Home | History | Annotate | Download | only in egg
      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.systemui.egg;
     18 
     19 import android.animation.LayoutTransition;
     20 import android.animation.TimeAnimator;
     21 import android.content.Context;
     22 import android.content.res.Resources;
     23 import android.graphics.Canvas;
     24 import android.graphics.Color;
     25 import android.graphics.Matrix;
     26 import android.graphics.Outline;
     27 import android.graphics.Paint;
     28 import android.graphics.Path;
     29 import android.graphics.PorterDuff;
     30 import android.graphics.PorterDuffColorFilter;
     31 import android.graphics.Rect;
     32 import android.graphics.drawable.Drawable;
     33 import android.graphics.drawable.GradientDrawable;
     34 import android.media.AudioAttributes;
     35 import android.media.AudioManager;
     36 import android.os.Vibrator;
     37 import android.util.AttributeSet;
     38 import android.util.Log;
     39 import android.view.Gravity;
     40 import android.view.InputDevice;
     41 import android.view.KeyEvent;
     42 import android.view.LayoutInflater;
     43 import android.view.MotionEvent;
     44 import android.view.View;
     45 import android.view.ViewGroup;
     46 import android.view.ViewOutlineProvider;
     47 import android.widget.FrameLayout;
     48 import android.widget.ImageView;
     49 import android.widget.TextView;
     50 
     51 import com.android.internal.logging.MetricsLogger;
     52 import com.android.systemui.R;
     53 
     54 import java.util.ArrayList;
     55 
     56 // It's like LLand, but "M"ultiplayer.
     57 public class MLand extends FrameLayout {
     58     public static final String TAG = "MLand";
     59 
     60     public static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG);
     61     public static final boolean DEBUG_DRAW = false; // DEBUG
     62 
     63     public static final boolean SHOW_TOUCHES = true;
     64 
     65     public static void L(String s, Object ... objects) {
     66         if (DEBUG) {
     67             Log.d(TAG, objects.length == 0 ? s : String.format(s, objects));
     68         }
     69     }
     70 
     71     public static final float PI_2 = (float) (Math.PI/2);
     72 
     73     public static final boolean AUTOSTART = true;
     74     public static final boolean HAVE_STARS = true;
     75 
     76     public static final float DEBUG_SPEED_MULTIPLIER = 0.5f; // only if DEBUG
     77     public static final boolean DEBUG_IDDQD = Log.isLoggable(TAG + ".iddqd", Log.DEBUG);
     78 
     79     public static final int DEFAULT_PLAYERS = 1;
     80     public static final int MIN_PLAYERS = 1;
     81     public static final int MAX_PLAYERS = 6;
     82 
     83     static final float CONTROLLER_VIBRATION_MULTIPLIER = 2f;
     84 
     85     private static class Params {
     86         public float TRANSLATION_PER_SEC;
     87         public int OBSTACLE_SPACING, OBSTACLE_PERIOD;
     88         public int BOOST_DV;
     89         public int PLAYER_HIT_SIZE;
     90         public int PLAYER_SIZE;
     91         public int OBSTACLE_WIDTH, OBSTACLE_STEM_WIDTH;
     92         public int OBSTACLE_GAP;
     93         public int OBSTACLE_MIN;
     94         public int BUILDING_WIDTH_MIN, BUILDING_WIDTH_MAX;
     95         public int BUILDING_HEIGHT_MIN;
     96         public int CLOUD_SIZE_MIN, CLOUD_SIZE_MAX;
     97         public int STAR_SIZE_MIN, STAR_SIZE_MAX;
     98         public int G;
     99         public int MAX_V;
    100             public float SCENERY_Z, OBSTACLE_Z, PLAYER_Z, PLAYER_Z_BOOST, HUD_Z;
    101         public Params(Resources res) {
    102             TRANSLATION_PER_SEC = res.getDimension(R.dimen.translation_per_sec);
    103             OBSTACLE_SPACING = res.getDimensionPixelSize(R.dimen.obstacle_spacing);
    104             OBSTACLE_PERIOD = (int) (OBSTACLE_SPACING / TRANSLATION_PER_SEC);
    105             BOOST_DV = res.getDimensionPixelSize(R.dimen.boost_dv);
    106             PLAYER_HIT_SIZE = res.getDimensionPixelSize(R.dimen.player_hit_size);
    107             PLAYER_SIZE = res.getDimensionPixelSize(R.dimen.player_size);
    108             OBSTACLE_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_width);
    109             OBSTACLE_STEM_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_stem_width);
    110             OBSTACLE_GAP = res.getDimensionPixelSize(R.dimen.obstacle_gap);
    111             OBSTACLE_MIN = res.getDimensionPixelSize(R.dimen.obstacle_height_min);
    112             BUILDING_HEIGHT_MIN = res.getDimensionPixelSize(R.dimen.building_height_min);
    113             BUILDING_WIDTH_MIN = res.getDimensionPixelSize(R.dimen.building_width_min);
    114             BUILDING_WIDTH_MAX = res.getDimensionPixelSize(R.dimen.building_width_max);
    115             CLOUD_SIZE_MIN = res.getDimensionPixelSize(R.dimen.cloud_size_min);
    116             CLOUD_SIZE_MAX = res.getDimensionPixelSize(R.dimen.cloud_size_max);
    117             STAR_SIZE_MIN = res.getDimensionPixelSize(R.dimen.star_size_min);
    118             STAR_SIZE_MAX = res.getDimensionPixelSize(R.dimen.star_size_max);
    119 
    120             G = res.getDimensionPixelSize(R.dimen.G);
    121             MAX_V = res.getDimensionPixelSize(R.dimen.max_v);
    122 
    123             SCENERY_Z = res.getDimensionPixelSize(R.dimen.scenery_z);
    124             OBSTACLE_Z = res.getDimensionPixelSize(R.dimen.obstacle_z);
    125             PLAYER_Z = res.getDimensionPixelSize(R.dimen.player_z);
    126             PLAYER_Z_BOOST = res.getDimensionPixelSize(R.dimen.player_z_boost);
    127             HUD_Z = res.getDimensionPixelSize(R.dimen.hud_z);
    128 
    129             // Sanity checking
    130             if (OBSTACLE_MIN <= OBSTACLE_WIDTH / 2) {
    131                 L("error: obstacles might be too short, adjusting");
    132                 OBSTACLE_MIN = OBSTACLE_WIDTH / 2 + 1;
    133             }
    134         }
    135     }
    136 
    137     private TimeAnimator mAnim;
    138     private Vibrator mVibrator;
    139     private AudioManager mAudioManager;
    140     private final AudioAttributes mAudioAttrs = new AudioAttributes.Builder()
    141             .setUsage(AudioAttributes.USAGE_GAME).build();
    142 
    143     private View mSplash;
    144     private ViewGroup mScoreFields;
    145 
    146     private ArrayList<Player> mPlayers = new ArrayList<Player>();
    147     private ArrayList<Obstacle> mObstaclesInPlay = new ArrayList<Obstacle>();
    148 
    149     private float t, dt;
    150 
    151     private float mLastPipeTime; // in sec
    152     private int mCurrentPipeId; // basically, equivalent to the current score
    153     private int mWidth, mHeight;
    154     private boolean mAnimating, mPlaying;
    155     private boolean mFrozen; // after death, a short backoff
    156     private int mCountdown = 0;
    157     private boolean mFlipped;
    158 
    159     private int mTaps;
    160 
    161     private int mTimeOfDay;
    162     private static final int DAY = 0, NIGHT = 1, TWILIGHT = 2, SUNSET = 3;
    163     private static final int[][] SKIES = {
    164             { 0xFFc0c0FF, 0xFFa0a0FF }, // DAY
    165             { 0xFF000010, 0xFF000000 }, // NIGHT
    166             { 0xFF000040, 0xFF000010 }, // TWILIGHT
    167             { 0xFFa08020, 0xFF204080 }, // SUNSET
    168     };
    169 
    170     private int mScene;
    171     private static final int SCENE_CITY = 0, SCENE_TX = 1, SCENE_ZRH = 2;
