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Searched
refs:IsStencilTexture
(Results
1 - 9
of
9
) sorted by null
/external/swiftshader/src/OpenGL/libGL/
utilities.h
49
bool
IsStencilTexture
(GLenum format);
Framebuffer.cpp
265
if(gl::IsDepthTexture(format) || gl::
IsStencilTexture
(format))
359
if(!gl::
IsStencilTexture
(internalformat))
utilities.cpp
233
bool
IsStencilTexture
(GLenum format)
/external/swiftshader/src/OpenGL/libGLES_CM/
utilities.h
37
bool
IsStencilTexture
(GLenum format);
Framebuffer.cpp
271
if(IsDepthTexture(format) ||
IsStencilTexture
(format))
365
if(!es1::
IsStencilTexture
(internalformat))
utilities.cpp
106
bool
IsStencilTexture
(GLenum format)
/external/swiftshader/src/OpenGL/libGLESv2/
utilities.h
54
bool
IsStencilTexture
(GLenum format);
Framebuffer.cpp
366
if(IsDepthTexture(format) ||
IsStencilTexture
(format))
486
if(!es2::
IsStencilTexture
(internalformat))
utilities.cpp
753
bool
IsStencilTexture
(GLenum format)
[
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