/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 108 bool detachShader(GLuint shader); 170 void detachShader(GLuint program, GLuint shader);
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GLSharedGroup.cpp | 213 bool ProgramData::detachShader(GLuint shader) 400 void GLSharedGroup::detachShader(GLuint program, GLuint shader) 406 if (programData->detachShader(shader)) {
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderXFB.cpp | 905 gl.detachShader(m_po_id, m_gs_id); 911 gl.detachShader(m_po_id, m_tc_id); 917 gl.detachShader(m_po_id, m_te_id);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 43 gl->detachShader = &glDetachShader;
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glwInitES20.inl | 43 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
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glwInitES30Direct.inl | 65 gl->detachShader = &glDetachShader;
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glwInitES31Direct.inl | 71 gl->detachShader = &glDetachShader;
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glwInitES30.inl | 65 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
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glwInitES32Direct.inl | 81 gl->detachShader = &glDetachShader;
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glwFunctions.inl | 165 glDetachShaderFunc detachShader; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 955 program.detachShader(caseShader.getShader()); 977 program.detachShader(caseShader.getShader()); 1000 program.detachShader(caseShader.getShader()); 1023 program.detachShader(caseShader.getShader()); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 895 program.detachShader(caseShader.getShader()); 917 program.detachShader(caseShader.getShader()); 940 program.detachShader(caseShader.getShader()); 963 program.detachShader(caseShader.getShader());
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/external/swiftshader/src/OpenGL/libGL/ |
Program.h | 78 bool detachShader(Shader *shader);
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/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 210 void Program::detachShader (deUint32 shader) 212 m_gl.detachShader(m_program, shader);
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gluES3PlusWrapperFuncs.inl | 71 dst->detachShader = src.detachShader;
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gluShaderProgram.hpp | 122 void detachShader (deUint32 shader);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cContextFlushControlTests.cpp | 614 gl.detachShader(m_po, shader[i].id);
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gl4cIncompleteTextureAccessTests.cpp | 252 gl.detachShader(m_po, shader[i].id);
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gl4cConditionalRenderInvertedTests.cpp | 429 gl.detachShader(m_po_id, shader[i].id);
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gl4cDirectStateAccessSamplersTests.cpp | 691 gl.detachShader(m_po, shader[i].id);
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gl4cES31CompatibilityTests.cpp | 457 gl.detachShader(m_po_id, shader[i].id);
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gl3cClipDistance.cpp | [all...] |
gl4cDirectStateAccessVertexArraysTests.cpp | 413 gl.detachShader(po, shader[i].id); 971 gl.detachShader(m_po, shader[i].id); [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayETC2Support.cpp | 236 gl.detachShader(m_program, shader[i].id);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Program.h | 129 bool detachShader(Shader *shader);
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