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    Searched refs:NumLayers (Results 1 - 14 of 14) sorted by null

  /external/mesa3d/src/mesa/main/
textureview.c 489 texObj->NumLayers = 1;
492 texObj->NumLayers = texImage->Height;
503 /* fall through to set NumLayers */
507 texObj->NumLayers = texImage->Depth;
511 texObj->NumLayers = 6;
525 GLuint minlayer, GLuint numlayers)
543 minlevel, numlevels, minlayer, numlayers);
616 if (newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) {
619 " + orig numlayers (%d))",
620 newViewMinLayer, origTexObj->MinLayer, origTexObj->NumLayers);
    [all...]
texparam.c     [all...]
mtypes.h 1021 GLuint NumLayers; /**< GL_ARB_texture_view */
    [all...]
  /external/skia/tests/
GpuLayerCacheTest.cpp 34 static int NumLayers(GrLayerCache* cache) {
35 return cache->numLayers();
71 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1);
280 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
299 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
355 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
  /external/skqp/tests/
GpuLayerCacheTest.cpp 34 static int NumLayers(GrLayerCache* cache) {
35 return cache->numLayers();
71 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1);
280 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
299 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
355 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_image.c 114 img->u.tex.last_layer += stObj->base.NumLayers - 1;
st_texture.c 271 d = MIN2(d, stObj->base.NumLayers);
st_sampler_view.c 349 return MIN2(stObj->base.MinLayer + stObj->base.NumLayers - 1,
st_cb_fbo.c 451 last_layer = MIN2(first_layer + tex->NumLayers - 1, last_layer);
  /external/mesa3d/src/mesa/drivers/common/
meta_tex_subimage.c 143 tex_obj->NumLayers = 1;
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_fbo.c 554 } else if (mt->target != GL_TEXTURE_3D && image->TexObject->NumLayers > 0) {
555 irb->layer_count = image->TexObject->NumLayers;
    [all...]
brw_wm_surface_state.c 542 /* If this is a view with restricted NumLayers, then our effective depth
546 (obj->Immutable && obj->Target != GL_TEXTURE_3D) ? obj->NumLayers :
    [all...]
  /external/llvm/lib/Transforms/Scalar/
SROA.cpp     [all...]
  /external/mesa3d/src/gallium/state_trackers/dri/
dri2.c     [all...]

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