/frameworks/base/libs/hwui/ |
LayerUpdateQueue.cpp | 28 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) { 29 damage.roundOut(); 30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight()); 31 if (!damage.isEmpty()) { 34 entry.damage.unionWith(damage); 38 mEntries.emplace_back(renderNode, damage);
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LayerUpdateQueue.h | 37 Entry(RenderNode* renderNode, const Rect& damage) 38 : renderNode(renderNode), damage(damage) {} 40 Rect damage; member in struct:android::uirenderer::LayerUpdateQueue::Entry
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/external/skia/tests/ |
SGTest.cpp | 78 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; local 82 &damage); 88 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; local 92 &damage); 98 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; local 102 &damage); 108 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; local 112 &damage); 118 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; local 122 &damage); 148 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} }; local 158 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} }; local 168 std::vector<SkRect> damage = { { 0, 0, 200, 200}, \/\/ draw1 prev bounds local 181 std::vector<SkRect> damage = { { 100, 100, 300, 300}, \/\/ draw1 prev bounds local [all...] |
/external/skqp/tests/ |
SGTest.cpp | 78 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; local 82 &damage); 88 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; local 92 &damage); 98 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; local 102 &damage); 108 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; local 112 &damage); 118 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; local 122 &damage); 148 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} }; local 158 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} }; local 168 std::vector<SkRect> damage = { { 0, 0, 200, 200}, \/\/ draw1 prev bounds local 181 std::vector<SkRect> damage = { { 100, 100, 300, 300}, \/\/ draw1 prev bounds local [all...] |
/packages/apps/Terminal/src/com/android/terminal/ |
TerminalCallbacks.java | 20 public int damage(int startRow, int endRow, int startCol, int endCol) { method in class:TerminalCallbacks
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/frameworks/base/libs/hwui/tests/unit/ |
LayerUpdateQueueTests.cpp | 52 EXPECT_EQ(Rect(25, 25, 75, 75), queue.entries()[0].damage); 54 EXPECT_EQ(Rect(100, 100, 200, 200), queue.entries()[1].damage); // clipped to bounds 56 EXPECT_EQ(Rect(0, 0, 1, 1), queue.entries()[2].damage); // rounded out 69 EXPECT_EQ(Rect(10, 10, 40, 40), queue.entries()[0].damage);
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/external/skia/experimental/sksg/ |
SkSGNode.h | 39 // Nodes with this trait never generate direct damage -- instead, 40 // the damage bubbles up to ancestors. 52 // Tag this node for invalidation and optional damage. 53 void invalidate(bool damage = true); 67 kDamage_Flag = 1 << 1, // the node contributes damage during revalidation
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/external/skqp/experimental/sksg/ |
SkSGNode.h | 39 // Nodes with this trait never generate direct damage -- instead, 40 // the damage bubbles up to ancestors. 52 // Tag this node for invalidation and optional damage. 53 void invalidate(bool damage = true); 67 kDamage_Flag = 1 << 1, // the node contributes damage during revalidation
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/external/flatbuffers/samples/ |
sample_binary.cpp | 91 assert(weps->Get(i)->damage() == expected_weapon_damages[i]); 100 assert(equipped->damage() == 5);
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SampleBinary.java | 95 assert monster.weapons(i).damage() == expectedWeaponDamages[i]; 102 assert equipped.damage() == 5;
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samplebinary.js | 95 assert.equal(monster.weapons(i).damage(), expectedWeaponDamages[i]); 101 assert.equal(monster.equipped(new MyGame.Sample.Weapon()).damage(), 5);
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monster_generated.h | 379 int16_t damage; member in struct:MyGame::Sample::WeaponT 381 : damage(0) { 397 int16_t damage() const { function in struct:MyGame::Sample::FLATBUFFERS_FINAL_CLASS 421 void add_damage(int16_t damage) { 422 fbb_.AddElement<int16_t>(Weapon::VT_DAMAGE, damage, 0); 439 int16_t damage = 0) { 442 builder_.add_damage(damage); 449 int16_t damage = 0) { 453 damage); 518 { auto _e = damage(); _o->damage = _e; } [all...] |
/external/apache-http/android/src/android/net/http/ |
