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    Searched defs:tes (Results 1 - 20 of 20) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_link.cpp 48 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; local
59 if (tes && !brw_tes_precompile(ctx, sh_prog, tes->Program))
brw_sampler_state.c 718 struct gl_program *tes = (struct gl_program *) brw->tess_eval_program; local
719 if (!tes)
722 brw_upload_sampler_state_table(brw, tes, &brw->tes.base);
brw_tcs.c 143 found |= key_debug(brw, "TES primitive mode", old_key->tes_primitive_mode,
374 const struct gl_linked_shader *tes = local
389 if (tes) {
390 btep = brw_program(tes->Program);
391 key.tes_primitive_mode = tes->info.TessEval.PrimitiveMode;
393 tes->info.TessEval.PrimitiveMode == GL_QUADS &&
394 tes->info.TessEval.Spacing == TESS_SPACING_EQUAL;
brw_wm_surface_state.c 1283 struct gl_program *tes = (struct gl_program *) brw->tess_eval_program; local
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brw_context.h 1031 } tes; member in struct:brw_context
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  /external/mesa3d/src/mesa/main/
api_validate.c 405 struct gl_shader_program *tes = local
409 if (tes) {
411 tes->_LinkedShaders[MESA_SHADER_TESS_EVAL];
527 struct gl_shader_program *tes = local
530 tes->_LinkedShaders[MESA_SHADER_TESS_EVAL];
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shaderapi.c 841 const struct gl_linked_shader *tes = local
843 switch (tes->info.TessEval.Spacing) {
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  /external/mesa3d/src/gallium/drivers/r600/
r600_shader.h 35 * API shaders VS | TCS | TES | GS |pass| PS
123 } tes; member in union:r600_shader_key
  /external/deqp/external/openglcts/modules/gl/
gl4cShaderImageSizeTests.cpp 108 reason << "Required " << requiredTES << " TES image uniforms but only " << imagesTES << " available."
476 { // TES
647 { // TES
650 std::string tes = GenShader<T>(stage, ms_and_1d, subroutine); local
651 const char* const glsl_tes = tes.c_str();
711 { // TCS or TES
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gl4cEnhancedLayoutsTests.cpp 6919 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); local
7066 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); local
7108 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); local
7631 const std::string& tes = local
8087 static const GLchar* tes = "#version 430 core\\n" local
8767 static const GLchar* tes = "#version 430 core\\n" local
9142 static const GLchar* tes = "#version 430 core\\n" local
9609 static const GLchar* tes = "#version 430 core\\n" local
10100 static const GLchar* tes = "#version 430 core\\n" local
10764 static const GLchar* tes = "#version 430 core\\n" local
11200 static const GLchar* tes = "#version 430 core\\n" local
11570 static const GLchar* tes = "#version 430 core\\n" local
11945 static const GLchar* tes = "#version 430 core\\n" local
13088 static const GLchar* tes = "#version 430 core\\n" local
13583 static const GLchar* tes = "#version 430 core\\n" local
14061 static const GLchar* tes = "#version 430 core\\n" local
14435 static const GLchar* tes = "#version 430 core\\n" local
15325 static const GLchar* tes = "#version 430 core\\n" local
15757 static const GLchar* tes = "#version 430 core\\n" local
16204 static const GLchar* tes = "#version 430 core\\n" local
16722 static const GLchar* tes = "#version 430 core\\n" local
17132 static const GLchar* tes = "#version 430 core\\n" local
17530 static const GLchar* tes = "#version 430 core\\n" local
18053 static const GLchar* tes = "#version 430 core\\n" local
18607 static const GLchar* tes = "#version 430 core\\n" local
19518 static const GLchar* tes = "#version 430 core\\n" local
19840 static const GLchar* tes = " tes_gs = uni_tes + tcs_tes[0];\\n"; local
19887 static const GLchar* tes = " in vec4 tcs_tes[];\\n" local
24190 static const GLchar* tes = "#version 430 core\\n" local
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  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state_draw.c 87 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
99 /* The TES pointer will only be used for sctx->last_tcs.
100 * It would be wrong to think that TCS = TES. */
126 /* This calculates how shader inputs and outputs among VS, TCS, and TES
135 /* No TCS. Route varyings from LS to TES. */
236 /* Set them for TES. */
475 struct si_shader_selector *tes = sctx->tes_shader.cso; local
478 if (tes &&
479 tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
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si_shader.h 112 /* both TCS and TES */
161 SI_PARAM_TCS_OFFCHIP_LAYOUT = SI_NUM_RESOURCE_PARAMS, /* for TCS & TES */
171 /* Layout of TCS outputs / TES inputs:
324 * API shaders VS | TCS | TES | GS |pass| PS
430 } tes; /* tessellation evaluation shader */ member in union:si_shader_key::__anon29745
459 } hw_vs; /* HW VS (it can be VS, TES, GS) */
  /external/deqp/external/openglcts/modules/gles31/
es31cArrayOfArraysTests.cpp 121 const std::string default_te_shader_source = "//default tes\n"
157 const std::string pass_te_shader_source = "//pass tes\n"
434 const std::string* tes = &default_te_shader_source; \
444 tes = &empty_string; \
458 tes = &SOURCE; \
470 this->execute_positive_test(*vs, *tcs, *tes, *gs, *fs, *cs, DELETE, GPU5); \
8822 const std::string* tes = &empty_string; local
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  /external/mesa3d/src/compiler/glsl/
linker.cpp 2433 gl_linked_shader *const tes = prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; local
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  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.cpp 3320 const shaderDefinition* tes = info.getShader(Tesselation_Evaluation); local
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  /prebuilts/tools/linux-x86_64/kythe/extractors/
javac_extractor.jar 
  /prebuilts/tools/linux-x86_64/kythe/indexers/
java_indexer.jar 
  /prebuilts/tools/common/m2/repository/com/google/errorprone/javac/9-dev-r3297-4/
javac-9-dev-r3297-4.jar 
  /prebuilts/sdk/tools/
jack-launcher.jar 
jack-server-4.11.ALPHA.jar 

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