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  /external/mesa3d/src/mesa/program/
prog_noise.h 30 extern GLfloat _mesa_noise1(GLfloat);
31 extern GLfloat _mesa_noise2(GLfloat, GLfloat);
32 extern GLfloat _mesa_noise3(GLfloat, GLfloat, GLfloat);
33 extern GLfloat _mesa_noise4(GLfloat, GLfloat, GLfloat, GLfloat)
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prog_execute.h 32 typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
33 GLfloat lambda, GLuint unit, GLfloat color[4]);
35 typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
36 const GLfloat texdx[4],
37 const GLfloat texdy[4],
38 GLfloat lodBias,
39 GLuint unit, GLfloat color[4]);
54 GLfloat (*Attribs)[PROG_MAX_WIDTH][4];
55 GLfloat (*DerivX)[4]
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  /external/mesa3d/src/mesa/main/
bbox.h 36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
37 GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
drawtex.c 31 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
32 GLfloat width, GLfloat height)
57 _mesa_DrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height
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accum.h 47 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
49 _mesa_Accum( GLenum op, GLfloat value );
52 _mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value);
polygon.h 52 _mesa_PolygonOffset( GLfloat factor, GLfloat units );
55 _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
58 _mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp );
68 GLfloat factor, GLfloat units, GLfloat clamp)
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pixeltransfer.h 35 _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
36 GLfloat rScale, GLfloat gScale,
37 GLfloat bScale, GLfloat aScale,
38 GLfloat rBias, GLfloat gBias,
39 GLfloat bBias, GLfloat aBias);
42 _mesa_map_rgba(const struct gl_context *ctx, GLuint n, GLfloat rgba[][4])
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viewport.h 38 _mesa_ViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
41 _mesa_ViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
44 _mesa_ViewportIndexedfv(GLuint index, const GLfloat * v);
47 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
48 GLfloat width, GLfloat height)
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bbox.c 36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
37 GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
feedback.h 34 _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
36 _mesa_PassThrough( GLfloat token );
52 const GLfloat win[4],
53 const GLfloat color[4],
54 const GLfloat texcoord[4] );
58 _mesa_feedback_token( struct gl_context *ctx, GLfloat token )
68 _mesa_update_hitflag( struct gl_context *ctx, GLfloat z );
matrix.h 55 _mesa_LoadMatrixf( const GLfloat *m );
64 _mesa_MultMatrixf( const GLfloat *m );
70 _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
76 _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z );
82 _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
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  /external/mesa3d/src/mesa/math/
m_eval.h 60 _math_horner_bezier_curve(const GLfloat *cp, GLfloat *out, GLfloat t,
79 _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v,
98 _math_de_casteljau_surf(GLfloat *cn, GLfloat *out, GLfloat *du, GLfloat *dv
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m_matrix.h 76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
77 GLfloat *inv; /**< 16-element inverse (16-byte aligned) */
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
107 GLfloat x, GLfloat y, GLfloat z )
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m_norm_tmp.h 44 GLfloat scale,
46 const GLfloat *lengths,
49 GLfloat (*out)[4] = (GLfloat (*)[4])dest->start;
50 const GLfloat *from = in->start;
53 const GLfloat *m = mat->inv;
