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  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleGLCoverageTests.cpp 136 gl.getFloatv(pname, &float_value);
157 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value);
175 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value);
216 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value);
237 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value);
534 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
573 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
610 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
es31cSampleShadingTests.cpp 142 gl.getFloatv(GL_MIN_SAMPLE_SHADING_VALUE_OES, &result);
  /external/deqp/modules/gles2/functional/
es2fImplementationLimitTests.cpp 94 gl.getFloatv(param, &val);
116 gl.getFloatv(param, &v[0]);
es2fRasterizationTests.cpp 136 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
147 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
348 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
450 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
573 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 67 gl->getFloatv = &glGetFloatv;
glwInitES20.inl 67 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
glwInitES30Direct.inl 107 gl->getFloatv = &glGetFloatv;
glwInitES31Direct.inl 120 gl->getFloatv = &glGetFloatv;
glwInitES30.inl 107 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
glwInitES32Direct.inl 137 gl->getFloatv = &glGetFloatv;
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderInput.cpp 914 gl.getFloatv(GL_POINT_SIZE_RANGE, point_size_range);
918 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range);
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcLimitTest.inl 309 gl.getFloatv(m_limitToken, &value);
glcShaderMultisampleInterpolationTests.cpp 187 gl.getFloatv(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, &minFragmentInterpolationOffset);
194 gl.getFloatv(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, &maxFragmentInterpolationOffset);
glcParallelShaderCompileTests.cpp 115 gl.getFloatv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &floatValue);
116 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
glcTextureFilterAnisotropicTests.cpp 351 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fValue);
352 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
467 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisoDegree);
468 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
glcPolygonOffsetClampTests.cpp 137 gl.getFloatv(GL_POLYGON_OFFSET_CLAMP_EXT, &data);
  /external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
esextcDrawBuffersIndexedBase.cpp 83 gl.getFloatv(e, &f);
173 gl.getFloatv(GL_COLOR_WRITEMASK, fa);
  /external/deqp/modules/gles3/functional/
es3fImplementationLimitTests.cpp 127 gl.getFloatv(param, &val);
149 gl.getFloatv(param, &v[0]);
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 120 dst->getFloatv = src.getFloatv;
  /external/deqp/external/openglcts/modules/gl/
gl4cContextFlushControlTests.cpp 169 gl.getFloatv(GL_CONTEXT_RELEASE_BEHAVIOR, &value_f);
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderProperties.cpp 90 gl.getFloatv(pname, float_value);
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayGetterCalls.cpp 439 gl.getFloatv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &float_value);
  /external/deqp/modules/gles31/functional/
es31fFboSRGBWriteControlTests.cpp     [all...]
es31fShaderHelperInvocationTests.cpp 157 gl.getFloatv(pname, v.getPtr());
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 480 bool getFloatv(GLenum pname, GLfloat *params);

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