/external/swiftshader/src/OpenGL/libGLES_CM/ |
ResourceManager.h | 35 TEXTURE_2D,
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ResourceManager.cpp | 142 if(type == TEXTURE_2D)
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Context.cpp | 143 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional 1073 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D)); 1089 case TEXTURE_2D: return mTexture2DZero; [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Texture.cpp | 24 : mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {}
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Texture.h | 34 enum Target { TEXTURE_2D = 0x0DE1, TEXTURE_EXTERNAL = 0x8D65 };
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ProgramCache.cpp | 96 if (tex != Key::TEXTURE_OFF && tex != Key::TEXTURE_EXT && tex != Key::TEXTURE_2D) { 140 ? Key::TEXTURE_2D 547 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) {
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ProgramCache.h | 73 TEXTURE_2D = 2 << TEXTURE_SHIFT,
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GLES20RenderEngine.cpp | 261 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DI.js | 537 ctx.bindTexture(ctx.TEXTURE_2D, texture); 538 ctx.texImage2D(ctx.TEXTURE_2D, 0, ctx.RGBA, 1, 1, 0, ctx.RGBA, ctx.UNSIGNED_BYTE, null); 549 ctx.bindTexture(ctx.TEXTURE_2D, texture); 551 ctx.TEXTURE_2D, 0, ctx.RGBA, ctx.RGBA, ctx.UNSIGNED_BYTE, image); 552 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_MAG_FILTER, ctx.LINEAR); 553 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_MIN_FILTER, ctx.LINEAR); 554 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_S, ctx.CLAMP_TO_EDGE); 555 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_T, ctx.CLAMP_TO_EDGE); 556 //ctx.generateMipmap(ctx.TEXTURE_2D) 557 ctx.bindTexture(ctx.TEXTURE_2D, null) [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
ResourceManager.h | 40 TEXTURE_2D,
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ResourceManager.cpp | 329 if(type == TEXTURE_2D)
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Context.cpp | 132 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional 943 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D); 945 mState.samplerTexture[TEXTURE_2D][mState.activeSampler] = getTexture(texture); 1152 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D)); 1176 case TEXTURE_2D: return mTexture2DZero; [all...] |
Program.cpp | 264 return TEXTURE_2D; 1324 samplersVS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; 1338 samplersPS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
ResourceManager.h | 39 TEXTURE_2D,
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ResourceManager.cpp | 291 if(type == TEXTURE_2D)
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/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/ |
Texture2dProgram.java | 58 public static final int TEXTURE_2D = 0; 63 TEXTURE_2D, 118 case TEXTURE_2D:
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HeifEncoder.java | 321 ? Texture2dProgram.TEXTURE_2D [all...] |
/external/mesa3d/docs/specs/ |
MESA_texture_array.spec | 184 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT, 200 of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a 240 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X, 251 CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, 270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, 325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP, 375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D, 383 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 392 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP [all...] |
/external/swiftshader/src/Renderer/ |
Sampler.hpp | 71 TEXTURE_2D,
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Sampler.cpp | 449 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f) 480 textureType == TEXTURE_2D ||
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/frameworks/base/rs/java/android/renderscript/ |
ProgramFragmentFixedFunction.java | 312 sb.addTexture(TextureType.TEXTURE_2D);
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Program.java | 48 TEXTURE_2D (0),
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 742 m_tex.activeUnit->enables |= (1u << TEXTURE_2D); 754 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); 767 } else if (enables & (1u << TEXTURE_2D)) { 799 m_tex.activeUnit->texture[TEXTURE_2D] = texture; 940 return m_tex.activeUnit->texture[TEXTURE_2D]; [all...] |
/external/mesa3d/src/mesa/main/ |
textureview.c | 365 | TEXTURE_2D | TEXTURE_2D, TEXTURE_2D_ARRAY | 369 | TEXTURE_CUBE_MAP | TEXTURE_CUBE_MAP, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY | 377 | TEXTURE_2D_ARRAY | TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY | 379 | TEXTURE_CUBE_MAP_ARRAY | TEXTURE_CUBE_MAP_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP | 394 RETURN_IF_SUPPORTED(TEXTURE_2D); 406 RETURN_IF_SUPPORTED(TEXTURE_2D); 726 /* If <target> is TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE,
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/external/autotest/client/deps/webgl_mpd/src/debug/ |
webgl-debug.js | 370 ctx.bindTexture(ctx.TEXTURE_2D, null); 818 * var str = WebGLDebugUtil.glFunctionArgToString('bindTexture', 2, 0, gl.TEXTURE_2D); 820 * would return 'TEXTURE_2D'
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