54 GLfloat m0 = m[0], m4 = m[4], m8 = m[8];
55 GLfloat m1 = m[1], m5 = m[5], m9 = m[9];
56 GLfloat m2 = m[2], m6 = m[6], m10 = m[10];
61 GLfloat tx, ty, tz
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m_dotprod_tmp.h 33 static void TAG(dotprod_vec2)( GLfloat *out,
36 const GLfloat plane[4] )
39 GLfloat *coord = coord_vec->start;
44 const GLfloat plane0 = plane[0], plane1 = plane[1], plane3 = plane[3];
53 static void TAG(dotprod_vec3)( GLfloat *out,
56 const GLfloat plane[4] )
59 GLfloat *coord = coord_vec->start;
64 const GLfloat plane0 = plane[0], plane1 = plane[1], plane2 = plane[2];
65 const GLfloat plane3 = plane[3];
75 static void TAG(dotprod_vec4)( GLfloat *out
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  /frameworks/native/opengl/libagl/
fp.h 41 GLfloat fixedToFloat(GLfixed) CONST;
43 void sincosf(GLfloat angle, GLfloat* s, GLfloat* c);
44 float sinef(GLfloat x) CONST;
45 float cosinef(GLfloat x) CONST;
47 inline bool cmpf(GLfloat a, GLfloat b) CONST;
48 inline bool isZerof(GLfloat) CONST;
49 inline bool isOnef(GLfloat) CONST
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  /external/mesa3d/src/mesa/x86/
3dnow.c 51 _mesa_v16_3dnow_general_xform( GLfloat *first_vert,
52 const GLfloat *m,
53 const GLfloat *src,
58 _mesa_3dnow_project_vertices( GLfloat *first,
59 GLfloat *last,
60 const GLfloat *m,
64 _mesa_3dnow_project_clipped_vertices( GLfloat *first,
65 GLfloat *last,
66 const GLfloat *m,
  /external/mesa3d/src/mesa/vbo/
vbo_noop.c 45 _mesa_noop_Indexf(GLfloat f)
50 _mesa_noop_Indexfv(const GLfloat * v)
55 _mesa_noop_FogCoordfEXT(GLfloat a)
60 _mesa_noop_FogCoordfvEXT(const GLfloat * v)
65 _mesa_noop_Normal3f(GLfloat a, GLfloat b, GLfloat c)
70 _mesa_noop_Normal3fv(const GLfloat * v)
75 _mesa_noop_Color4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d
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  /external/mesa3d/src/mesa/swrast/
s_fog.h 36 extern GLfloat
37 _swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z);
s_aatriangle.c 47 compute_plane(const GLfloat v0[], const GLfloat v1[], const GLfloat v2[],
48 GLfloat z0, GLfloat z1, GLfloat z2, GLfloat plane[4])
50 const GLfloat px = v1[0] - v0[0];
51 const GLfloat py = v1[1] - v0[1];
52 const GLfloat pz = z1 - z0
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s_aaline.c 46 GLfloat x0, y0; /* start */
47 GLfloat x1, y1; /* end */
48 GLfloat dx, dy; /* direction vector */
49 GLfloat len; /* length */
50 GLfloat halfWidth; /* half of line width */
51 GLfloat xAdj, yAdj; /* X and Y adjustment for quad corners around line */
53 GLfloat qx0, qy0; /* quad vertices */
54 GLfloat qx1, qy1;
55 GLfloat qx2, qy2;
56 GLfloat qx3, qy3
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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_fog.h 42 radeonComputeFogBlendFactor( struct gl_context *ctx, GLfloat fogcoord );
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_vertex.h 30 GLfloat x, y, z, w;
53 GLfloat x, y, z, w;
56 GLfloat u0, v0;
57 GLfloat u1, v1;
58 GLfloat u2, v2;
59 GLfloat u3, v3;
62 GLfloat x, y, z, w;
65 GLfloat u0, v0, q0;
66 GLfloat u1, v1, q1;
67 GLfloat u2, v2, q2
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_meta_util.h 39 GLfloat *srcX0, GLfloat *srcY0,
40 GLfloat *srcX1, GLfloat *srcY1,
41 GLfloat *dstX0, GLfloat *dstY0,
42 GLfloat *dstX1, GLfloat *dstY1,
  /external/deqp/external/openglcts/modules/common/
glcPolygonOffsetClampTests.hpp 39 GLfloat factor;
40 GLfloat units;
41 GLfloat clamp;
43 PolygonOffsetClampValues(GLfloat _f, GLfloat _u, GLfloat _c) : factor(_f), units(_u), clamp(_c)
105 virtual bool verify(GLuint caseNo, GLfloat depth, GLfloat offsetDepth, GLfloat offsetClampDepth) = DE_NULL;
120 bool verify(GLuint caseNo, GLfloat depth, GLfloat offsetDepth, GLfloat offsetClampDepth)
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