    172     private static final int SCENE_COUNT = 3;
    173 
    174     private static Params PARAMS;
    175 
    176     private static float dp = 1f;
    177 
    178     private Paint mTouchPaint, mPlayerTracePaint;
    179 
    180     private ArrayList<Integer> mGameControllers = new ArrayList<>();
    181 
    182     public MLand(Context context) {
    183         this(context, null);
    184     }
    185 
    186     public MLand(Context context, AttributeSet attrs) {
    187         this(context, attrs, 0);
    188     }
    189 
    190     public MLand(Context context, AttributeSet attrs, int defStyle) {
    191         super(context, attrs, defStyle);
    192 
    193         mVibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);
    194         mAudioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
    195         setFocusable(true);
    196         PARAMS = new Params(getResources());
    197         mTimeOfDay = irand(0, SKIES.length - 1);
    198         mScene = irand(0, SCENE_COUNT);
    199 
    200         mTouchPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
    201         mTouchPaint.setColor(0x80FFFFFF);
    202         mTouchPaint.setStyle(Paint.Style.FILL);
    203 
    204         mPlayerTracePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
    205         mPlayerTracePaint.setColor(0x80FFFFFF);
    206         mPlayerTracePaint.setStyle(Paint.Style.STROKE);
    207         mPlayerTracePaint.setStrokeWidth(2 * dp);
    208 
    209         // we assume everything will be laid out left|top
    210         setLayoutDirection(LAYOUT_DIRECTION_LTR);
    211 
    212         setupPlayers(DEFAULT_PLAYERS);
    213 
    214         MetricsLogger.count(getContext(), "egg_mland_create", 1);
    215     }
    216 
    217     @Override
    218     public void onAttachedToWindow() {
    219         super.onAttachedToWindow();
    220         dp = getResources().getDisplayMetrics().density;
    221 
    222         reset();
    223         if (AUTOSTART) {
    224             start(false);
    225         }
    226     }
    227 
    228     @Override
    229     public boolean willNotDraw() {
    230         return !DEBUG;
    231     }
    232 
    233     public int getGameWidth() { return mWidth; }
    234     public int getGameHeight() { return mHeight; }
    235     public float getGameTime() { return t; }
    236     public float getLastTimeStep() { return dt; }
    237 
    238     public void setScoreFieldHolder(ViewGroup vg) {
    239         mScoreFields = vg;
    240         if (vg != null) {
    241             final LayoutTransition lt = new LayoutTransition();
    242             lt.setDuration(250);
    243             mScoreFields.setLayoutTransition(lt);
    244         }
    245         for (Player p : mPlayers) {
    246             mScoreFields.addView(p.mScoreField,
    247                     new MarginLayoutParams(
    248                             MarginLayoutParams.WRAP_CONTENT,
    249                             MarginLayoutParams.MATCH_PARENT));
    250         }
    251     }
    252 
    253     public void setSplash(View v) {
    254         mSplash = v;
    255     }
    256 
    257     public static boolean isGamePad(InputDevice dev) {
    258         int sources = dev.getSources();
    259 
    260         // Verify that the device has gamepad buttons, control sticks, or both.
    261         return (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
    262                 || ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK));
    263     }
    264 
    265     public ArrayList getGameControllers() {
    266         mGameControllers.clear();
    267         int[] deviceIds = InputDevice.getDeviceIds();
    268         for (int deviceId : deviceIds) {
    269             InputDevice dev = InputDevice.getDevice(deviceId);
    270             if (isGamePad(dev)) {
    271                 if (!mGameControllers.contains(deviceId)) {
    272                     mGameControllers.add(deviceId);
    273                 }
    274             }
    275         }
    276         return mGameControllers;
    277     }
    278 
    279     public int getControllerPlayer(int id) {
    280         final int player = mGameControllers.indexOf(id);
    281         if (player < 0 || player >= mPlayers.size()) return 0;
    282         return player;
    283     }
    284 
    285     @Override
    286     protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    287         dp = getResources().getDisplayMetrics().density;
    288 
    289         stop();
    290 
    291         reset();
    292         if (AUTOSTART) {
    293             start(false);
    294         }
    295     }
    296 
    297     final static float hsv[] = {0, 0, 0};
    298 
    299     private static float luma(int bgcolor) {
    300         return    0.2126f * (float) (bgcolor & 0xFF0000) / 0xFF0000
    301                 + 0.7152f * (float) (bgcolor & 0xFF00) / 0xFF00
    302                 + 0.0722f * (float) (bgcolor & 0xFF) / 0xFF;
    303     }
    304 
    305     public Player getPlayer(int i) {
    306         return i < mPlayers.size() ? mPlayers.get(i) : null;
    307     }
    308 
    309     private int addPlayerInternal(Player p) {
    310         mPlayers.add(p);
    311         realignPlayers();
    312         TextView scoreField = (TextView)
    313             LayoutInflater.from(getContext()).inflate(R.layout.mland_scorefield, null);
    314         if (mScoreFields != null) {
    315             mScoreFields.addView(scoreField,
    316                 new MarginLayoutParams(
    317                         MarginLayoutParams.WRAP_CONTENT,
    318                         MarginLayoutParams.MATCH_PARENT));
    319         }
    320         p.setScoreField(scoreField);
    321         return mPlayers.size()-1;
    322     }
    323 
    324     private void removePlayerInternal(Player p) {
    325         if (mPlayers.remove(p)) {
    326             removeView(p);
    327             mScoreFields.removeView(p.mScoreField);
    328             realignPlayers();
    329         }
    330     }
    331 
    332     private void realignPlayers() {
    333         final int N = mPlayers.size();
    334         float x = (mWidth - (N-1) * PARAMS.PLAYER_SIZE) / 2;
    335         for (int i=0; i<N; i++) {
    336             final Player p = mPlayers.get(i);
    337             p.setX(x);
    338             x += PARAMS.PLAYER_SIZE;
    339         }
    340     }
    341 
    342     private void clearPlayers() {
    343         while (mPlayers.size() > 0) {
    344             removePlayerInternal(mPlayers.get(0));
    345         }
    346     }
    347 
    348     public void setupPlayers(int num) {
    349         clearPlayers();
    350         for (int i=0; i<num; i++) {
    351             addPlayerInternal(Player.create(this));
    352         }
    353     }
    354 
    355     public void addPlayer() {
    356         if (getNumPlayers() == MAX_PLAYERS) return;
    357         addPlayerInternal(Player.create(this));
    358     }
    359 
    360     public int getNumPlayers() {
    361         return mPlayers.size();
    362     }
    363 
    364     public void removePlayer() {
    365         if (getNumPlayers() == MIN_PLAYERS) return;
    366         removePlayerInternal(mPlayers.get(mPlayers.size() - 1));
    367     }
    368 
    369     private void thump(int playerIndex, long ms) {
    370         if (mAudioManager.getRingerMode() == AudioManager.RINGER_MODE_SILENT) {
    371             // No interruptions. Not even game haptics.