Request.java | 169 String damage = "Null http header name"; local 170 HttpLog.e(damage); 171 throw new NullPointerException(damage); 174 String damage = "Null or empty value for header \"" + name + "\""; local 175 HttpLog.e(damage); 176 throw new RuntimeException(damage);
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/external/boringssl/src/ssl/test/runner/ |
packet_adapter.go | 160 damage bool 169 func (d *damageAdaptor) setDamage(damage bool) { 170 d.damage = damage 174 if d.damage && len(b) > 0 {
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/frameworks/native/services/surfaceflinger/tests/hwc2/ |
Hwc2TestProperties.cpp | 548 dmp << "\tsurface damage: region count " << curr.numRects << "\n"; 573 hwc_region_t damage; local 576 damage.numRects = regionScalar.size(); 578 if (damage.numRects > 0) { 579 hwc_rect_t* rects = new hwc_rect_t[damage.numRects]; 585 for (size_t i = 0; i < damage.numRects; i++) { 592 damage.rects = static_cast<hwc_rect_t const*>(rects); 594 damage.rects = nullptr; 597 mSurfaceDamages.push_back(damage);
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/hardware/interfaces/graphics/composer/2.2/utils/command-buffer/include/composer-command-buffer/2.2/ |
ComposerCommandBuffer.h | 68 Dataspace dataspace, const std::vector<IComposerClient::Rect>& damage) { 70 damage);
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/hardware/interfaces/graphics/composer/2.1/utils/command-buffer/include/composer-command-buffer/2.1/ |
ComposerCommandBuffer.h | 249 Dataspace dataspace, const std::vector<IComposerClient::Rect>& damage) { 251 damage); 306 void setLayerSurfaceDamage(const std::vector<IComposerClient::Rect>& damage) { 307 bool doWrite = (damage.size() <= kMaxLength / 4); 308 size_t length = (doWrite) ? damage.size() * 4 : 0; 311 // When there are too many rectangles in the damage region and doWrite 315 writeRegion(damage); 408 const std::vector<IComposerClient::Rect>& damage) { 409 bool doWrite = (damage.size() <= (kMaxLength - 4) / 4); 410 size_t length = 4 + ((doWrite) ? damage.size() * 4 : 0) [all...] |
/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc2/ |
hwc_layers.cpp | 165 HWC2::Error HWCLayer::SetLayerSurfaceDamage(hwc_region_t damage) { 167 if (layer_->dirty_regions.size() != damage.numRects) { 170 for (uint32_t j = 0; j < damage.numRects; j++) { 172 SetRect(damage.rects[j], &damage_rect); 181 for (uint32_t i = 0; i < damage.numRects; i++) { 183 SetRect(damage.rects[i], &rect);
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/hardware/qcom/display/msm8996/sdm/libs/hwc2/ |
hwc_layers.cpp | 112 HWC2::Error HWCLayer::SetLayerSurfaceDamage(hwc_region_t damage) { 114 if (layer_->dirty_regions.size() != damage.numRects) { 117 for (uint32_t j = 0; j < damage.numRects; j++) { 119 SetRect(damage.rects[j], &damage_rect); 128 for (uint32_t i = 0; i < damage.numRects; i++) { 130 SetRect(damage.rects[i], &rect);
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/hardware/qcom/display/msm8998/sdm/libs/hwc2/ |
hwc_layers.cpp | 276 HWC2::Error HWCLayer::SetLayerSurfaceDamage(hwc_region_t damage) { 278 if (layer_->dirty_regions.size() != damage.numRects) { 281 for (uint32_t j = 0; j < damage.numRects; j++) { 283 SetRect(damage.rects[j], &damage_rect); 292 for (uint32_t i = 0; i < damage.numRects; i++) { 294 SetRect(damage.rects[i], &rect);
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/frameworks/native/libs/gui/include/gui/ |
IGraphicBufferProducer.h | 364 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; }
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/frameworks/native/services/surfaceflinger/tests/fakehwc/ |
FakeComposerClient.h | 95 int32_t dataspace, const std::vector<hwc_rect_t>& damage) override; 109 const std::vector<hwc_rect_t>& damage) override;
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/hardware/interfaces/graphics/composer/2.1/utils/hal/include/composer-hal/2.1/ |
ComposerHal.h | 100 int32_t dataspace, const std::vector<hwc_rect_t>& damage) = 0; 117 const std::vector<hwc_rect_t>& damage) = 0;
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ComposerCommandEngine.h | 194 auto damage = readRegion((length - 4) / 4); local 202 err = mHal->setClientTarget(mCurrentDisplay, clientTarget, fence, dataspace, damage); 393 auto damage = readRegion(length / 4); local 394 auto err = mHal->setLayerSurfaceDamage(mCurrentDisplay, mCurrentLayer, damage);
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
ComposerHal.h | 136 const std::vector<IComposerClient::Rect>& damage) = 0; 158 const std::vector<IComposerClient::Rect>& damage) = 0; 333 const std::vector<IComposerClient::Rect>& damage) override; 354 const std::vector<IComposerClient::Rect>& damage) override;
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