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  /external/swiftshader/src/OpenGL/libGLES_CM/
ResourceManager.h 35 TEXTURE_2D,
ResourceManager.cpp 142 if(type == TEXTURE_2D)
Context.cpp 143 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
1073 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D));
1089 case TEXTURE_2D: return mTexture2DZero;
    [all...]
  /frameworks/native/services/surfaceflinger/RenderEngine/
Texture.cpp 24 : mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {}
Texture.h 34 enum Target { TEXTURE_2D = 0x0DE1, TEXTURE_EXTERNAL = 0x8D65 };
ProgramCache.cpp 96 if (tex != Key::TEXTURE_OFF && tex != Key::TEXTURE_EXT && tex != Key::TEXTURE_2D) {
140 ? Key::TEXTURE_2D
547 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) {
ProgramCache.h 73 TEXTURE_2D = 2 << TEXTURE_SHIFT,
GLES20RenderEngine.cpp 261 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js 537 ctx.bindTexture(ctx.TEXTURE_2D, texture);
538 ctx.texImage2D(ctx.TEXTURE_2D, 0, ctx.RGBA, 1, 1, 0, ctx.RGBA, ctx.UNSIGNED_BYTE, null);
549 ctx.bindTexture(ctx.TEXTURE_2D, texture);
551 ctx.TEXTURE_2D, 0, ctx.RGBA, ctx.RGBA, ctx.UNSIGNED_BYTE, image);
552 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_MAG_FILTER, ctx.LINEAR);
553 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_MIN_FILTER, ctx.LINEAR);
554 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_S, ctx.CLAMP_TO_EDGE);
555 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_T, ctx.CLAMP_TO_EDGE);
556 //ctx.generateMipmap(ctx.TEXTURE_2D)
557 ctx.bindTexture(ctx.TEXTURE_2D, null)
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
ResourceManager.h 40 TEXTURE_2D,
ResourceManager.cpp 329 if(type == TEXTURE_2D)
Context.cpp 132 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
943 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
945 mState.samplerTexture[TEXTURE_2D][mState.activeSampler] = getTexture(texture);
1152 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D));
1176 case TEXTURE_2D: return mTexture2DZero;
    [all...]
Program.cpp 264 return TEXTURE_2D;
1324 samplersVS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D;
1338 samplersPS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D;
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
ResourceManager.h 39 TEXTURE_2D,
ResourceManager.cpp 291 if(type == TEXTURE_2D)
  /frameworks/support/heifwriter/src/main/java/androidx/heifwriter/
Texture2dProgram.java 58 public static final int TEXTURE_2D = 0;
63 TEXTURE_2D,
118 case TEXTURE_2D:
HeifEncoder.java 321 ? Texture2dProgram.TEXTURE_2D
    [all...]
  /external/mesa3d/docs/specs/
MESA_texture_array.spec 184 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT,
200 of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a
240 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X,
251 CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT,
270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP,
375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D,
383 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
392 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP
    [all...]
  /external/swiftshader/src/Renderer/
Sampler.hpp 71 TEXTURE_2D,
Sampler.cpp 449 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f)
480 textureType == TEXTURE_2D ||
  /frameworks/base/rs/java/android/renderscript/
ProgramFragmentFixedFunction.java 312 sb.addTexture(TextureType.TEXTURE_2D);
Program.java 48 TEXTURE_2D (0),
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 742 m_tex.activeUnit->enables |= (1u << TEXTURE_2D);
754 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D);
767 } else if (enables & (1u << TEXTURE_2D)) {
799 m_tex.activeUnit->texture[TEXTURE_2D] = texture;
940 return m_tex.activeUnit->texture[TEXTURE_2D];
    [all...]
  /external/mesa3d/src/mesa/main/
textureview.c 365 | TEXTURE_2D | TEXTURE_2D, TEXTURE_2D_ARRAY |
369 | TEXTURE_CUBE_MAP | TEXTURE_CUBE_MAP, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY |
377 | TEXTURE_2D_ARRAY | TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY |
379 | TEXTURE_CUBE_MAP_ARRAY | TEXTURE_CUBE_MAP_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP |
394 RETURN_IF_SUPPORTED(TEXTURE_2D);
406 RETURN_IF_SUPPORTED(TEXTURE_2D);
726 /* If <target> is TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE,
  /external/autotest/client/deps/webgl_mpd/src/debug/
webgl-debug.js 370 ctx.bindTexture(ctx.TEXTURE_2D, null);
818 * var str = WebGLDebugUtil.glFunctionArgToString('bindTexture', 2, 0, gl.TEXTURE_2D);
820 * would return 'TEXTURE_2D'

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