    372             return;
    373         }
    374         if (playerIndex < mGameControllers.size()) {
    375             int controllerId = mGameControllers.get(playerIndex);
    376             InputDevice dev = InputDevice.getDevice(controllerId);
    377             if (dev != null && dev.getVibrator().hasVibrator()) {
    378                 dev.getVibrator().vibrate(
    379                         (long) (ms * CONTROLLER_VIBRATION_MULTIPLIER),
    380                         mAudioAttrs);
    381                 return;
    382             }
    383         }
    384         mVibrator.vibrate(ms, mAudioAttrs);
    385     }
    386 
    387     public void reset() {
    388         L("reset");
    389         final Drawable sky = new GradientDrawable(
    390                 GradientDrawable.Orientation.BOTTOM_TOP,
    391                 SKIES[mTimeOfDay]
    392         );
    393         sky.setDither(true);
    394         setBackground(sky);
    395 
    396         mFlipped = frand() > 0.5f;
    397         setScaleX(mFlipped ? -1 : 1);
    398 
    399         int i = getChildCount();
    400         while (i-->0) {
    401             final View v = getChildAt(i);
    402             if (v instanceof GameView) {
    403                 removeViewAt(i);
    404             }
    405         }
    406 
    407         mObstaclesInPlay.clear();
    408         mCurrentPipeId = 0;
    409 
    410         mWidth = getWidth();
    411         mHeight = getHeight();
    412 
    413         boolean showingSun = (mTimeOfDay == DAY || mTimeOfDay == SUNSET) && frand() > 0.25;
    414         if (showingSun) {
    415             final Star sun = new Star(getContext());
    416             sun.setBackgroundResource(R.drawable.sun);
    417             final int w = getResources().getDimensionPixelSize(R.dimen.sun_size);
    418             sun.setTranslationX(frand(w, mWidth-w));
    419             if (mTimeOfDay == DAY) {
    420                 sun.setTranslationY(frand(w, (mHeight * 0.66f)));
    421                 sun.getBackground().setTint(0);
    422             } else {
    423                 sun.setTranslationY(frand(mHeight * 0.66f, mHeight - w));
    424                 sun.getBackground().setTintMode(PorterDuff.Mode.SRC_ATOP);
    425                 sun.getBackground().setTint(0xC0FF8000);
    426 
    427             }
    428             addView(sun, new LayoutParams(w, w));
    429         }
    430         if (!showingSun) {
    431             final boolean dark = mTimeOfDay == NIGHT || mTimeOfDay == TWILIGHT;
    432             final float ff = frand();
    433             if ((dark && ff < 0.75f) || ff < 0.5f) {
    434                 final Star moon = new Star(getContext());
    435                 moon.setBackgroundResource(R.drawable.moon);
    436                 moon.getBackground().setAlpha(dark ? 255 : 128);
    437                 moon.setScaleX(frand() > 0.5 ? -1 : 1);
    438                 moon.setRotation(moon.getScaleX() * frand(5, 30));
    439                 final int w = getResources().getDimensionPixelSize(R.dimen.sun_size);
    440                 moon.setTranslationX(frand(w, mWidth - w));
    441                 moon.setTranslationY(frand(w, mHeight - w));
    442                 addView(moon, new LayoutParams(w, w));
    443             }
    444         }
    445 
    446         final int mh = mHeight / 6;
    447         final boolean cloudless = frand() < 0.25;
    448         final int N = 20;
    449         for (i=0; i<N; i++) {
    450             final float r1 = frand();
    451             final Scenery s;
    452             if (HAVE_STARS && r1 < 0.3 && mTimeOfDay != DAY) {
    453                 s = new Star(getContext());
    454             } else if (r1 < 0.6 && !cloudless) {
    455                 s = new Cloud(getContext());
    456             } else {
    457                 switch (mScene) {
    458                     case SCENE_ZRH:
    459                         s = new Mountain(getContext());
    460                         break;
    461                     case SCENE_TX:
    462                         s = new Cactus(getContext());
    463                         break;
    464                     case SCENE_CITY:
    465                     default:
    466                         s = new Building(getContext());
    467                         break;
    468                 }
    469                 s.z = (float) i / N;
    470                 // no more shadows for these things
    471                 //s.setTranslationZ(PARAMS.SCENERY_Z * (1+s.z));
    472                 s.v = 0.85f * s.z; // buildings move proportional to their distance
    473                 if (mScene == SCENE_CITY) {
    474                     s.setBackgroundColor(Color.GRAY);
    475                     s.h = irand(PARAMS.BUILDING_HEIGHT_MIN, mh);
    476                 }
    477                 final int c = (int)(255f*s.z);
    478                 final Drawable bg = s.getBackground();
    479                 if (bg != null) bg.setColorFilter(Color.rgb(c,c,c), PorterDuff.Mode.MULTIPLY);
    480             }
    481             final LayoutParams lp = new LayoutParams(s.w, s.h);
    482             if (s instanceof Building) {
    483                 lp.gravity = Gravity.BOTTOM;
    484             } else {
    485                 lp.gravity = Gravity.TOP;
    486                 final float r = frand();
    487                 if (s instanceof Star) {
    488                     lp.topMargin = (int) (r * r * mHeight);
    489                 } else {
    490                     lp.topMargin = (int) (1 - r*r * mHeight/2) + mHeight/2;
    491                 }
    492             }
    493 
    494 
    495             addView(s, lp);
    496             s.setTranslationX(frand(-lp.width, mWidth + lp.width));
    497         }
    498 
    499         for (Player p : mPlayers) {
    500             addView(p); // put it back!
