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    Searched refs:mCanvasState (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FrameBuilder.cpp 40 , mCanvasState(*this)
48 mCanvasState.initializeSaveStack(viewportWidth, viewportHeight, clip.fLeft, clip.fTop,
57 , mCanvasState(*this)
67 mCanvasState.initializeSaveStack(1, 1, 0, 0, 1, 1, lightGeometry.center);
91 Vector3 lightCenter = mCanvasState.currentSnapshot()->getRelativeLightCenter();
108 mCanvasState.save(SaveFlags::MatrixClip);
110 mCanvasState.restore();
116 mCanvasState.save(SaveFlags::MatrixClip);
117 mCanvasState.translate(tx, ty);
118 mCanvasState.clipRect(clipRect.left, clipRect.top, clipRect.right, clipRect.bottom
    [all...]
FrameBuilder.h 179 return BakedOpState::tryConstruct(mAllocator, *mCanvasState.writableSnapshot(), recordedOp);
182 return BakedOpState::tryConstructUnbounded(mAllocator, *mCanvasState.writableSnapshot(),
241 CanvasState mCanvasState;

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