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    Searched refs:IsStencilTexture (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
utilities.h 49 bool IsStencilTexture(GLenum format);
Framebuffer.cpp 265 if(gl::IsDepthTexture(format) || gl::IsStencilTexture(format))
359 if(!gl::IsStencilTexture(internalformat))
utilities.cpp 233 bool IsStencilTexture(GLenum format)
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.h 37 bool IsStencilTexture(GLenum format);
Framebuffer.cpp 271 if(IsDepthTexture(format) || IsStencilTexture(format))
365 if(!es1::IsStencilTexture(internalformat))
utilities.cpp 106 bool IsStencilTexture(GLenum format)
  /external/swiftshader/src/OpenGL/libGLESv2/
utilities.h 54 bool IsStencilTexture(GLenum format);
Framebuffer.cpp 366 if(IsDepthTexture(format) || IsStencilTexture(format))
486 if(!es2::IsStencilTexture(internalformat))
utilities.cpp 753 bool IsStencilTexture(GLenum format)
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