    501             p.reset();
    502         }
    503 
    504         realignPlayers();
    505 
    506         if (mAnim != null) {
    507             mAnim.cancel();
    508         }
    509         mAnim = new TimeAnimator();
    510         mAnim.setTimeListener(new TimeAnimator.TimeListener() {
    511             @Override
    512             public void onTimeUpdate(TimeAnimator timeAnimator, long t, long dt) {
    513                 step(t, dt);
    514             }
    515         });
    516     }
    517 
    518     public void start(boolean startPlaying) {
    519         L("start(startPlaying=%s)", startPlaying ? "true" : "false");
    520         if (startPlaying && mCountdown <= 0) {
    521             showSplash();
    522 
    523             mSplash.findViewById(R.id.play_button).setEnabled(false);
    524 
    525             final View playImage = mSplash.findViewById(R.id.play_button_image);
    526             final TextView playText = (TextView) mSplash.findViewById(R.id.play_button_text);
    527 
    528             playImage.animate().alpha(0f);
    529             playText.animate().alpha(1f);
    530 
    531             mCountdown = 3;
    532             post(new Runnable() {
    533                 @Override
    534                 public void run() {
    535                     if (mCountdown == 0) {
    536                         startPlaying();
    537                     } else {
    538                         postDelayed(this, 500);
    539                     }
    540                     playText.setText(String.valueOf(mCountdown));
    541                     mCountdown--;
    542                 }
    543             });
    544         }
    545 
    546         for (Player p : mPlayers) {
    547             p.setVisibility(View.INVISIBLE);
    548         }
    549 
    550         if (!mAnimating) {
    551             mAnim.start();
    552             mAnimating = true;
    553         }
    554     }
    555 
    556     public void hideSplash() {
    557         if (mSplash != null && mSplash.getVisibility() == View.VISIBLE) {
    558             mSplash.setClickable(false);
    559             mSplash.animate().alpha(0).translationZ(0).setDuration(300).withEndAction(
    560                     new Runnable() {
    561                         @Override
    562                         public void run() {
    563                             mSplash.setVisibility(View.GONE);
    564                         }
    565                     }
    566             );
    567         }
    568     }
    569 
    570     public void showSplash() {
    571         if (mSplash != null && mSplash.getVisibility() != View.VISIBLE) {
    572             mSplash.setClickable(true);
    573             mSplash.setAlpha(0f);
    574             mSplash.setVisibility(View.VISIBLE);
    575             mSplash.animate().alpha(1f).setDuration(1000);
    576             mSplash.findViewById(R.id.play_button_image).setAlpha(1f);
    577             mSplash.findViewById(R.id.play_button_text).setAlpha(0f);
    578             mSplash.findViewById(R.id.play_button).setEnabled(true);
    579             mSplash.findViewById(R.id.play_button).requestFocus();
    580         }
    581     }
    582 
    583     public void startPlaying() {
    584         mPlaying = true;
    585 
    586         t = 0;
    587         // there's a sucker born every OBSTACLE_PERIOD
    588         mLastPipeTime = getGameTime() - PARAMS.OBSTACLE_PERIOD;
    589 
    590         hideSplash();
    591 
    592         realignPlayers();
    593         mTaps = 0;
    594 
    595         final int N = mPlayers.size();
    596         MetricsLogger.histogram(getContext(), "egg_mland_players", N);
    597         for (int i=0; i<N; i++) {
    598             final Player p = mPlayers.get(i);
    599             p.setVisibility(View.VISIBLE);
    600             p.reset();
    601             p.start();
    602             p.boost(-1, -1); // start you off flying!
    603             p.unboost(); // not forever, though
    604         }
    605     }
    606 
    607     public void stop() {
    608         if (mAnimating) {
    609             mAnim.cancel();
    610             mAnim = null;
    611             mAnimating = false;
    612             mPlaying = false;
    613             mTimeOfDay = irand(0, SKIES.length - 1); // for next reset
    614             mScene = irand(0, SCENE_COUNT);
    615             mFrozen = true;
    616             for (Player p : mPlayers) {
    617                 p.die();
    618             }
    619             postDelayed(new Runnable() {
    620                     @Override
    621                     public void run() {
    622                         mFrozen = false;
    623                     }
    624                 }, 250);
    625         }
    626     }
    627 
    628     public static final float lerp(float x, float a, float b) {
    629         return (b - a) * x + a;
    630     }
    631 
    632     public static final float rlerp(float v, float a, float b) {
    633         return (v - a) / (b - a);
    634     }
    635 
    636     public static final float clamp(float f) {
    637         return f < 0f ? 0f : f > 1f ? 1f : f;
    638     }
    639 
    640     public static final float frand() {
    641         return (float) Math.random();
    642     }
    643 
    644     public static final float frand(float a, float b) {
    645         return lerp(frand(), a, b);
    646     }
    647 
    648     public static final int irand(int a, int b) {
    649         return Math.round(frand((float) a, (float) b));
    650     }
    651 
    652     public static int pick(int[] l) {
    653         return l[irand(0, l.length-1)];
    654     }
    655 
    656     private void step(long t_ms, long dt_ms) {
    657         t = t_ms / 1000f; // seconds
    658         dt = dt_ms / 1000f;
    659 
    660         if (DEBUG) {
    661             t *= DEBUG_SPEED_MULTIPLIER;
    662             dt *= DEBUG_SPEED_MULTIPLIER;
    663         }
    664 
    665         // 1. Move all objects and update bounds
    666         final int N = getChildCount();
    667         int i = 0;
    668         for (; i<N; i++) {
    669             final View v = getChildAt(i);
    670             if (v instanceof GameView) {
    671                 ((GameView) v).step(t_ms, dt_ms, t, dt);
    672             }
    673         }
    674 
    675         if (mPlaying) {
    676             int livingPlayers = 0;
    677             for (i = 0; i < mPlayers.size(); i++) {
    678                 final Player p = getPlayer(i);
    679 
    680                 if (p.mAlive) {
    681                     // 2. Check for altitude
    682                     if (p.below(mHeight)) {
    683                         if (DEBUG_IDDQD) {
    684                             poke(i);
    685                             unpoke(i);
    686                         } else {
    687                             L("player %d hit the floor", i);
    688                             thump(i, 80);
    689                             p.die();
    690                         }
    691                     }
    692 
    693                     // 3. Check for obstacles
    694                     int maxPassedStem = 0;
    695                     for (int j = mObstaclesInPlay.size(); j-- > 0; ) {
    696                         final Obstacle ob = mObstaclesInPlay.get(j);
    697                         if (ob.intersects(p) && !DEBUG_IDDQD) {
    698                             L("player hit an obstacle");
    699                             thump(i, 80);
    700                             p.die();
    701                         } else if (ob.cleared(p)) {
    702                             if (ob instanceof Stem) {
    703                                 maxPassedStem = Math.max(maxPassedStem, ((Stem)ob).id);
    704                             }
    705                         }
    706                     }
    707 
    708                     if (maxPassedStem > p.mScore) {
    709                         p.addScore(1);
    710                     }
    711                 }
    712 
    713                 if (p.mAlive) livingPlayers++;
    714             }
    715 
    716             if (livingPlayers == 0) {
    717                 stop();
    718 
    719                 MetricsLogger.count(getContext(), "egg_mland_taps", mTaps);
    720                 mTaps = 0;
    721                 final int playerCount = mPlayers.size();
    722                 for (int pi=0; pi<playerCount; pi++) {
    723                     final Player p = mPlayers.get(pi);
    724                     MetricsLogger.histogram(getContext(), "egg_mland_score", p.getScore());
    725                 }
    726             }
    727         }
    728 
    729         // 4. Handle edge of screen
    730         // Walk backwards to make sure removal is safe
    731         while (i-->0) {
    732             final View v = getChildAt(i);
    733             if (v instanceof Obstacle) {
    734                 if (v.getTranslationX() + v.getWidth() < 0) {
    735                     removeViewAt(i);
    736                     mObstaclesInPlay.remove(v);
    737                 }
    738             } else if (v instanceof Scenery) {
    739                 final Scenery s = (Scenery) v;
    740                 if (v.getTranslationX() + s.w < 0) {
    741                     v.setTranslationX(getWidth());
    742                 }
    743             }
    744         }
    745 
    746         // 3. Time for more obstacles!
