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    Searched refs:mat2x3 (Results 1 - 7 of 7) sorted by null

  /external/vulkan-validation-layers/libs/glm/detail/
type_mat.hpp 363 typedef lowp_mat2x3 mat2x3; typedef in namespace:glm
373 typedef mediump_mat2x3 mat2x3; typedef in namespace:glm
390 typedef highp_mat2x3 mat2x3; typedef in namespace:glm
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  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/detail/
type_mat.hpp 363 typedef lowp_mat2x3 mat2x3; typedef in namespace:glm
373 typedef mediump_mat2x3 mat2x3; typedef in namespace:glm
390 typedef highp_mat2x3 mat2x3; typedef in namespace:glm
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  /external/swiftshader/src/OpenGL/compiler/
Initialize.cpp 149 TType *mat2x3 = new TType(EbtFloat, 2, 3); local
164 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x3, "matrixCompMult", mat2x3, mat2x3);
174 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, "outerProduct", float3, float2);
184 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x3, "transpose", mat3x2);
185 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x2, "transpose", mat2x3);
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  /external/mesa3d/src/compiler/
builtin_type_macros.h 58 DECL_TYPE(mat2x3, GL_FLOAT_MAT2x3, GLSL_TYPE_FLOAT, 3, 2)
  /external/mesa3d/src/compiler/glsl/
builtin_types.cpp 153 T(mat2x3, 120, 300)
  /external/deqp/external/openglcts/modules/gl/
gl4cEnhancedLayoutsTests.hpp 114 static const Type mat2x3; member in struct:gl4cts::EnhancedLayouts::Utils::Type
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gl4cEnhancedLayoutsTests.cpp 156 const Type Type::mat2x3 = Type::GetType(Type::Float, 2, 3); member in class:gl4cts::EnhancedLayouts::Utils::Type
424 // Very indescoverable defect, the column stride should be calculated by rows, such as mat2x3, which is 2, columns 3 rows, its column stride should be 3 * sizeof(float)
455 { 0, "mat2", "mat2x3", "mat2x4" },
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