    144    rb_view->sampler_view = view;
    145 
    146    return &rb_view->base;
    147 error:
    148    return NULL;
    149 }
    150 
    151 void
    152 rbug_sampler_view_destroy(struct rbug_context *rb_context,
    153                           struct rbug_sampler_view *rb_view)
    154 {
    155    pipe_resource_reference(&rb_view->base.texture, NULL);
    156    pipe_sampler_view_reference(&rb_view->sampler_view, NULL);
    157    FREE(rb_view);
    158 }
    159 
    160 
    161 struct pipe_transfer *
    162 rbug_transfer_create(struct rbug_context *rb_context,
    163                      struct rbug_resource *rb_resource,
    164                      struct pipe_transfer *transfer)
    165 {
    166    struct rbug_transfer *rb_transfer;
    167 
    168    if (!transfer)
    169       goto error;
    170 
    171    assert(transfer->resource == rb_resource->resource);
    172 
    173    rb_transfer = CALLOC_STRUCT(rbug_transfer);
    174    if (!rb_transfer)
    175       goto error;
    176 
    177    memcpy(&rb_transfer->base, transfer, sizeof(struct pipe_transfer));
    178 
    179    rb_transfer->base.resource = NULL;
    180    rb_transfer->transfer = transfer;
    181    rb_transfer->pipe = rb_context->pipe;
    182 
    183    pipe_resource_reference(&rb_transfer->base.resource, &rb_resource->base);
    184    assert(rb_transfer->base.resource == &rb_resource->base);
    185 
    186    return &rb_transfer->base;
    187 
    188 error:
    189    rb_context->pipe->transfer_unmap(rb_context->pipe, transfer);
    190    return NULL;
    191 }
    192 
    193 void
    194 rbug_transfer_destroy(struct rbug_context *rb_context,
    195                       struct rbug_transfer *rb_transfer)
    196 {
    197    pipe_resource_reference(&rb_transfer->base.resource, NULL);
    198    FREE(rb_transfer);
    199 }
    200 
    201 void *
    202 rbug_shader_create(struct rbug_context *rb_context,
    203                    const struct pipe_shader_state *state,
    204                    void *result, enum rbug_shader_type type)
    205 {
    206    struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader);
    207 
    208    rb_shader->type = type;
    209    rb_shader->shader = result;
    210    rb_shader->tokens = tgsi_dup_tokens(state->tokens);
    211 
    212    /* works on context as well since its just a macro */
    213    rbug_screen_add_to_list(rb_context, shaders, rb_shader);
    214 
    215    return rb_shader;
    216 }
    217 
    218 void
    219 rbug_shader_destroy(struct rbug_context *rb_context,
    220                     struct rbug_shader *rb_shader)
    221 {
    222    struct pipe_context *pipe = rb_context->pipe;
    223 
    224    /* works on context as well since its just a macro */
    225    rbug_screen_remove_from_list(rb_context, shaders, rb_shader);
    226 
    227    switch(rb_shader->type) {
    228    case RBUG_SHADER_FRAGMENT:
    229       if (rb_shader->replaced_shader)
    230          pipe->delete_fs_state(pipe, rb_shader->replaced_shader);
    231       pipe->delete_fs_state(pipe, rb_shader->shader);
    232       break;
    233    case RBUG_SHADER_VERTEX:
    234       if (rb_shader->replaced_shader)
    235          pipe->delete_vs_state(pipe, rb_shader->replaced_shader);
    236       pipe->delete_vs_state(pipe, rb_shader->shader);
    237       break;
    238    case RBUG_SHADER_GEOM:
    239       if (rb_shader->replaced_shader)
    240          pipe->delete_gs_state(pipe, rb_shader->replaced_shader);
    241       pipe->delete_gs_state(pipe, rb_shader->shader);
    242       break;
    243    default:
    244       assert(0);
    245    }
    246 
    247    FREE(rb_shader->replaced_tokens);
    248    FREE(rb_shader->tokens);
    249    FREE(rb_shader);
    250 }
    251