    747         if (mPlaying && (t - mLastPipeTime) > PARAMS.OBSTACLE_PERIOD) {
    748             mLastPipeTime = t;
    749             mCurrentPipeId ++;
    750             final int obstacley =
    751                     (int)(frand() * (mHeight - 2*PARAMS.OBSTACLE_MIN - PARAMS.OBSTACLE_GAP)) +
    752                     PARAMS.OBSTACLE_MIN;
    753 
    754             final int inset = (PARAMS.OBSTACLE_WIDTH - PARAMS.OBSTACLE_STEM_WIDTH) / 2;
    755             final int yinset = PARAMS.OBSTACLE_WIDTH/2;
    756 
    757             final int d1 = irand(0,250);
    758             final Obstacle s1 = new Stem(getContext(), obstacley - yinset, false);
    759             addView(s1, new LayoutParams(
    760                     PARAMS.OBSTACLE_STEM_WIDTH,
    761                     (int) s1.h,
    762                     Gravity.TOP|Gravity.LEFT));
    763             s1.setTranslationX(mWidth+inset);
    764             s1.setTranslationY(-s1.h-yinset);
    765             s1.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f);
    766             s1.animate()
    767                     .translationY(0)
    768                     .setStartDelay(d1)
    769                     .setDuration(250);
    770             mObstaclesInPlay.add(s1);
    771 
    772             final Obstacle p1 = new Pop(getContext(), PARAMS.OBSTACLE_WIDTH);
    773             addView(p1, new LayoutParams(
    774                     PARAMS.OBSTACLE_WIDTH,
    775                     PARAMS.OBSTACLE_WIDTH,
    776                     Gravity.TOP|Gravity.LEFT));
    777             p1.setTranslationX(mWidth);
    778             p1.setTranslationY(-PARAMS.OBSTACLE_WIDTH);
    779             p1.setTranslationZ(PARAMS.OBSTACLE_Z);
    780             p1.setScaleX(0.25f);
    781             p1.setScaleY(-0.25f);
    782             p1.animate()
    783                     .translationY(s1.h-inset)
    784                     .scaleX(1f)
    785                     .scaleY(-1f)
    786                     .setStartDelay(d1)
    787                     .setDuration(250);
    788             mObstaclesInPlay.add(p1);
    789 
    790             final int d2 = irand(0,250);
    791             final Obstacle s2 = new Stem(getContext(),
    792                     mHeight - obstacley - PARAMS.OBSTACLE_GAP - yinset,
    793                     true);
    794             addView(s2, new LayoutParams(
    795                     PARAMS.OBSTACLE_STEM_WIDTH,
    796                     (int) s2.h,
    797                     Gravity.TOP|Gravity.LEFT));
    798             s2.setTranslationX(mWidth+inset);
    799             s2.setTranslationY(mHeight+yinset);
    800             s2.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f);
    801             s2.animate()
    802                     .translationY(mHeight-s2.h)
    803                     .setStartDelay(d2)
    804                     .setDuration(400);
    805             mObstaclesInPlay.add(s2);
    806 
    807             final Obstacle p2 = new Pop(getContext(), PARAMS.OBSTACLE_WIDTH);
    808             addView(p2, new LayoutParams(
    809                     PARAMS.OBSTACLE_WIDTH,
    810                     PARAMS.OBSTACLE_WIDTH,
    811                     Gravity.TOP|Gravity.LEFT));
    812             p2.setTranslationX(mWidth);
    813             p2.setTranslationY(mHeight);
    814             p2.setTranslationZ(PARAMS.OBSTACLE_Z);
    815             p2.setScaleX(0.25f);
    816             p2.setScaleY(0.25f);
    817             p2.animate()
    818                     .translationY(mHeight-s2.h-yinset)
    819                     .scaleX(1f)
    820                     .scaleY(1f)
    821                     .setStartDelay(d2)
    822                     .setDuration(400);
    823             mObstaclesInPlay.add(p2);
    824         }
    825 
    826         if (SHOW_TOUCHES || DEBUG_DRAW) invalidate();
    827     }
    828 
    829     @Override
    830     public boolean onTouchEvent(MotionEvent ev) {
    831         L("touch: %s", ev);
    832         final int actionIndex = ev.getActionIndex();
    833         final float x = ev.getX(actionIndex);
    834         final float y = ev.getY(actionIndex);
    835         int playerIndex = (int) (getNumPlayers() * (x / getWidth()));
    836         if (mFlipped) playerIndex = getNumPlayers() - 1 - playerIndex;
    837         switch (ev.getActionMasked()) {
    838             case MotionEvent.ACTION_DOWN:
    839             case MotionEvent.ACTION_POINTER_DOWN:
    840                 poke(playerIndex, x, y);
    841                 return true;
    842             case MotionEvent.ACTION_UP:
    843             case MotionEvent.ACTION_POINTER_UP:
    844                 unpoke(playerIndex);
    845                 return true;
    846         }
    847         return false;
    848     }
    849 
    850     @Override
    851     public boolean onTrackballEvent(MotionEvent ev) {
    852         L("trackball: %s", ev);
    853         switch (ev.getAction()) {
    854             case MotionEvent.ACTION_DOWN:
    855                 poke(0);
    856                 return true;
    857             case MotionEvent.ACTION_UP:
    858                 unpoke(0);
    859                 return true;
    860         }
    861         return false;
    862     }
    863 
    864     @Override
    865     public boolean onKeyDown(int keyCode, KeyEvent ev) {
    866         L("keyDown: %d", keyCode);
    867         switch (keyCode) {
    868             case KeyEvent.KEYCODE_DPAD_CENTER:
    869             case KeyEvent.KEYCODE_DPAD_UP:
    870             case KeyEvent.KEYCODE_SPACE:
    871             case KeyEvent.KEYCODE_ENTER:
    872             case KeyEvent.KEYCODE_BUTTON_A:
    873                 int player = getControllerPlayer(ev.getDeviceId());
    874                 poke(player);
    875                 return true;
    876         }
    877         return false;
    878     }
    879 
    880     @Override
    881     public boolean onKeyUp(int keyCode, KeyEvent ev) {
    882         L("keyDown: %d", keyCode);
    883         switch (keyCode) {
    884             case KeyEvent.KEYCODE_DPAD_CENTER:
    885             case KeyEvent.KEYCODE_DPAD_UP:
    886             case KeyEvent.KEYCODE_SPACE:
    887             case KeyEvent.KEYCODE_ENTER:
    888             case KeyEvent.KEYCODE_BUTTON_A:
    889                 int player = getControllerPlayer(ev.getDeviceId());
    890                 unpoke(player);
    891                 return true;
    892         }
    893         return false;
    894     }
    895 
    896     @Override
    897     public boolean onGenericMotionEvent (MotionEvent ev) {
    898         L("generic: %s", ev);
    899         return false;
    900     }
    901 
    902     private void poke(int playerIndex) {
    903         poke(playerIndex, -1, -1);
    904     }
    905 
