/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleGLCoverageTests.cpp | 136 gl.getFloatv(pname, &float_value); 157 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value); 175 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value); 216 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value); 237 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value); 534 gl.getFloatv(GL_SAMPLE_MASK, &float_value); 573 gl.getFloatv(GL_SAMPLE_MASK, &float_value); 610 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
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es31cSampleShadingTests.cpp | 142 gl.getFloatv(GL_MIN_SAMPLE_SHADING_VALUE_OES, &result);
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/external/deqp/modules/gles2/functional/ |
es2fImplementationLimitTests.cpp | 94 gl.getFloatv(param, &val); 116 gl.getFloatv(param, &v[0]);
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es2fRasterizationTests.cpp | 136 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); 147 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range); 348 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); 450 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range); 573 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 67 gl->getFloatv = &glGetFloatv;
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glwInitES20.inl | 67 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
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glwInitES30Direct.inl | 107 gl->getFloatv = &glGetFloatv;
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glwInitES31Direct.inl | 120 gl->getFloatv = &glGetFloatv;
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glwInitES30.inl | 107 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
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glwInitES32Direct.inl | 137 gl->getFloatv = &glGetFloatv;
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderInput.cpp | 914 gl.getFloatv(GL_POINT_SIZE_RANGE, point_size_range); 918 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range); [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcLimitTest.inl | 309 gl.getFloatv(m_limitToken, &value);
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glcShaderMultisampleInterpolationTests.cpp | 187 gl.getFloatv(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, &minFragmentInterpolationOffset); 194 gl.getFloatv(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, &maxFragmentInterpolationOffset);
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glcParallelShaderCompileTests.cpp | 115 gl.getFloatv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &floatValue); 116 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
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glcTextureFilterAnisotropicTests.cpp | 351 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fValue); 352 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv"); 467 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisoDegree); 468 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
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glcPolygonOffsetClampTests.cpp | 137 gl.getFloatv(GL_POLYGON_OFFSET_CLAMP_EXT, &data);
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
esextcDrawBuffersIndexedBase.cpp | 83 gl.getFloatv(e, &f); 173 gl.getFloatv(GL_COLOR_WRITEMASK, fa);
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/external/deqp/modules/gles3/functional/ |
es3fImplementationLimitTests.cpp | 127 gl.getFloatv(param, &val); 149 gl.getFloatv(param, &v[0]);
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 120 dst->getFloatv = src.getFloatv;
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/external/deqp/external/openglcts/modules/gl/ |
gl4cContextFlushControlTests.cpp | 169 gl.getFloatv(GL_CONTEXT_RELEASE_BEHAVIOR, &value_f);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderProperties.cpp | 90 gl.getFloatv(pname, float_value);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayGetterCalls.cpp | 439 gl.getFloatv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &float_value);
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/external/deqp/modules/gles31/functional/ |
es31fFboSRGBWriteControlTests.cpp | [all...] |
es31fShaderHelperInvocationTests.cpp | 157 gl.getFloatv(pname, v.getPtr());
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.h | 480 bool getFloatv(GLenum pname, GLfloat *params);
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