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Searched
refs:PIPE_MAX_SHADER_SAMPLER_VIEWS
(Results
1 - 25
of
38
) sorted by null
1
2
/external/mesa3d/src/gallium/drivers/rbug/
rbug_context.h
51
struct rbug_sampler_view *views[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
52
struct rbug_resource *texs[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
/external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h
85
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
92
struct pipe_resource *mapped_vs_tex[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
93
struct pipe_resource *mapped_gs_tex[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
209
struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
sp_state_sampler.c
171
struct pipe_resource *mapped_tex[
PIPE_MAX_SHADER_SAMPLER_VIEWS
])
180
assert(num <=
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
184
for (i = 0; i <
PIPE_MAX_SHADER_SAMPLER_VIEWS
; i++) {
sp_tex_sample.h
153
struct sp_sampler_view sp_sview[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
/external/mesa3d/src/gallium/drivers/swr/
swr_context.h
89
swr_jit_texture texturesVS[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
91
swr_jit_texture texturesFS[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
128
sampler_views[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
swr_shader.h
48
struct swr_sampler_static_state sampler[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
swr_tex_sample.cpp
113
assert(texture_unit <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
286
assert(texture_index <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
310
assert(params->texture_unit <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
/external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_limits.h
128
return
PIPE_MAX_SHADER_SAMPLER_VIEWS
;
lp_bld_tgsi.h
456
struct tgsi_declaration_sampler_view sv[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
550
struct tgsi_declaration_sampler_view sv[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
/external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_scan.h
71
ubyte sampler_targets[
PIPE_MAX_SHADER_SAMPLER_VIEWS
]; /**< TGSI_TEXTURE_x values */
72
ubyte sampler_type[
PIPE_MAX_SHADER_SAMPLER_VIEWS
]; /**< TGSI_RETURN_TYPE_x */
tgsi_exec.h
445
SamplerViews[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
524
return
PIPE_MAX_SHADER_SAMPLER_VIEWS
;
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_fs.h
84
struct lp_sampler_static_state state[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
lp_context.h
80
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
lp_tex_sample.c
104
assert(texture_unit <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
260
assert(texture_index <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
283
assert(params->texture_unit <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
lp_jit.h
136
struct lp_jit_texture textures[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
lp_setup_context.h
135
struct pipe_resource *current_tex[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
lp_state_sampler.c
117
assert(num <=
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
253
assert(num <=
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
lp_jit.c
164
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
lp_screen.c
376
return
PIPE_MAX_SHADER_SAMPLER_VIEWS
;
/external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.h
129
struct draw_jit_texture textures[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
210
struct draw_jit_texture textures[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
325
PIPE_MAX_SHADER_SAMPLER_VIEWS
* sizeof(struct draw_sampler_static_state) + \
330
PIPE_MAX_SHADER_SAMPLER_VIEWS
* sizeof(struct draw_sampler_static_state))
draw_llvm_sample.c
98
debug_assert(texture_unit <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
238
assert(texture_index <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
258
assert(params->texture_unit <
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
draw_pipe_pstipple.c
90
struct pipe_sampler_view *sampler_views[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
267
for (i = 0; i <
PIPE_MAX_SHADER_SAMPLER_VIEWS
; i++) {
draw_private.h
334
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
/external/mesa3d/src/gallium/include/pipe/
p_state.h
63
#define
PIPE_MAX_SHADER_SAMPLER_VIEWS
32
/external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c
77
struct pipe_sampler_view *fragment_views[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
80
struct pipe_sampler_view *fragment_views_saved[
PIPE_MAX_SHADER_SAMPLER_VIEWS
];
357
static struct pipe_sampler_view *views[
PIPE_MAX_SHADER_SAMPLER_VIEWS
] = { NULL };
367
assert(maxview <=
PIPE_MAX_SHADER_SAMPLER_VIEWS
);
402
for (i = 0; i <
PIPE_MAX_SHADER_SAMPLER_VIEWS
; i++) {
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