    906     private void poke(int playerIndex, float x, float y) {
    907         L("poke(%d)", playerIndex);
    908         if (mFrozen) return;
    909         if (!mAnimating) {
    910             reset();
    911         }
    912         if (!mPlaying) {
    913             start(true);
    914         } else {
    915             final Player p = getPlayer(playerIndex);
    916             if (p == null) return; // no player for this controller
    917             p.boost(x, y);
    918             mTaps++;
    919             if (DEBUG) {
    920                 p.dv *= DEBUG_SPEED_MULTIPLIER;
    921                 p.animate().setDuration((long) (200 / DEBUG_SPEED_MULTIPLIER));
    922             }
    923         }
    924     }
    925 
    926     private void unpoke(int playerIndex) {
    927         L("unboost(%d)", playerIndex);
    928         if (mFrozen || !mAnimating || !mPlaying) return;
    929         final Player p = getPlayer(playerIndex);
    930         if (p == null) return; // no player for this controller
    931         p.unboost();
    932     }
    933 
    934     @Override
    935     public void onDraw(Canvas c) {
    936         super.onDraw(c);
    937 
    938         if (SHOW_TOUCHES) {
    939             for (Player p : mPlayers) {
    940                 if (p.mTouchX > 0) {
    941                     mTouchPaint.setColor(0x80FFFFFF & p.color);
    942                     mPlayerTracePaint.setColor(0x80FFFFFF & p.color);
    943                     float x1 = p.mTouchX;
    944                     float y1 = p.mTouchY;
    945                     c.drawCircle(x1, y1, 100, mTouchPaint);
    946                     float x2 = p.getX() + p.getPivotX();
    947                     float y2 = p.getY() + p.getPivotY();
    948                     float angle = PI_2 - (float) Math.atan2(x2-x1, y2-y1);
    949                     x1 += 100*Math.cos(angle);
    950                     y1 += 100*Math.sin(angle);
    951                     c.drawLine(x1, y1, x2, y2, mPlayerTracePaint);
    952                 }
    953             }
    954         }
    955 
    956         if (!DEBUG_DRAW) return;
    957 
    958         final Paint pt = new Paint();
    959         pt.setColor(0xFFFFFFFF);
    960         for (Player p : mPlayers) {
    961             final int L = p.corners.length;
    962             final int N = L / 2;
    963             for (int i = 0; i < N; i++) {
    964                 final int x = (int) p.corners[i * 2];
    965                 final int y = (int) p.corners[i * 2 + 1];
    966                 c.drawCircle(x, y, 4, pt);
    967                 c.drawLine(x, y,
    968                         p.corners[(i * 2 + 2) % L],
    969                         p.corners[(i * 2 + 3) % L],
    970                         pt);
    971             }
    972         }
    973 
    974         pt.setStyle(Paint.Style.STROKE);
    975         pt.setStrokeWidth(getResources().getDisplayMetrics().density);
    976 
    977         final int M = getChildCount();
    978         pt.setColor(0x8000FF00);
    979         for (int i=0; i<M; i++) {
    980             final View v = getChildAt(i);
    981             if (v instanceof Player) continue;
    982             if (!(v instanceof GameView)) continue;
    983             if (v instanceof Pop) {
    984                 final Pop pop = (Pop) v;
    985                 c.drawCircle(pop.cx, pop.cy, pop.r, pt);
    986             } else {
    987                 final Rect r = new Rect();
    988                 v.getHitRect(r);
    989                 c.drawRect(r, pt);
    990             }
    991         }
    992 
    993         pt.setColor(Color.BLACK);
    994         final StringBuilder sb = new StringBuilder("obstacles: ");
    995         for (Obstacle ob : mObstaclesInPlay) {
    996             sb.append(ob.hitRect.toShortString());
    997             sb.append(" ");
    998         }
    999         pt.setTextSize(20f);
   1000         c.drawText(sb.toString(), 20, 100, pt);
   1001     }
   1002 
   1003     static final Rect sTmpRect = new Rect();
   1004 
   1005     private interface GameView {
   1006         public void step(long t_ms, long dt_ms, float t, float dt);
   1007     }
   1008 
   1009     private static class Player extends ImageView implements GameView {
   1010         public float dv;
   1011         public int color;
   1012         private MLand mLand;
   1013         private boolean mBoosting;
   1014         private float mTouchX = -1, mTouchY = -1;
   1015         private boolean mAlive;
   1016         private int mScore;
   1017         private TextView mScoreField;
   1018 
   1019         private final int[] sColors = new int[] {
   1020                 //0xFF78C557,
   1021                 0xFFDB4437,
   1022                 0xFF3B78E7,
   1023                 0xFFF4B400,
   1024                 0xFF0F9D58,
   1025                 0xFF7B1880,
   1026                 0xFF9E9E9E,
   1027         };
   1028         static int sNextColor = 0;
   1029 
   1030         private final float[] sHull = new float[] {
   1031                 0.3f,  0f,    // left antenna
   1032                 0.7f,  0f,    // right antenna
   1033                 0.92f, 0.33f, // off the right shoulder of Orion
   1034                 0.92f, 0.75f, // right hand (our right, not his right)
   1035                 0.6f,  1f,    // right foot
   1036                 0.4f,  1f,    // left foot BLUE!
   1037                 0.08f, 0.75f, // sinistram
   1038                 0.08f, 0.33f, // cold shoulder
   1039         };
   1040         public final float[] corners = new float[sHull.length];
   1041 
   1042         public static Player create(MLand land) {
   1043             final Player p = new Player(land.getContext());
   1044             p.mLand = land;
   1045             p.reset();
   1046             p.setVisibility(View.INVISIBLE);
   1047             land.addView(p, new LayoutParams(PARAMS.PLAYER_SIZE, PARAMS.PLAYER_SIZE));
   1048             return p;
   1049         }
   1050 
   1051         private void setScore(int score) {
   1052             mScore = score;
   1053             if (mScoreField != null) {
   1054                 mScoreField.setText(DEBUG_IDDQD ? "??" : String.valueOf(score));
   1055             }
   1056         }
   1057 
   1058         public int getScore() {
   1059             return mScore;
   1060         }
   1061 
   1062         private void addScore(int incr) {
   1063             setScore(mScore + incr);
   1064         }
   1065 
   1066         public void setScoreField(TextView tv) {
   1067             mScoreField = tv;
   1068             if (tv != null) {
   1069                 setScore(mScore); // reapply
   1070                 //mScoreField.setBackgroundResource(R.drawable.scorecard);
   1071                 mScoreField.getBackground().setColorFilter(color, PorterDuff.Mode.SRC_ATOP);
   1072                 mScoreField.setTextColor(luma(color) > 0.7f ? 0xFF000000 : 0xFFFFFFFF);
   1073             }
   1074         }
   1075 
   1076         public void reset() {
   1077             //setX(mLand.mWidth / 2);
   1078             setY(mLand.mHeight / 2
   1079                     + (int)(Math.random() * PARAMS.PLAYER_SIZE)
   1080                     - PARAMS.PLAYER_SIZE / 2);
   1081             setScore(0);
   1082             setScoreField(mScoreField); // refresh color
   1083             mBoosting = false;
   1084             dv = 0;
   1085         }
   1086 
   1087         public Player(Context context) {
   1088             super(context);
   1089 
   1090             setBackgroundResource(R.drawable.android);
   1091             getBackground().setTintMode(PorterDuff.Mode.SRC_ATOP);
   1092             color = sColors[(sNextColor++%sColors.length)];
   1093             getBackground().setTint(color);
   1094             setOutlineProvider(new ViewOutlineProvider() {
   1095                 @Override
   1096                 public void getOutline(View view, Outline outline) {
   1097                     final int w = view.getWidth();
   1098                     final int h = view.getHeight();
   1099                     final int ix = (int) (w * 0.3f);
   1100                     final int iy = (int) (h * 0.2f);
   1101                     outline.setRect(ix, iy, w - ix, h - iy);
   1102                 }
   1103             });
   1104         }
   1105 
   1106         public void prepareCheckIntersections() {
   1107             final int inset = (PARAMS.PLAYER_SIZE - PARAMS.PLAYER_HIT_SIZE)/2;
   1108             final int scale = PARAMS.PLAYER_HIT_SIZE;
   1109             final int N = sHull.length/2;
   1110             for (int i=0; i<N; i++) {
   1111                 corners[i*2]   = scale * sHull[i*2]   + inset;
   1112                 corners[i*2+1] = scale * sHull[i*2+1] + inset;
   1113             }
   1114             final Matrix m = getMatrix();
   1115             m.mapPoints(corners);
   1116         }
   1117 
   1118         public boolean below(int h) {
   1119             final int N = corners.length/2;
   1120             for (int i=0; i<N; i++) {
   1121                 final int y = (int) corners[i*2+1];
   1122                 if (y >= h) return true;
   1123             }
   1124             return false;
   1125         }
   1126 
   1127         public void step(long t_ms, long dt_ms, float t, float dt) {
   1128             if (!mAlive) {
   1129                 // float away with the garbage
   1130                 setTranslationX(getTranslationX()-PARAMS.TRANSLATION_PER_SEC*dt);
   1131                 return;
   1132             }
   1133 
   1134             if (mBoosting) {
   1135                 dv = -PARAMS.BOOST_DV;
   1136             } else {
   1137                 dv += PARAMS.G;
   1138             }
   1139             if (dv < -PARAMS.MAX_V) dv = -PARAMS.MAX_V;
   1140             else if (dv > PARAMS.MAX_V) dv = PARAMS.MAX_V;
   1141 
   1142             final float y = getTranslationY() + dv * dt;
   1143             setTranslationY(y < 0 ? 0 : y);
   1144             setRotation(
   1145                     90 + lerp(clamp(rlerp(dv, PARAMS.MAX_V, -1 * PARAMS.MAX_V)), 90, -90));
   1146 
   1147             prepareCheckIntersections();
   1148         }
   1149 
   1150         public void boost(float x, float y) {
   1151             mTouchX = x;
   1152             mTouchY = y;
   1153             boost();
   1154         }
   1155 
   1156         public void boost() {
   1157             mBoosting = true;
   1158             dv = -PARAMS.BOOST_DV;
   1159 
   1160             animate().cancel();
   1161             animate()
   1162                     .scaleX(1.25f)
   1163                     .scaleY(1.25f)
   1164                     .translationZ(PARAMS.PLAYER_Z_BOOST)
   1165                     .setDuration(100);
   1166             setScaleX(1.25f);
   1167             setScaleY(1.25f);
   1168         }
   1169 
   1170         public void unboost() {
   1171             mBoosting = false;
   1172             mTouchX = mTouchY = -1;
   1173 
   1174             animate().cancel();
   1175             animate()
   1176                     .scaleX(1f)
   1177                     .scaleY(1f)
   1178                     .translationZ(PARAMS.PLAYER_Z)
   1179                     .setDuration(200);
   1180         }
   1181 
   1182         public void die() {
   1183             mAlive = false;
   1184             if (mScoreField != null) {
   1185                 //mScoreField.setTextColor(0xFFFFFFFF);
   1186                 //mScoreField.getBackground().setColorFilter(0xFF666666, PorterDuff.Mode.SRC_ATOP);
   1187                 //mScoreField.setBackgroundResource(R.drawable.scorecard_gameover);
   1188             }
   1189         }
   1190 
   1191         public void start() {
   1192             mAlive = true;
   1193         }
   1194     }
   1195 
   1196     private class Obstacle extends View implements GameView {
   1197         public float h;
   1198 
   1199         public final Rect hitRect = new Rect();
   1200 
   1201         public Obstacle(Context context, float h) {
   1202             super(context);
   1203             setBackgroundColor(0xFFFF0000);
   1204             this.h = h;
   1205         }
   1206 
   1207         public boolean intersects(Player p) {
   1208             final int N = p.corners.length/2;
   1209             for (int i=0; i<N; i++) {
   1210                 final int x = (int) p.corners[i*2];
   1211                 final int y = (int) p.corners[i*2+1];
   1212                 if (hitRect.contains(x, y)) return true;
   1213             }
   1214             return false;
   1215         }
   1216 
   1217         public boolean cleared(Player p) {
   1218             final int N = p.corners.length/2;
   1219             for (int i=0; i<N; i++) {
   1220                 final int x = (int) p.corners[i*2];
   1221                 if (hitRect.right >= x) return false;
   1222             }
   1223             return true;
   1224         }
   1225 
   1226         @Override
   1227         public void step(long t_ms, long dt_ms, float t, float dt) {
   1228             setTranslationX(getTranslationX()-PARAMS.TRANSLATION_PER_SEC*dt);
   1229             getHitRect(hitRect);
   1230         }
   1231     }
   1232 
   1233     static final int[] ANTENNAE = new int[] {R.drawable.mm_antennae, R.drawable.mm_antennae2};
   1234     static final int[] EYES = new int[] {R.drawable.mm_eyes, R.drawable.mm_eyes2};
   1235     static final int[] MOUTHS = new int[] {R.drawable.mm_mouth1, R.drawable.mm_mouth2,
   1236             R.drawable.mm_mouth3, R.drawable.mm_mouth4};
   1237     private class Pop extends Obstacle {
   1238         int mRotate;
   1239         int cx, cy, r;
   1240         // The marshmallow illustration and hitbox is 2/3 the size of its container.
   1241         Drawable antenna, eyes, mouth;
   1242 
   1243 
   1244         public Pop(Context context, float h) {
   1245             super(context, h);
   1246             setBackgroundResource(R.drawable.mm_head);
   1247             antenna = context.getDrawable(pick(ANTENNAE));
   1248             if (frand() > 0.5f) {
   1249                 eyes = context.getDrawable(pick(EYES));
   1250                 if (frand() > 0.8f) {
   1251                     mouth = context.getDrawable(pick(MOUTHS));
   1252                 }
   1253             }
   1254             setOutlineProvider(new ViewOutlineProvider() {
   1255                 @Override
   1256                 public void getOutline(View view, Outline outline) {
   1257                     final int pad = (int) (getWidth() * 1f/6);
   1258                     outline.setOval(pad, pad, getWidth()-pad, getHeight()-pad);
   1259                 }
   1260             });
   1261         }
   1262 
   1263         public boolean intersects(Player p) {
   1264             final int N = p.corners.length/2;
   1265             for (int i=0; i<N; i++) {
   1266                 final int x = (int) p.corners[i*2];
   1267                 final int y = (int) p.corners[i*2+1];
   1268                 if (Math.hypot(x-cx, y-cy) <= r) return true;
   1269             }
   1270             return false;
   1271         }
   1272 
   1273         @Override
   1274         public void step(long t_ms, long dt_ms, float t, float dt) {
   1275             super.step(t_ms, dt_ms, t, dt);
   1276             if (mRotate != 0) {
   1277                 setRotation(getRotation() + dt * 45 * mRotate);
   1278             }
   1279 
   1280             cx = (hitRect.left + hitRect.right)/2;
   1281             cy = (hitRect.top + hitRect.bottom)/2;
   1282             r = getWidth() / 3; // see above re 2/3 container size
   1283         }
   1284 
   1285         @Override
   1286         public void onDraw(Canvas c) {
   1287             super.onDraw(c);
   1288             if (antenna != null) {
   1289                 antenna.setBounds(0, 0, c.getWidth(), c.getHeight());
   1290                 antenna.draw(c);
   1291             }
   1292             if (eyes != null) {
   1293                 eyes.setBounds(0, 0, c.getWidth(), c.getHeight());
   1294                 eyes.draw(c);
   1295             }
   1296             if (mouth != null) {
   1297                 mouth.setBounds(0, 0, c.getWidth(), c.getHeight());
   1298                 mouth.draw(c);
   1299             }
   1300         }
   1301     }
   1302 
   1303     private class Stem extends Obstacle {
   1304         Paint mPaint = new Paint();
   1305         Path mShadow = new Path();
   1306         GradientDrawable mGradient = new GradientDrawable();
   1307         boolean mDrawShadow;
   1308         Path mJandystripe;
   1309         Paint mPaint2;
   1310         int id; // use this to track which pipes have been cleared
   1311 
   1312         public Stem(Context context, float h, boolean drawShadow) {
   1313             super(context, h);
   1314             id = mCurrentPipeId;
   1315 
   1316             mDrawShadow = drawShadow;
   1317             setBackground(null);
   1318             mGradient.setOrientation(GradientDrawable.Orientation.LEFT_RIGHT);
   1319             mPaint.setColor(0xFF000000);
   1320             mPaint.setColorFilter(new PorterDuffColorFilter(0x22000000, PorterDuff.Mode.MULTIPLY));
   1321 
   1322             if (frand() < 0.01f) {
   1323                 mGradient.setColors(new int[]{0xFFFFFFFF, 0xFFDDDDDD});
   1324                 mJandystripe = new Path();
   1325                 mPaint2 = new Paint();
   1326                 mPaint2.setColor(0xFFFF0000);
   1327                 mPaint2.setColorFilter(new PorterDuffColorFilter(0xFFFF0000, PorterDuff.Mode.MULTIPLY));
   1328             } else {
   1329                 //mPaint.setColor(0xFFA1887F);
   1330                 mGradient.setColors(new int[]{0xFFBCAAA4, 0xFFA1887F});
   1331             }
   1332         }
   1333 
   1334         @Override
   1335         public void onAttachedToWindow() {
   1336             super.onAttachedToWindow();
   1337             setWillNotDraw(false);
   1338             setOutlineProvider(new ViewOutlineProvider() {
   1339                 @Override
   1340                 public void getOutline(View view, Outline outline) {
   1341                     outline.setRect(0, 0, getWidth(), getHeight());
   1342                 }
   1343             });
   1344         }
   1345         @Override
   1346         public void onDraw(Canvas c) {
   1347             final int w = c.getWidth();
   1348             final int h = c.getHeight();
   1349             mGradient.setGradientCenter(w * 0.75f, 0);
   1350             mGradient.setBounds(0, 0, w, h);
   1351             mGradient.draw(c);
   1352 
   1353             if (mJandystripe != null) {
   1354                 mJandystripe.reset();
   1355                 mJandystripe.moveTo(0, w);
   1356                 mJandystripe.lineTo(w, 0);
   1357                 mJandystripe.lineTo(w, 2 * w);
   1358                 mJandystripe.lineTo(0, 3 * w);
   1359                 mJandystripe.close();
   1360                 for (int y=0; y<h; y+=4*w) {
   1361                     c.drawPath(mJandystripe, mPaint2);
   1362                     mJandystripe.offset(0, 4 * w);
   1363                 }
   1364             }
   1365 
   1366             if (!mDrawShadow) return;
   1367             mShadow.reset();
   1368             mShadow.moveTo(0, 0);
   1369             mShadow.lineTo(w, 0);
   1370             mShadow.lineTo(w, PARAMS.OBSTACLE_WIDTH * 0.4f + w*1.5f);
   1371             mShadow.lineTo(0, PARAMS.OBSTACLE_WIDTH * 0.4f);
   1372             mShadow.close();
   1373             c.drawPath(mShadow, mPaint);
   1374         }
   1375     }
   1376 
   1377     private class Scenery extends FrameLayout implements GameView {
   1378         public float z;
   1379         public float v;
   1380         public int h, w;
   1381         public Scenery(Context context) {
   1382             super(context);
   1383         }
   1384 
   1385         @Override
   1386         public void step(long t_ms, long dt_ms, float t, float dt) {
   1387             setTranslationX(getTranslationX() - PARAMS.TRANSLATION_PER_SEC * dt * v);
   1388         }
   1389     }
   1390 
   1391     private class Building extends Scenery {
   1392         public Building(Context context) {
   1393             super(context);
   1394 
   1395             w = irand(PARAMS.BUILDING_WIDTH_MIN, PARAMS.BUILDING_WIDTH_MAX);
   1396             h = 0; // will be setup later, along with z
   1397         }
   1398     }
   1399 
   1400     static final int[] CACTI = { R.drawable.cactus1, R.drawable.cactus2, R.drawable.cactus3 };
   1401     private class Cactus extends Building {
   1402         public Cactus(Context context) {
   1403             super(context);
   1404 
   1405             setBackgroundResource(pick(CACTI));
   1406             w = h = irand(PARAMS.BUILDING_WIDTH_MAX / 4, PARAMS.BUILDING_WIDTH_MAX / 2);
   1407         }
   1408     }
   1409 
   1410     static final int[] MOUNTAINS = {
   1411             R.drawable.mountain1, R.drawable.mountain2, R.drawable.mountain3 };
   1412     private class Mountain extends Building {
   1413         public Mountain(Context context) {
   1414             super(context);
   1415 
   1416             setBackgroundResource(pick(MOUNTAINS));
   1417             w = h = irand(PARAMS.BUILDING_WIDTH_MAX / 2, PARAMS.BUILDING_WIDTH_MAX);
   1418             z = 0;
   1419         }
   1420     }
   1421     private class Cloud extends Scenery {
   1422         public Cloud(Context context) {
   1423             super(context);
   1424             setBackgroundResource(frand() < 0.01f ? R.drawable.cloud_off : R.drawable.cloud);
   1425             getBackground().setAlpha(0x40);
   1426             w = h = irand(PARAMS.CLOUD_SIZE_MIN, PARAMS.CLOUD_SIZE_MAX);
   1427             z = 0;
   1428             v = frand(0.15f,0.5f);
   1429         }
   1430     }
   1431 
   1432     private class Star extends Scenery {
   1433         public Star(Context context) {
   1434             super(context);
   1435             setBackgroundResource(R.drawable.star);
   1436             w = h = irand(PARAMS.STAR_SIZE_MIN, PARAMS.STAR_SIZE_MAX);
   1437             v = z = 0;
   1438         }
   1439     }
   1440 }
   1441